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View Full Version : Delver of Secrets Canadian Thresh Top 8 at San Diego Games & Comics 42 man Report



keys
10-02-2011, 05:10 PM
Kevin picks us (me, Liam (lorddotm) and Tony (Antonius)) up at 8am and after a few U-Turns and a coffee break, we head south on the 405 toward San Diego. For some reason Google maps sends us down a toll highway, and then we get stuck in traffic hell right before our exit in SD... good thing we left early because we get there with just enough time for me to dig through the commons box to find a playset of Delver of Secrets, write down my decklist, and get in a practice game or two before the pairings go up.

The list I used:

4 Delver
4 Goyf
3 Lavamancer
4 Brainstorm
4 Force of Will
4 Daze
4 Spell Snare
4 Stifle
4 Bolt
2 Dismember
4 Ponder
1 Preordain
4 Wasteland
4 Trop
4 Volc
3 Tarn
3 Misty

Sideboard:
3 Submerge
3 Surgical Extraction
3 Blast
2 Pierce
1 Grip
1 Grudge
1 Firespout
1 Tormod's Crypt (replaced a Mind Harness last minute after scouting 6+ dredge decks)

I had initially planned on using basics which were pretty good in testing, but decided to go with Dave Caplan's list last minute. I think this probably is correct, however I didn't play against Merfolk or Goblins, so I'm not really sure.


Round 1: Paired against my friend Kevin playing an Esperblade brew with Confidant, Snapcaster Mage, and Unearth (!). I win the roll and play a Delver, which he Plows. I double Waste and he draws out. I Stifle his Stoneforge trigger and he has the Batterskull anyway. I Dismember the germ but then he plays Snapcaster Mage targeting a Plow, removing my other creature. He eventually gets enough land to equip Batterskull and win. Game 2 is not much different with him drawing the nuts again. The deck can do some stupid tricks with Unearth, which you can just cycle when nothing is in the yard, and flashback later with a Snapcaster Mage. You can also do some sick chains like Unearth -> Snapcaster -> flashback Unearth -> Clique.

0-1

Round 2: My opponent playing Dredge mulls to 4 game 1. I Daze something and Stifle his Coliseum, and two Goyfs clean up. Game 2 he gets an Imp out and starts dredging early. I draw Surgical Extraction for his first Ichorid to slow things down. I Fow his Dread Return, and then Firespout his zombies and my own Lavamancer to remove his Bridges and seal the game.

1-1

Round 3: I win the roll against Omar playing NO RUG, and proceed to Stifle and Waste the only lands he draws all game. Unfortunately, I didn't pay enough attention to his discard pile and mistakenly put him on Stoneblade and sideboarded completely wrong for game 2. I keep a slow hand with Grip and draw into Grudge as well. Eventually I brainstorm them away, but by then he has ramped to 4 mana and casts Jace, which I FoW, followed by Natural Order, which resolves. Game 3 I take out the blasts and artifact hate for Submerges and Spell Pierces. The deck does its thing and he can't keep any permanents on the board. I get there with some flying Delvers and a hand full of disruption.

2-1

Round 4: Again, I win the roll against Wes with his red splash BUG Control list (with Counterspells, Stalkers, Goyfs, Deeds, and Firespout). Game 1 I Waste his colored lands. He resolves a Top, but I Stifle all his fetches so he can't shuffle the chaff. I think a Delver or two gets there. Game 2 I make a pretty savage misplay by casting Dismember on his 5/6 Goyf (I forgot about the Deed in his yard). I try to save face and cast my second Dismember and we get into a counter war which I lose. 8 life later and 2 swings from Goyf and I'm dead. Game 3 I start off with some land destruction and start beating with a Delver and a 3/4 Goyf. He stabalizes at 8 life with a Stalker, but I eventually draw a 2nd Delver and then just swing twice for the win. Turns out he had a Firespout that he didn't cast because he didn't have a red source, even though he had a green. By the time he casted it, I had the counter. It's possible that mistake could have changed the game.

3-1

Round 5: Brian Kibler with Junk. Game 1 he Swords both my early Delver and Goyf, putting me ahead on life. I try to cut him off green with a Stifle and a Wasteland, but he draws into more land and casts a Knight. It doesn't matter though, because a second Delver and a Lavamancer easily race him with the extra life as a buffer. Game 2 was the biggest blowout of the day. He mulls to 6 and goes Mox, Mox, Confidant. I play land, bolt. Next turn Ancient Grudge, Daze his Zenith for zero.

4-1

Round 6: ID and go grab Afghan food from next door.

4-1-1

Top 8: I get paired round 1 with Chris playing Zoo, my only semi-difficult matchup in the T8. Whoever starts is usually at a huge advantage, so I'm pretty happy to win the roll. I play Volcanic, go. He drops a Taiga and a Nacatl, which I bolt EoT. On my next turn I Waste his Taiga and hold up Stifle mana. He keeps drawing land, but no gas except for a Sylvan Library. My Goyf gets in for some damage and a Bolt seals it.

Game 2 is close. He starts out strong with all three basics, a Nacatl, Kird Ape, and Goblin Guide, and draws two extra cards with Sylvan Library, putting me on defense quite fast. I get a Goyf and and Lavamancer which kills his cat and ape, but his burn puts me down 1 life after I Force a Helix. The Goyf attacks him down to 6 before getting Pathed so it's his Guide against my Lavamancer. I risk it a bit and tap out to mance his Guide on the next attack, but he Helixes me afterward while I am tapped out with Spell Snare in hand. Had I chump blocked, Snared the Helix, and then casted the Firespout I knew was on the top of my deck the following turn, the game might have kept going. But being at 1 life with no blockers against a Zoo deck with Sylvan Library in play is not a very good position.

Game 3 was a crushing loss. I knew that I was favored on the play, so the match should have been mine. My opening 7 had no lands. I mull into Wasteland and 5 nonlands. I mull again into Wasteland and 4 nonlands. I mull a third and final time into Wasteland and 3 nonlands. Submerge, Daze, Stifle. I figure if I rip a land I could maybe pull it out. I draw cantrips but no lands. Very annoying way to end a tournament. The other decks in the Top 8 were Reanimator, Storm, Stoneblade, Merfolk, Dredge, and something else I didn't see. It also sucks that the prize payout was so top heavy: 1st got 4 foil Goyfs, 8th got $40 store credit...

All in all, I had a blast with the deck and plan to keep playing it. Delver was consistently great all day. Lavamancer and Dismember were each pretty good, too.

Right after T8, we all blaze, and Tony and I play a 10 game series of Eureka/Show & Tell combo (Danny Batterman's monstrosity) versus Canandian Thresh, which was super entertaining. Then we each find $10 in store credit (we decided to split 4 ways on the way to the tourney) and head to In-N-Out for more nutrients before making the trip back to LA.

Props:
Canadian Thresh for being awesome again
The guy at the Afghan restaurant who gave me and Tony a free coke
Liam's Mary Jane
Kevin for driving and showing us how to unhinge his jaw to eat a 4x4 like a man (no homo)

Slops:
Traffic
Transparent sleeves and having to use checklists
Mulling to oblivion

groupcelebration
10-02-2011, 05:51 PM
I'm Chris, the Zoo player you played in the top 8. I definitely agree with you on the prize distribution being a little whack. I finished 3rd and had a choice between a foil card worth $60 and a foil card worth $75. But it's still cool that such a big prize was put up at all.

keys
10-02-2011, 06:16 PM
I'm Chris, the Zoo player you played in the top 8. I definitely agree with you on the prize distribution being a little whack. I finished 3rd and had a choice between a foil card worth $60 and a foil card worth $75. But it's still cool that such a big prize was put up at all.

Congrats on getting 3rd, you played very well. Top 4 didn't split the Goyfs? Damn!

goobafish
10-02-2011, 07:09 PM
Congrats! Nice list :P. Play an island over a trop.

mcfarland
10-02-2011, 07:12 PM
Hey guys,

It was a fun tournament. I was running Team America, and played you round 3, Chris. That Deed for 1 saved my ass in game 3 :). I ended up T8'ing and walking out with fifth, and I'm happy to hear you got third, man. I was really surprised that there wasn't more zoo around.

-mike

sclabman
10-02-2011, 11:10 PM
Unless I'm mistaken your sideboard is only 14 cards.

Congrats! I was brewing and testing almost the exact 60 for the past few days. I like V.Clique too much to not play it though.

Koby
10-02-2011, 11:23 PM
Congrats Bryan! This deck looks super sweet against all the combo decks we have in our meta.

keys
10-03-2011, 02:20 PM
Unless I'm mistaken your sideboard is only 14 cards.

Congrats! I was brewing and testing almost the exact 60 for the past few days. I like V.Clique too much to not play it though.

Ah, I forgot the Firespout.

I love Clique too, but couldn't find a place for it. The deck is built around Delver, which needs as many instants/sorceries as possible.

groupcelebration
10-03-2011, 04:39 PM
Hey guys,

It was a fun tournament. I was running Team America, and played you round 3, Chris. That Deed for 1 saved my ass in game 3 :). I ended up T8'ing and walking out with fifth, and I'm happy to hear you got third, man. I was really surprised that there wasn't more zoo around.

-mike

Haha, yeah that Deed was brutal. It's hard to play around Deed vs your deck because if I keep cards in my hand they just get discarded. I'm glad you did well too.

Was anyone else playing Zoo? I didn't see any. I was a bit unsure how I'd do running Zoo without Goyf, but it obviously worked for me.

groupcelebration
10-03-2011, 04:40 PM
Congrats on getting 3rd, you played very well. Top 4 didn't split the Goyfs? Damn!

I asked about the split, but the other two guys had already started playing so no split. I guess the top 2 did split and then played out for the Underground sea.

The Last Emperor
10-13-2011, 03:43 AM
You're welcome for the checklist cards btw =P

useL
10-13-2011, 11:15 AM
I have to ask, why isn't Snapcaster Mage in the Can.Thresh list? Or just not in keys list? Is he too expensive/situational/weak?

Koby
10-13-2011, 11:56 AM
I have to ask, why isn't Snapcaster Mage in the Can.Thresh list? Or just not in keys list? Is he too expensive/situational/weak?

I'm going to guess it's too mana intensive. Even Clique is too mana costly, and SCM is at minimum 3 mana to become useful.

troopatroop
10-13-2011, 12:32 PM
I'm going to guess it's too mana intensive. Even Clique is too mana costly, and SCM is at minimum 3 mana to become useful.

The crux is that at 3 mana, you'd have to play more Lands. This deck's success lies in threat density, and it's ability to draw more cards than lands, almost never getting flooded. While Snapcaster gives you an extra card, and its versatility grows with each turn (the real draw), it's always a 2/1 for 2 at that point. The question is if that is worth needing to play 2-3ish more lands + the some # of Snapcaster. This lowers your spell density, raises the curve, and almost requires you to drop some # of cantrips. It's a matter of taste I suppose, which is pretty cool considering, but we'll see what puts up the results in time. Snapcaster + Stifle seems like it could be exceptional at points after Stifle/Waste.

Michael Keller
10-18-2011, 03:41 PM
Round 2: My opponent playing Dredge mulls to 4 game 1. I Daze something and Stifle his Coliseum, and two Goyfs clean up. Game 2 he gets an Imp out and starts dredging early. I draw Surgical Extraction for his first Ichorid to slow things down. I Fow his Dread Return, and then Firespout his zombies and my own Lavamancer to remove his Bridges and seal the game.

Nice win here.

This is why I whole-heartedly believe Manaless Dredge is still a better option today than Mana Dredge. Cards like Stifle and Daze have made a huge comeback, as evidenced by this report and Eric English taking down an entire Jupiter event. Manaless forces you to bypass your early tempo-based strategy and get very aggressive with threats, without being as reliant like its counterpart on cards that require non-basic lands and hard-cast spells to be effective. Tempo-based strategies are abound, and it's no wonder this was a blowout win for you.

Outstanding finish.

Artlee
11-19-2011, 03:55 PM
Could you share some info reg. how you sideboarded in the matches?