bruizar
10-11-2011, 05:54 PM
Here it is! I would like to make some room for a little bit more land, but I can't find it.
Why play the deck?: It has a great storm and dredge matchup. Mill can grind someone's win-conditions out very fast. Playing with 4 Ancestral Recalls is sweet. You still have the creatures to pull through an aggro win so it's not like you are putting all your eggs in one basket. The deck can sideboard like a champion. Post-board you can have 8 Path to Exile/Swords to Plowshares, 8 Trapmaster's Snare/Merchant Scroll, Mindbreak Traps and Ravenous Traps, Hide//Seek / Extract for progenitus, Submerge+Mill, Memorice/Cranial Extraction for Emrakul (although probably too slow), etc.
4 Snapcaster Mage
3 Stoneforge Mystic
4 Hedron Crab
1 Sword of Body and Mind
1 Batterskull
4 Path to Exile
3 Archive Trap
3 Trapmaker's Snare
1 Merchant Scroll
4 Visions of Beyond
4 Glimpse the Unthinkable
4 Force of Will
2 Spellsnare
3 Brainstorm
3 Polluted Delta
4 Flooded Strand
3 Marsh Flats
2 Scrubland
2 Underground Sea
2 Tundra
1 Swamp
1 Plains
1 Island
This deck benefits tremendously from the addition of Snapcaster Mage. It now has sufficient creatures to help you survive against aggro or give you an alternate combat plan.
The creature suite:
4 Snapcaster Mage
3 Stoneforge Mystic with Sword of Body and Mind
4 Hedron Crab
This is a great suite! Hedron Crab is the Steppe Lynx of mill. He is blue, so it helps your FoW threshold, it's a 1 drop, and it has 2 toughness so it can actually block Goblin Lackey on the draw.
Stoneforge Mystic can grab Batterskull for beats, sideboard the best Sword in to ensure you drag the game on long enough. Most importantly, Sword of Body and Mind has a built-in Glimpse the Unthinkable, and creates chumps! The final creature is Snapcaster Mage. Snapcaster is amazing because you can use Trapmaster's Snare, Path to Exile, Archive Trap to great use. If that's not enough, there is still Brainstorm, Visions of Beyond, Glimpse the Unthinkable and Spellsnare to ruin the someone's day. You use him for a chump or trade, while milling 10-15 cards.
The Tutor Suite:
Stoneforge Mystic - Tutors for equipment
Trapmaster's Snare - Tutors for Archive Trap. Postboard, it can tutor for Mindbreak Trap and Ravenous Trap to beat combo and graveyard strategies! If this density is not enough, we can increase with Merchant Scroll
Merchant Scroll - Gives you the flexibility to grab a FoW, Glimpse the Unthinkable or Visions of Beyond.
The Card Draw
Brainstorm - The selection with all that fetch is nice
Visions of Beyond - It's like brainstorm, except you don't have to put anything back.... Nice Snapcaster target.
Why play the deck?: It has a great storm and dredge matchup. Mill can grind someone's win-conditions out very fast. Playing with 4 Ancestral Recalls is sweet. You still have the creatures to pull through an aggro win so it's not like you are putting all your eggs in one basket. The deck can sideboard like a champion. Post-board you can have 8 Path to Exile/Swords to Plowshares, 8 Trapmaster's Snare/Merchant Scroll, Mindbreak Traps and Ravenous Traps, Hide//Seek / Extract for progenitus, Submerge+Mill, Memorice/Cranial Extraction for Emrakul (although probably too slow), etc.
4 Snapcaster Mage
3 Stoneforge Mystic
4 Hedron Crab
1 Sword of Body and Mind
1 Batterskull
4 Path to Exile
3 Archive Trap
3 Trapmaker's Snare
1 Merchant Scroll
4 Visions of Beyond
4 Glimpse the Unthinkable
4 Force of Will
2 Spellsnare
3 Brainstorm
3 Polluted Delta
4 Flooded Strand
3 Marsh Flats
2 Scrubland
2 Underground Sea
2 Tundra
1 Swamp
1 Plains
1 Island
This deck benefits tremendously from the addition of Snapcaster Mage. It now has sufficient creatures to help you survive against aggro or give you an alternate combat plan.
The creature suite:
4 Snapcaster Mage
3 Stoneforge Mystic with Sword of Body and Mind
4 Hedron Crab
This is a great suite! Hedron Crab is the Steppe Lynx of mill. He is blue, so it helps your FoW threshold, it's a 1 drop, and it has 2 toughness so it can actually block Goblin Lackey on the draw.
Stoneforge Mystic can grab Batterskull for beats, sideboard the best Sword in to ensure you drag the game on long enough. Most importantly, Sword of Body and Mind has a built-in Glimpse the Unthinkable, and creates chumps! The final creature is Snapcaster Mage. Snapcaster is amazing because you can use Trapmaster's Snare, Path to Exile, Archive Trap to great use. If that's not enough, there is still Brainstorm, Visions of Beyond, Glimpse the Unthinkable and Spellsnare to ruin the someone's day. You use him for a chump or trade, while milling 10-15 cards.
The Tutor Suite:
Stoneforge Mystic - Tutors for equipment
Trapmaster's Snare - Tutors for Archive Trap. Postboard, it can tutor for Mindbreak Trap and Ravenous Trap to beat combo and graveyard strategies! If this density is not enough, we can increase with Merchant Scroll
Merchant Scroll - Gives you the flexibility to grab a FoW, Glimpse the Unthinkable or Visions of Beyond.
The Card Draw
Brainstorm - The selection with all that fetch is nice
Visions of Beyond - It's like brainstorm, except you don't have to put anything back.... Nice Snapcaster target.