Morte
12-16-2011, 10:54 PM
I was wondering about a way to build a deck around Moat and flying creatures.
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=159308&type=card
Moat seems good in a world of non flying creatures, and the choice of playable flying creatures is so small it’s not that hard to find the best options:
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=152549&type=card http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=136204&type=card http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=118924&type=card http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=97112&type=card
This leads to a bant shall, which is also useful to add :g: for a bit of acceleration – Noble Hierarch, GSZ + Dryad Arbor + Scryb Ranger – and :u: to protect the Moat.
Add equipment package to profit all this evasion, Jace which is also protected by Moat, and this is the first draft:
4 Noble Hierarch
3 Vendilion Clique
2 Aven Mindcensor
2 Scryb Ranger
1 Trygon Predator
3 Stoneforge Mystic
1 Umezawa's Jitte
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Green Sun's Zenith
2 Enlightened Tutor
2 Moat
1 Engineered Explosives
2 Jace, the Mind Sculptor
4 Swords to Plowshares
4 Brainstorm
4 Force of will
2 Spell Snare
1 Forest
1 Island
1 Plains
3 Windswept Heath
3 Misty Rainforest
4 Tropical Island
4 Tundra
1 Horizon Canopy
1 Dryad Arbor
1 Academy Ruins
Sideboard:
3 Spell Pierce
2 Ethersworn Canonist
1 Stony Silence
1 Thorn of Amethyst
1 Tormod's Crypt
1 Wheel of Sun and Moon
1 Engineered Explosives
1 Phyrexian Metamorph
1 Qasali Pridemage
1 Gaddock Teeg
1 Path to Exile
1 Life from the Loam
Green Sun's Zenith is not so great with such a reduced green creature choice, but I wanted to fit one with a Dryad Arbor, which is very good with Scryb Ranger too. It’s also another Qasali or Gaddock when boarded in.
Enlightened Tutor grants a reliable way to find Moat and secondarily an equipment or the explosives. It’s also very good for the wide sideboard options it opens.
Other cards I considered:
- Sword of Light and Shadow: very good, especially for the protections. No good creatures for recursion here. I preferred the other two swords
- Batterskull: germ doesn't fly ofc. Could be useful pre-moat
- Baneslayer Angel: (!) a powerful finisher? Seems not needed atm
- Sylvan Library: nice, didn’t find room
- Mother of Runes: not so many creatures, no need for extra evasion
- Daze: no mana denial to support it
- Wasteland: I need colored mana and up to 4 mana, I think it doesn’t fit, even if it would be good to have a tool against Maze of Ith
- Karakas, Maze of Ith: too random w/o KotR
The deck runs quite smoothly. An equipped flyer is a good clock and a robust card advantage engine. Moat is a house against Maverick, Tempo matchup is not so bad, control is good and combo is fine, especially post sideboard. I think there's potential.
Comments and suggestions are welcome! :smile:
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=159308&type=card
Moat seems good in a world of non flying creatures, and the choice of playable flying creatures is so small it’s not that hard to find the best options:
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=152549&type=card http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=136204&type=card http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=118924&type=card http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=97112&type=card
This leads to a bant shall, which is also useful to add :g: for a bit of acceleration – Noble Hierarch, GSZ + Dryad Arbor + Scryb Ranger – and :u: to protect the Moat.
Add equipment package to profit all this evasion, Jace which is also protected by Moat, and this is the first draft:
4 Noble Hierarch
3 Vendilion Clique
2 Aven Mindcensor
2 Scryb Ranger
1 Trygon Predator
3 Stoneforge Mystic
1 Umezawa's Jitte
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Green Sun's Zenith
2 Enlightened Tutor
2 Moat
1 Engineered Explosives
2 Jace, the Mind Sculptor
4 Swords to Plowshares
4 Brainstorm
4 Force of will
2 Spell Snare
1 Forest
1 Island
1 Plains
3 Windswept Heath
3 Misty Rainforest
4 Tropical Island
4 Tundra
1 Horizon Canopy
1 Dryad Arbor
1 Academy Ruins
Sideboard:
3 Spell Pierce
2 Ethersworn Canonist
1 Stony Silence
1 Thorn of Amethyst
1 Tormod's Crypt
1 Wheel of Sun and Moon
1 Engineered Explosives
1 Phyrexian Metamorph
1 Qasali Pridemage
1 Gaddock Teeg
1 Path to Exile
1 Life from the Loam
Green Sun's Zenith is not so great with such a reduced green creature choice, but I wanted to fit one with a Dryad Arbor, which is very good with Scryb Ranger too. It’s also another Qasali or Gaddock when boarded in.
Enlightened Tutor grants a reliable way to find Moat and secondarily an equipment or the explosives. It’s also very good for the wide sideboard options it opens.
Other cards I considered:
- Sword of Light and Shadow: very good, especially for the protections. No good creatures for recursion here. I preferred the other two swords
- Batterskull: germ doesn't fly ofc. Could be useful pre-moat
- Baneslayer Angel: (!) a powerful finisher? Seems not needed atm
- Sylvan Library: nice, didn’t find room
- Mother of Runes: not so many creatures, no need for extra evasion
- Daze: no mana denial to support it
- Wasteland: I need colored mana and up to 4 mana, I think it doesn’t fit, even if it would be good to have a tool against Maze of Ith
- Karakas, Maze of Ith: too random w/o KotR
The deck runs quite smoothly. An equipped flyer is a good clock and a robust card advantage engine. Moat is a house against Maverick, Tempo matchup is not so bad, control is good and combo is fine, especially post sideboard. I think there's potential.
Comments and suggestions are welcome! :smile: