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jlagrav
12-28-2011, 11:42 AM
4 Myr Galvanizer
2 Myr Battlesphere
4 Myr Servitor
2 Lodestone Myr
3 Palladium Myr
3 Sculpting Steel
4 Adaptive Automaton
4 Steel Overseer

4 Myr Matrix
4 Myr Turbine
2 Myr Reservoir
2 Karn Liberated

4 Cloudpost
4 Glimmerpost
4 Vesuva
4 Buried Ruin
6 Basic Lands


Everyone's favorite robots are here to smash face! With 16 (pseudo) lords the little guys can get big pretty quick. Or you can just use Palladium + Galvanizer + Matrix to make infinate Myr!

4eak
12-28-2011, 02:19 PM
Here's what I've got.

// Lands
4 Wasteland
4 Darksteel Citadel
4 Crystal Vein
4 Buried Ruin
4 City of Traitors
4 Ancient Tomb

// Creatures
4 Myr Galvanizer
4 Palladium Myr
4 Brass Herald
4 Myr Superion
4 Steel Overseer
4 Adaptive Automaton

// Spells
4 Chalice of the Void
4 Batterskull
4 AEther Vial

Adding blue or red is excellent as well.


peace,
4eak

GenioDeArena
12-29-2011, 02:42 PM
Around Scars a friend of mine tryed to use a myr deck, with a very similar base, The mana base was terribly slow, thus the deck never made it, but with Tomb and City thats another story.
The good thing abut that deck was using (card)Prototype Portal(/card) to sneak Galvanizers, cheat Superions, and just crush the board with a constant flow of (card)Ratchet Bomb(/card).