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snappingbowls | ಠ_ಠ
01-02-2012, 07:20 PM
This is a casual legacy deck I'm building and would like to try and make it as good as possible. It's fun to play and can be really explosive. Although, there are a myriad of reasons as to why deck is easy to beat up. Obviously Wasteland is the worst thing for this deck, Stifle can also be troublesome, but not as bad as getting all your Nexuses Wasted. I honestly have just started building this now and knew I needed red for Blazing Shoal and blue for countermagic and card draw. It became full on RUG when I thought of Crop Rotation.

x4 Blazing Shoal
x3 Reaper King
x4 Greater Gargadon
x1 Progenitus

x2 Sensei's Divining Top
x1 Pithing Needle

x4 Brainstorm
x4 Stifle
x4 Daze
x4 Force of Will
x3 Crop Rotation
x2 Dismember

x3 Trinket Mage

x4 Inkmoth Nexus
x4 Wasteland
x2 Misty Rainforest
x2 Scalding Tarn
x1 Flooded Strand
x1 Wooded Foothills
x3 Island
x1 Dryad Arbor
x3 Tropical Island

sb

x4 Phyrexian Dreadnought
x3 Spell Pierce
x2 Pyroblast
x2 Red Elemental Blast
x3 Surgical Extraction
x1 Cursed Scroll

I considered playing Dark Confidant in here to draw into combo pieces and keep cards in my hand; but also to draw out potential removal. Not sure if 21 lands is going to be enough with 8 colorless lands, I might be getting greedy in doing that. The Dryad Arbor is to dodge Diabolic Edict. I was also brewing this with x3 Spell Pierce MD to hit crucial Swords to Plowshares, but 8 free counter definitely helps in that situation anyway. One concern I have with this deck is that it seems really soft to U/R Delver and Zoo. I probably need more room to play more than just x2 Dismember...

I've also been wondering about the idea of playing Living Wish? It's a good chunk of deckspace I feel this doesn't have easy access to, but also that Crop Rotation is just as good or better a lot of the time. You sacrifice a much bigger toolbox in not playing Wish, but you the trade off in speed I think is worth it.

Trinket Mages aren't even that janky in here because it's main goal is to keep your Nexus's up and safe from Wasteland. I know that it costs 2U so it seems really slow, but I think the tutoring it offers is too important to ignore, not to mention it leaves a 2/2 body on the field. I'm also playing Stifles because you can randomly win games by Stifling their first fetch and then Wasting their second land. They can also act as emergency tech by Stifling an incoming Waste targeting your Nexus. How many red sources do you think I should play to pitch to Blazing Shoal? (I know this is a noob question, I think the go to number is 7-8? But I don't even know for sure... anyone have any ideas?)

Anyway, how would you all build this? Or what would you change about this list?

Piceli89
01-02-2012, 07:22 PM
Why to play this over Pitch World?

snappingbowls | ಠ_ಠ
01-02-2012, 07:27 PM
I don't know what Pitch World is; please, don't feel obliged to explain to me what it is either.

I wanted to build this because I wanted to play with Inkmoth Nexus and Blazing Shoal in legacy, I also think that this deck is super fun to play. That's why I want to build this.

majikal
01-02-2012, 07:33 PM
Gut Shot ruins this deck.

Also, you might consider upping the number of Progenitus and throwing in some Show and Tell so you're not just cold to removal. All-in decks without a backup plan are rarely a good idea.

Koby
01-02-2012, 07:46 PM
Gut Shot ruins this deck.

Also, you might consider upping the number of Progenitus and throwing in some Show and Tell so you're not just cold to removal. All-in decks without a backup plan are rarely a good idea.

Wasteland seems more relevant.

troopatroop
01-02-2012, 07:48 PM
.....
x4 Blazing Shoal
x3 Reaper King
x4 Greater Gargadon
x1 Progenitus

I considered playing Dark Confidant in here...

..... Are you high?

snappingbowls | ಠ_ಠ
01-02-2012, 07:49 PM
Gutshot definitely shits on this deck, for sure. Although, it isn't super widely played, your point stands though; removal is the big thing to watch out for playing against every deck.

My backup plan is Stifle into Phyrexian Dreadnought. I think Show and Tell is definitely worth testing, but Stiflenought gets great use out of Trinket Mages and doesn't really want Sol lands the way decks running SnT do.


..... Are you high?

I actually just finished snapping some bowls, like, 10 minutes ago... so, uhmm, nevermind... But, yeah, I didn't notice that, I only considered it, but if I actually had my cards out on the table, sleeved up in front of me, I would probably notice all the 10 drops and Bob, haha.



Wasteland seems more relevant.

It is the biggest threat to this deck, I think. That is the main motivation behind running the clunky Trinket Mage is to be able to fetch Pithing Neede to keep Wastes from blowing up your Nexuses.

Richard Cheese
01-02-2012, 08:12 PM
There's a casual forum for casual decks:
http://www.mtgthesource.com/forums/forumdisplay.php?56-Cavius-Casual-and-Budget-Forum

snappingbowls | ಠ_ಠ
01-02-2012, 08:19 PM
Ok. I guess if the mods want to move it they will. I'll use that board to post casual decks next time.

majikal
01-03-2012, 03:44 PM
Except this is a real deck. Most of the builds I've seen have used SnT as a backup though, since the deck wants to max out on red 10-drops anyway (Progenitus, I'm looking at you). The ability to randomly kill on turn 2 is awesome, and it shouldn't be underestimated.

LegacyStudent
01-03-2012, 05:49 PM
'Blazing Shoal + expensive red card' seems worse to me than Berserk + Invigorate, but if you want to try and make it work you need to max out the number of Progenitus that you are running before touching Reaper King. Also suspending Gargadon seems like a lame backup plan. If you really want to go All-In, you could make this a playset of Summoner's Pact and cut the red from your manabase entirely (Blazing Shoal doesn't cost red mana if you use the alternate casting cost). A rough list of this kind of All-In would look something like this, though it is most likely worse than Belcher, which isn't a good deck anyway.



Creature
4x Glistener Elf
4x Progenitus
4x Reaper King
1x Elvish Spirit Guide

Instant
4x Blazing Shoal
4x Summoner's Pact
4x Spoils of the Vault
4x Force of Will
4x Pact of Negation
3x Crop Rotation

Sorcery
3x Duress

Artifact
4x Lotus Petal

Land
4x Inkmoth Nexus
4x City of Brass
4x Gemstone Mine
4x Bayou
1x Sejiri Steppe