View Full Version : LEGACY: B/R Madness
Jofiel
01-23-2012, 02:52 PM
B/R Madness in Legacy, It's possible? Let's try.
Jofiel
01-23-2012, 03:01 PM
The Madness was fameous deck in Odyssey Block and next it figured in Extended.
Idea of this deck was simple - discard some cards, with "madness and flashback" ability and win thanks to their cheapness.
In 2003 decklist were like this:
4th Place 2003 Worlds Deck
Lands:
8 Forest (http://deckbox.org/mtg/Forest)
11 Island (http://deckbox.org/mtg/Island)
1 Centaur Garden (http://deckbox.org/mtg/Centaur%20Garden)
2 City of Brass (http://deckbox.org/mtg/City%20of%20Brass)
Creatures:
4 Basking Rootwalla (http://deckbox.org/mtg/Basking%20Rootwalla)
4 Wild Mongrel (http://deckbox.org/mtg/Wild%20Mongrel)
4 Aquameoba (http://deckbox.org/mtg/Aquamoeba)
3 Arrogant Wurm (http://deckbox.org/mtg/Arrogant%20Wurm)
3 Wonder (http://deckbox.org/mtg/Wonder)
Spells:
4 Careful Study (http://deckbox.org/mtg/Careful%20Study)
4 Circular Logic (http://deckbox.org/mtg/Circular%20Logic)
2 Deep Analysis (http://deckbox.org/mtg/Deep%20Analysis)
1 Krosan Reclamation (http://deckbox.org/mtg/Krosan%20Reclamation)
2 Quiet Speculation (http://deckbox.org/mtg/Quiet%20Speculation)
1 Ray of Revelation (http://deckbox.org/mtg/Ray%20of%20Revelation)
3 Roar of the Wurm (http://deckbox.org/mtg/Roar%20of%20the%20Wurm)
3 Unsummon (http://deckbox.org/mtg/Unsummon)
Sideboard:
1 Deep Analysis (http://deckbox.org/mtg/Deep%20Analysis)
2 Envelop (http://deckbox.org/mtg/Envelop)
1 Krosan Reclamation (http://deckbox.org/mtg/Krosan%20Reclamation)
2 Mana Leak (http://deckbox.org/mtg/Mana%20Leak)
2 Nantuko Vigilante (http://deckbox.org/mtg/Nantuko%20Vigilante)
2 Phantom Centaur (http://deckbox.org/mtg/Phantom%20Centaur)
1 Ray of Revelation (http://deckbox.org/mtg/Ray%20of%20Revelation)
2 Stupifying Touch (http://deckbox.org/mtg/Stupefying%20Touch)
1 Unsummon (http://deckbox.org/mtg/Unsummon)
1 Wonder (http://deckbox.org/mtg/Wonder)
Anyway, we had in the past R/G Madnes (rather not in Legacy)
Generally about U/G Madness people has written a lot of posts.
In 2011 we had for example proposition likie this (as a potential Legacy deck):
Aggro U/G Madness
// Lands 21
4 Island (http://deckbox.org/mtg/Island)
4 Tropical Island (http://deckbox.org/mtg/Tropical%20Island)
3 Misty Rainforest (http://deckbox.org/mtg/Misty%20Rainforest)
2 Forest (http://deckbox.org/mtg/Forest)
3 Flooded Strand (http://deckbox.org/mtg/Flooded%20Strand)
4 Wasteland (http://deckbox.org/mtg/Wasteland)
// Creatures 19
3 Aquameoba (http://deckbox.org/mtg/Aquamoeba)
2 Waterfront Bouncer (http://deckbox.org/mtg/Waterfront%20Bouncer)
4 Basking Rootwalla (http://deckbox.org/mtg/Basking%20Rootwalla)
3 Wonder (http://deckbox.org/mtg/Wonder)
4 Wild Mongrel (http://deckbox.org/mtg/Wild%20Mongrel)
3 Arrogant Wurm (http://deckbox.org/mtg/Arrogant%20Wurm)
// Spells 20
4 Brainstorm (http://deckbox.org/mtg/Brainstorm)
4 Force of Will (http://deckbox.org/mtg/Force%20of%20Will)
2 Roar of the Wurm (http://deckbox.org/mtg/Roar%20of%20the%20Wurm)
4 Ponder (http://deckbox.org/mtg/Ponder)
4 Daze (http://deckbox.org/mtg/Daze)
2 Basilisk Collar (http://deckbox.org/mtg/Basilisk%20Collar)
// Sideboard
SB: 4 Tormod's Crypt (http://deckbox.org/mtg/Tormod%27s%20Crypt)
SB: 4 Spell Pierce (http://deckbox.org/mtg/Spell%20Pierce)
SB: 2 Echoing Truth (http://deckbox.org/mtg/Echoing%20Truth)
SB: 2 Pithing Needle (http://deckbox.org/mtg/Pithing%20Needle)
SB: 3 Naturalize (http://deckbox.org/mtg/Naturalize)
Some experst suggest to play Intuition (http://deckbox.org/mtg/Intuition) or Tarmogoyf (http://deckbox.org/mtg/Tarmogoyf) - but I don't like Tarmo, and I will never use this stupid card :p
So I want to present you somethig different R/B Madness :D
R/B Bloody Madness - YES, THIS IS THE DECK TO DISCUSS (not U/G) :)
//Lands:
4 Badlands (http://deckbox.org/mtg/Badlands)
4 Bloodstained Mire (http://deckbox.org/mtg/Bloodstained%20Mire)
6 Swamp (http://deckbox.org/mtg/Swamp)
6 Mountain (http://deckbox.org/mtg/Mountain)
//Mana Source:
3 Dark Ritual (http://deckbox.org/mtg/Dark%20Ritual)
2 Lion’s Eye Diamond (http://deckbox.org/mtg/Lion%27s%20Eye%20Diamond)
//Creatures:
4 Avatar of Discord (http://deckbox.org/mtg/Avatar%20of%20Discord)
4 Bloodghast (http://deckbox.org/mtg/Bloodghast)
3 Demigod of Revenge (http://deckbox.org/mtg/Demigod%20of%20Revenge)
3 Reckless Wurm (http://deckbox.org/mtg/Reckless%20Wurm)
//Burn:
4 Lightning Bolt (http://deckbox.org/mtg/Lightning%20Bolt)
//Draw & Others:
4 Faithless Looting (http://www.google.com/imgres?hl=en&client=firefox-a&hs=UW7&sa=X&rls=org.mozilla:pl:official&biw=1270&bih=840&tbm=isch&prmd=imvnsfd&tbnid=wHPqupfSTMLw2M:&imgrefurl=http://community.wizards.com/go/thread/view/75842/28697511/%3Fpg%3Dlast&docid=1Y7oSBkp5xPC_M&imgurl=http://media.wizards.com/images/magic/tcg/products/dka/zcph3eq5x7_en.jpg&w=265&h=370&ei=8csdT-n3BJeesAb_9IWlDA&zoom=1&iact=hc&vpx=312&vpy=409&dur=805&hovh=265&hovw=190&tx=129&ty=172&sig=109159608459577216064&page=1&tbnh=164&tbnw=117&start=0&ndsp=30&ved=1t:429,r:15,s:0)
3 Recurring Nightmare (http://deckbox.org/mtg/Recurring%20Nightmare) / Victimize (http://deckbox.org/mtg/Victimize)
3 Infernal Tutor (http://deckbox.org/mtg/Infernal%20Tutor)
//Discard:
4 Cabal Therapy (http://deckbox.org/mtg/Cabal%20Therapy)
3 Thoughtseize (http://deckbox.org/mtg/Thoughtseize)
SIDEBOARD:
4 Surgical Extraction (http://deckbox.org/mtg/Surgical%20Extraction)
3 Ratchet Bomb (http://deckbox.org/mtg/Ratchet%20Bomb)
3 Terminate (http://deckbox.org/mtg/Terminate)
3 Pithing Needle (http://deckbox.org/mtg/Pithing%20Needle)
2 Firestorm (http://deckbox.org/mtg/Firestorm)
Another cards to consider:
* Fiery Temper (http://deckbox.org/mtg/Fiery%20Temper)
* Big Game Huneter (http://deckbox.org/mtg/Big%20Game%20Hunter)(but we need to decige for what put it)
* Ill-Gotten Gains (http://deckbox.org/mtg/Ill-Gotten%20Gains) / http://deckbox.org/mtg/Duress / Hymn to Tourah (http://deckbox.org/mtg/Hymn%20to%20Tourach)
* Ghastly Demise (http://deckbox.org/mtg/Ghastly%20Demise), Go for the Throat (http://deckbox.org/mtg/Go%20for%20the%20Throat), Diabolic Edict (http://deckbox.org/mtg/Diabolic%20Edict)
* Liliana of the Veil (http://deckbox.org/mtg/Liliana%20of%20the%20Veil) / Jaya Ballard, Task Mage (http://deckbox.org/mtg/Jaya%20Ballard,%20Task%20Mage)
* Gamble (http://deckbox.org/mtg/Gamble)
* Pyroblast (http://deckbox.org/mtg/Pyroblast)
Aggro_zombies
01-23-2012, 03:45 PM
I highly doubt a madness deck works anymore.
For starters, pretty much all of the creatures with madness (or the outlets that enable them) are shit. Survival of the Fittest and Vengevine were the exception to this, but without the ability to reliably Fireball people out with Vengevines, the concept gets significantly worse. Wild Mongrel is worse than both Tarmogoyf and Knight of the Reliquary in basically every relevant way, and he's the absolute BEST reusable enabler in the format right now. And what reward do you get for Mind Twisting yourself? A 1/1 that can become a 3/3 for two mana (compare to Wild Nacatl, a 1/1 that can become a 3/3 if you have lands), and a 4/4 trample for three (compare to Knight of the Reliquary, often a 5/5 or 6/6 with a useful ability). I guess you do get Wonder so that you can avoid ground combat, which is important because you're going to lose in most ground combat situations.
And...past that, what else? You can run a similar draw spell and counter suite to a normal blue tempo deck, but then you're just a worse blue tempo deck because holding cards in your hand makes your dudes worse.
RB seems like it would be a vastly worse version of UG. The madness guys in RB are even worse than the UG ones, you have no way to give them evasion without Wonder, and the discard outlets all suck.
Yeah, I'm not seeing it.
RaNDoMxGeSTuReS
01-23-2012, 04:04 PM
Dragonskull Summit? That's not right. I'd rather play a filter land or something before that junk.
264505
01-23-2012, 04:26 PM
Needs more Big Game Hunter.
Jofiel
01-23-2012, 04:37 PM
I highly doubt a madness deck works anymore.
For starters, pretty much all of the creatures with madness (or the outlets that enable them) are shit. Survival of the Fittest and Vengevine were the exception to this, but without the ability to reliably Fireball people out with Vengevines, the concept gets significantly worse. Wild Mongrel is worse than both Tarmogoyf and Knight of the Reliquary in basically every relevant way, and he's the absolute BEST reusable enabler in the format right now. And what reward do you get for Mind Twisting yourself? A 1/1 that can become a 3/3 for two mana (compare to Wild Nacatl, a 1/1 that can become a 3/3 if you have lands), and a 4/4 trample for three (compare to Knight of the Reliquary, often a 5/5 or 6/6 with a useful ability). I guess you do get Wonder so that you can avoid ground combat, which is important because you're going to lose in most ground combat situations.
And...past that, what else? You can run a similar draw spell and counter suite to a normal blue tempo deck, but then you're just a worse blue tempo deck because holding cards in your hand makes your dudes worse.
RB seems like it would be a vastly worse version of UG. The madness guys in RB are even worse than the UG ones, you have no way to give them evasion without Wonder, and the discard outlets all suck.
Yeah, I'm not seeing it.
Ok, but B/R version I put in forum now. I agree that U/G is impossible to play, but Avatar and Demigod have flying ability and have advantage in battlefield. :) But if you have idea about Red Wurms (maybe something will be better than they?) I'm waiting for advice
Jofiel
01-23-2012, 04:41 PM
Needs more Big Game Hunter.
It's possible, but what do you want to exchange for BGH.
Jofiel
01-23-2012, 04:57 PM
Dragonskull Summit? That's not right. I'd rather play a filter land or something before that junk.
Done. Bloodstained Mires are ok?
sco0ter
01-24-2012, 04:14 AM
I don't understand most of your choices:
2 LED: Why 2, why at all? It is only good with Life from the Loam or in Storm decks.
Recurring Nightmare: Why?
Victimize: Why?
Infernal Tutor: What do you want to tutor? Nothing wins you the game, and else, too much temp loss.
I think you need more permanent discard enablers. Something like Putrid Imp.
I play 4 Zombie Infestation + 4 Squee, Goblin Nabob in my RB Madness Deck. Not bad actually. Probably becomes even better with Looting.
optml
01-24-2012, 04:26 AM
No anger?
I agree with scoOter; get rid of the junk and make it more madness focussed. It just seems like a collection of different decks thrown together.
My thoughts would be:
-2 LED
-3 Recurring nightmare
-3 infernal tutor
-1 dark ritual
-4 lightning bolt
+4 Putrid Imp
+4 Squee, goblin nabob
+1 reckless wurm
+4 BGH
Dark Ritual
01-24-2012, 11:52 AM
...You have a total of 3 cards with the madness mechanic in your deck those 3 being reckless wurm. I would suggest you add big game hunter and actually good discard outlets. The decklist you have up right now is all over the place terrible. I would at least go jund for vengevine's and basking rootwalla at this point in time, black red just limits your options significantly. And liliana seems like a perfect place to abuse madness, you go liliana, +1, play this basking rootwalla, next turn, do it again only this time play arrogant/reckless wurm or maybe pitch vengevine or something that's good in the graveyard like bloodghast. I laughed when I saw infernal tutor in here. Why is infernal tutor in here? The occasional synergy with LED, which you run as a 2 of? Overall this deck looks like a mess to me right now. Amazed you don't even run fiery temper maindeck over lightning bolt as fiery temper has synergy with discard stuff such as avatar of discord. And why is there recurring nightmare in here again? You aren't reanimator. I see no point to running this card over other real cards. Recurring nightmare hasn't cut it in legacy for a long time.
Jofiel
01-24-2012, 01:17 PM
I don't understand most of your choices:
2 LED: Why 2, why at all? It is only good with Life from the Loam or in Storm decks.
Recurring Nightmare: Why?
Victimize: Why?
Infernal Tutor: What do you want to tutor? Nothing wins you the game, and else, too much temp loss.
I think you need more permanent discard enablers. Something like Putrid Imp.
I play 4 Zombie Infestation + 4 Squee, Goblin Nabob in my RB Madness Deck. Not bad actually. Probably becomes even better with Looting.
I wanted to use Tutors for draw another Demigod to discard them and reanimate thanks to Bloodghasts which is very simple to sacrafice for Nightmare. If I have one Demigod in Grave and reanimate it - all others back too. LED I treated like a suppor for Wurms and other potential stuff
Jofiel
01-24-2012, 01:23 PM
No anger?
I agree with scoOter; get rid of the junk and make it more madness focussed. It just seems like a collection of different decks thrown together.
My thoughts would be:
-2 LED
-3 Recurring nightmare
-3 infernal tutor
-1 dark ritual
-4 lightning bolt
+4 Putrid Imp
+4 Squee, goblin nabob
+1 reckless wurm
+4 BGH
Ok, Putrid and Squee are tipcial madness creatures but they are generally week in my opinion. 4 Reckless Wurms are very interesting, but they haven't flying (which was great advantage for U/G Madness...
Jofiel
01-24-2012, 01:27 PM
...You have a total of 3 cards with the madness mechanic in your deck those 3 being reckless wurm. I would suggest you add big game hunter and actually good discard outlets. The decklist you have up right now is all over the place terrible. I would at least go jund for vengevine's and basking rootwalla at this point in time, black red just limits your options significantly. And liliana seems like a perfect place to abuse madness, you go liliana, +1, play this basking rootwalla, next turn, do it again only this time play arrogant/reckless wurm or maybe pitch vengevine or something that's good in the graveyard like bloodghast. I laughed when I saw infernal tutor in here. Why is infernal tutor in here? The occasional synergy with LED, which you run as a 2 of? Overall this deck looks like a mess to me right now. Amazed you don't even run fiery temper maindeck over lightning bolt as fiery temper has synergy with discard stuff such as avatar of discord. And why is there recurring nightmare in here again? You aren't reanimator. I see no point to running this card over other real cards. Recurring nightmare hasn't cut it in legacy for a long time.
True... Tempers could be better in this combination. Liliana - yes, she is reather necessery. Rootwala... I don't think that it's better than bloodghast, which are grave returners.
Jofiel
01-24-2012, 01:46 PM
R/B Bloody Madness - YES, THIS IS THE DECK TO DISCUSS (not U/G) :)
//Lands:
4 Badlands (http://deckbox.org/mtg/Badlands)
4 Bloodstained Mire (http://deckbox.org/mtg/Bloodstained%20Mire)
6 Swamp (http://deckbox.org/mtg/Swamp)
6 Mountain (http://deckbox.org/mtg/Mountain)
//Mana Source:
3 Dark Ritual (http://deckbox.org/mtg/Dark%20Ritual)
2 Lion’s Eye Diamond (http://deckbox.org/mtg/Lion%27s%20Eye%20Diamond)
//Discard:
4 Cabal Therapy (http://deckbox.org/mtg/Cabal%20Therapy)
3 Thoughtseize (http://deckbox.org/mtg/Thoughtseize)
//Discarders:
4 Avatar of Discord (http://deckbox.org/mtg/Avatar%20of%20Discord)
2 Liliana of the Veil (http://deckbox.org/mtg/Liliana%20of%20the%20Veil)
//Creatures:
4 Bloodghast (http://deckbox.org/mtg/Bloodghast)
3 Demigod of Revenge (http://deckbox.org/mtg/Demigod%20of%20Revenge)
3 Big Game Huneter (http://deckbox.org/mtg/Big%20Game%20Hunter) - for other big creatures, which could stop avatars and demigods.
//Burn:
4 Fiery Temper (http://deckbox.org/mtg/Fiery%20Temper)
//Draw & Others:
4 Faithless Looting (http://www.google.com/imgres?hl=en&client=firefox-a&hs=UW7&sa=X&rls=org.mozilla:pl:official&biw=1270&bih=840&tbm=isch&prmd=imvnsfd&tbnid=wHPqupfSTMLw2M:&imgrefurl=http://community.wizards.com/go/thread/view/75842/28697511/%3Fpg%3Dlast&docid=1Y7oSBkp5xPC_M&imgurl=http://media.wizards.com/images/magic/tcg/products/dka/zcph3eq5x7_en.jpg&w=265&h=370&ei=8csdT-n3BJeesAb_9IWlDA&zoom=1&iact=hc&vpx=312&vpy=409&dur=805&hovh=265&hovw=190&tx=129&ty=172&sig=109159608459577216064&page=1&tbnh=164&tbnw=117&start=0&ndsp=30&ved=1t:429,r:15,s:0)
3 Recurring Nightmare (http://deckbox.org/mtg/Recurring%20Nightmare) / Exhume (http://deckbox.org/mtg/Exhume)
SIDEBOARD:
4 Surgical Extraction (http://deckbox.org/mtg/Surgical%20Extraction)
3 Ratchet Bomb (http://deckbox.org/mtg/Ratchet%20Bomb)
3 Terminate (http://deckbox.org/mtg/Terminate)
3 Pithing Needle (http://deckbox.org/mtg/Pithing%20Needle)
2 Firestorm (http://deckbox.org/mtg/Firestorm)
Another cards to consider:
* Reckless Wurm (http://deckbox.org/mtg/Reckless%20Wurm)
* Ill-Gotten Gains (http://deckbox.org/mtg/Ill-Gotten%20Gains) / http://deckbox.org/mtg/Duress / Hymn to Tourah (http://deckbox.org/mtg/Hymn%20to%20Tourach)
* Ghastly Demise (http://deckbox.org/mtg/Ghastly%20Demise), Go for the Throat (http://deckbox.org/mtg/Go%20for%20the%20Throat), Diabolic Edict (http://deckbox.org/mtg/Diabolic%20Edict)
* Liliana of the Veil (http://deckbox.org/mtg/Liliana%20of%20the%20Veil) / Jaya Ballard, Task Mage (http://deckbox.org/mtg/Jaya%20Ballard,%20Task%20Mage)
* Gamble (http://deckbox.org/mtg/Gamble)
* Pyroblast (http://deckbox.org/mtg/Pyroblast)
sco0ter
01-25-2012, 04:58 AM
I wanted to use Tutors for draw another Demigod to discard them and reanimate thanks to Bloodghasts which is very simple to sacrafice for Nightmare. If I have one Demigod in Grave and reanimate it - all others back too. LED I treated like a suppor for Wurms and other potential stuff
No. You don't cast Demigod, that's why the others won't come back.
By the way: You have 2 permanent discard outlets (Liliana). How do you think that should work with Madness?
This is no madness deck, this is a random BR deck.
You should at least run 8-10 permanent discard outlets (as the UG version do, too), and then some more quality discard like Looting or Lightning Axe.
I suggest:
4 Zombie Infestation
X Kris Mage / Putrid Imp / Oona's Prowler / Tortured Existence
2 Liliana of the Veil
4 Faithless Looting
2 Lightning Axe
3-4 Reckless Wurm
2-3 Big Game Hunter
4 Squee, Goblin Nabob
X Nightshade Assassin (depending of your amount of black cards)
I don't like Putrid Imp that much, because it does not benefit you, but it's cheap and should be played, if you want to be the beatdown.
Malchar
01-25-2012, 02:55 PM
The cards with madness are underwhelming by legacy standards. The key to abusing the mechanic is to have really strong discard effects, like survival of the fittest. Lion's eye diamond and liliana seem pretty strong as well. Oona's prowler is probably good. You can just discard madness creatures to it at the end of the opponent's turn an still be attacking for 3 in the air.
sderenatore
01-27-2012, 06:59 PM
The cards with madness are underwhelming by legacy standards.
Not really:
// Lands
3 [ZEN] Verdant Catacombs
3 [A] Bayou
4 [DDG] Forest
4 [ISD] Swamp
3 [JGC] Polluted Delta
1 [A] Underground Sea
1 [ROE] Island
2 [ZEN] Misty Rainforest
// Creatures
4 [TO] Basking Rootwalla
4 [ZEN] Bloodghast
4 [DDD] Wild Mongrel
3 [MM] Squee, Goblin Nabob
4 [ROE] Vengevine
3 [FNM] Wonder
2 [MM] Waterfront Bouncer
// Spells
4 [M12] Zombie Infestation
4 [LRW] Thoughtseize
4 [NPH] Dismember
3 [GPX] Maelstrom Pulse
// Sideboard
SB: 4 [M11] Duress
SB: 4 [TSP] Krosan Grip
SB: 4 [M11] Leyline of the Void
SB: 3 [AP] Pernicious Deed
First of all I have to say that I don't like cards that win your game by themselves such as Jace and decks that do not have any strategy except for mixing the Mindsculptor, Stoneforge & Batterskull.
The fun of magic is in decks like this: totally made by me (thanks to the precious ideas you gave me in this thread) and still ass-kicking as any tier deck.
I suggest you to try its potential.
Finally a powerful deck list with no Stoneforge, no Snapcaster, no Jace and no anything that everyone uses.
P.S. The sideboard is not definitive as the main board ;)
P.P.S. Probably i would go just for -1 Wonder +1 Lands. Just more tests will tell!
Jofiel
05-01-2020, 09:04 AM
UGR Madness in Legacy could back. Why? Becouse of this:
https://deckbox.org/system/images/mtg/cards/463995.jpg https://deckbox.org/system/images/mtg/cards/3255.jpg
And yes. It is able to kill other top decks. :D
Lands:
4x Gemstone Mine (https://deckbox.org/mtg/Gemstone%20Mine?fromqs=true)
4x Misty Rainforest (https://deckbox.org/mtg/Misty%20Rainforest?fromqs=true)
4x Taiga (https://deckbox.org/mtg/Taiga?fromqs=true)
4x Volcanic Island (https://deckbox.org/mtg/Volcanic%20Island?fromqs=true)
2x Waterlogged Grove (https://deckbox.org/mtg/Waterlogged%20Grove?fromqs=true&printing=44614)
Creatures:
4x Basking Rootwalla (https://deckbox.org/mtg/Basking%20Rootwalla?fromqs=true)
3x Noose Constrictor (https://deckbox.org/mtg/Noose%20Constrictor?fromqs=true)
2x Wild Mongrel (https://deckbox.org/mtg/Wild%20Mongrel?fromqs=true)
2x Arrogant Wurm (https://deckbox.org/mtg/Arrogant%20Wurm?fromqs=true)
2x Reckless Wurm (https://deckbox.org/mtg/Reckless%20Wurm?fromqs=true)
2x Honored Hydra (https://deckbox.org/mtg/Honored%20Hydra?fromqs=true)
3x Wonder (https://deckbox.org/mtg/Wonder?fromqs=true)
1x Brawn (https://deckbox.org/mtg/Brawn?fromqs=true)
Artifacts:
4x Lion's Eye Diamond (https://deckbox.org/mtg/Lion%27s%20Eye%20Diamond?fromqs=true&printing=10283)
2x Basilisk Collar (https://deckbox.org/mtg/Basilisk%20Collar?fromqs=true)
Spells:
4x Faithless Looting (https://deckbox.org/mtg/Faithless%20Looting?fromqs=true)
4x Lightning Axe (https://deckbox.org/mtg/Lightning%20Axe?fromqs=true)
4x Fiery Temper (https://deckbox.org/mtg/Fiery%20Temper?fromqs=true)
3x Echo of Eons (https://deckbox.org/mtg/Echo%20of%20Eons?fromqs=true&printing=44753)
2x Deep Analysis (https://deckbox.org/mtg/Deep%20Analysis?fromqs=true)
Sideboard:
4x Circular Logic (https://deckbox.org/mtg/Circular%20Logic?fromqs=true)
3x Ground Seal (https://deckbox.org/mtg/Ground%20Seal?fromqs=true)
3x Firestorm (https://deckbox.org/mtg/Firestorm?fromqs=true)
3x Ancient Grudge (https://deckbox.org/mtg/Ancient%20Grudge?fromqs=true)
2x Ray of Revelation (https://deckbox.org/mtg/Ray%20of%20Revelation?fromqs=true)
Test the build by yourselves and let me know. :)
Mr. Safety
05-01-2020, 09:39 AM
If I were to build a B/R 'madness' deck, I would start with:
Arclight Phoenix
Young Pyromancer
Bedlam Reveler
Buried Alive
Dark Ritual
Faithless Looting
Cabal Therapy
Kroxa
Other cards to consider would be Hollow One, Reanimate, Liliana, the Last Hope, Lightning Axe, Manamorphose, maybe Burning Inquiry. You need big payoffs for utilizing your graveyard, especially in the face of graveyard hate. You don't have a combo that gives you decisive wins, just a lot of value agro.
Jofiel
05-01-2020, 09:50 AM
If I were to build a B/R 'madness' deck, I would start with:
Arclight Phoenix
Young Pyromancer
Bedlam Reveler
Buried Alive
Dark Ritual
Faithless Looting
Cabal Therapy
Kroxa
Other cards to consider would be Hollow One, Reanimate, Liliana, the Last Hope, Lightning Axe, Manamorphose, maybe Burning Inquiry. You need big payoffs for utilizing your graveyard, especially in the face of graveyard hate. You don't have a combo that gives you decisive wins, just a lot of value agro.
It is not true. Wild Mongrel/Noose with Echo of Eons and LED kills very easy. It is combo.
Pittplayer
05-01-2020, 10:58 AM
It is not true. Wild Mongrel/Noose with Echo of Eons and LED kills very easy. It is combo.
No. That's a value engine "combo", not a game winning combo. You're not getting what he is trying to tell you.
LED+Echo can be very explosive, but it can also dig the opponent into more cards and FoWs.
I think if you're going to risk the downsides of LED+Echo, you might as well a combo deck that just wins right away. Both Belcher and Song of Creation can do this effectively. (By "combo" I don't mean attacking with a 14/14 non-evasive green creature, I mean casting Tendrils of Agony Storm 15 on turn 1-2 or Empty the Warrens for 16 goblins on turn 1).
I doubt a fair deck wants to be playing LED + Echo, but maybe this one does work.
(nameless one)
05-07-2020, 12:37 PM
Echo would have been nice if it was a Wheel effect instead.
Echo doesn't discard, it shuffles your hand back to the library.
On the other note, why isn't Rielle, the Everwise being discussed. The deck is already projected to run LED.
You discard your hand, you draw that many cards with Rielle. Instead of Echo, you can run Breakthrough. You discard what you draw (triggering madness), then redraw for each you discarded.
Perhaps, run Dack Fayden for more value?
On top of that, you run Mr.Safety's package of broken R/B cards.
Vacrix
05-29-2020, 01:51 PM
It’s worth emphasizing the opponent cannot account or prepare for random discard when it’s symmetrical. Through testing, Burning Inquiry could prove quite useful as a symmetrical cantrip. Combo players could be adequately distrupted by it, while playing first could mean having a land while the opponent is stuck with too many or too few lands. Also hiding cards on top in response with brainstorm is also not possible because it’s a symmetrical draw 3. It might be frustrating at first to play with yourself but I imagine that opponent being unfamiliar with randomness will be far more irritated by playing against it than the familiar player. Playing it is like favoring symmetrical inconsistency while Legacy players typically thrive outside of randomness altogether. Its also a potential turn 1 play which makes it potent like most other openings in legacy. That it could lead into Hollow One and or Vengevines means it’s even better as an opener. Do you Force Burning Inquiry? Maybe hmm... In the right build it might not be a bad topdeck as well.
If you want to go that route and play Burning Inquiry, I feel like Entomb leads into Echo of Eons resets two zones and
it doesn’t need to be thought about as an engine necessarily. LED is also excellent with EoE. I would build from that perspective and the aggro strategies because they rely on too many parts.
Notion Thief and control madness parts like Circular Logic look more promising. Also Cephalid Colosseum is 6 card advantage with Notion Thief. Target the opponent, you draw three they discard 3. And with Burning Inquiry I draw 6, the opponent and I each discard 3 at random.
Curfew is another symmetrical card that seems quite good against Show and Tell and Reanimator.. Could be good with Snapcaster Mage as well.
non-inflammable
05-29-2020, 09:14 PM
just add a splash of green for abrupt decay and life from the loam.
punishing fire and grove of the burnwillows is an easy inclusion
I really like Burning Inquiry. I never considered it when I copied this list:
http://old.starcitygames.com/decks/54216
a "newer" card was recently printed: geier reach sanitarium is another "draw & discard" effect
I approve of any deck with 4x Chains of Mephistopheles. (the linked list) Chains-Anvil combo is an oldie but goodie.
Reeplcheep
06-05-2020, 07:51 AM
Why have we not considered the literal designed for madness tribal edh decks anje & anje's ravager?
Ravager is a bit slow without acceleration.
But in another thread I brewed this Madness Stompy deck, using Ravager and Bazaar Trademage. It isn't super competitive but plays out surprisingly well with the card draw and madness interactions, backed by the resistors.
//Lands: 22
4 Ancient Tomb
4 City of Traitors
4 Misty Rainforest
4 Scalding Tarn
3 Tropical Island
3 Volcanic Island
//Prison: 8
4 Chalice of the Void
4 Thorn of Amethyst
//Creatures: 30
4 Basking Rootwalla
4 Bazaar Trademage
4 Champion of Wits
4 Anje's Ravager
4 Vengevine
4 Hollow One
3 Uro, Titan of Nature's Wrath
3 Ox of Agonas
Trademage, Champion and Ravager enable the draw/discard engine for Hollow One and Rootwalla (which sometimes gets countered by Chalice, but it's the worst body so who cares). They also count as creature spells, which is pretty critical for helping enable easy Vengevine plays. Finally, you have cards like Uro and Ox as backup threats and card draw when plan A has failed, with all the draw/discard and fetchlands helping to fill up escape fuel.
Turn 1 Chalice / Thorn is pretty important for slowing down other decks enough for this to work.
Upgrade time, there’s a new Masticore on the block.
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