Log in

View Full Version : Mystic Recruiter B/W/R



barackielsackiss
01-27-2012, 02:52 PM
New to this site. Made a deck was wondering if anyone had any input on it. plays really consistent

4x dark confidant
4x magus of the moon
4x imperial recruiter
4x stoneforge mystic
3x mother of runes
2x aven mindcensor
1x phyrexian revoker
1x pyrexian metamorph
1x faerie macabre
1x grim lavamancer
1x mangara
1x intrepid hero


1x batterskull
1x sword of feast and famine
1x jitte
4x aether vial

4x swords to plowshares
4x unearth

1x plains
1x swamp
1x bojoku bog
1x karakas
4x marsh flats
4x arid mesa
1x bloodstained mire
3x scrubland
2x plateau

SB
3x path to exile
1x faerie macabre
1x phyrexian revoker
3x engineered plague
2x ethersworn canonist
2x manic vandal
2x war priest of thune
1x yixlid jailer


This is a aggro deck that utilizes imperial recruiter much like Maverick uses green suns zenith

Black
dark confidant, unearth, faerie macabre, engineered plague (sb) yixlid jailer (sb)

Confidants- the main card draw engine in the deck and a nice pick up with imperial recruiter

unearth- works well against counter, discard, removal. re summons any creature in the deck and also gives you a second shot at imperial recruiter and stoneforge

Faerie- so many decks run snap casters, along with renaimator, dredge and loam its very helpful as a maindeck way of dealing with graveyards and can be easily picked up by imperial recruiter

plague- this deck seems to struggle against quick creature decks like elves and merfolk due to its lack of big threats other then batterskull.

yixlid jailer- dredge hate

white
stoneforge, mother of runes, aven mindcensor, mangara, intrepid hero, swords to plowshares

stoneforge- with 8 chances to draw including recruiters this is the main power card of the deck.

mother of runes- i decided to only run 3 because i feel like you really only need 1 in play at a time

aven mindcensor, mangara, intrepid hero- all imperial recruiter pick ups. Mangara combos well with karakas and is good spot removal when needed. intrepid hero is the goyf/ knight of the reliquary killer/batterskull killer

red
the red choices are pretty obvious like the rest.

cherub_daemon
01-27-2012, 03:39 PM
Please refer to the Site Rules, specifically points I and III:

http://http://www.mtgthesource.com/forums/showthread.php?7455-Site-Rules-for-MTS

I have some thoughts based on what I think the deck does, but I'd like to hear your description of how it works and justifications for your card choices first.

barackielsackiss
01-27-2012, 04:12 PM
the link you sent me was dead but ill go into detail on the deck

where can i find the site rules?

Greenpoe
01-27-2012, 04:49 PM
I've been thinking about this kind of a deck for a while. Recruiter is pretty cool. The best thing about Recruiter is the possibilities for maindeck toolbox/sideboard options are a huge area of untapped potential. You could run cards usually not worth it because they're too narrow, normally. Unearth as a 4-of is an interesting choice for the deck. Normally, I'd say it's bad since StP+Snapcaster is everywhere, but with more people non-StP removal these days (There's been a rise to bolts, Wraths, Deeds, Dismembers), plus the fragility of the creatures like Recruiter and Stoneforge make them great blockers for block+Unearth. How has it been in testing?
Why not try dropping a Aven Mindcensor for a Mirran Crusader? Granted, the WW might be a tad annoying, but with Vial it might be worth a shot, considering how useful pro-green is these days.

barackielsackiss
01-27-2012, 04:54 PM
I've been thinking about this kind of a deck for a while. Recruiter is pretty cool. The best thing about Recruiter is the possibilities for maindeck toolbox/sideboard options are a huge area of untapped potential. You could run cards usually not worth it because they're too narrow, normally. Unearth as a 4-of is an interesting choice for the deck. Normally, I'd say it's bad since StP+Snapcaster is everywhere, but with more people non-StP removal these days (There's been a rise to bolts, Wraths, Deeds, Dismembers), plus the fragility of the creatures like Recruiter and Stoneforge make them great blockers for block+Unearth. How has it been in testing?
Why not try dropping a Aven Mindcensor for a Mirran Crusader? Granted, the WW might be a tad annoying, but with Vial it might be worth a shot, considering how useful pro-green is these days.

its been testing well although i haven't had much time to test it
loam-4-0
reanimator- 4-0
RU delver- 3-5
elf- 1-2
merfolk 0-2
rug- 4-1
maverick 2-1

i like the idea of Mirran Crusader. think i might do that

Malchar
01-27-2012, 06:44 PM
I'd like to see some sensei's divining top to go with dark confidant and the shuffling effect from recruiter and stoneforge. There's also another deck floating around called Team Italia which uses ranger of eos to get a similar effect. I think recruiter is stronger though, since you can search for confidant and stoneforge, two of the best cards in legacy.

barackielsackiss
01-27-2012, 07:04 PM
I'd like to see some sensei's divining top to go with dark confidant and the shuffling effect from recruiter and stoneforge. There's also another deck floating around called Team Italia which uses ranger of eos to get a similar effect. I think recruiter is stronger though, since you can search for confidant and stoneforge, two of the best cards in legacy.

any suggestions on what should be taken out for tops? how many tops?

barackielsackiss
01-27-2012, 07:10 PM
so far
-1 aven mindcensor +1 Mirran Crusader
possibly take out magus of the moons? just run one? for tops? maybe a bone shredder hmmm

barackielsackiss
01-27-2012, 07:12 PM
I'd like to see some sensei's divining top to go with dark confidant and the shuffling effect from recruiter and stoneforge. There's also another deck floating around called Team Italia which uses ranger of eos to get a similar effect. I think recruiter is stronger though, since you can search for confidant and stoneforge, two of the best cards in legacy.

im familiar with the team italia deck. maybe i should run 1 ranger of eos in my deck hmm

barackielsackiss
01-27-2012, 07:30 PM
cards im looking to add
3x top
1x bone shredder (good removal especially with unearths in the deck)
1x figure of destiny (?)
2-3x lavamancer (?)
0-4x magus of the moon (how useful are these in todays meta game? i know most people run basics and red, maybe sb?)
2-4 phyrexian metamoph ( not only a legend killer but good to copy goyf and other creatures in the deck)
1x Orzhov Pontiff ( maybe for sb? would solve my elf problem kills mongoose.)
1x peace keeper?
0-4x Tidehollow Sculler

cherub_daemon
01-27-2012, 08:12 PM
My bad on the link to the rules earlier:
http://www.mtgthesource.com/forums/showthread.php?7455-Site-Rules-for-MTS

I do not understand why you run 4 Magus of the Moon. Your manabase is almost entirely non-basic, so once you play it, you're reliant on those and Vial for all of your non-red mana. You're not playing your real threats in red. I'm not even sure I'd run 1, but I'm curious what your experience has been with them.

You may only care about getting 1 Mother of Runes at a time, but I think you'd be wise to run 4. T1 Mom followed by T2 Stoneforge Mystic is a pain. I know that you can Recruiter them, but you probably want to be Recruiting your threats and answers, not your protection for those things.

It seems like any kind of storm combo is going to give you problems. Thalia, Guardian of Thraben (coming out in DKA) is probably a card you'll want to consider.

Greenpoe
01-27-2012, 08:22 PM
You could try Silent Arbiter.
Maybe drop the Unearths for Scullers? Sculler+Mom is pretty neat. Sculler+Vial can be pretty nuts, too. It helps with the disruption to fight combo and the like.

barackielsackiss
01-27-2012, 08:48 PM
My bad on the link to the rules earlier:
http://www.mtgthesource.com/forums/showthread.php?7455-Site-Rules-for-MTS

I do not understand why you run 4 Magus of the Moon. Your manabase is almost entirely non-basic, so once you play it, you're reliant on those and Vial for all of your non-red mana. You're not playing your real threats in red. I'm not even sure I'd run 1, but I'm curious what your experience has been with them.

You may only care about getting 1 Mother of Runes at a time, but I think you'd be wise to run 4. T1 Mom followed by T2 Stoneforge Mystic is a pain. I know that you can Recruiter them, but you probably want to be Recruiting your threats and answers, not your protection for those things.

It seems like any kind of storm combo is going to give you problems. Thalia, Guardian of Thraben (coming out in DKA) is probably a card you'll want to consider.

my experience with them has been weird. i seem to run into a lot of decks that they have no effect on (pox,elf, merfolk, ect) but they win me the game when they are effective. as far as it screwing with my mana base, it hasn't given me a problem yet. i usually always have a vial a plains or a swamp in play before he lands. I'm undecided on whether i like them in the deck or not. sometimes they help, sometimes they are useless. Maybe sb or just 1 in main deck?

i agree with you on adding another mother of runes. I've been looking into what i should take out.

already aware Thalia, Guardian of Thraben. i have ethersworn canonist in the sb for storm. maybe i should main deck one? i can afford the spot if i take out magus of the moons.

barackielsackiss
01-27-2012, 08:50 PM
i read over the rules and your going to have to excuse my writing skills. i don't know how i made it through high school but i did.

Greenpoe
01-28-2012, 03:45 PM
Try dropping the Maguses for Wastelands. Wastes come out faster, help you play your deck on Vial-less hands (this deck seems extremely reliant on resolving a Vial), and really just help speed up the deck.

barackielsackiss
01-29-2012, 07:31 PM
Try dropping the Maguses for Wastelands. Wastes come out faster, help you play your deck on Vial-less hands (this deck seems extremely reliant on resolving a Vial), and really just help speed up the deck.

thanks. i tried it out. didn't like it much. its not to dependent on vial it just need to get a confidant stoneforge or recruiter into play. unearth helps with counter and discard