The
02-01-2012, 09:11 PM
This is a list that I've been developing for a long time now, and it's been slowly improving. At this point, the card quality is so ridiculously dense that I don't seem to ever draw a hand without some kind of bomb in it.
I'm looking for suggestions on what to add next.
Also, how do I autocard?
Note:
Cards I am aware should be in the deck, but haven't been able to get my hands on:
Scrubland
Command Tower
Survival of the Fittest
Vorinclex, Voice of Hunger
Vampiric tutor
Rune-Scarred Demon
Dregs of Sorrow
The Deck:
Karador, Ghost Chieftan
Creatures:
Bloodgift Demon
Fauna Shaman
Chainer, Dementia Master
Magus of the Abyss
Fleshbag Marauder
Acidic Slime
Gaddock Teeg
Sylvok Replica
Butcher of Malakir
Ondu Giant
Braids, Cabal Minion
Grave Titan
Savra, Queen of the Golgari
Sheoldred, Whispering One
Sakura-Tribe Elder
World Queller
Eternal Witness
Artifacts:
Sol Ring
Birthing Pod
Darksteel Ingot
Possessed Portal
Plague Boiler
Scroll Rack
Khalni Gem
Sensei's Divining Top
Crucible of Worlds
Smokestack
Manalith
Enchantments:
Black Market
Sylvan Library
Asceticism
Land Tax
Contamination
Grave Pact
Solitary Confinement
Necropotence
Awakening Zone
Debtor's Knell
Heartless Summoning
Phyrexian Arena
Mana Reflection
Oblivion Ring
Instants:
Path to Exile
Enlightened Tutor
Realms Uncharted
Harrow
Mortify
Sorceries:
Phyrexian Rebirth
Wrath of God
Demonic Tutor
Praetor's Council
Decree of Pain
Crime//Punishment
Green Sun's Zenith
Plague Wind
Yawgmoth's Will
Search for Tomorrow
Martial Coup
Cultivate
Planar Cleansing
Planeswalkers:
Garruk Relentless
Elspeth, Knight Errant
Liliana Vess
Lands: (This section is kind of mish-mash, but it works plenty well)
Savannah
Bayou
Sunpetal Grove
Brushland
Caves of Koilos
Vivid Marsh
Evolving Wilds
Terramorphic Expanse
Graypelt Refuge (Shut up, I'm really lazy about the mana base because I never have trouble in game with all the tutors and fixing...)
Emeria, the Sky Ruin
Lotus Vale
City of Brass
Vivid Meadow
Marsh Flats
Verdant Catacombs
5 Forest
7 Plains
7 Swamp
Comments?
I'm looking for suggestions on what to add next.
Also, how do I autocard?
Note:
Cards I am aware should be in the deck, but haven't been able to get my hands on:
Scrubland
Command Tower
Survival of the Fittest
Vorinclex, Voice of Hunger
Vampiric tutor
Rune-Scarred Demon
Dregs of Sorrow
The Deck:
Karador, Ghost Chieftan
Creatures:
Bloodgift Demon
Fauna Shaman
Chainer, Dementia Master
Magus of the Abyss
Fleshbag Marauder
Acidic Slime
Gaddock Teeg
Sylvok Replica
Butcher of Malakir
Ondu Giant
Braids, Cabal Minion
Grave Titan
Savra, Queen of the Golgari
Sheoldred, Whispering One
Sakura-Tribe Elder
World Queller
Eternal Witness
Artifacts:
Sol Ring
Birthing Pod
Darksteel Ingot
Possessed Portal
Plague Boiler
Scroll Rack
Khalni Gem
Sensei's Divining Top
Crucible of Worlds
Smokestack
Manalith
Enchantments:
Black Market
Sylvan Library
Asceticism
Land Tax
Contamination
Grave Pact
Solitary Confinement
Necropotence
Awakening Zone
Debtor's Knell
Heartless Summoning
Phyrexian Arena
Mana Reflection
Oblivion Ring
Instants:
Path to Exile
Enlightened Tutor
Realms Uncharted
Harrow
Mortify
Sorceries:
Phyrexian Rebirth
Wrath of God
Demonic Tutor
Praetor's Council
Decree of Pain
Crime//Punishment
Green Sun's Zenith
Plague Wind
Yawgmoth's Will
Search for Tomorrow
Martial Coup
Cultivate
Planar Cleansing
Planeswalkers:
Garruk Relentless
Elspeth, Knight Errant
Liliana Vess
Lands: (This section is kind of mish-mash, but it works plenty well)
Savannah
Bayou
Sunpetal Grove
Brushland
Caves of Koilos
Vivid Marsh
Evolving Wilds
Terramorphic Expanse
Graypelt Refuge (Shut up, I'm really lazy about the mana base because I never have trouble in game with all the tutors and fixing...)
Emeria, the Sky Ruin
Lotus Vale
City of Brass
Vivid Meadow
Marsh Flats
Verdant Catacombs
5 Forest
7 Plains
7 Swamp
Comments?