Zirael
02-24-2012, 02:36 PM
Hi there!
I just registered here on The Source, but i follow this forum for a really long time. I play legacy for some time now and just wanted to share some of my thoughts.
And sorry for my english, cos it's not my main language.
This is a new deck i'm testing:
Deck:
4 Wasteland
4 Ghost Quarter
12 Plains
3 Thalia, Guardian of Thraben
4 Mother of Runes
4 Serra Avenger
4 Leonin Arbiter
4 Aven Mindcensor
2 Jotun Grunt
3 Grand Abolisher
3 Mirran Crusader
3 Icatian Javelineers
4 Swords to plowshares
2 Umezawa's Jitte
4 AEther Vial
Sideboard:
3 Stoneforge Mystic
1 Batterscull
3 Leonin Relic-Warder
2 Ethersworn Canonist
2 Tormods Crypt
1 Sword of Fire and Ice
3 Grafdigger Cage
I know it looks like White Weenie but it's different. This deck can lock most legacy's decks and beat them very fast. Most of our creatures make others life quite hard and they have to be take care of asap. This is some point's about card selection:
Just 20 lands. Low mana curve and vials makes this deck not so mana hungry, so i think 20 lands is just enough. 8 colorless lands can make us colourscrewed sometimes but i think we can handle it.
Ghost Quarter with Leonin Arbiter is pure bonkers even against monocolored decks. in some matchups Ghost Quarter works just as good as Wasteland (eg. Canadian *****)
Thalia, Guardian of Thraben is also making others life difficult, not hurting us so much. Removal spells and counters are much harder to cast so our creatures are safer.
Mother of Runes is a must. We want to protect our hate bears.
Serra Avenger is such a good beater, especially with vial. Produce nice pressure and is a good blocker.
Leonin Arbiter. As mentioned before makes Ghost Quarter great, and block so many things ppl play nowadays, like fetchlands, gsz, Stoneforge etc. Main drawback is that we can't play Stoneforge alongside Arbiter.
Aven Mindcensor play similar role then Leonin Arbiter plus have flying.
Jotun Grunt is another heavy beater. Just 2 because it's just bad in multiples.
Grand Abolisher. I don't know if that guy is that needed, but is turns off counters and eg brainstorms.
Mirran Crusader is another beater. It's really crazy with Jitte, and it has good protections.
Icatian Javelineers. I added them because i felt like i need more 1 mana drops. I choose Icatian Javelineers because they are very useful killing mana dorks, confidants, lavamancers and other stuff. Killing mana dorks goes well with our mana denial plan.
Swords to Plowshares is still the best removal in legacy and i think it's the best choice for our deck. Path to exile would be great with arbiter, but how often will we have both...
Jitte gets us some extra removal and it's so versatile...
Vial is a must in such creature heavy deck. It gives nice speed boost and protects us from counters
Sideboard is still in development. Obviously we can switch Leonin Arbiter with stoneforge in some matchups (like tribal aggro) and Grafdigger Cage gets us some extra lock.
What do you think guys? What would u change?
Regards
Zirael
I just registered here on The Source, but i follow this forum for a really long time. I play legacy for some time now and just wanted to share some of my thoughts.
And sorry for my english, cos it's not my main language.
This is a new deck i'm testing:
Deck:
4 Wasteland
4 Ghost Quarter
12 Plains
3 Thalia, Guardian of Thraben
4 Mother of Runes
4 Serra Avenger
4 Leonin Arbiter
4 Aven Mindcensor
2 Jotun Grunt
3 Grand Abolisher
3 Mirran Crusader
3 Icatian Javelineers
4 Swords to plowshares
2 Umezawa's Jitte
4 AEther Vial
Sideboard:
3 Stoneforge Mystic
1 Batterscull
3 Leonin Relic-Warder
2 Ethersworn Canonist
2 Tormods Crypt
1 Sword of Fire and Ice
3 Grafdigger Cage
I know it looks like White Weenie but it's different. This deck can lock most legacy's decks and beat them very fast. Most of our creatures make others life quite hard and they have to be take care of asap. This is some point's about card selection:
Just 20 lands. Low mana curve and vials makes this deck not so mana hungry, so i think 20 lands is just enough. 8 colorless lands can make us colourscrewed sometimes but i think we can handle it.
Ghost Quarter with Leonin Arbiter is pure bonkers even against monocolored decks. in some matchups Ghost Quarter works just as good as Wasteland (eg. Canadian *****)
Thalia, Guardian of Thraben is also making others life difficult, not hurting us so much. Removal spells and counters are much harder to cast so our creatures are safer.
Mother of Runes is a must. We want to protect our hate bears.
Serra Avenger is such a good beater, especially with vial. Produce nice pressure and is a good blocker.
Leonin Arbiter. As mentioned before makes Ghost Quarter great, and block so many things ppl play nowadays, like fetchlands, gsz, Stoneforge etc. Main drawback is that we can't play Stoneforge alongside Arbiter.
Aven Mindcensor play similar role then Leonin Arbiter plus have flying.
Jotun Grunt is another heavy beater. Just 2 because it's just bad in multiples.
Grand Abolisher. I don't know if that guy is that needed, but is turns off counters and eg brainstorms.
Mirran Crusader is another beater. It's really crazy with Jitte, and it has good protections.
Icatian Javelineers. I added them because i felt like i need more 1 mana drops. I choose Icatian Javelineers because they are very useful killing mana dorks, confidants, lavamancers and other stuff. Killing mana dorks goes well with our mana denial plan.
Swords to Plowshares is still the best removal in legacy and i think it's the best choice for our deck. Path to exile would be great with arbiter, but how often will we have both...
Jitte gets us some extra removal and it's so versatile...
Vial is a must in such creature heavy deck. It gives nice speed boost and protects us from counters
Sideboard is still in development. Obviously we can switch Leonin Arbiter with stoneforge in some matchups (like tribal aggro) and Grafdigger Cage gets us some extra lock.
What do you think guys? What would u change?
Regards
Zirael