baghdadbob
04-12-2012, 01:44 PM
Hello everyone. This is a deck that I have been trying to make competitive for a while now. I believe that with the rise of burn and decks with even more one drops then before, the meta will change to play more chalice of the voids and counterbalance. I think with your help this deck could have a good shot in the current meta.
The list...
4x Simian Spirit Guide- Helps get out early big plays and also can sneak out and dodge daze.
4x Chalice Of The Void- Is good against alot... delver, burn, brainstorm, mom, storm cards, etc...
3x Koth Of The Hammer- A very nice finisher with bloodmoon in play.
4x Blood Moon- Shuts down so many decks and can be played turn 1.
3x Ajani Venjeant- Another good plainswalker with the ability to protect himself.
4x Lightning Helix- Helps regain life from ancient tomb, helps against aggro, avoids own chalice at 1.
4x Magma Jet- Beats up creatures and also gives us a little library manipulation which is severely lacking in red white. Also avoids chalice at 1.
1x Volcanic Fallout- Uncounterable and very powerful with all the little critters running around.
2x Oblivion Ring- Deals with everything pretty much and gives us a misers chance game 1 against a resolved show and tell. Overall great utility card.
4x Chrome Mox- Another way to power out big spells quickly.
1x Wrath Of God- A very good board wipe that is no hard for us to cast.
2x Elspeth Knight Errant- The last 2 of out 8 kill conditions. Protects herself and gives us blockers too if necessary.
24 Lands 8 Being Ancient Tomb and City Of Traitors.
Sb- I'm not 100% sure on this yet but it will probably look something like...
4x Leyline of Sanctity
4x Surgical Extraction
1x Wrath Of God
1x Volcanic Fallout
1x Oblivion Ring
4x Disenchant
Comments and new ideas more then welcome. Thanks for reading! :smile:
The list...
4x Simian Spirit Guide- Helps get out early big plays and also can sneak out and dodge daze.
4x Chalice Of The Void- Is good against alot... delver, burn, brainstorm, mom, storm cards, etc...
3x Koth Of The Hammer- A very nice finisher with bloodmoon in play.
4x Blood Moon- Shuts down so many decks and can be played turn 1.
3x Ajani Venjeant- Another good plainswalker with the ability to protect himself.
4x Lightning Helix- Helps regain life from ancient tomb, helps against aggro, avoids own chalice at 1.
4x Magma Jet- Beats up creatures and also gives us a little library manipulation which is severely lacking in red white. Also avoids chalice at 1.
1x Volcanic Fallout- Uncounterable and very powerful with all the little critters running around.
2x Oblivion Ring- Deals with everything pretty much and gives us a misers chance game 1 against a resolved show and tell. Overall great utility card.
4x Chrome Mox- Another way to power out big spells quickly.
1x Wrath Of God- A very good board wipe that is no hard for us to cast.
2x Elspeth Knight Errant- The last 2 of out 8 kill conditions. Protects herself and gives us blockers too if necessary.
24 Lands 8 Being Ancient Tomb and City Of Traitors.
Sb- I'm not 100% sure on this yet but it will probably look something like...
4x Leyline of Sanctity
4x Surgical Extraction
1x Wrath Of God
1x Volcanic Fallout
1x Oblivion Ring
4x Disenchant
Comments and new ideas more then welcome. Thanks for reading! :smile: