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Beware
07-02-2012, 02:23 AM
Angus Mackenzie Second Sunrise Combo

This deck is my EDH port of the infamous Modern deck. With the ability to now play an effective 4 Second Sunrise, I felt the need to try to port it to EDH. Almost everything functions just like the Modern version, just a little slower and bombier.

Commander (1)
1x Angus Mackenzie

Land (35)
2x Island
1x Verdant Catacombs
2x Plains
1x Academy Ruins
1x Ghost Quarter
1x Hallowed Fountain
1x Darksteel Citadel
1x Ancient Den
1x Flooded Strand
1x Polluted Delta
1x Windswept Heath
1x Wooded Foothills
1x Ancient Tomb
1x Adarkar Wastes
1x Ruins of Trokair
1x Strip Mine
1x Tundra
1x Misty Rainforest
1x Marsh Flats
1x Scalding Tarn
1x Svyelunite Temple
1x Command Tower
1x Horizon Canopy
1x Tree of Tales
1x Temple Garden
1x Breeding Pool
1x Tropical Island
1x Savannah
1x Havenwood Battleground
1x Forest
1x Cephalid Coliseum
1x Bazaar of Baghdad
1x Tolaria West

Artifact (31)
1x Crucible of Worlds
1x Mycosynth Lattice
1x Sungrass Egg
1x Goblin Cannon
1x Rocket Launcher
1x Cloud Key
1x Chromatic Star
1x Lotus Bloom
1x Terrarion
1x Conjurer's Bauble
1x Krark-Clan Ironworks
1x AEther Spellbomb
1x Chromatic Sphere
1x Mindslaver
1x Sculpting Steel
1x Skycloud Egg
1x Lotus Petal
1x Mind Stone
1x Helm of Awakening
1x Lion's Eye Diamond
1x Mana Vault
1x Elsewhere Flask
1x Mana Crypt
1x Prophetic Prism
1x Flight Spellbomb
1x Ichor Wellspring
1x Mycosynth Wellspring
1x Courier's Capsule
1x Mox Opal
1x Origin Spellbomb
1x Memory Jar

Planeswalker (1)
1x Tezzeret the Seeker

Creature (11)
1x Lotus Cobra
1x Vedalken Archmage
1x Teferi, Mage of Zhalfir
1x Drift of Phantasms
1x Trinket Mage
1x Etherium Sculptor
1x Mnemonic Wall
1x Phyrexian Metamorph
1x Archaeomancer
1x Auriok Salvagers
1x Eternal Witness

Sorcery (10)
1x Fabricate
1x Edge of Autumn
1x Reshape
1x Relearn
1x Transmute Artifact
1x Call to Mind
1x Roar of Reclamation
1x Open the Vaults
1x Regrowth
1x Wargate

Instant (9)
1x Reclaim
1x Noxious Revival
1x Intuition
1x Mystical Tutor
1x Second Sunrise
1x Faith's Reward
1x Abeyance
1x Enlightened Tutor
1x Silence

Enchantment (2)
1x Copy Artifact
1x Ior Ruin Expedition

jjflipped
07-24-2012, 08:47 AM
I think you need to add a way to sac your non artifact creatues.

Id play either ashnod's altar or a land like miren/diamond valley.

EDIT: ZORB?!?

Aggro_zombies
07-24-2012, 12:25 PM
Don't know if you noticed, but you have two Second Sunrise in your list. One of them should probably be a Faith's Reward.

jjflipped
07-25-2012, 08:50 AM
Yeah, I assumed the second second sunrise was a faith's reward when I was reading it.

My changes when I threw it together last night:

-3 Havenwood/Svyulenite/Trokair
-1 Silence
-1 Abeyance
-1 Teferi

+3 Forest/Island/Plains
+1 Sol Ring (not sure why this was missing... playgroup ban?)
+1 Ashnod's Altar
+1 Zuran Orb

Beware
08-11-2012, 11:48 AM
Lack of Sol Ring was just a dumb mistake. I LOVE ZOrb in this deck! Ashnod's/Phyrexian Altar aren't bad, but I don't think they do enough to warrant slots when I play so few creatures. On the other hand, they do allow me to go infinite with Eternal Witness/Archaeomancer. I would not cut Teferi. This deck is pretty non-interactive and hinges on resolving one spell, generally.

EDIT: And the second Sunrise is a Faith's Reward. I just copied and pasted from my TappedOut list. TO hadn't added Faith's Reward when I created the list. Fixing it now.

Hunding Gjornersen
08-11-2012, 06:53 PM
If all Teferi does for you is ensure that your big recursion spells resolve, then Dosan the Falling Leaf does it cheaper.

Also, Crystal Vein and Archaeological Dig were staples in the Eggs deck in ye olde extended.

Beware
08-12-2012, 02:39 PM
I decided against Dig and Vein because I had too many colorless sources. Teferi should really just be Grand Abolisher. It's much less disadvantageous for everybody. My original list had more synergy with Teferi.