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necrowil
07-09-2012, 04:16 PM
Hatred

The purpose of this thread is to see if there is a viable deck build for this deck out there in light of later releases.

1. Hatred and Suicide Black – Hatred and Suicide Black have all but vanished from today’s Legacy scene primarily because the color black has been rewarded little with releases of new cards. If I didn’t know better it would seem R&D has a fear of printing overpowered black cards. Black decks have dominated the Magic environment for longer times then any other decks. Leading to the banning of its man assets Demonic Consultation, Vampiric Tutor and the like and even Dark Ritual a while back in the old Extended. The best black tutor right now is Diabolic Intent, but the drawback of sacrificing a creature makes drawing them in multiples undesirable. After all how many creatures do you want to sacrifice?

Hatred decks need smaller and many would say subpar creatures to win with. Here again, black has been lacking as of late, but there are a few new cards which fit into the deck like Dark Confidant, Diregraf Ghoul, Vampire Lacerator, Gravecrawler and even Vault Skirge but for the most part the creature choice has been thin. Suicide generally favors faster harder hitting creatures backed up by the best discard you can get. Why play Hatred then? Well the deck can still kill someone on Turn 2 if you can figure out how to make it work. Hence, this post.

2. Creatures – You want creatures with evasion and good mana power to cost ratio. Here are some options.

Diregraf Ghoul – A solid replacement for Carnophage or Sarcomancy. You want him out early obviously. But the primary purpose is to make a turn 2 kill a possibility. Turn 1 Swamp, Ghoul, Turn 2 City of Traitors, Dark Ritual, Hatred for 18. If you know your opponent has no counterspells and no removal or he’s tapped out or doesn’t block, there is no better option.

Vampire Lacerator – Also better then Carnophage and Sarcomancy in my opinion for the simple reason he will not cost as much life generally and if your opponent is at 10, then no life loss. Have another type doesn’t hurt either if your opponent runs Engineered Plague.

Gravecrawler – This is a very solid option but makes the deck more vulnerable to Darkblast and Engineered Plague. Darkblast can be a real problem. But the recursive nature is very tempting. You could play all 12 but this leave you vulnerable to Chalice. Gravecrawler is also awesome with Culling the Weak.

Vault Skirge – The only problem with the zombie or 2/2 1cc drops is they can be blocked at times. This is where the Skirge shines. In addition you can cast Hatred on it and possibly get all the life you just paid all back. The flying is good as well. Hatred is all about evasion.

Dauthi Slayer and Dauthi Horror are staple in any Hatred deck. Nothing in the Legacy format can block them and this is key if you are going to kill your opponent. Few if anyone is running shadows. One argument against Dauthi Horror is it has one toughness. After testing it extensively by cutting one, the conclusion I have come to is you need him to make the deck work. If your opponent is playing Fire/Ice just play one at a time so he doesn’t go for 2 for 1.

Blood Pet – Surprisingly this has become a staple in my build. It has a multitude of uses beyond the obvious. Versus Dredge you can sacrifice it to get rid of their bridges. Versus Batterskull you block and sacrifice preventing their life gain. But where I use it most is Daze. Once you get to 5 mana it pays to have this guy their so you don’t have to worry about Daze.

Mesmeric Fiend – Another surprise is how this cards has proven itself in the deck. If you play it on turn 2 vs a deck without a way to block you can take whatever they would use to stop Hatred and then kill them on the next turn. The fact your card removal is a creature comes in handy quite a bit. You may why not run Duress or Inquisition of Kozilek. You can run those too, but I find I can often kill my opponent with this guy after I have seen there hand. Another benefit of Fiend it is immune to Spell Pierce.

Dark Confidant – After testing Dark Confidant extensively with this deck I have found him to be a staple card as well. Sure occasionally you may pull a Hatred but you should be dealing damage every turn to your opponent. But what I like most about Confidant is it’s a removal magnet. Guaranteed, if your opponent can get rid of this card, they will immediately. If they can’t then you probably know they don’t have much to stop Hatred. Works very well.

After this its anyone’s guess for the remaining creatures You want a minimum of 20 depending if not more. If you play all of these there is your 20. Wanted to open it up to discussion but I have reached some conclusions about many of the cards people like in this deck.

The following is a bunch of cards I have tested that did not make the cut and I will list them in the order of preference from the ones I prefer to the least.


Hypnotic Specter
Fledgling Djinn
Oona’s Prowler
Skittering Skirge
Stromgald Crusader
Vampire Interloper
Vault Skirge
Putrid Imp
Signal Pest
Bloodghast
Phyrexian Negator


3. Disruption

One option if you want more discard is to cut some one drops for more discard spells like Duress and Inquisition of Kozilek. This is a solid option and the deck I’m working out played fine this way. However, I have found that after looking at enough hands I pretty much know what it is in them. Sometimes the discard really becomes a dead card as well. Hatred really can’t afford dead cards. But if you want to do that, its not a bad option. It will slow your deck down though and theirs somewhat.
.
Hymn to Tourach is not desired unless you play it in addition to the above. I also dropped Fiend for the above discard and Hymn. Its true Hymn is good against SOME decks but definitely not all and it slows your deck down as well. I have seen some Hatred decks run Hymn in the sideboard because of how good they are against certain decks.

Unmask is a definite option and I tend to favor it over in addition to if not over Duress. If you want more discard. I would play 2 or 3. 4 just seems excessive. The reason I like it better in some regards is it allows you to take their creatures which Duress does not.

Thoughtseize I avoid for obvious reasons. Life is a resource for killing you opponent so you don’t want to lose it.

Cabal Therapy is another option if you want even more but the obvious issue with Therapy is you won’t always know what to name.

Wasteland and Sinkhole

I chose to run Wasteland but I would not say its necessary. There are many options you run in this slot if you cut Wasteland. But I chose to run them because of the following


Grove of Burnwillows
Maze of Ith


There are many more to list but these are the most popular it seems and both can really screw up your plan. Sinkhole some people swear by them and love them, I just don’t think they are necessary for much of the same reason Hymn is not and many people have a lot of alternative mana sources besides land in their decks.

4. Mana

Dark Ritual obviously. Best fast mana in the game.

Culling the Weak if you want faster mana. I used to run this. 3 seems to be the best number to play. You don’t want to draw multiples of this card. If you decide to run this in place of the Blood Pet slot. I would do this.

-4 Blood Pet
+3 Culling the Weak
+1 Lake of the Dead

Lake of the Dead is not really recommended in the deck UNLESS you run at least 17-18 swamps. Its an interesting card that only allows you to kill them on turn 3. If you run it, I would never run more then 1. What will you do if you draw a 2nd? In all likelihood it will be a dead card.

Cabal Ritual is slow. I have seen some decks that run it. If you find your graveyard filling up all the time this may be a good option but 3 max really. I don’t like it.

Lotus Petal is also a solid addition. Hell, other combo decks run it. Why shouldn’t Hatred. The sooner you can get to 5 mana. The better of you will be.

Chrome Mox – Chrome Mox is probably the best option as you can throw extra Hatred to it or an unnecessary Dark Ritual. Diamond I would never recommend. One reason I run Blood Pet over these is Spell Pierce which is very popular now. You need to watch for it also before you cast Hatred.

Other lands I have seen in builds are Peat Bog, City of Traitors, Ancient Tomb and Phyrexian Tower. I can go into why I no longer run any of these, but I would not recommend them in this build unless you have extra slots for lands. All of them have considerable drawbacks. But do provide fast mana.

Lions Eye Diamond is interesting but I have yet to see a build that can make it work.

5. Tutors

Really this is a sad selection as black has been gutted as far as tutors because of the stated above tutors.

Diabolic Intent seems to be the last option. 2 or 3 is a good number. After all, how many will you cast in a game? Honestly though, I don’t run them and run the Confidant in this slot.

Grim Tutor costs 3 and 3 life. It’s a very high price to pay for a card. I used to run two Grim and two Diabolic but dropped the Grim after adding Dark Confidant.

Spoils of the Vault is horrible for obvious reasons. I have seen a deck run two but I can’t imagine what kind of environment you would run them in. Maybe if you ran lots of life gain or something? If you could then it might be worth it but probably not. The only reason I mention it is black has few options.

Infernal Tutor is not recommended either. You don’t want to empty your hand for a single card generally. Although one untested option is to dump your hand to Putrid Imp and Oona’s Prowler and cast this for your kill card but that’s not viable either really.

Dark Confidant is not a tutor but it will help you tremendously in setting up your mana base and I love because it is a magnet for Counterspell and removal which helps draw their attention away from your shadow creatures which you can then used to kill them. The deck is very aggressive so often it won’t matter if you pull a Hatred off of a Confidant. I have never pulled more then one in a game.

6. The sideboard

Black has some of the best sideboard options available to deal with a lot of combo decks. And since this is an aggro/combo/control deck in that order you will be well matched against decks seeking to go off and win on turns 1-3. I won’t go into every option here for obvious reasons.

You may be wondering why not more graveyard hate and the truth is you don’t want to delude and slow down the deck to play it. If I were to play something it would be Extirpate. This card allows you to cast at the end of your opponent’s turn to check their hand and go off on your turn if they have nothing. Very handy. But I have not found that I needed it for the same reasons I don’t need discard. I know what they are likely to have. I know all the popular Counterspells and removal. You should too if you choose to play this.l

7. Decklist

Below is the current list I am running which seems to be playing well in testing.

Hatred

Sideboard
4 Liliana of the Veil
4 Cursed Scroll
3 Perish
2 Spinning Darkness
2 Forsaken Wastes

Main
10 Swamp
4 Pendelhaven
4 Crystal Vein
4 Wasteland
4 Dark Ritual
4 Hatred
4 Lotus Petal
2 Umezawa’s Jitte
4 Blood Pet
4 Mesmeric Fiend
4 Vault Skirge
4 Dark Confidant
4 Dauthi Horror
4 Dauthi Slayer

As stated, I am comfortable not playing additional discard spells. Right now U/R Delver is popular and this is fine for that. If Maverick becomes more popular I would probably switch the one drop creatures 2/2 creatures for one drops with some evasion because of Mother of Runes. But for right now this is fine.

8. Mulligan

This deck mulligans well. You want to see a Dark Ritual, Hatred or Dark Confidant in your opening hand. If you don’t, you will probably lose. When these cards are in your opening hand the odds of the deck winning increase dramatically. And burning your Dark Ritual to put down two cards is not always the best move unless one is a Confidant usually. You want to make sure you have mana in case your opponent does something stupid like tap out or empty his hand.

So far I’m pretty happy with the deck. Once I have some tournament results I will post them, but for now it wins over 50% of its matches possibly because I know the deck well and you can’t ask for more then that with a rogue deck like Hatred. Not sure if I want to add graveyard hate or not. We’ll see how it goes.

Peace.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

ReAnimator
07-09-2012, 11:57 PM
Is there any value to exploring poison as an option instead of regular damage? i could see the Sol lands being more synergistic with the 2 drop artifact infect guys. Obviously the creatures would be more fragile, but it would also mean you could kill people with hatred even when your life total is low.

evanmartyr
07-10-2012, 12:00 AM
Pendelhaven provides only off-colored mana and affects only half the possible targets included in the list.

The deck relies almost completely on Hatred being used 2nd or 3rd turn but has no means of searching for it.

The creatures are evasive but tiny, and the only creature that has any benefit in a game that goes longer than turn 3 also reduces significantly the chances of being able to Hatred someone out.

One of Black's biggest strengths is trading life for an advantage of some sort. Hatred is a great example of that, but by pinning all your hopes on one card, you reduce your ability to use great cards that could just as easily lock the game up for you. See Bitterblossom, Dark Confidant, Thoughtseize, etc.

I think it's entirely possible that a 5 mana spell that requires an attacking, unblocked, and un-removed (or impossible to remove due to disruption) creature just isn't good enough. Sure, it's faster in a vacuum than equipment or playing higher-quality creatures, but you never play in a vacuum.

Wasn't there a suicide affinity deck a while ago that used the black creature that pumps when you cast an artifact, or sac an artifact, or something? Seems like a better framework to build off of.

Zupponn
07-10-2012, 12:49 AM
Beseech the Queen could be an interesting tutor to try out. It probably can't fetch Hatred too often, but could search up many other things.

Asthereal
07-10-2012, 04:14 AM
Lol I used to play Hatred back in the day. When all the good stuff from Urza's Saga was getting banned everywhere, I had a nice deck with 24 dudes, Duress, Hymn, Hatred, some removal and Lake of the Dead and Rituals for fast mana. Awesome deck, but back then already pretty terrible.

In the current Legacy environment, this will happen to your Hatred'ed dude:
- The dude dies to StP, PtE, Dismember, Lightning Bolt, you name it.
- The Hatred gets countered by FoW or Daze.
- You get Lightning Bolted to death because you just payed almost all your life.

This will leave you either almost dead, or completely dead, with no way to recover.
I think Harted is completely unplayable right now. Very cool, but it'll lose you many more games that it will win you, I'm affraid.

Hardcore
07-10-2012, 07:01 AM
This is essentialy a (creature based) combo deck. Unlike other such decks it relies not on the blue cantrip engine to find the cards it needs, but the mulligan rule. (cantrips and tutors are too slow)
serum powder could be thing for a deck that function this way.

ReinVos
07-10-2012, 08:50 AM
Isn't this like Infect Stompy, only worse?

Without any manipulation or tutors there's no way you can build a deck around one card. It's impossible. you're much better off playing Infect Stompy. It's much more redundant and their pump spells are way more versatile (use to kill a creature, save a creature or kill the opponent).

TerribleTim68
07-10-2012, 02:22 PM
I'm with Asthereal, I played Hatred back in the day too. It was marginally ok then, it just doesn't work right now. I wish it did, but it don't. :cry:

Kich867
07-10-2012, 03:31 PM
I'm with Asthereal, I played Hatred back in the day too. It was marginally ok then, it just doesn't work right now. I wish it did, but it don't. :cry:

Given that every answer to the deck previously still exists, I guess I don't see how it can be marginally ok in a time period where in terms of answering creatures, dealing damage, countering spells, everything is still the same outside of Spell Pierce.

I suppose Spell Pierce is enough to kind of shit on this deck though.

necrowil
07-10-2012, 06:00 PM
Is there any value to exploring poison as an option instead of regular damage? i could see the Sol lands being more synergistic with the 2 drop artifact infect guys. Obviously the creatures would be more fragile, but it would also mean you could kill people with hatred even when your life total is low.

I think infect decks have not been showing much promise overall, but I think there may be things Hatred could steal from them. And there are some obvious things that we can steal from this deck. Rancor definitely. Autumn’s Veil? Not likely. Are there any green tutors?

Not sure many help our build. 3cc creatures don’t bode well in this deck with Dark Confidant. I don’t mind drawing Hatred off of Dark Confidant but I tried Elvish Spirit Guide and dropped it fairly quick after drawing it off of Confidant. I think the same might be true for Phyrexian Crusader. The beautiful thing about the Confidant in the deck is you basically know how much life you will lose. Especially if you have Hatred in hand your odds of drawing another are quite low. Just like in AdNauseum Tendrils you generally know how much life you will lose while revealing cards. It has never happened to me where I have drawn 2 Hatreds off of Confidant.

Also I have also looked at Belcher builds for the same reason. Maybe you want to add Gitaxian Probe? Maybe. But again the life loss. Like someone posted, life loss for greater gain can be a good thing. You just need to see if its worth it. Bitterblossom maybe. Thoughtseize definitely not.

The only cards I think might help the deck honestly are Rancor and Gaea’s Cradle. Just my opinion but I think infect creatures are even more subpar then the creatures already in the current decklist I posted. Maybe that's not important but I think evasion is important for both decks. You don't want to ever be blocked. Ever.

But I have put Gaea’s Cradle and Rancor in my Hatred build. And I would say its an improvement over what I previously posted. Thanks for the suggestion which led me to adding these. Here is the current build.

10 Swamp
4 Gaea’s Cradle
4 Pendelhaven
4 Dark Ritual
4 Hatred
4 Lotus Petal
4 Rancor
2 Umezawa’s Jitte
4 Blood Pet
4 Mesmeric Fiend
4 Vault Skirge
4 Dark Confidant
4 Dauthi Horror
4 Dauthi Slayer

Peace.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

necrowil
07-10-2012, 10:47 PM
Pendelhaven provides only off-colored mana and affects only half the possible targets included in the list.

The deck relies almost completely on Hatred being used 2nd or 3rd turn but has no means of searching for it.

The creatures are evasive but tiny, and the only creature that has any benefit in a game that goes longer than turn 3 also reduces significantly the chances of being able to Hatred someone out.

One of Black's biggest strengths is trading life for an advantage of some sort. Hatred is a great example of that, but by pinning all your hopes on one card, you reduce your ability to use great cards that could just as easily lock the game up for you. See Bitterblossom, Dark Confidant, Thoughtseize, etc.

I think it's entirely possible that a 5 mana spell that requires an attacking, unblocked, and un-removed (or impossible to remove due to disruption) creature just isn't good enough. Sure, it's faster in a vacuum than equipment or playing higher-quality creatures, but you never play in a vacuum.

Wasn't there a suicide affinity deck a while ago that used the black creature that pumps when you cast an artifact, or sac an artifact, or something? Seems like a better framework to build off of.

That’s a problem I’m trying to solve is the tutor issue. One card I’m not crazy about which seems to belong in the deck is Altar’s Reap. Seems to fit. I don’t think it’s a 4 of card but 3 seems to be a good number or 2. Still testing it. Rancor proved not to be as good. I have seen one Hatred deck run 2 Sign in Blood main deck. I think Altar’s Reap could be a better choice simply because of the life loss. However, you are still not necessarily getting to the card you really need. I think it could be a step in the right direction. And if you have the link to that Affinity Suicide deck I will be happy to take a look at it.

Peace.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

necrowil
07-10-2012, 11:24 PM
Pendelhaven provides only off-colored mana and affects only half the possible targets included in the list.

The deck relies almost completely on Hatred being used 2nd or 3rd turn but has no means of searching for it.

The creatures are evasive but tiny, and the only creature that has any benefit in a game that goes longer than turn 3 also reduces significantly the chances of being able to Hatred someone out.

One of Black's biggest strengths is trading life for an advantage of some sort. Hatred is a great example of that, but by pinning all your hopes on one card, you reduce your ability to use great cards that could just as easily lock the game up for you. See Bitterblossom, Dark Confidant, Thoughtseize, etc.

I think it's entirely possible that a 5 mana spell that requires an attacking, unblocked, and un-removed (or impossible to remove due to disruption) creature just isn't good enough. Sure, it's faster in a vacuum than equipment or playing higher-quality creatures, but you never play in a vacuum.

Wasn't there a suicide affinity deck a while ago that used the black creature that pumps when you cast an artifact, or sac an artifact, or something? Seems like a better framework to build off of.

Hardcore Serum Powder is fine except you don't want to draw it off of Dark Confidant. 3 is simply too expensive in this deck unless its a card to win with.

Zupponn the same can be said for Beseech the Queen among other things.

That’s a problem I’m trying to solve is the tutor issue. One card I’m not crazy about which seems to belong in the deck is Altar’s Reap. Seems to fit. I don’t think it’s a 4 of card but 3 seems to be a good number or 2. Still testing it. Rancor proved not to be as good. I have seen one Hatred deck run 2 Sign in Blood main deck. I think Altar’s Reap could be a better choice simply because of the life loss. However, you are still not necessarily getting to the card you really need. I think it could be a step in the right direction. And if you have the link to that Affinity Suicide deck I will be happy to take a look at it.

Peace.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

necrowil
07-11-2012, 11:39 PM
this card is proving to be awesome in this deck. unlike the 2 life you play to cast thoughtseize, the 2 life to draw a card paying no mana is awesome. the fact you can cast it before you cast hatred makes it a must play

slave
07-26-2012, 04:48 AM
Hi everyone,

So I'm feelin like unleashin' some HATRED!
I love this card in my casual lifegain deck, where Hatred comes down on a weenie for the win.
....And I'd like to make a deck for Legacy that can reliably post a turn two or three win.
Here's my initial idea;

HATRED
--== Beats ==--

4 Silhana Ledgewalker
4 Invisible Stalker
4 Blighted Agent
Maybe some mana dorks like Birds of Paradise or Elves of Deep Shadow

--== Acceleration ==--

4 Elvish Spirit Guide
4 Chrome Mox
4 Lotus Petal
4 Dark Ritual
4 Land Grant, for Bayou & Tropical Island singletons.
About 8 to 10 other lands.

--== Do it! ==--

4 Hatred
4 Diabolic Intent
4 SPell Pierce
4 Pact of Negation


But;
This list has a cute little trick, but it's not very resilient.
I'm a little unsure what cards could make this strategy work, and certainly not much idea as to how to make it a little tougher to disruption/counter/burn etc.
I think unblockabe creatures could work well, although Lifelink creatures would also give me a chance to survive long enough to do it again and certainly survive the burn decks long enough for them to be stuck in top-deck. Nip Gwyllion/Vault Skirge/Flensermite
But should I be concentrating on Infect creatures with evasion??? Blighted Agent, Glistener Elf etc.?
I love combo decks, but something tells me that Lifelink creatures together with Dostortion Strike/Artful Dodge is just too cute. Thoughts?
I also have no idea what I should try for mana-base. What lands besides Tropical and Bayou?

So I'm after some advice!

What changes, wholesale or small, should I try to make the deck work better?
Is Hatred even playable?

xfxf
07-26-2012, 07:09 AM
Hatred has one little issue. Lightning Bolt (deckbox.org/mtg/Lightning%20Bolt)

Julian23
07-26-2012, 07:23 AM
In what way is Land Grant better than a Fetchland? Being able to imprint it on a Chrome Mox??

Go for Fetchlands instead.

necrowil
07-27-2012, 08:14 PM
hey started a Hatred thread not too long ago. you may want to post this over there.

here is the link.

http://www.mtgthesource.com/forums/showthread.php?24201-Hatred

i personally believe Hatred is a playable card, but the issue seems to be the color black's other weaker elements. check out my post.

Necrowil

Jander78
07-28-2012, 10:20 AM
Merged Threads.

slave
07-29-2012, 04:08 PM
LOL.

Yeah I've pretty much given up on making Hatred work well.
In order to make it work, you have to devote a large chunk of the deck to making what essentially is a fairly flaky combo.

Through testing, I found that normal UG Infect is a more consistent way to go, and Hatred is a card that doesn't really add anything to it, as most of the time you've already won or lost with UG, before you could normally cast it with a UGb deck.
UGb infect suffers from having Dark Rit in there most of the time, as the green pump is so much more effective to have in hand.
UB Infect was a bit lame, as having no green pump meant it was all or nothing without any real backup plan should Hatred get discard/extracted etc.
I tried running Hatred in a deck with a Storm-ish manabase, and whilst it was substantially quicker (T2 kill) - that was only when you drew a great hand, even with Serum Powder in there too.
I also tried a black mana-ramp deck (think rituals) with lots of disruption, Blazing Shoal together with a couple Hatred, and tutors to make it more consistent.
That was also pretty inconsistent, and quite vulnerable to counter/instant removal etc.
...yeah I tried a few different things.
I love this card, but I'm not sure investing cash into a Legacy deck with it is a good idea.

BTW, the Hatred list above I originally started with is terrible.
In order to make Hatred playable in a casual deck, I think much more Infect creatures would be needed with ways to protect yourself from Daze, Force etc.

necrowil
08-17-2012, 03:46 PM
Ok. Complete reversal after a lot of testing. Small creatures seem to be a bit oo much of a liability. So trying a new version of the deck which is more effective in different ways. It was inspired by the old Suicide Black primer. This version really does not rely on Hatred at all, but a lot of very difficult large black creatures.

It is difficult to comment on your build Slave but I believe Hatred needs about 20 creatures to be effective. I could be wrong. Also, it tends to be monoblack. If you can find a way to splash some other colors in there, fine. I did. I don’t think you need Spell Pierce. But anyway, this is the deck I’m playing for better or worse now.

I’ll call it Suicide Hatred as Negator and Specter are right out of the primer.

Suicide Hatred

Sideboard
4 Cursed Scroll (a necessary evil in case they run tons of creature hate)
4 Massacre (ideal vs Maverick but also effective vs Elfball, Goblins and the like)
3 Perish (mostly for elves and maverick, since they are top decks too much hate not possible)
2 Umezawa’s Jitte (creature decks)
2 Stromgald Cabal (stoneblade decks mostly)

Main
4 Urborg, Tomb of Yawgmoth
4 Vault of Whispers
4 Ancient Den
4 Glimmervoid
4 Chrome Mox
4 Mox Opal
4 Dark Ritual
4 Tidehollow Sculler (disruption)
4 Porcelain Legionnaire
4 Hypnotic Specter (disruption)
4 Phyrexian Negator (great synergy with this build)
4 Phylactery Lich
4 Geralf’s Messenger (great vs Liliana of the Veil and Pox and if your opponent stabilizes at low life)
4 Phyrexian Obiterator
4 Hatred

May drop one Hatred main and one Negator for two Jitte, but that’s the only change I would make). The deck is a pounding. The current leading decks in the format do not run that much burn. Even UR Delver’s burn isn’t that bad and sacrificing Messenger to Negator is always amusing. Negators, Specters and Obliterator make excellent Hatred targets.

May also add 4 Ethersworn Canonist to the board for combo decks and cut. Mainly for Omniscience combo, Adnauseum Tendrils, and Elfball. We’ll see. For now though I’m pretty happy. Also would like to have Wastelands in here but we’ll see how it goes.

Hatred is just another win condition here and usually when cast in this version goes unchallenged. This is because they are much more likely to Force of Will any of your 5/5 creatures or use whatever removal they are holding to stop being hit. What is also good is you are usually casting Hatred for about 10 life which is not a huge drawback in this deck. Even if they have an answer its generally not that big of a deal.

The issue I have run into with this deck is it is vulnerable to Pernicious Deed. Though I’m not that worried because so few of the top decks run Deed.

I would also like to add Darksteel Citadel to the deck to guarantee my Glimmervoids stay in play if they do cast deed so I may do that in the future. For now though, I am pleased with the results. May cut the Legionnaire’s for them.

Negator is great in this deck because if they do block you have a lot of Legendary perms you can sacrifice as you tend to draw them in doubles as well as Messenger. Also Negator is usually the first card I pitch to chrome Mox.

Peace.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

necrowil
10-14-2012, 12:15 AM
I decided to move to a monoblack version of the deck. Its slower then the artifact version but able to easily use Diabolic Intent to dig up any card in the deck. This is what I am currently running.

Hatred

Sideboard
4 Cursed Scroll
2 Umezawa’s Jitte
2 Faerie Macabre
2 Bojuka Bog
2 Extirpate
2 Perish
1 Spinning Darkness

Main
10 Swamp
4 Urborg, Tomb of Yawgmoth
4 Peat Bog
2 Phyrexian Tower
4 Dark Ritual
4 Diabolic Intent
4 Hatred
4 Diregraf Ghoul
4 Gravecrawler
4 Dauthi Horror
4 Dauthi Slayer
4 Geralf’s Messenger
4 Hypnotic Specter
4 Phyrexian Obliterator

Peat Bog is a fairly good mana accelerant with Urborg in play. Also, if you are going to run Phylactery Lich about half of your deck needs to be artifacts or you will run into problems.

Peace.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

Hanni
10-14-2012, 03:37 AM
Hatred... or Ad Nauseam? Just don't see the point of a conditional and rediculously vulnerable 2 card combo, when you can play a 1 card combo that's much more durable.

It might be fun to play Hatred for nostalgic reasons, but that would make it a casual deck. Hatred will never be competitive in Legacy anymore. Sorry guys. =/

necrowil
11-18-2012, 02:11 PM
Actually the current version of the deck I am running seems to be a solid build. Meaning it wins about 60% of its matches and has a solid matchup vs the current field. The only deck that I need to test more against is UW Miracles and if it becomes a top deck I’ll add Stromgald Cabal to the sideboard. Maybe something to deal with Darkblast. But every other deck in the format I have tested against and the results are fairly solid after finishing the sideboard.

While this is not Suicide persay. Its a definite derivative of Suicide and worth mentioning because it can kill very quickly.

Hatred

Sideboard
4 Cursed Scroll
4 Massacre
3 Manriki-Gusari
2 Umezawa’s Jitte
2 Perish

Main
10 Swamp
4 Urborg, Tomb of Yawgmoth
4 Wasteland
3 Phyrexian Tower
2 Lake of the Dead
4 Dark Ritual
3 Hatred
4 Deathrite Shaman
4 Gravecrawler
4 Mesmeric Fiend
4 Dauthi Horror
4 Dauthi Slayer
4 Hypnotic Specter
3 Geralf’s Messenger
3 Phyrexian Obliterator

Many creature decks splash white which makes Massacre amazing. Even vs goblins it’s a solid card if things get out of hand. Not to mention Elfball. The messenger’s are primarily in there for Liliana of the Veil and Pox decks as well as burn. And Obliterator obviously deals with burn well.

Fiends and Hippies and Wastelands do sufficient slow your opponent down while you are setting up for a Obliterator or Hatred.

Earlier I spoke against Lake of the Dead but Urborg makes Lake actually viable as you always have to seem an extra Urborg in your hand so sacrificing one to Lake of the Dead is not unrealistic.

People have been saying Hatred is not viable forever. In the hands of a good player any deck can prove formidable.

Peace.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

mctlegacy
11-19-2012, 03:43 AM
Just as suggestion:
If you're gonna use hatred, might as well put in some copies of Inkmoth Nexus.
Flying evasion + pay 9 life is instakill :cool:

greendragon
01-05-2016, 03:10 PM
Hi gang. Necrowil here. So yeah there is a version of Hatred that seems to work about as well as infect. Slightly better vs combo control and slightly worse vs burn. It remains to be seen if I can place with the deck. It has quite a few janky cards. If burn is big in your area then obviously this deck is not for you. The deck actually uses two combos. Dark Depths with Thespian’s Stage and Hexmage or getting Hatred with Culling of the Weak. There are 12 disruption cards in the deck in the way of creatures which allow you to remove problematic cards such as bolt or force of will.

Brain Maggot is for all purposes the same as Mesmeric Fiend. Playing 8 cards like this serves Hatred well. Control/combo hates people looking at their hand. If they can stop it they will. And of course there is Hypnotic Specter which no control/combo deck wants to see. Why play these janky cards. Well they make Hatred win a lot. I can’t tell you how many times I have played Brain Maggot followed by Hatred and just won. It’s weird I know but it works as effectively as any other early combo deck. Also, Culling of the Weak is the most ideal here for mana even over Ritual because remember we are playing around Daze and Spell Pierce.

The board is mostly for other aggressive decks and under construction. The key with aggressive decks is not to board too heavily at all.

Most notable is Tainted Pact. In this specific deck it is a great card. Because even if it fails to get you the exact card it gets you closer to your combo which is of course the best way to win. With Tainted Pact I would say don’t go any further then 4 deep unless you are desperate. I have seen the deck show as many as 10 but that is rare not to hit a double. If you think about it, seeing four to six cards to get your combo is not that bad. Sure you could play Diabolic Intent but then you are sacrificing creatures to both Culling the Weak AND Diabolic Intent. I have to sacrifice my guys I want to kill my opponent. The beautiful thing about Tainted Pact is it’s an Instant which means you can cast it at the end of your opponent’s turn, find your card and kill them on your turn. The cards that come back from the graveyard here help with Culling of the Weak. Essentially you can sacrifice them and play them again. The deck is fun as hell to play. It’s essentially agro combo combo. And it can kill on turn 2 or 3 fairly often. That’s some good.

Hatred
4 Urborg, Tomb of Yawgmoth
4 Dark Depths
2 Thespian's Stage
2 Snow-Covered Swamp
2 Swamp
1 Verdant Catacombs
1 Bloodstained Mire
1 Polluted Delta
1 Marsh Flats
4 Bloodsoaked Champion
4 Deathrite Shaman
4 Mesmeric Fiend
4 Brain Maggot
4 Vampire Hexmage
4 Bloodghast
4 Hypnotic Specter
4 Dark Ritual
3 Culling the Weak
3 Hatred
4 Tainted Pact

// Sideboard:
SB: 4 Cursed Scroll
SB: 4 Wasteland
SB: 2 Forsaken Wastes
SB: 2 Perish
SB: 1 Spinning Darkness
SB: 1 Umezawa's Jitte
SB: 1 Darkblast

Happy New Year!.

Necrowil

I have seen the true path. I will not warm myself by the fire—I will become the flame.” —Lim-Dûl, the Necromancer

Mr. Safety
01-06-2016, 08:35 PM
Isn't death's shadow kinda the uber-combo with Hatred?