DMSYeti
08-21-2012, 10:04 AM
Hello everyone! This is the first time posting on these forums, so I apologize if I commit any forum faux pas.
A little background - I have never seriously considered playing legacy because there is simply nowhere near me to play. However, my LGS has decided that if we can get enough interest in legacy, they will start holding events (which is super exciting). I knew that legacy is pretty steep to start building, so I came here and started browsing for mono-colored decks (knowing that lands contribute large chunks to legacy deck price tags). I found Berserk Stompy, which I liked because I'm comfortable playing green and its a very straightforward strategy. The only thing I didn't like was how all-in it was on berserk. So I took that list, and started researching top placing legacy decks to see what I need to prepare for. Here's the list I came up with.
//Land
2 Pendelhaven
1 Treetop Village
18 Forest
//Creatures
4 Gladecover Scout
2 Scryb Sprite
4 Silhana Ledgewalker
4 Skinshifter
3 Strangleroot Geist
4 Dungrove Elder
//Enchantments
2 Sylvan Library
4 Rancor
4 Seal of Strength
//Instants & Sorceries
4 Giant Growth
2 Green Sun's Zenith
2 Mutagenic Growth
//Sideboard
3 Relic of Progenitus
3 Choke
3 Vexing Shusher
3 Gleeful Sabotage
3 Mindbreak Trap
The deck itself is comprised of fast, resilient creatures and a few heavy hitters for late game. I tried to take berserk stompy and trade out potential burst for more stability. My few concerns are:
1) By having some hexproof creatures and some not, am I providing my opponent a clear decision tree on how best to use counters/removal?
2) Is this deck too soft to counters?
3) are Skinshifter and Dungrove Elder beefy enough late game threats to combat Tarmogoyf and Knight of the Reliquary? (I'm still not certain if Goyf would be good in this deck; I playtested with him and he averages 2/3).
I don't know what kind of meta my LGS will have, but I've tried to prepare my SB for my worst matchups (aka, anything with blue). Choke and Shusher should help vs. RUG delver and stoneblade, sabotage is for random affinity, relic for reanimator/dredge, and mindbreak to combat storm. The only thing I don't have a direct answer for would be something like pox (dodges hexproof handily). It's probably not a huge contender, but if it shows up in my meta, would something like lifeforce be enough to help?
I would really appreciate any feedback on this, especially regarding creature/pump choices.
A little background - I have never seriously considered playing legacy because there is simply nowhere near me to play. However, my LGS has decided that if we can get enough interest in legacy, they will start holding events (which is super exciting). I knew that legacy is pretty steep to start building, so I came here and started browsing for mono-colored decks (knowing that lands contribute large chunks to legacy deck price tags). I found Berserk Stompy, which I liked because I'm comfortable playing green and its a very straightforward strategy. The only thing I didn't like was how all-in it was on berserk. So I took that list, and started researching top placing legacy decks to see what I need to prepare for. Here's the list I came up with.
//Land
2 Pendelhaven
1 Treetop Village
18 Forest
//Creatures
4 Gladecover Scout
2 Scryb Sprite
4 Silhana Ledgewalker
4 Skinshifter
3 Strangleroot Geist
4 Dungrove Elder
//Enchantments
2 Sylvan Library
4 Rancor
4 Seal of Strength
//Instants & Sorceries
4 Giant Growth
2 Green Sun's Zenith
2 Mutagenic Growth
//Sideboard
3 Relic of Progenitus
3 Choke
3 Vexing Shusher
3 Gleeful Sabotage
3 Mindbreak Trap
The deck itself is comprised of fast, resilient creatures and a few heavy hitters for late game. I tried to take berserk stompy and trade out potential burst for more stability. My few concerns are:
1) By having some hexproof creatures and some not, am I providing my opponent a clear decision tree on how best to use counters/removal?
2) Is this deck too soft to counters?
3) are Skinshifter and Dungrove Elder beefy enough late game threats to combat Tarmogoyf and Knight of the Reliquary? (I'm still not certain if Goyf would be good in this deck; I playtested with him and he averages 2/3).
I don't know what kind of meta my LGS will have, but I've tried to prepare my SB for my worst matchups (aka, anything with blue). Choke and Shusher should help vs. RUG delver and stoneblade, sabotage is for random affinity, relic for reanimator/dredge, and mindbreak to combat storm. The only thing I don't have a direct answer for would be something like pox (dodges hexproof handily). It's probably not a huge contender, but if it shows up in my meta, would something like lifeforce be enough to help?
I would really appreciate any feedback on this, especially regarding creature/pump choices.