View Full Version : Zombieclamp

08-25-2012, 02:47 PM
This idea came out of a discussion with a friend about how awesome Zombardment would be with Skullclamp. Knowing little about the Vintage meta, here's my initial brew (I know it has power, but they could easily be replaced with land):

3 Bloodstained Mire
3 Verdant Catacombs
3 Marsh Flats
3 Badlands
2 Scrubland
2 Swamp
1 Undiscovered Paradise
1 Mox Ruby
1 Mox Jet
1 Black Lotus

4 Carrion Feeder
4 Gravecrawler
4 Bloodghast
4 Blood Artist
2 Bitterblossom
2 Lingering Souls

4 Faithless Looting
4 Cabal Therapy
4 Thoughtseize
4 Skullclamp
1 Vampiric Tutor
1 Demonic Tutor
1 Necropotence
1 Wheel of Fortune

No clue

Two other directions for LS & BB are Zombie Infestation/Veilborn Ghoul and Putrid Imp/Maggot Carrier to push the Zombie count back up after cutting Tidehollow Sculler.

Any suggestions, or is this just completely unplayable?