aluisiocsantos
10-26-2012, 05:45 PM
Hello there ladies and gents!
I follow the forum for a while, but only now I decided asking opinions on my deck! After playing two years in a row, I started playing Zoo now, so I thought it would be a great opportunity to post about my experiences with this fun deck!
I've played Sneak Attack decks since it got released, back when Serra's Avatar was the rage, but it was all in casual fan. Recently though, as of 2010 I started investing on Legacy, but being short on money by then, I couldn't realize the popular version of it with Show and Tell, due to that deck ask a high starting point, though it has cards usable in many other decks, such as Force of Will and Volcanic Island, but also some that have harder uses and equally expensive as Intuition.
This decks starts off as a budget version, per say, of the popular deck!
I've had a couple good results with it last year in the brazillian legacy circuit, winning a 35 people classificatory for brazillian's National tourney, and a first place in a 40 people tourney later in the same year with an early build of the deck.
Let's see the early build: (from 2010-2011)
//Artifacts
2x Sensei's Divining Top
3x Trinisphere
4x Lotus Petal
//Creatures
1x Sundering Titan
2x Inferno Titan
1x Blightsteel Colossus
4x Woodfall Primus
4x Simian Spirit Guide
4x Emrakul, the Aeons Torn
//Enchantments
4x Sneak Attack
//Instants
4x Seething Song
4x Enlightened Tutor
//Sorceries
3x Burning Wish
//Lands
1x Volcanic Island
4x Plateau
4x Arid Mesa
1x Great Furnace
1x Plains
1x Mountain
4x Ancient Tomb
4x City of Traitors
//Sideboard
2x Chalice of the Void
1x Grafdigger's Cage
1x Tormod's Crypt
1x Steel Hellkite
1x Blood Moon
1x Oblivion Ring
2x Pyroblast
2x Red Elemental Blast
1x Boiling Seas
1x Firespout
1x Show and Tell
1x Shattering Spree
Why white and not strictly Mono Red stompy? The Sneak and Show build notably uses Blue color for most part due to cantrips, with a hand FOW just in case. We might find the need for a few cantrips ourselves, so I've picked Enlightened Tutor which can tutor us both Sneak Attack and surprise comeback kills such as Blightsteel Colossus on the end of the turn. Not to mention that it also works very well if you have Sensei's Divining Top in play.
The deck wins mostly when you can land Sneak Attack, contrary to the Blue version which also has Show and Tell. However in this version, we have eight zero-mana accelerators (Simian Spirit Guide and Lotus Petal) and some creatures you can hard cast even if you fail to drop a Sneak Attack, such as Inferno Titan, which is a great, and common turn 1 play. In one of the lists I'd use back then sometimes shifted for Wurmcoil Engines for not depending on red mana. We'll get back on that guy on the final list.
I'll start explaining the starting list, so here is the card breakdown:
I'm not silly, I can see we clearly don't have any cantrip power, so instead of looking for alternatives, we'll try to hinder the opponents as we can.
Sensei's Divining Top - As explained above we have little cantrip options, and while this beauty works on any decks for being colorless, it works great here for the use of Enlightened Tutor, which enables us to summon Sundering Titan or Blightsteel Colossus and play them with Sneak Attack right away. 2 is a great number IMO. I never tried more because a)I only have 2 copies b)not enough slots.
Trinisphere - Some people have pitches for Force of Will. This is our pitch to Sneak Attack. Or rather, we cast it in hopes it will be countered - Trinisphere is in, you're most likely succeeded already! It makes about every Legacy deck's life a hell, with the exception of another Sneak and Show or Nic Fit, for having just too much mana. Play 3 at least!
Lotus Petal - Mana accelerator. Play 4! Also useful when used in tandem with Engineered Explosives.
Castable Creatures
Sundering Titan - This guy is already well proven in Metalworker decks. Wreck those duals, robot! Oh wait, you get to do it twice if you summoned it with Sneak Attack! - Play no more than 1, you can tutor it away!
Inferno Titan - This guy is here because it wrecks any creature based deck if you play it turn 1 with the help of Seething Song, or it's a swinger for 12 with Sneak Attack, or for 6 if there are blockers Oh wait, yo ucan actually use those 6 damages for some fun crowd control. With Sneak Attack still, Emrakul for 15, and him for 6? Blackjack!
Simian Spirit Guide - Accelerator. Play 4. You don't wanna cast this guy, unless Trinisphere has completely locked the opponent and you're out of options to attack. Also, a good slot for sideboards if you need those REBs in game. Trade speed for consistency.
Uncastable creatures:
Blightsteel Colossus - Only summonable with Sneak Attack, however it's tutorable, and gets a lot of kills being put on the library's top in the end of the opponent's turn. It dies for Sword to Plowshares though, so it's a risky bet, but still one of the kill conditions!
Woodfall Primus - Super utility beast! I started running 4 of those but in the final build I kept at least one even with 4 Griselbrand in the deck. Here's a helpful list of things it can ruin: Maze of Ith, Karakas, Ensnaring Bridge, Oblivion Rings, Counterbalance. ANYTHING that can turn your life into hell...except Humilty, unfortunately. This guy kills one non-creature permanents and swings for 6! Oh and you know what? It has persist, which means it will do it again in the end of the turn, and stay in play!
Emrakul, the Aeons Torn - No comments here! If you're new to Sneak Attack decks, this little boy will swing for 15, make your opponent sac 6 permanents and if a creature stands tall after that, it must still fly to be able to block it. 4 of!
Enchantments
Sneak Attack - The star of the deck. Play 4.
Instants
Seething Song - One of our accelerators. It's neat because it gives fuel for both a Sneak Attack AND a creature drop. It's neat because with one more mana you can hard cast an Inferno Titan. It's simply great. But in the future it becomes replaced by Grim Monolith. More on this later, but it's great if your meta doesn't see a lot of control decks.
Enlightened Tutor - The main reason to play white in the deck, aside of a few sideboard options such as Orim's Chant and Oblivion Ring (now with Rest in Peace too). You can tutor about anything you need in the deck except for Emrakuls. Count it in your hand as extra Sneak Attacks. Extra Blightsteel Colossus. You can tutor a Great Furnace if a red mana is all that it's taking for you to combo. 4 extra Grafdigger Cages? You got it! Play 4, no less!
Sorceries
Burning Wish - I started using this tech after confronting TES in a tourney, and thought the idea of a toolbox to be very appealing. The little splash for blue is because of this card, as I got a copy of Show and Tell in my sideboard. You can attack in many ways with this card. I started using it way before Omniscience was out, so you guys might have even better ideas to use it than me. Some nice stuff you could include that I didn't is Morningtide since it's white, and it removes grave, and you can cast it in game one! So much game one hate you can access with it! Play 3 at least!
All said and done, this deck is trully a glass cannon. You spend that Seething Song for a Sneak Attack and get's countered - BAM there goes 2 perhaps 3 cards if you spent a Petal/Guide. As I moved to play on a harsher environment, and as decks such as Canadian came back, Esper came into ascension, making me flake to discards too, I decided I needed to have a more buckled up, prepared against control decks. I decided moving a few things from my old sideboard to be in the main deck, such as Chalice of the Void, which is absolutely devastating in Legacy with so many 1drops around the town. Same goes for Engineered Explosives - I use blue, I use petals. I can use a very colorful Explosive and deal with any situation - remember, those folks can be tutored!
If I try dropping a Chalice of the Void, it's a pitch for a counter. Then I try a Trinisphere - Bam counter. Then I can Sneak Attack at will! If that one too gets countered, it wasn't meant for you to win that game, I'm sorry! Oh wait, what else could I do to make my opponent's life worse? Blood Moon? LETS! Hey, I have such a similar mana base as of Metalworker decks, and I already play Sundering Titan, why not play with more critters? Let's take a look:
-Wurmcoil Engine. 6 Manas, 6/6. Give's me life and "comboes" pretty nicely with Sneak Attack, leaving me a few tokens to play. Oh and I can tutor it too? NICE.
-Lodestone Golem. 4 manas? That's just 2 sol lands for a 5/3 with Thalia effect!. It might sound antisinergic as it makes Sneak Attack also one mana more expensive to cast, but hey, we are the second mana kings! Also, you don't need to spend any spells to cast them, which makes them handy, and perhaps even on multiples!
-Grim Monolith. Other changes include some mana stuff! Remember I spoke about how it sucked to get countered after spending that super nice Seething Song? Well, Grim Monolith is used not only in Metalworker but in Hive Mind, we're onto something here. My Sneak Attack might get countered but I'm not on a real card disadvantage anymore. Even if it slows me down, I can eventually get to untap that to use again, differently of Seething Song which is gone for good. Also, one mana less. I can play it for a Trinisphere, no hard feelings! If I lock an opponent with Trini, I'll have enough time to untap the Monolith and play it again later.
-Engineered Explosives. This is very useful. Once saved my ass against Ensnaring Bridge. I had mentioned that was Woodfall Primus job before, right? Well, what if Woodfall can't work such as due to a Humility effect, or a Stiffle one? What if he doesn't come? What if I can tutor it? Oh yes. I already have access to 2 manas for most of the time. 3 manas with the Volcanic. 4 or 5 if you're desperate through Petals. Oh and X=0 versus those mean tokens! Main deck! We want this to be a mean deck!
Back in the deck now!
We have already filled our hate mode with Trinispheres, Chalices and Lodestone Golems. But Sneak Attack also gotta kill. We have right now perhaps 9 or 10 cards that are impossible to be hardcasted, and most of them, not even tutored:
1x Blightsteel Colossus
4x Woodfall Primus
4x Emrakul, the Aeons Torn
Around this year, another wonderful little creep was released, called Griselbrand. That's debatedly the best creature in Magic - if you can get it into play, that is!
By my calculations, we have 9 creatures that we can't cast! Between last year and the arrival of Griselbrand, I've tested a few utility cards in those spots:
-Emrakul is a must keep!
-Woodfall Primus - Already explained. This guy have saved my ass countless times already so, while I'm killing it off in numbers, I decide keeping it in my sideboard, specially to deal with lands based decks such as Maverick, Lands and other type of locks that may find their way. It's our Spine of Ish Ash! 1 of in the Sideboard!
-Rune-Scarred Demon - I was running 3 of them instead of 3 Woodfalls until Griselbrand was released. I think it's almost as good in this deck still, because it tutors for anything, from the much needed Woodfall to a companion Emrakul going for the kill. And without the 7 life damage problem, which can be an advantage vs damage heavy decks such as Burns. Also: Not a legend - Have enough mana, summon a Demon, then another, then another, then Emrakul, and guarantee that kill! Need Explosives to deal with that mean Bridge? Doet! It's become completely obsolete with Griselbrand, but I think it's almost as useful in this deck, since remember, it's not a Show and Tell deck, both them will die by the end of the turn.
-Griselbrand - The best creature card printed ever so far, as long as you can play it! Draw seven for more creeps! Since you can only play it with Sneak Attack, if you can play him, it means you'll likely win through drawing enough creatures to deal with the game. Even if you only had one red mana before, you can draw extra Petals/Simian Guides.
And finally that leaves us a 2 slot remaining. It depends on how you want your game - Speedier, meanier or combo-proactive.
For those two, you can place maindeck 1x Blood Moon and 1x Oblivion Ring if you feel mean today. If you feel in need of a bit of speed, up the Grim Monolith count to 4! If you wanna combo no matter how, grab the Show and Tells! We have a splash for that! It's also very nice if you can pull a Show and Tell in game one and making the opponent buckle up with Blazing Archon and other uncastable creeps, just for you to remove Show and Tell and add those two extra Monoliths. Or Defense Grids if it's control you're up against. Or even worse! If it's a deck that needs your speed such as against another combo such as Dredge, Belcher, you can place it all in your hand and perhaps side out the Explosives and go full aggro-combo!
As you can notice, I completely gave up on the toolbox idea with Burning Wish. Maybe that tech might return, but I find it hard to find a spot for the cards here.. and also I must say it takes up quite a lot of space in your sideboard.
Talking about it, notice that many things from the sideboard are interexchangeable into the deck easily, and they can fit most matches. The maindeck already is protected against most menaces, but I decided including now a Volcanic Fallout which seems excellent to deal with Delver/Lingering Souls/Goblins/Merfolk as it can't be countered! Most of the sideboard has also another thing which is: Mostly all is tutorable so I can afford to have many one-ofs. I've been tooling around the idea of using Cursed Totem too, but that can be counter productive to Griselbrand. If you run Rune-Scarred Demon though, be my guest!
My most recent list is as follows:
Final Deck as of July 2012
//Artifacts
1x Engineered Explosives
2x Grim Monolith
2x Chalice of the Void
2x Sensei's Divining Top
3x Trinisphere
4x Lotus Petal
//Creatures
3x Lodestone Golem
4x Griselbrand
1x Blightsteel Colossus
4x Simian Spirit Guide
4x Emrakul, the Aeons Torn
//Enchantments
4x Sneak Attack
//Instants
4x Enlightened Tutor
//Sorceries
2x Show and Tell
//Lands
1x Island
2x Scalding Tarn
1x Volcanic Island
4x Plateau
2x Arid Mesa
1x Plains
1x Mountain
4x Ancient Tomb
4x City of Traitors
//Sideboard
2x Defense Grid
1x Grafdigger's Cage
2x Tormod's Crypt
2x Grim Monolith
1x Woodfall Primus
1x Sundering Titan
1x Blood Moon
1x Oblivion Ring
2x Pyroblast
1x Red Elemental Blast
1x Volcanic Fallout
I've obtained consistent success with top 4 in tourneys with around 20-30 people for several times in a row with this list, beating even counter heavy decks such as Canadian, not to mention that it's explosiveness makes it too quick for a deck as Maverick to be able to react even.
That's about it! I'd like to hear opinions, sugestions, critics! Everything goes! It's a very fun combo deck!
Cya!
I follow the forum for a while, but only now I decided asking opinions on my deck! After playing two years in a row, I started playing Zoo now, so I thought it would be a great opportunity to post about my experiences with this fun deck!
I've played Sneak Attack decks since it got released, back when Serra's Avatar was the rage, but it was all in casual fan. Recently though, as of 2010 I started investing on Legacy, but being short on money by then, I couldn't realize the popular version of it with Show and Tell, due to that deck ask a high starting point, though it has cards usable in many other decks, such as Force of Will and Volcanic Island, but also some that have harder uses and equally expensive as Intuition.
This decks starts off as a budget version, per say, of the popular deck!
I've had a couple good results with it last year in the brazillian legacy circuit, winning a 35 people classificatory for brazillian's National tourney, and a first place in a 40 people tourney later in the same year with an early build of the deck.
Let's see the early build: (from 2010-2011)
//Artifacts
2x Sensei's Divining Top
3x Trinisphere
4x Lotus Petal
//Creatures
1x Sundering Titan
2x Inferno Titan
1x Blightsteel Colossus
4x Woodfall Primus
4x Simian Spirit Guide
4x Emrakul, the Aeons Torn
//Enchantments
4x Sneak Attack
//Instants
4x Seething Song
4x Enlightened Tutor
//Sorceries
3x Burning Wish
//Lands
1x Volcanic Island
4x Plateau
4x Arid Mesa
1x Great Furnace
1x Plains
1x Mountain
4x Ancient Tomb
4x City of Traitors
//Sideboard
2x Chalice of the Void
1x Grafdigger's Cage
1x Tormod's Crypt
1x Steel Hellkite
1x Blood Moon
1x Oblivion Ring
2x Pyroblast
2x Red Elemental Blast
1x Boiling Seas
1x Firespout
1x Show and Tell
1x Shattering Spree
Why white and not strictly Mono Red stompy? The Sneak and Show build notably uses Blue color for most part due to cantrips, with a hand FOW just in case. We might find the need for a few cantrips ourselves, so I've picked Enlightened Tutor which can tutor us both Sneak Attack and surprise comeback kills such as Blightsteel Colossus on the end of the turn. Not to mention that it also works very well if you have Sensei's Divining Top in play.
The deck wins mostly when you can land Sneak Attack, contrary to the Blue version which also has Show and Tell. However in this version, we have eight zero-mana accelerators (Simian Spirit Guide and Lotus Petal) and some creatures you can hard cast even if you fail to drop a Sneak Attack, such as Inferno Titan, which is a great, and common turn 1 play. In one of the lists I'd use back then sometimes shifted for Wurmcoil Engines for not depending on red mana. We'll get back on that guy on the final list.
I'll start explaining the starting list, so here is the card breakdown:
I'm not silly, I can see we clearly don't have any cantrip power, so instead of looking for alternatives, we'll try to hinder the opponents as we can.
Sensei's Divining Top - As explained above we have little cantrip options, and while this beauty works on any decks for being colorless, it works great here for the use of Enlightened Tutor, which enables us to summon Sundering Titan or Blightsteel Colossus and play them with Sneak Attack right away. 2 is a great number IMO. I never tried more because a)I only have 2 copies b)not enough slots.
Trinisphere - Some people have pitches for Force of Will. This is our pitch to Sneak Attack. Or rather, we cast it in hopes it will be countered - Trinisphere is in, you're most likely succeeded already! It makes about every Legacy deck's life a hell, with the exception of another Sneak and Show or Nic Fit, for having just too much mana. Play 3 at least!
Lotus Petal - Mana accelerator. Play 4! Also useful when used in tandem with Engineered Explosives.
Castable Creatures
Sundering Titan - This guy is already well proven in Metalworker decks. Wreck those duals, robot! Oh wait, you get to do it twice if you summoned it with Sneak Attack! - Play no more than 1, you can tutor it away!
Inferno Titan - This guy is here because it wrecks any creature based deck if you play it turn 1 with the help of Seething Song, or it's a swinger for 12 with Sneak Attack, or for 6 if there are blockers Oh wait, yo ucan actually use those 6 damages for some fun crowd control. With Sneak Attack still, Emrakul for 15, and him for 6? Blackjack!
Simian Spirit Guide - Accelerator. Play 4. You don't wanna cast this guy, unless Trinisphere has completely locked the opponent and you're out of options to attack. Also, a good slot for sideboards if you need those REBs in game. Trade speed for consistency.
Uncastable creatures:
Blightsteel Colossus - Only summonable with Sneak Attack, however it's tutorable, and gets a lot of kills being put on the library's top in the end of the opponent's turn. It dies for Sword to Plowshares though, so it's a risky bet, but still one of the kill conditions!
Woodfall Primus - Super utility beast! I started running 4 of those but in the final build I kept at least one even with 4 Griselbrand in the deck. Here's a helpful list of things it can ruin: Maze of Ith, Karakas, Ensnaring Bridge, Oblivion Rings, Counterbalance. ANYTHING that can turn your life into hell...except Humilty, unfortunately. This guy kills one non-creature permanents and swings for 6! Oh and you know what? It has persist, which means it will do it again in the end of the turn, and stay in play!
Emrakul, the Aeons Torn - No comments here! If you're new to Sneak Attack decks, this little boy will swing for 15, make your opponent sac 6 permanents and if a creature stands tall after that, it must still fly to be able to block it. 4 of!
Enchantments
Sneak Attack - The star of the deck. Play 4.
Instants
Seething Song - One of our accelerators. It's neat because it gives fuel for both a Sneak Attack AND a creature drop. It's neat because with one more mana you can hard cast an Inferno Titan. It's simply great. But in the future it becomes replaced by Grim Monolith. More on this later, but it's great if your meta doesn't see a lot of control decks.
Enlightened Tutor - The main reason to play white in the deck, aside of a few sideboard options such as Orim's Chant and Oblivion Ring (now with Rest in Peace too). You can tutor about anything you need in the deck except for Emrakuls. Count it in your hand as extra Sneak Attacks. Extra Blightsteel Colossus. You can tutor a Great Furnace if a red mana is all that it's taking for you to combo. 4 extra Grafdigger Cages? You got it! Play 4, no less!
Sorceries
Burning Wish - I started using this tech after confronting TES in a tourney, and thought the idea of a toolbox to be very appealing. The little splash for blue is because of this card, as I got a copy of Show and Tell in my sideboard. You can attack in many ways with this card. I started using it way before Omniscience was out, so you guys might have even better ideas to use it than me. Some nice stuff you could include that I didn't is Morningtide since it's white, and it removes grave, and you can cast it in game one! So much game one hate you can access with it! Play 3 at least!
All said and done, this deck is trully a glass cannon. You spend that Seething Song for a Sneak Attack and get's countered - BAM there goes 2 perhaps 3 cards if you spent a Petal/Guide. As I moved to play on a harsher environment, and as decks such as Canadian came back, Esper came into ascension, making me flake to discards too, I decided I needed to have a more buckled up, prepared against control decks. I decided moving a few things from my old sideboard to be in the main deck, such as Chalice of the Void, which is absolutely devastating in Legacy with so many 1drops around the town. Same goes for Engineered Explosives - I use blue, I use petals. I can use a very colorful Explosive and deal with any situation - remember, those folks can be tutored!
If I try dropping a Chalice of the Void, it's a pitch for a counter. Then I try a Trinisphere - Bam counter. Then I can Sneak Attack at will! If that one too gets countered, it wasn't meant for you to win that game, I'm sorry! Oh wait, what else could I do to make my opponent's life worse? Blood Moon? LETS! Hey, I have such a similar mana base as of Metalworker decks, and I already play Sundering Titan, why not play with more critters? Let's take a look:
-Wurmcoil Engine. 6 Manas, 6/6. Give's me life and "comboes" pretty nicely with Sneak Attack, leaving me a few tokens to play. Oh and I can tutor it too? NICE.
-Lodestone Golem. 4 manas? That's just 2 sol lands for a 5/3 with Thalia effect!. It might sound antisinergic as it makes Sneak Attack also one mana more expensive to cast, but hey, we are the second mana kings! Also, you don't need to spend any spells to cast them, which makes them handy, and perhaps even on multiples!
-Grim Monolith. Other changes include some mana stuff! Remember I spoke about how it sucked to get countered after spending that super nice Seething Song? Well, Grim Monolith is used not only in Metalworker but in Hive Mind, we're onto something here. My Sneak Attack might get countered but I'm not on a real card disadvantage anymore. Even if it slows me down, I can eventually get to untap that to use again, differently of Seething Song which is gone for good. Also, one mana less. I can play it for a Trinisphere, no hard feelings! If I lock an opponent with Trini, I'll have enough time to untap the Monolith and play it again later.
-Engineered Explosives. This is very useful. Once saved my ass against Ensnaring Bridge. I had mentioned that was Woodfall Primus job before, right? Well, what if Woodfall can't work such as due to a Humility effect, or a Stiffle one? What if he doesn't come? What if I can tutor it? Oh yes. I already have access to 2 manas for most of the time. 3 manas with the Volcanic. 4 or 5 if you're desperate through Petals. Oh and X=0 versus those mean tokens! Main deck! We want this to be a mean deck!
Back in the deck now!
We have already filled our hate mode with Trinispheres, Chalices and Lodestone Golems. But Sneak Attack also gotta kill. We have right now perhaps 9 or 10 cards that are impossible to be hardcasted, and most of them, not even tutored:
1x Blightsteel Colossus
4x Woodfall Primus
4x Emrakul, the Aeons Torn
Around this year, another wonderful little creep was released, called Griselbrand. That's debatedly the best creature in Magic - if you can get it into play, that is!
By my calculations, we have 9 creatures that we can't cast! Between last year and the arrival of Griselbrand, I've tested a few utility cards in those spots:
-Emrakul is a must keep!
-Woodfall Primus - Already explained. This guy have saved my ass countless times already so, while I'm killing it off in numbers, I decide keeping it in my sideboard, specially to deal with lands based decks such as Maverick, Lands and other type of locks that may find their way. It's our Spine of Ish Ash! 1 of in the Sideboard!
-Rune-Scarred Demon - I was running 3 of them instead of 3 Woodfalls until Griselbrand was released. I think it's almost as good in this deck still, because it tutors for anything, from the much needed Woodfall to a companion Emrakul going for the kill. And without the 7 life damage problem, which can be an advantage vs damage heavy decks such as Burns. Also: Not a legend - Have enough mana, summon a Demon, then another, then another, then Emrakul, and guarantee that kill! Need Explosives to deal with that mean Bridge? Doet! It's become completely obsolete with Griselbrand, but I think it's almost as useful in this deck, since remember, it's not a Show and Tell deck, both them will die by the end of the turn.
-Griselbrand - The best creature card printed ever so far, as long as you can play it! Draw seven for more creeps! Since you can only play it with Sneak Attack, if you can play him, it means you'll likely win through drawing enough creatures to deal with the game. Even if you only had one red mana before, you can draw extra Petals/Simian Guides.
And finally that leaves us a 2 slot remaining. It depends on how you want your game - Speedier, meanier or combo-proactive.
For those two, you can place maindeck 1x Blood Moon and 1x Oblivion Ring if you feel mean today. If you feel in need of a bit of speed, up the Grim Monolith count to 4! If you wanna combo no matter how, grab the Show and Tells! We have a splash for that! It's also very nice if you can pull a Show and Tell in game one and making the opponent buckle up with Blazing Archon and other uncastable creeps, just for you to remove Show and Tell and add those two extra Monoliths. Or Defense Grids if it's control you're up against. Or even worse! If it's a deck that needs your speed such as against another combo such as Dredge, Belcher, you can place it all in your hand and perhaps side out the Explosives and go full aggro-combo!
As you can notice, I completely gave up on the toolbox idea with Burning Wish. Maybe that tech might return, but I find it hard to find a spot for the cards here.. and also I must say it takes up quite a lot of space in your sideboard.
Talking about it, notice that many things from the sideboard are interexchangeable into the deck easily, and they can fit most matches. The maindeck already is protected against most menaces, but I decided including now a Volcanic Fallout which seems excellent to deal with Delver/Lingering Souls/Goblins/Merfolk as it can't be countered! Most of the sideboard has also another thing which is: Mostly all is tutorable so I can afford to have many one-ofs. I've been tooling around the idea of using Cursed Totem too, but that can be counter productive to Griselbrand. If you run Rune-Scarred Demon though, be my guest!
My most recent list is as follows:
Final Deck as of July 2012
//Artifacts
1x Engineered Explosives
2x Grim Monolith
2x Chalice of the Void
2x Sensei's Divining Top
3x Trinisphere
4x Lotus Petal
//Creatures
3x Lodestone Golem
4x Griselbrand
1x Blightsteel Colossus
4x Simian Spirit Guide
4x Emrakul, the Aeons Torn
//Enchantments
4x Sneak Attack
//Instants
4x Enlightened Tutor
//Sorceries
2x Show and Tell
//Lands
1x Island
2x Scalding Tarn
1x Volcanic Island
4x Plateau
2x Arid Mesa
1x Plains
1x Mountain
4x Ancient Tomb
4x City of Traitors
//Sideboard
2x Defense Grid
1x Grafdigger's Cage
2x Tormod's Crypt
2x Grim Monolith
1x Woodfall Primus
1x Sundering Titan
1x Blood Moon
1x Oblivion Ring
2x Pyroblast
1x Red Elemental Blast
1x Volcanic Fallout
I've obtained consistent success with top 4 in tourneys with around 20-30 people for several times in a row with this list, beating even counter heavy decks such as Canadian, not to mention that it's explosiveness makes it too quick for a deck as Maverick to be able to react even.
That's about it! I'd like to hear opinions, sugestions, critics! Everything goes! It's a very fun combo deck!
Cya!