View Full Version : [SCD] Bequeathal
thread viewer
12-12-2012, 03:32 AM
While this is by no means a power card, it is reminiscent of skull clamp. Has it ever been used effectively?
DrJones
12-12-2012, 08:31 AM
No, because it's a bad card.
If you want to draw 2 cards for 1 green mana, Glimpse of Nature is better. I don't know why it doesn't see play outside combo elves.
Chikenbok
12-12-2012, 08:31 AM
There is no guarantee that the creature being enchanted will be killed, and more importantly its green.
Skullclamp did this whole 'lil +1/-1 thing.
Jenni
12-12-2012, 01:23 PM
There are three huge differences between this and Skullclamp that make it a LOT worse.
First, it is missing the +1/-1, so you can't murder your own little guys to draw a card.
Second, Skullclamp is colourless, so anyone can use it.
Third, and most importantly, Skullclamp can be reused - A single skullclamp can draw you 6+ cards over the course of a game if it's not dealt with quickly.
And one more more minor difference - Skullclamp gives +1 to power, which is not really a huge difference, but certainly not irrelevant.
Barook
12-12-2012, 01:28 PM
Bequeathal is terrible.
Also note that Skullclamp generates card advantage while this trades two (creature + enchantment) for two. If they remove in response or STP it, you're boned and get card disadvantage.
rufus
12-12-2012, 02:12 PM
Infectious Rage and Screams from Within also like Skullclamp since it gives -1 toughness and has a 'on dies' trigger and can generate card advantage, but if you want to use that kind of trigger with an aura, Pattern of Rebirth is a better choice.
Valtrix
12-12-2012, 02:53 PM
Also note that your opponent can kill your creature in response to your Bequeathal, which means it will be countered on resolution and net you nothing.
Powered by vBulletin® Version 4.2.2 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.