TersoA
02-03-2013, 05:13 PM
Inspired by Hollywood's article about Artificer's Intuition and some subsequent games againts Aggro Loam, I got to wondering if Loam could provide a source of recursion for AI by pitching your artifact lands to AI and then dredge-engining them back to tutor for more bullets and creating card advantage.
Hollywood's Article: (http://jupitergames.info/articles/2013/52771/the-cutting-room-floor-artificers-intuition)
Article Discussion: (http://www.mtgthesource.com/forums/showthread.php?25417-Article-The-Cutting-Room-Floor-Artificer-s-Intuition)
For Referance, a list of Worthwhile Artifacts:
Ęther Spellbomb
Avarice Totem
Brittle Effigy
Cursed Scroll
Elixir of Immortality
Expedition Map
Graffdigger's Cage
Grindstone
Hex Parasite
Locket of Yesterdays
Meekstone
Phyrexian Dreadnought
Pithing Needle
Relic of Progenitus
Sensei's Divining Top
Chalice of the Void
Chimeric Mass
Engineered Explosives
Lion's Eye Diamond
Mox Opal
Lotus Petal
Tormod's Crypt
Zuran Orb
Mox Diamond
Welding Jar
Voltaic Key
Dispeller's Capsule
Executioner's Capsule
Pyrite Spellbomb
Artifact Lands
The core of the deck will likely end up something along the lines of
4 Life from the Loam
4 Artificer's Intuition
4 Sensei's Divining Top
4 Mox Opal
4 Seat of the Synod
4 Tree of Tales
4 Other Artifact lands
Some amout of bullets for AI
Some other cards to consider:
Trinket Mage
Ensnaring Bridge
Counterbalance
Riddlesmith
Rings of Brightheath
Intuition
Mox Diamond
As for lands, we can consider:
Academy Ruins
Maze of Ith
Tolarian West
The Tabernacle at Pendrell Vale
Wasteland
Tranquil Thicket (Cycling Lands)
And either Darksteel Citadel or off-color artifact lands for EE.
In addition to the usual mix of fetchs, duals, and basics.
Obviously we are going to be U/G something, but is there reason to play another color? Right away splashing white seems very tempting, it gives you access to Enlightened Tutor, which not only grabs AI but any silver bullet artifact that you're running and Moat or Humility, which vastly improve the creature heavy matchups. White gives us access to Dispeller's Capsule as an additioan way to remove artifacts/enchantments, creature removal (Swords, Terminus), and the combo finish with Auriok Salvagers.
In red, we can get Goblin Welder and Pyrite Spellbomb. As well as potentially some recurring removal in the form of Punishing Fire or Flame Jab.
As far as actually winning, there are several potential combo options:
Painters + Grindstone
Salvegers + LED + Spellbombs
Phyrexian Dreadnought + Stifle
Top + Locket of Yesterdays + Brain Freeze
I don't know, what do you guys think about using Loam as souce of CA alongside AI? I'll actually put it altogether into a list tomorrow, but for now it is getting late so I'll let you think it over.
Hollywood's Article: (http://jupitergames.info/articles/2013/52771/the-cutting-room-floor-artificers-intuition)
Article Discussion: (http://www.mtgthesource.com/forums/showthread.php?25417-Article-The-Cutting-Room-Floor-Artificer-s-Intuition)
For Referance, a list of Worthwhile Artifacts:
Ęther Spellbomb
Avarice Totem
Brittle Effigy
Cursed Scroll
Elixir of Immortality
Expedition Map
Graffdigger's Cage
Grindstone
Hex Parasite
Locket of Yesterdays
Meekstone
Phyrexian Dreadnought
Pithing Needle
Relic of Progenitus
Sensei's Divining Top
Chalice of the Void
Chimeric Mass
Engineered Explosives
Lion's Eye Diamond
Mox Opal
Lotus Petal
Tormod's Crypt
Zuran Orb
Mox Diamond
Welding Jar
Voltaic Key
Dispeller's Capsule
Executioner's Capsule
Pyrite Spellbomb
Artifact Lands
The core of the deck will likely end up something along the lines of
4 Life from the Loam
4 Artificer's Intuition
4 Sensei's Divining Top
4 Mox Opal
4 Seat of the Synod
4 Tree of Tales
4 Other Artifact lands
Some amout of bullets for AI
Some other cards to consider:
Trinket Mage
Ensnaring Bridge
Counterbalance
Riddlesmith
Rings of Brightheath
Intuition
Mox Diamond
As for lands, we can consider:
Academy Ruins
Maze of Ith
Tolarian West
The Tabernacle at Pendrell Vale
Wasteland
Tranquil Thicket (Cycling Lands)
And either Darksteel Citadel or off-color artifact lands for EE.
In addition to the usual mix of fetchs, duals, and basics.
Obviously we are going to be U/G something, but is there reason to play another color? Right away splashing white seems very tempting, it gives you access to Enlightened Tutor, which not only grabs AI but any silver bullet artifact that you're running and Moat or Humility, which vastly improve the creature heavy matchups. White gives us access to Dispeller's Capsule as an additioan way to remove artifacts/enchantments, creature removal (Swords, Terminus), and the combo finish with Auriok Salvagers.
In red, we can get Goblin Welder and Pyrite Spellbomb. As well as potentially some recurring removal in the form of Punishing Fire or Flame Jab.
As far as actually winning, there are several potential combo options:
Painters + Grindstone
Salvegers + LED + Spellbombs
Phyrexian Dreadnought + Stifle
Top + Locket of Yesterdays + Brain Freeze
I don't know, what do you guys think about using Loam as souce of CA alongside AI? I'll actually put it altogether into a list tomorrow, but for now it is getting late so I'll let you think it over.