guybrush3
04-26-2013, 01:34 PM
http://fc07.deviantart.net/fs38/f/2009/003/e/8/Bitterblossom___MTG_Alter_by_MichaelNoel.jpg http://magictutor.org/ext/artwork/1/2ea574840c75908fe5b7dc3a072aa773.jpg
Bitterblossom is the kind of card where you really have to play against it to understand how good it really is.
About the card:
http://www.helium.com/items/1564363-bitterblossom
http://www.helium.com/items/1582662-bitterblossom
Was thinking at a nice way to make a control deck with Tirel last ability synergy ... I ended up with this.
TOTAL WHITE CARDS: 19
TOTAL BLACK CARDS: 10 (+4 flashbacks)
BLACKWHITE CARDS: 2
TOTAL CARDS : 60
CONVERTED MANA COST 0 = 4
CONVERTED MANA COST 1 = 13
CONVERTED MANA COST 2 = 4
CONVERTED MANA COST 3 = 6
CONVERTED MANA COST 4 = 4
CONVERTED MANA COST 5 = 3
LANDS: 26
MANA RAMP/DRAW:
EDIT: +3 sense's divining top -> land tax removed 4 Land Tax Acts both as a mana source and draw engine -> land tax is to slow. Sensei's is indeed much better and he survives elspeth by tapping it
EDIT:+2 CABAL THERAPY -> lftl removed 1 Life from the Loam lftl was nonsense. Cabal has great sinergy in a token deck.
2 Horizon Canopy Acts both as a mana source and draw engine
DISRUPTIVE:
4 Swords to Plowshares The creature killers card MAYBE TO CHANGE with path to exile.
2 Vindicate The other disruptive card
3 Wasteland Acts both as a mana source and disruptive card
CONTROL:
4 Thoughtseize n1 control card
2 Humility n2 control card
3 Maze of Ith n3 control card
TOKEN CREATURES EARLY MID GAME
4 Lingering Souls Acts both as a creature card and a card advantage card + great sin with Tirel
4 Bitterblossom Infinite creatures card (till u die or they destroy it) + great sin with Tirel
1 Kjeldoran Outpost Acts both as a mana source and token generator + great sin with Tirel
FINISHERS LATE GAME
1 Decree of Justice Acts both as a draw engine and finisher + great sin with Tirel
3 Elspeth Tirel Acts both as a token generator and a board finisher . Plus will recover bitterblossom loss of life.
1 Gargoyle Castle Acts both as a mana source and finisher + great sin with Tirel or Vault of the Archangel needs testing
1 Elspeth, Knight-Errant Finisher
MANA
4 Mox Diamond
1 Bayou
4 Marsh Flats
6 Plains
4 Scrubland
1 Swamp
edit: removed moxes added urborgs ..see below for current list
what i don't like is the lack of istant spells... any suggestions about everything?
Bitterblossom is the kind of card where you really have to play against it to understand how good it really is.
About the card:
http://www.helium.com/items/1564363-bitterblossom
http://www.helium.com/items/1582662-bitterblossom
Was thinking at a nice way to make a control deck with Tirel last ability synergy ... I ended up with this.
TOTAL WHITE CARDS: 19
TOTAL BLACK CARDS: 10 (+4 flashbacks)
BLACKWHITE CARDS: 2
TOTAL CARDS : 60
CONVERTED MANA COST 0 = 4
CONVERTED MANA COST 1 = 13
CONVERTED MANA COST 2 = 4
CONVERTED MANA COST 3 = 6
CONVERTED MANA COST 4 = 4
CONVERTED MANA COST 5 = 3
LANDS: 26
MANA RAMP/DRAW:
EDIT: +3 sense's divining top -> land tax removed 4 Land Tax Acts both as a mana source and draw engine -> land tax is to slow. Sensei's is indeed much better and he survives elspeth by tapping it
EDIT:+2 CABAL THERAPY -> lftl removed 1 Life from the Loam lftl was nonsense. Cabal has great sinergy in a token deck.
2 Horizon Canopy Acts both as a mana source and draw engine
DISRUPTIVE:
4 Swords to Plowshares The creature killers card MAYBE TO CHANGE with path to exile.
2 Vindicate The other disruptive card
3 Wasteland Acts both as a mana source and disruptive card
CONTROL:
4 Thoughtseize n1 control card
2 Humility n2 control card
3 Maze of Ith n3 control card
TOKEN CREATURES EARLY MID GAME
4 Lingering Souls Acts both as a creature card and a card advantage card + great sin with Tirel
4 Bitterblossom Infinite creatures card (till u die or they destroy it) + great sin with Tirel
1 Kjeldoran Outpost Acts both as a mana source and token generator + great sin with Tirel
FINISHERS LATE GAME
1 Decree of Justice Acts both as a draw engine and finisher + great sin with Tirel
3 Elspeth Tirel Acts both as a token generator and a board finisher . Plus will recover bitterblossom loss of life.
1 Gargoyle Castle Acts both as a mana source and finisher + great sin with Tirel or Vault of the Archangel needs testing
1 Elspeth, Knight-Errant Finisher
MANA
4 Mox Diamond
1 Bayou
4 Marsh Flats
6 Plains
4 Scrubland
1 Swamp
edit: removed moxes added urborgs ..see below for current list
what i don't like is the lack of istant spells... any suggestions about everything?