FTW
04-27-2013, 09:09 PM
Sometimes the red mage just wants to get his Uthden Troll on...
The objective of this deck is to have no objective. It is pure chaos.
Although, aside from trolling the table, there are several abusive combos/interactions that give you an unfair advantage. For those who are not familiar with Norin in EDH, he is dirt cheap and blinks himself in and out of play. This means you can abuse interactions that trigger when you cast a creature or when a creature enters the battlefield...
This is probably very similar to other Norin builds, except I am creature-light and incorporating the new combo of Possibility Storm + FATTY, which completely messes up all opponents while simultaneously Polymorphing your deck onto the board.
First, the deck.
//Commander: 1
Norin the Wary
//Enchantments: 11
Electropotence
Pandemonium
Warstorm Surge
Confusion in the Ranks
Price of Glory
Possibility Storm
Stranglehold
Blood Moon
Grip of Chaos
Repercussion
Smoke
//Artifacts: 21
Sol Ring
Mana Crypt
Mana Vault
Mind Stone
Worn Powerstone
Darksteel Ingot
Thran Dynamo
Gauntlet of Might
Caged Sun
Sensei's Divining Top
Genesis Chamber
Skullclamp
Mind's Eye
Teferi's Puzzle Box
Oblivion Stone
Planar Portal
Crucible of Worlds
Expedition Map
Helm of Possession
Sculpting Steel
Relic of Progenitus
//Creatures: 5
Archwing Dragon
Darksteel Colossus
Blightsteel Colossus
Ulamog, the Infinite Gyre
Molten Primordial
//Sorcery: 17
Gamble
Faithless Looting
Wheel of Fortune
Reforge the Soul
Shattering Spree
Chain Reaction
Wake of Destruction
Ruination
Aftershock
Mogg Infestation
Incendiary Command
Jokulhaups
Thieves' Auction
Insurrection
Blasphemous Act
Rolling Earthquake
All is Dust
//Instant: 7
Shattering Pulse
Chaos Warp
Fork
Reverberate
Reiterate
Wild Richochet
Word of Seizing
//Planeswalker: 2
Chandra Ablaze
Karn Liberated
//Lands: 36
Buried Ruin
Kher Keep
Valakut, the Molten Pinnacle
Cavern of Souls
Darksteel Citadel
Scrying Sheets
Strip Mine
Wasteland
Bloodstained Mire
Wooded Foothills
Scalding Tarn
Arid Mesa
Boseiju, Who Shelters All
Mouth of Ronom
22 Snow-Covered Mountain
Possibility Storm can be found by Gamble or Planar Portal. While this screws up every other players' plays, it has the added bonus of Polymorphing your commander into massive fatties.
There's a lot of non-basic mana hate, typical of red.
There are a lot of lock pieces that limit what opponents can do.
There is some damage-dealing mass-removal, which combos nicely with Repercussion in a creature-light deck.
Pandemonium effects go nuts with Norin automatically blinking in and out during every player's turn!
There are reactive spell copying creature stealing tricks that allow you to use your opponents' decks against them.
There are several cards that make all players cycle through hands, helping you draw into good stuff while disrupting control players holding tricks and combo players trying to assemble something.
You can do stuff like Confusion in the Ranks + cast Norin or make a Kher Keep token to steal control of opposing creatures.
Suggestions? Other card synergies with Norin to exploit?
The objective of this deck is to have no objective. It is pure chaos.
Although, aside from trolling the table, there are several abusive combos/interactions that give you an unfair advantage. For those who are not familiar with Norin in EDH, he is dirt cheap and blinks himself in and out of play. This means you can abuse interactions that trigger when you cast a creature or when a creature enters the battlefield...
This is probably very similar to other Norin builds, except I am creature-light and incorporating the new combo of Possibility Storm + FATTY, which completely messes up all opponents while simultaneously Polymorphing your deck onto the board.
First, the deck.
//Commander: 1
Norin the Wary
//Enchantments: 11
Electropotence
Pandemonium
Warstorm Surge
Confusion in the Ranks
Price of Glory
Possibility Storm
Stranglehold
Blood Moon
Grip of Chaos
Repercussion
Smoke
//Artifacts: 21
Sol Ring
Mana Crypt
Mana Vault
Mind Stone
Worn Powerstone
Darksteel Ingot
Thran Dynamo
Gauntlet of Might
Caged Sun
Sensei's Divining Top
Genesis Chamber
Skullclamp
Mind's Eye
Teferi's Puzzle Box
Oblivion Stone
Planar Portal
Crucible of Worlds
Expedition Map
Helm of Possession
Sculpting Steel
Relic of Progenitus
//Creatures: 5
Archwing Dragon
Darksteel Colossus
Blightsteel Colossus
Ulamog, the Infinite Gyre
Molten Primordial
//Sorcery: 17
Gamble
Faithless Looting
Wheel of Fortune
Reforge the Soul
Shattering Spree
Chain Reaction
Wake of Destruction
Ruination
Aftershock
Mogg Infestation
Incendiary Command
Jokulhaups
Thieves' Auction
Insurrection
Blasphemous Act
Rolling Earthquake
All is Dust
//Instant: 7
Shattering Pulse
Chaos Warp
Fork
Reverberate
Reiterate
Wild Richochet
Word of Seizing
//Planeswalker: 2
Chandra Ablaze
Karn Liberated
//Lands: 36
Buried Ruin
Kher Keep
Valakut, the Molten Pinnacle
Cavern of Souls
Darksteel Citadel
Scrying Sheets
Strip Mine
Wasteland
Bloodstained Mire
Wooded Foothills
Scalding Tarn
Arid Mesa
Boseiju, Who Shelters All
Mouth of Ronom
22 Snow-Covered Mountain
Possibility Storm can be found by Gamble or Planar Portal. While this screws up every other players' plays, it has the added bonus of Polymorphing your commander into massive fatties.
There's a lot of non-basic mana hate, typical of red.
There are a lot of lock pieces that limit what opponents can do.
There is some damage-dealing mass-removal, which combos nicely with Repercussion in a creature-light deck.
Pandemonium effects go nuts with Norin automatically blinking in and out during every player's turn!
There are reactive spell copying creature stealing tricks that allow you to use your opponents' decks against them.
There are several cards that make all players cycle through hands, helping you draw into good stuff while disrupting control players holding tricks and combo players trying to assemble something.
You can do stuff like Confusion in the Ranks + cast Norin or make a Kher Keep token to steal control of opposing creatures.
Suggestions? Other card synergies with Norin to exploit?