PDA

View Full Version : [Deck] Deadguy Ale (B/w Confidant)



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 [24] 25 26

Notion Thief
08-18-2017, 09:53 AM
The issue I see with Croc is that he is only a big beater. It's smaller and cost more then Mr. Gofy. You can cast more spells in legacy so the croc will die agaist strom.

Yeah he's toast against storm, but if storm is going off it doesn't matter much what beater you have on board (unless it's Ruric Thar). I agree he's probably a bit too fragile, but 5/5 for 3 is quite bob friendly. Im pretty sure it won't make the cut because legacy decks play lots of spells, but it's a neat card design.

Sleepy_Eyes
08-18-2017, 10:38 AM
I'm with y'all mostly, but I definitely think she's a fun card.

Outside of the decks that have in-built outs (storm, playing cantrips, etc.), it was a nice change to be able to go fisticuffs without equips. Jammed against some burn and a UW brew based on the "spirit blade" list (with Vials + choice hate bears + light spirit tribal) a bit last night. It felt like a more consistent Vexing Devil when doing okay. Felt just as bad as any other useless 3CMC flesh bag when it did nothing.

Outside of being able to swing into Spell Quellers like a man again... I did get a fuzzy feeling looking at a demon crocodile + a jitte-swingin' Bob and the Shaman! A regular sight in parts of the Louisiana back woods, I tell you wut, boy!

Goal for weekend:
Test various Enlightened Tutor plans. I haven't seen much 'Goyf action lately so I'm going to see if I can play 1-2x Bitterblossom in the 75 w/ 1x Smuggler's Copter and all the usual tutor suspects.

Fetching Spirit of the Labyrinth EoT, summon with a Bob and Copter on the battlefield already, crew while summoning sick, saying" no can brainstorm!" while pointing out Labyrinth's text then proceeding to "draw" two cards your turn... then pointing to Labyrinth's rules again as I slide Bob up so they can read both together is a victory in its own.


Also need to figure out the most wallet-friendly way of getting green back in the list. After a theft last October left me with zero decks..
zero bayou. Running the BG shock going to be a no-go?
Would mostly be for DRS activations as it stands now. /shrug


Peace

Notion Thief
08-18-2017, 10:52 AM
Bob and spirit are sweet together, i used to mainboard 2 sprit. I was on the e-tutor plan for a while but found it a little too slow vs fast combo. I still board 2 bitterblossom though because it's a good answer to punishing fire.

Bummer about the theft, that sucks. You could just run a single fetchable Forest so you don't have to bolt yourself to gain 2 off of Deathrite in a pinch. If you for some inexplicable reason run treefolk, murmuring bosk is your answer, but that would be a weird list.

The shocks seem pretty awful for Deathrite, although if you play a bunch you could always toss in a deaths shadow for good measure and go proper Suicide aggro.

Think basic Forest is your best bet outside of bayou/savannah though

Winter9
08-20-2017, 04:42 AM
Hi everyone!

I'm assuming this thread is also used for Pikula/ Abzan Stoneblade or red splashes?

Wanted to share my list since I've been playing the abzan version for some years now and I have a list I like a lot now.

4 Deathrite Shaman
4 Thoughtseize
4 Dark Confidant
4 Stoneforge Mystic
3 Tidehollow Sculler
1 Bitterblossom
3 Tarmogoyf
4 Swords to Plowshares
1 Fatal Push
2 Lingering Souls
2 Liliana of the Veil
1 Vindicate
1 Kaya, Ghost Assassin
1 Umezawa's Jitte
1 Batterskull
1 Sword of Fire and Ice

3 Bayou
4 Scrubland
1 Savannah
4 Marsh Flats
2 Verdant Catacombs
2 Windswept Heath
2 Wasteland
1 Shambling Vents
1 Karakas
1 Forest
1 Swamp
1 Plains


Board as of today:

2 Containment Priest
2 Ethersworn Canonist
2 Faerie Macabre
2 Duress
4 Hymn to tourach
1 Zealous P
1 Maelstrom P
1 Toxic Deluge

Winter9
08-20-2017, 05:13 AM
About my build. I love the one off Bitterblossom in the deck. If it lands it's a card that can take over on it's own. If it doesn't it pumps goyf with 2 just in itself. It's very good against bug which I find I'm having trouble against.

Kaya is my newest addition amd I love her for the versatility she has. Her abilities goes well with the decks game plan and is an extra way to gain card advantage.

Vindicate might be my favorite card ever. You might definitely argue that Council's Judgment are better, but it's my pet card and I love it.

I took out Decay after top-banning btw.

Love this deck a ton, it's always challenging and fun to play.

Ganfar
08-20-2017, 06:59 AM
Hi everyone!

I'm assuming this thread is also used for Pikula/ Abzan Stoneblade or red splashes?

Wanted to share my list since I've been playing the abzan version for some years now and I have a list I like a lot now.

4 Deathrite Shaman
4 Thoughtseize
4 Dark Confidant
4 Stoneforge Mystic
3 Tidehollow Sculler
1 Bitterblossom
3 Tarmogoyf
4 Swords to Plowshares
1 Fatal Push
2 Lingering Souls
2 Liliana of the Veil
1 Vindicate
1 Kaya, Ghost Assassin
1 Umezawa's Jitte
1 Batterskull
1 Sword of Fire and Ice

3 Bayou
4 Scrubland
1 Savannah
4 Marsh Flats
2 Verdant Catacombs
2 Windswept Heath
2 Wasteland
1 Shambling Vents
1 Karakas
1 Forest
1 Swamp
1 Plains


Board as of today:

2 Containment Priest
2 Ethersworn Canonist
2 Faerie Macabre
2 Duress
4 Hymn to tourach
1 Zealous P
1 Maelstrom P
1 Toxic Deluge

In what matchup do you want sideborad in 4 Hymn?

Sleepy_Eyes
08-20-2017, 08:40 AM
@Winter9 - I'd give her a spin if I had the green cards. Lookin' solid!


@Notion Thief - Tested a few green sources since I posted... no surprise that the basic forest was the best of the lot. Still straddling the fence so I'm going to remain two colors for now.

Winter9
08-21-2017, 12:47 AM
In what matchup do you want sideborad in 4 Hymn?

I side it in quite a lot. Our meta is comboheavy right now.

Winter9
08-21-2017, 12:47 AM
@Winter9 - I'd give her a spin if I had the green cards. Lookin' solid!


@Notion Thief - Tested a few green sources since I posted... no surprise that the basic forest was the best of the lot. Still straddling the fence so I'm going to remain two colors for now.

Thank you :)

Mr. Safety
08-21-2017, 09:47 AM
Hi everyone!

I'm assuming this thread is also used for Pikula/ Abzan Stoneblade or red splashes?

Wanted to share my list since I've been playing the abzan version for some years now and I have a list I like a lot now.

4 Deathrite Shaman
4 Thoughtseize
4 Dark Confidant
4 Stoneforge Mystic
3 Tidehollow Sculler
1 Bitterblossom
3 Tarmogoyf
4 Swords to Plowshares
1 Fatal Push
2 Lingering Souls
2 Liliana of the Veil
1 Vindicate
1 Kaya, Ghost Assassin
1 Umezawa's Jitte
1 Batterskull
1 Sword of Fire and Ice

3 Bayou
4 Scrubland
1 Savannah
4 Marsh Flats
2 Verdant Catacombs
2 Windswept Heath
2 Wasteland
1 Shambling Vents
1 Karakas
1 Forest
1 Swamp
1 Plains


Board as of today:

2 Containment Priest
2 Ethersworn Canonist
2 Faerie Macabre
2 Duress
4 Hymn to tourach
1 Zealous P
1 Maelstrom P
1 Toxic Deluge

This close to what I'm playing, but I don't play Mystic/Souls and instead play Knight of the Reliquery/Sylvan Library/4 Goyfs/2 Hymns. I don't think I'd every play Hymn to Tourach in the sideboard myself, it's just not specific enough (my philosophy on sideboarding is to mainboard generally good cards, sideboard specific cards.) I play 2 maindeck Hymns.

I am going to try out the new copycat equipment card as a 1-of (Battleaxe of some sort) and test out Lingering Souls in the Knight slots. It's efficient enough on it's own to quicken the clock. A Jitte is probably (most likely) better as a 1-of, but I want to see if it can turn my Souls tokens into a faster clock.

Sleepy_Eyes
08-22-2017, 04:21 AM
My friend gave me a Sanctum Prelate and I'm wondering what our best lines of play with her would be. I'm just aimlessly jamming her in for tests so far so any match-up/sideboard strats would be killer.

Wilkin
08-22-2017, 04:44 AM
My friend gave me a Sanctum Prelate and I'm wondering what our best lines of play with her would be. I'm just aimlessly jamming her in for tests so far so any match-up/sideboard strats would be killer.

Sure.

I use one Sanctum Prelate in board and I like it a lot. It goes in vs most combo decks and some fair decks

Lands. I name 2. Life from the Loam and Punishing Fire are the big ones here. I guess Chalice on 1 as well but that hasn't come up yet.
Storm. Usually on 2. Burning Wish. Infernal Tutor. Pyroclasm. But I can see a case for 4 since that's Empty the Warrens and Tendrils of Agony but I have Gaddock Teeg to hopefully hit that.
Sneak and Show. Usually on 4 to stop Sneak attack. I name 3 if I don't really have an answer to Show and tell and/or if they are on Omniscience.

Burn. Usually on 1. Sometimes I would name 2 if I have an equipment out to stop Smash to Smithereens.
UR Delver. 1. Stops a bunch of cantrips and burn. Spell Pierce too.
Food Chain. 3. To stop well.....Food Chain.
Aluren. 4. To stop....fairly obvious I would hope.
Reanimator. 1 or 2. Depends on game state and what is in my hand as it effects me too quite a bit.
Big Red Sneak attack. 4. Sneak attack and Chandra are the big targets here.
Tezzerator. Usually on 4 to stop Tez but Sometimes I name 2 to stop Thopter Foundry.
Shardless Bug. 0. Ancestral Visions is the game breaker in the matchup, plus naming 0 only hurts Chrome Mox and if i resolve a Prelate that means I already have 3 mana out and likely won't need the later Chrome Mox anyway.

Sleepy_Eyes
08-23-2017, 09:36 AM
@Wilkin - Thanks for the Prelate cliff notes, señor. Hoping there are some juicy targets at the weekly legacy night here.

Haven't played much Legacy at the shop since my decks were stolen so I'm going in blind. Would you put her in your 75 if you were A.) stepping into an unknown small/local-level meta and/or B.) if you weren't running green for Mr. Teeg?

I'm running straight black+white currently and I have been having a wicked hard time choosing my main 60 to jump back in with and I'm not 100% sure why. Never have been so back & forth... especially in my favorite colors. I think I need to pony up and jump the f*ck in!

CptHaddock
08-23-2017, 11:21 AM
@Wilkin - Thanks for the Prelate cliff notes, señor. Hoping there are some juicy targets at the weekly legacy night here.

Haven't played much Legacy at the shop since my decks were stolen so I'm going in blind. Would you put her in your 75 if you were A.) stepping into an unknown small/local-level meta and/or B.) if you weren't running green for Mr. Teeg?

I'm running straight black+white currently and I have been having a wicked hard time choosing my main 60 to jump back in with and I'm not 100% sure why. Never have been so back & forth... especially in my favorite colors. I think I need to pony up and jump the f*ck in!

I'd say so, she's a pretty good all purpose card. I think with counterbalance gone in the format it's pretty reasonably to not go green although I would still 100% play DRS. I'm pretty much only splashing green right now for an abrupt decay in the main, 2 teegs in the board and also DRS activations.

Hamhams
08-23-2017, 12:24 PM
My LGS has a Legacy tourny every other week. I have been able to win them at 4-0 the last two in a row with my Rhino version. The deck was able to beat a good mix of fair and unfair decks. I believe I beat (Jank) Dredge, Grixis Delver, Aluren, Eldrazi, ANT, Tin Fins, BUG Delver, and Burn. I feel that Tidehollow Sculler does a very good job against the unfair decks and I don't really mind not having Brutality.

fluuu
08-24-2017, 03:15 PM
My LGS has a Legacy tourny every other week. I have been able to win them at 4-0 the last two in a row with my Rhino version. The deck was able to beat a good mix of fair and unfair decks. I believe I beat (Jank) Dredge, Grixis Delver, Aluren, Eldrazi, ANT, Tin Fins, BUG Delver, and Burn. I feel that Tidehollow Sculler does a very good job against the unfair decks and I don't really mind not having Brutality.

Can u post ur lista, please?

Zauzich
08-25-2017, 06:48 AM
Can u post ur lista, please?

Post #5715

Hamhams
08-25-2017, 09:03 AM
Post #5715

What they said.

What I have learned from the differences:

Rhino VS Souls - Not gonna lie, I just like rhino, but I do find I like him more vs the delver decks as they have less ways to deal with him than they do souls. Does a bit worse against combo, but Scullers make up for it I feel. Rhino also does not play as nice with brutality, but I don't run that card. Plus rhino leads to more concessions than souls does so I count it as a 4 drop that wins the game :wink:.

Sculler vs Brutality and/or hymn- I find Brutality is better vs DRS decks due to the multiple modes option, but I like having the body that comes with it. Sculler can just win me games vs combo while brutality seems to only annoy them. I find Sculler is also a better top deck in top deck wars since it sticks and can hold equipment on the field. I love me some hymn, but it is too clunky for me. I like to search basics and establish the board and hymn gives no clock.

20 lands and no mox- I am not a fan of mox as it needs to be in the opener and is such a poor top deck. Makes the deck weaker to turn 1 losses to combo, but I would rather not count on it, plus I don't run hymn. The low land count can hurt, especially with 3 4-drops, but the deck runs well enough if I can just get 2 lands that I can usually disrupt and hold them off long enough.

Main deck Thalia - I don't know about this one, I waffle between taking her out, but I don't know what for. I may be a victim of outcome bias since I keep her in due to her winning a game here and there. The game one protection against combo is also a nice security blanket though.

CptHaddock
08-25-2017, 10:07 AM
20 lands and no mox- I am not a fan of mox as it needs to be in the opener and is such a poor top deck. Makes the deck weaker to turn 1 losses to combo, but I would rather not count on it, plus I don't run hymn. The low land count can hurt, especially with 3 4-drops, but the deck runs well enough if I can just get 2 lands that I can usually disrupt and hold them off long enough.


20 lands seem like they're very low given that you're playing a slightly bigger list. Traditionally a chrome mox has been thought of like an additional mana source, so many lists will cut back on lands in favor of chrome moxes to offer you some explosive starts however still keeping the number of mana sources somewhere between 21-23. I don't think I would play any lower than 22-23 lands if I wasn't running chrome mox (if we use the logic of counting mana dorks as 1/3rd of an actual mana source).

Wilkin
08-25-2017, 02:56 PM
Yeah, I agree about that on Chrome Mox.

Sure, it's a bad top deck, but so is a land. If I wasn't playing 2 Chrome Mox, those Mox would be lands instead.


Going to be trying out 2 Humility in the board and a Liliana, the Last Hope in board as well. Bridge and Bontu's Last Reckoning coming out. Lol, with all the Baleful Strix and fair decks in my meta, having a Liliana tick up to kill a Strix instead of tick down is nice.

Plus it would be nice playing with New liliana as opposed to facing one. Faced one at last tournament I played at. Very annoying.

Zauzich
08-25-2017, 03:52 PM
Another small unsanctioned tournament this weekend. Made a few modest changes from the last list [post #5716].

Main Deck
Out: -2 Inquisition of Kosilek, -1 Bitterblossom, -1 Stoneforege Mystic, -1 Lingering Souls
In: +1 Thoughtseize, +1 Liliana of the Veil, +1 Zealous Persecution, +1 Vindicate, +1 Swamp

Sideboard
Out: -1 Sorin, Lord of Innistrad, -1 Oblivion Ring, -1 Diabolic Edict, -1 Crucible of Worlds
In: +1 Containment Priest, +1 Enlightened Tutor, +1 Sword of Light and Shadow, +1 Engeneered Plague


20 Land
4 Wasteland
1 Karakas
1 Plains
3 Swamp
1 Bayou
3 Scrubland
4 Marsh Flats
1 Windswept Heath
1 Polluted Delta
1 Bloodstained Mire

11 Creatures
4 Deathrite Shaman
4 Dark Confidant
3 Stoneforge Mystic


29 Spells
2 Chrome Mox

1 Batterskull
1 Umezawa's Jitte
1 Sword of Fire and Ice

4 Thoughtseize
4 Hymn to Tourach

2 Collective Brutality
4 Liliana of the Veil

3 Lingering Souls

4 Swords to Plowshears
2 Vindicate
1 Zealous Persicution

Sideboard
1 Sword of Light and Shadow
3 Surgical Extraction
1 Zealous Persicution
1 Toxic Deluge
1 Containment Priest
2 Enlightened Tutor
1 Ethersworn Cannonist
1 Pithing Needle
1 Nihil Spellbomb
1 Grafdigger's Cage
1 Rest in Peace
1 Engineered Plague

Meta from last time was Burn, UW Blade, 4c Blade, Elves, RUG Delver, Lands. There is a generous proxy allowance (for higher entry cost) so I expect some of the same people will try out different stuff. Dredge and Reanimator were mentioned.

The 2 Chrome Mox, 2 Collective Brutality, 0 Tidehollow Sculler experiment continues. The Mox were fine my first time playing them, with no blow out openings or terrible wish-this-was-a-land moments. Brutality I can tell still has learning curve ahead of me so I'll keep at it. I know I'll be back to Sculler eventually, maybe even over sacred Hymn to Tourach, but probably not while running Mox.

The cards I did change are driven largely by the last event [post#5728]. True Name Nemesis & Natural Order were the cards I most hoped opponents didn't draw. Shaving to 3 SFM is a first time thing, as well as Sword of Light and Shadow and Containment Priest in the sideboard.

Zauzich
08-29-2017, 01:19 PM
Went 3-2. Event had 9 players, 5 rounds Swiss +1. Meta was Storm, Lands, UW Balde, Nic Fit, Martyr of Frost, Infect, OmniShow, Painter.

Changes from the previous list were mixed. After cutting the BB, a Lingering Souls, and a SFM from the main deck I definitely felt threat light. Chrome Mox didn't do anything spectacular again but I'm getting the hang of Collective Brutality.

R1 - Storm (0-2) [New Player]
G1 L: On the draw I TS his Tutor and he goes off for 10 Goblins. DRS blocks while Therapy strips my triple Liliana. Bob joins but not in time. The last 4 goblins attack and DRS blocking and eating Bob is exactly lethal.
G2 L: My keep on 6 is wrong. Land heavy, only TS and Vindicate(?!?) for disruption and no pressure. I may have even left some anti-graveyard stuff in the board. CB and Hymns prolong the game but I never present a clock or any hate and Past in Flames wins.

R2 - Martyr of Frost (2-0) [this was the player on Burn last time]
G1&2: They seemed unpracticed with the deck and neither game felt particularly close. SoFaI and BSkull win.

R3 - UW Blade (2-0)
G1 - This was the tightest game of the evening. They have TNN with 1 mana open and I'm holding SoFaI they know about from my dead SFM. I CB pitching Souls, see Pierce/Counterspell, and take the pierce so I can get spirits in play this turn to race. We trade some damage and I land a DRS while they hold up CS for Sword that I keep holding. The situation turns dire when Jitte equips to TNN and kills my shaman. I know their real fear is Liliana so I make a show of making sure I have 6 mana and cast sword. It resolves. Equip and swing tightens the race and get's the spirit out of Jitte range for a moment and on my next turn, with two extra cards, CB pitching land for Duress+Drain to shorten clock gets the counterspell and I resolve the Liliana drawn off SoFaI's trigger from the turn before.
G2 - I Vindicate Volcanic Island on 3, leaving them Karakas and Plains, then soon after waste Karakas. They scoop showing hand full of TNNs and other blue.

R4 - Infect (2-0) [New Player]
G1 - I'm able to keep board clear and constrain resources with Wasteland and STP on Noble Hierarch. Jitte with counters wins concession.
G2 - They T1 Glistener and have Inkmoths and I'm terrified trying to play around them having it all, but the end never comes. I land Jitte again and they take 8 off Library plus brainstorm but it turns out they never drew any pump.

R5 - OmniShow [Player was on Elves last time]
G1 - Disrupt them early but lack pressure and they cantrip into Show+Omni+Emrakul
G2 - I have TS + Surgical that I use, perhaps in error, on the Emrakul in their opener. It's the only one in the deck and they have brought in 4 Pyromancers against my no-longer-in-the-deck removal. The elemental Tokens start flowing, they FoW CB to keep them going, and I don't produce anything good enough to not die when they start swarming in.

3-2 was good for 3rd/4th and my entry back. Storm got 1st, OmniShow 2nd.

Card Choice Stuff:
I liked the 2nd Vindicate. Stone Rain and Sink Hole have always made me happy but I need to be _way_ more aggressive siding them out.

I will set aside the Chrome Mox for now. With the short, infrequent events I'm playing in, I think I just don't draw enough opening hands for me to expect it will shows up and blow out a match-up that matters. -2 Chrome Mox /+1 Verdant Catacombs, +1 Bayou

Going back to 5 one mana Discard. -1 Liliana of the Veil, -1 Thoughseize /+2 Inquisition of Kozilek. I like the flexibility of 3/2 split when boarding. 4 Lili was not clunky or floody in particular but only 4DRS for acceleration now so T2 Plainswalker is not as much.

With Mox out, Tidehollow Sculler is in. Hymn to Tourach has been untouchable forever, and I agonized to even shave to three. Band-aid Method. -4 Hymn to Tourach /+3 Tidehollow Sculler +1 Stoneforge Mystic.

Main Deck ZP was likely an over-hedge from the previous outing. -1 Zealous Persecution /+1 Lingering Souls

Sideboard:
- 1 Toxic Deluge, -1 Sword of light and Shadow, -1 Containment Priest /+1 Zealous Persecution, +2 Spirit of the Labyrinth

Wilkin
09-03-2017, 07:57 PM
Finally got to try out Liliana, the Last Hope. It's super awesome. It was vs Merfolk and I killed at least 3 Silvergill Adepts and a Cursecatcher. I ulitmated with Lilly and that was game.

Can't wait for New Planeswalker rule to come into effect. Would have been nice that day As I had a Liliana the Last hope already in play and Veil in hand vs Eldrazi. I could have killed an Endless One and a Mimic in one turn. I had to settle for using Shriekmaw on the Endless One.

Sleepy_Eyes
09-06-2017, 05:49 PM
Last Hope is one of my favorite planeswalkers. I have been using her since she released and I can't be more pleased. Always puts in work, always lookin' purdy!

The new planeswalker rule will be quite awesome, more than stoked for that. I think our archetype will get a huge boost, maybe even more than other decks. We also benefit with our Gideon Trials & Ally. Seems like some interesting avenues to explore here.

Ganfar
09-07-2017, 05:45 AM
Finally got to try out Liliana, the Last Hope. It's super awesome. It was vs Merfolk and I killed at least 3 Silvergill Adepts and a Cursecatcher. I ulitmated with Lilly and that was game.

Can't wait for New Planeswalker rule to come into effect. Would have been nice that day As I had a Liliana the Last hope already in play and Veil in hand vs Eldrazi. I could have killed an Endless One and a Mimic in one turn. I had to settle for using Shriekmaw on the Endless One.

I am really hype with the new Planeswalker Rule. Last Hope become so much better

Rizso
09-14-2017, 08:53 AM
Gonna start playing this deck again. Long break from legacy. Prefer Cabal Therapy instead of Hymn tho.

My currently list

4 deathrite shaman
4 Dark Confidant
3 stoneforge mystic

4 Thoughtseize
4 Cabal Therapy
4 Swords of Plowshares
4 Liliana of the Veil
2 Zealous Persecution
1 Sylvan Library
4 Lingering Souls
1 Batterskull
1 Sword of Fire and Ice
1 Umezawa's Jitte

1 Gideon, Ally of Zendikar
1 Sorin, Solemn Visitor

2 Swamp
1 Plains
1 Bayou
4 Scrublans
4 Marshflats
4 Bloodstained Mires
1 Karakas
4 Wastelands

Sideboard
1 Disfigure
1 Diabolic Edict
2 Enlightened tutor
1 Engineered Plague
1 Choke
1 Chain of Mephistopheles
1 Pithing Needle
2 Seal of Cleansing
1 Stony Silence
2 Rest in Peace
1 Etherstown Canonist
1 Oblivion Ring

WIth the new planeswalker rules Gideon of the trails with Heart of Kiran looks very interesting.

RobNC
09-22-2017, 06:46 PM
I've been playing a lot of blue decks lately and wanted to try out DGA to play something other than Brainstorms. (I was primarily a D&T and Maverick player until my metal became saturated with combo).


4 Deathrite Shaman
4 Dark Confidant
4 Stoneforge Mystic
4 Liliana of the Veil
4 Swords to Plowshares
4 Thoughtseize
4 Hymn to Tourach
2 Zealous Persecution
3 Lingering Souls
1 Vindicate
2 Chrome Mox
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull
2 Bayou
1 Karakas
4 Marsh Flats
1 Plains
2 Scrubland
3 Swamp
4 Verdant Catacombs
4 Wasteland

Sideboard
2 Containment Priest
2 Ethersworn Canonist
2 Faerie Macabre
2 Surgical Extraction
2 Collective Brutality
1 Zealous Persecution
1 Vindicate
1 Pithing Needle
2 Humility

1-2 Loss - 12 Post
Not much to say. Got run over first game with fast Ulamog, crushed him second game with Humility + Batterskull, lost third game after plowing the first two Ulamogs and wasting his Eye of Ugin but he dropped another Eye and tutored Ulamog #3 (out of 4!).


2-1 - BR Reanimator
G1 I went Swamp -> DRS, he managed to get a T1 Griselbrand. As my hand left me no way of fighting it for likely a few turns I scooped to withhold information.
G2 He Thoughtseized away my DRS on T1 instead of my Containment Priest because I had no white mana, but I drew a Scrubland the next turn and played draw-go for a while so that I could flash in Containment Priest in response to a spell rather than leaving it as a sitting duck for Collective Brutality. Drew a second Priest, flashed in the first. A few turns later the first Priest eats a Bruality, opponent tries to go off, I flash in second Priest, and it's game.
G3 Drew all my Surgicals and Faeries and opponent couldn't do anything except hardcast a Sire of Insanity which ate a Plow before end step.

2-1 Grixis Delver
G1 Knowing what he was on I went Fetch -> Swamp -> DRS. He went USea -> DRS. I Wasteland his Sea, Plow his DRS with the white mana, and he doesn't see a land after that.
G2 I kept an iffy hand, whereas he had a great start doing the Grixis thing and I couldn't keep up.
G3 We trade resources for a while, with me being slightly ahead and chipping away at his life total. I think a Bob gets me ahead in the card drawing game. I get him down to 4 life and he drops a True-Name Nemesis that I was not expecting. My next turn I topdeck a Lingering Souls with six mana on the field. I cast both sides, he scoops.

1-1-1 RG Lands
G1 Punishing Fire wrecks me
G2 T1 Thoughtseize his Loam, Surgical it. Play a grindy game until I'm able to Plow Marit Lage and Surgical his Dark Depths. He eventually scoops.
G3 Opponent and I make it to turns after I kept him off his combo a while and manage to get SoFI and Jitte on some Spirit tokens before he can get Punishing Fire going, which keeps my spirits alive for quite a while. Start chipping away 4 damage at a time after I Wasteland his Maze of Ith. Ended in turns with him at 4 life and dead next turn, but he refused to scoop because he wanted to end the day with 10 points.



Overall I was very pleased with this deck, and I can definitely see myself putting this in my rotation going forward.

Sleepy_Eyes
09-30-2017, 05:47 AM
What's up docs?!

Been goofing off with a very stripped back list lately while my friends have been tuning their blue decks. The reads like a list of reasons to play black & white.

Seemed like a decent skeleton to tune from and I was curious what other wizards from the school would cut/add to the main 60. No goal in mind, just an experiments of sorts.
=============================
"Square Guy Ale"
4 Deathrite Shaman
4 Dark Confidant
4 Stoneforge Mystic
3 Tidehollow Sculler

2 Chrome Mox
1 Umezawa’s Jitte
1 Sword of Fire and Ice
1 Batterskull

4 Swords to Plowshares
4 Thoughtseize
4 Hymn to Tourach
4 Lingering Souls

2 Liliana of the Veil
1 Liliana, the Last Hope
1 Gideon of the Trials

4 Marsh Flats
2 Polluted Delta
2 Bloodstained Mire
1 Arid Mesa
4 Swamp
2 Plains
2 Scrubland
1 Karakas
2 Wasteland
==================================

My second question was whether or not a Savannah could work for a placeholder for a Bayou. Still recovering from a car break-in... cut me some slack!

I also have access to Badlands and Plateaus...
Since BWR has been one of my favorite trios I wanted to ask the gang what would a "Redguy Ale" deck look like to you?

Splashing w/ a single Badlands for example:
2x Kolaghan's Command would be one of my first stops.
1-2x Lavamancers but that's probably because blind emotional bias
1x Blood Moon in SB because Enlightened Tutor is chillin'
Magus of the Moon?

I've learned to have some fun experimenting with "bad choices" while I'm re-collecting my stuff! It's nice having an excuse to dick abouts but that Bayou will be coming back soon enough.

Holler mi amigos!
Peace

Notion Thief
10-06-2017, 05:50 PM
Redguy ale

I used to play a deck like that (i called it mardudes) . Ran stoneforge, young pyromancer, k-command, bolt, plow, souls, therapy, thoughtseize, lavamancer, bob... Lots of fun stuff (including 2 prophetic flamespeaker which are amazing with jitte/sofi) .

It actually wasn't bad, and being able to make cavern on humans was huge in the counter top days. Not as good as classic deadguy vs combo, but could close out games faster. Worth toying with if you're looking for a fun deck that plays well vs fair things although think pure bw is better overall vs the powerhouse decks in the format right now

sdematt
10-08-2017, 11:33 PM
I used to play a deck like that (i called it mardudes) . Ran stoneforge, young pyromancer, k-command, bolt, plow, souls, therapy, thoughtseize, lavamancer, bob... Lots of fun stuff (including 2 prophetic flamespeaker which are amazing with jitte/sofi) .

It actually wasn't bad, and being able to make cavern on humans was huge in the counter top days. Not as good as classic deadguy vs combo, but could close out games faster. Worth toying with if you're looking for a fun deck that plays well vs fair things although think pure bw is better overall vs the powerhouse decks in the format right now

If I was running Dega right now, I'd hit up:

4 DRS
4 Dark Confidant
4 SFM
2 Grim Lavamancer

3 STP
3 Bolt
1 Kolaghan's Command

3 Thoughtseize
2 Cabal Therapy
3 Hymn to Tourach

3 Lingering Souls
2 Liliana of the Veil
2 Liliana, the Last Hope
1 Collective Brutality
3 Equipment

3 Scrubland
2 Badlands
1 Plateau
8 Fetchlands
3 Wasteland
2 Swamp
1 Plains
1 Mountain
-------------------
1 Basilisk Collar
2 Zealous Persecution
1 Tsabo's Web
2 Wear/Tear
2 Pyroblast
2 Humility
1 Enlightened Tutor
1 Grafdigger's Cage
2 Ethersworn Canonist
1 Pithing Needle

Ganfar
10-09-2017, 02:51 AM
No Green land for Deathrite?

Sleepy_Eyes
10-09-2017, 05:15 AM
Ha! Nope, not yet. I'm rebuilding my collection, it is on the horizon though.

Figure I could have fun with my group/at locals with seemingly bad cards. Who knows, maybe even stumble into new sthuper sthweet tech.

I currently have a Savannah in my deck. But it feels weird so far... looks dope next to Scrublands though!

I've actually stripped my list back to the black/white core. Running mostly full playsets of our staples currently, nothing fancy but that makes card swaps easy at least.

...my Bitterblossoms are starting to feel lonely :cry:

sdematt
10-09-2017, 12:09 PM
No Green land for Deathrite?

I'd fit in a Bayou somewhere...

Sleepy_Eyes
10-20-2017, 06:29 AM
Bayou will be back to play very soon. Feels damn nice. Caved and proxied it up again. Decay is also pretty nice if we find ourselves against Czech Piles and/or Grixis stuff I suppose. Seems like that's been my life lately.

@sdematt - Your list looks like a great place to start. I don't want to change the subject here too much. I'm going to tinker around but it looks fun.

Wilkin
10-24-2017, 09:30 PM
Couldn't make it to Eternal weekend. Ugh. My friend had to cancel last minute and I couldn't find a ride since I could only take the Friday off. Lol, I did register and cancelled but my name is still on the standings. Someone got a round 1 bye. Least someone benefited from my absence. Next time I book for Eternal, I'm taking the Thursday off too....

I did notice a Dead guy player just missing the top 8. Using Fleshbag Marauder too. Interesting. I do love the interaction with that and Liliana, the Last hope....
If opponent brings in a 1 toughness dude, +1 Liliana. If opponent brings in a dude like True Name, -2 to bring back Marauder to kill it. I'm wondering if that's why Marauder is in there or if they are like me and just love their 187 creatures.

Ganfar
10-25-2017, 03:28 AM
Couldn't make it to Eternal weekend. Ugh. My friend had to cancel last minute and I couldn't find a ride since I could only take the Friday off. Lol, I did register and cancelled but my name is still on the standings. Someone got a round 1 bye. Least someone benefited from my absence. Next time I book for Eternal, I'm taking the Thursday off too....

I did notice a Dead guy player just missing the top 8. Using Fleshbag Marauder too. Interesting. I do love the interaction with that and Liliana, the Last hope....
If opponent brings in a 1 toughness dude, +1 Liliana. If opponent brings in a dude like True Name, -2 to bring back Marauder to kill it. I'm wondering if that's why Marauder is in there or if they are like me and just love their 187 creatures.
Do you have the link to the list?

PirateKing
10-25-2017, 07:38 AM
BW-Stoneblade-at-Eternal-Weekend-(Main-Event) (http://www.mtgthesource.com/forums/showthread.php?32068-BW-Stoneblade-at-Eternal-Weekend-(Main-Event))

I was looking at this list, but there are no Dark Confidants, so he's not calling it DGA and I'm not sure if any of you would either.

Ganfar
10-25-2017, 08:25 AM
BW-Stoneblade-at-Eternal-Weekend-(Main-Event) (http://www.mtgthesource.com/forums/showthread.php?32068-BW-Stoneblade-at-Eternal-Weekend-(Main-Event))

I was looking at this list, but there are no Dark Confidants, so he's not calling it DGA and I'm not sure if any of you would either.

I would say it's a DeadGuy without Dark Confidant. :) Most of the Core is still DGA.

barcode
10-25-2017, 09:34 AM
Couldn't make it to Eternal weekend. Ugh. My friend had to cancel last minute and I couldn't find a ride since I could only take the Friday off. Lol, I did register and cancelled but my name is still on the standings. Someone got a round 1 bye. Least someone benefited from my absence. Next time I book for Eternal, I'm taking the Thursday off too....

I did notice a Dead guy player just missing the top 8. Using Fleshbag Marauder too. Interesting. I do love the interaction with that and Liliana, the Last hope....
If opponent brings in a 1 toughness dude, +1 Liliana. If opponent brings in a dude like True Name, -2 to bring back Marauder to kill it. I'm wondering if that's why Marauder is in there or if they are like me and just love their 187 creatures.

We really missed you there, Wilkin.

I did play against a DGA pilot that said he was specifically inspired by YOU to play the deck. Shoutout to you, round 2 guy, ggs. :)

Wilkin
10-26-2017, 01:12 AM
We really missed you there, Wilkin.

I did play against a DGA pilot that said he was specifically inspired by YOU to play the deck. Shoutout to you, round 2 guy, ggs. :)

Thanks. Yeah, I miss the road trips to go play MTG. Going with friends, eating food afterwards.

lol. I have a fan club. Although I must admit, it really sucks losing to Shriekmaw or worse yet, Hero of Bladehold.


Yeah that bw stoneblade list is interesting. Funny thing, I thought he could be playing Fleshbag Marauder partially because of interaction with Liliana, the Last Hope. Turns out, that Liliana wasn't in the 75. I can't wait to recycle Shriekmaw to kill things. :)

PirateKing
10-26-2017, 11:52 AM
I would say it's a DeadGuy without Dark Confidant. :) Most of the Core is still DGA.

So then is this the best place to discuss it? I have the cards and am considering toying with it, but I'm not interested in paying for Dark Confidants, and that seems to be pretty core to the deck. It's the thread title even.

CptHaddock
10-26-2017, 12:01 PM
So then is this the best place to discuss it? I have the cards and am considering toying with it, but I'm not interested in paying for Dark Confidants, and that seems to be pretty core to the deck. It's the thread title even.

Probably here. It seems a little silly to have a separate thread for BW stoneblade when DGA has basically evolved into that anyways. I wouldn't fault anyone for not running Confidants, he's very fragile and given the amount of removal everyone is running he seems like a pretty big liability. I think the important thing is to replace them with cards that are also capable of generating CA e.g. the playset of vindicates, lilianas and verdicts just like what Vindicate ran at EW.

Are confidants still pricey? I figured they would have gone down with the MM printings and they seem to be less played in the older formats.

PirateKing
10-26-2017, 12:58 PM
Pricey in a world where I have all the other cards already, yeah.
I missed the boat on Dark Confidant and Tarmogoyf, so my deck selection purposefully avoided those cards.

I always loved DGA as a deck, Vindicate's tournament report really struck a cord as a cool deck -and- one I could play.
I mean eventually, yeah, if playing the deck for months and feel the need for more CA, then I'll pick some up.

CptHaddock
10-28-2017, 09:13 PM
Ended up getting ruined by Big Red out of day today at the SCG Open but playing the deck really felt like the real deal. I think I won the majority of my games off just hymning the crap out of my opponents and also just drawing cards off palace jailer. I think I could have mulliganed more aggressively in the Lands, Belcher and Big Red matchups looking back at it, live and learn I guess. The grixis delver matchup was just bad beats, mulliganed to 5 game 1 and couldn't find a 3rd land between 3 Confidant triggers and in game 2 my only out was dead to the 4 bolts in his deck still. I won't be able to make the classic tomorrow but if I was to take a list i'd go -1 lingering souls +1 vindicate main and -1 Path +1 Fatal Push in the side.

Best things I heard today were "Is this a real deck or a homebrew?" and multiple people asking me "Are you playing maverick?".

2-0 Eldrazi
2-1 D&T
0-2 Lands
0-2 Grixis Delver
0-2 Belcher
2-0 Grixis Delver
2-1 D&T
1-2 Big Red

1 Bayou
2 Vindicate
4 Swords to Plowshares
1 Inquisition of Kozilek
2 Bloodstained Mire
4 Scrubland
4 Hymn to Tourach
3 Stoneforge Mystic
4 Dark Confidant
4 Deathrite Shaman
2 Palace Jailer
1 Cabal Therapy
4 Wasteland
2 Verdant Catacombs
3 Lingering Souls
2 Swamp
3 Thoughtseize
1 Batterskull
1 Plains
4 Marsh Flats
1 Sword of Fire and Ice
1 Karakas
2 Chrome Mox
3 Liliana of the Veil
1 Umezawa's Jitte

2 Surgical Extraction
1 Path to Exile
1 Ensnaring Bridge
2 Containment Priest
2 Gaddock Teeg
1 Gideon, Ally of Zendikar
1 Sanctum Prelate
1 Toxic Deluge
2 Zealous Persecution
2 Rest in Peace

Ganfar
10-30-2017, 06:46 AM
@ CptHaddock. Do you have Surgical and Rest in Peace for the Lands matchup?

I have played with both against the lands matchup and I always felt a fool playing with both.

Rest In Peace will make all Surgical dead cards and the land player can still play around it when it's in the play.

I remove my both RiP in the sideborad for one more surgical and Tormud's Crypt.

CptHaddock
10-30-2017, 08:11 AM
@ CptHaddock. Do you have Surgical and Rest in Peace for the Lands matchup?

I have played with both against the lands matchup and I always felt a fool playing with both.

Rest In Peace will make all Surgical dead cards and the land player can still play around it when it's in the play.

I remove my both RiP in the sideborad for one more surgical and Tormud's Crypt.

There definitely are a few matchups where it's awkward to have both. I absolutely hate losing to Br Reanimator which is why I have the 2 surgicals but I also wanted a way to combat most of the U decks in the format. Grixis Delver and 4c Control don't really have many ways of removing it, and once you cut that off your cards are significantly better than theirs (atleast on paper).

THElogic
11-01-2017, 03:24 PM
With all the talk of Deathrite Shaman in the crosshairs for the ban list, how do you think it would alter our deck? What would you replace him with? Would our deck fall apart? Any thoughts?


Sent from my iPhone using Tapatalk

Zauzich
11-01-2017, 03:46 PM
DRS ban would not be too big a blow to us I think.

Could go more creature heavy and use Mother of Runes, even Aether Vile like a black Death and Taxes.

More likely, though, I'd just fill out the slots with more of the staple stuff already in the lists.

Maybe off-color Gitaxian Probe and Cabal Therapy.

maharis
11-01-2017, 04:40 PM
If DRS is banned, I think this deck is a good fit for Deadeye Tracker. hitting all your land drops and binning Lingering Souls while nuking their GY seems insane.

Sleepy_Eyes
11-01-2017, 08:03 PM
I thought that Deadeye Tracker was Wizards preparing ahead of time. It seemed like a "fixed" DRS juuuuuust incase they pulled the plug on Dr. Shaman.

I think it might be safe to say that it might not hurt to start getting reps in with what ever your plan to use iffffff he's banned.


EDIT: I'm going to be travelling here pretty soon and I'm looking for advice on building a sort of vanilla sideboard that could (maybe) have play against several unknown metas. I'm putting a list together right now so I'll edit this post again with some sort of deck. Any general sideboarding advice would be sweet - never really tried to make one without kinda trying to snipe things lolz

Mr. Safety
11-02-2017, 01:55 PM
Wouldn't Aether Vial or Mother of Runes be a better substitute for DRS if he gets banned? Both seem more powerful than this new Deadeye Tracker. I would also think that green becomes nearly unnecessary if DRS gets banned. Abrupt Decay is the only other green card it really cares about, maybe Sylvan Library or Gaddock Teeg out of the board. I would think there are plenty of other options for DGA than splashing green for those.

Sleepy_Eyes
11-03-2017, 12:12 PM
I fully agree with you. We have plenty of great cards we can play and I think seeing DGA evolve past Shaman is an exciting prospect in its own.

Deadeye stuck out to me as WotC's preemptive contingency in case they pulled the plug. "

"Well... at least this thing is 1CMC black... close enough stats AND it plays around in the dumpsters... that's all people play DRS for anyway. We have all the datas, this guy is what we both want. Right...?" :laugh:

Wilkin
11-03-2017, 01:01 PM
I'd probably go to BW Bomberman if Shaman were to be banned. I still lol at people using lack of diversity as a problem....forgetting the fact that Blue still dominates. It's an insane card but it would set a precedent in Legacy in that it would be the first fair creature (as opposed to say a 1 card combo in Hermit Druid). I guess Goblin Recruiter could be considered fair (or lol perhaps not) but I think the possible time consuming part is why it's still banned.

I also think that if you were to errata Shaman (they won't but interesting to talk about anyway), having it only be able to make B or G mana would help a lot. Making it a 0/1 as some suggest wouldn't really change it enough imo.

Played at a local of mine after a long layoff (couldn't make Eternal as my ride cancelled). Troll central lol. Bob top decks Engineered Explosives facing down 10 goblins. And vs BR Reanimator...killed Chancellor of the Annex twice. First with Shriekmaw, 2nd killing Animate Dead with Abrupt Decay. Also in game 2, my opening hand had Leyline of the Void and Surgical Extraction. He has the Reverent Silence for the Leyline and tries to animate dead a Sire of Insanity. No sir.

Wilkin
11-05-2017, 10:35 PM
Played another small local event. 5 rounds cut to top 8. Went 3-1-1 in swiss and won it out in top 8. Main deck same old, same old. The sideboard changed a bit.

2 Sanctum Prelate
1 Gaddock Teeg
1 Leyline of the Void
1 Leyline of Sanctity
2 Relic of Progenitus
1 Surgical Extraction
1 Zealous Persuction
1 Engineered Explosives
1 Collective Brutality
1 Toxic Deluge
1 Liliana, the Last Hope
2 Humility

Round 1. Bug Death Shadow. Lose in 3
I was very mana light in game 1 and 3. Used up Plows early to kill Deathrites.....and then died to a later Death's Shadow. In my game 2 win, I did Plow a Death's Shadow with another in play. 2 for 1. Oh yeah.

Round 2. Czech Pile. Win in 2.
Was able to mana screw my opponent to keep him off of casting a lot. Lingering Souls in both games got there, with Sword of Fire and Ice in game 2.

Round 3. Burn. Win in 2.
I cast a Dark Confidant blind turn 1. Was able to get there with Deathrite eating enough stuff and Shriekmaw at 5 mana killing an Eidolon. LOL, so I see Leyline of Sanctity but not at beginning of game. When I cast it, he responds by Fireblasting and Barbarian ring me. Still got there but funny to see Leyline not do much at all.

Round 4. Sneak and Show. Win in 2.
Turn 1 Thoughtseize. Turn 2 Bob. Turn 3 another discard. Was able to have enough discard and then Hero of Bladehold for the finisher. Game 2 he has double Leyline of Sanctity and goes for a Show and tell.....he puts in Emrakul, I put in Humility. I have a sword of Fire and Ice in play already.

Round 5. ID

7th seed going in.
Round 6. Infect. win in 3.
The games I won were very grindy. A liliana, the last hope prevented him from casting any of his 1 toughness guys. I also had a lingering Soul and a swords to plowshares (which he knew about from probe) to keep Inkmoth Nexus at bay.
Game 3. So i thoughtseize him early and he BS in response. I see Spell pierce and a bunch of pump spells. I take the Vines. He then cast Glistener Elf on his turn. I evoke Shriekmaw on my turn. lol, nice Spell Pierce. I cast Stoneforge Mystic a turn later to get Jitte. gg.

Round 7. Food Chain. Win in 2 I think.
Collective Brutality was sick. I discard a Lingering souls I think to kill his deathrite and discard his Abrupt Decay to save my Deathrite.

Round 8. BUG Deaths Shadow. Win in 3.
Sweet Revenge. I saw Delvers for the first time here. So I leave in 1 Shriekmaw. Was able to out attrition my opponent.

I took out a Pithing needle since I didn't see any of the known lands players. I also put some of my opponent's on combo , hence the Brutality. Collective Brutality was great, going to leave it in. Had it vs everyone actually. Did tons of damage vs Infect and Food Chain. Probably going back to 1 Relic of Progenitus to make room for the Pithing Needle again. I am probably going to miss Gideon vs Czech Pile but had to make a cut somewhere.

CptHaddock
11-06-2017, 08:13 AM
Hey there I went to a tournament yesterday too, ended up going 5-2 and I kind of punted myself out of top 8. I was playing the same list with a bunch of changes I wanted to make, -1 Lingering Souls +1 Vindicate main and -1 Toxic Deluge, -1 Gideon, Ally of Zendikar, +1 Pithing Needle, +1 Liliana of the Last Hope. Gideon has been kind of mediocre and I wanted pithing needle as there are a ton of Loam players in the local metagame. I cut a souls because I found that I was frequently cutting 1 in a lot of my blue matchups since I was bringing in 2 RIPs and wanted a card that was just naturally good in those matchups.

Round 1: Win against Sneak and Show
Game 1, I was against a friend and I know that he has a tendency to keep some sketchy hands. Game 1 he mulligans to 6 and keeps on top, and just passed. I go turn 1 thoughtseize and see a hand of 3 Sneak Attacks, 1 Preordain, and 2 Sol Lands. I take the preordain and he draws and plays the volc he plays from the top. I play a confidant and he's able to play a sneak attack in the next couple of turns. I luckily find 2 vindicates for his volcanic island, the first one gets forced and the 2nd one resolves while I beat him down. Game 2, opponent kept a 7 and I mulligan down to a mediocre 5. He just kills me turn 2 with S&T -> Omniscience. Game 3 I go Pithing Needle -> containment priest -> prelate on 3. He forces a Liliana and we just kind of play draw go for a while. He abrades my priest EOT and through the breaches an Emrakul on his turn but he's dead on the crackback. He shows me his hand at the end of the game and says he should have killed my prelate and then all of his S&Ts would have become live. He was pretty much 1 S&T away from killing me.

Round 2: Win against D&T
Nothing too special here, standard D&T vs DGA matches. He plays something and if it's threatening it ends up dying. Game 2 I kept a kind of sketchy hand that was all in on a SFM and wasn't able to find a 4th land to play a palace jailer between my chrome moxes being revokered and ported every turn. I do a desperation hymn to try to hit a jitte that he just fetched with his SFM but I end up missing and losing the game. Game 3 pretty much goes the same as game 1, he plays some stuff and I kill it. At some point I connect with a SoFaI and draw a hymn so i'm able to hymn the last 2 cards from his hand which end up being Batterskull + Jitte.

Round 3: Win against TES
Game 1, I go turn 1 confidant and my opponent ponders and keeps all 3 on top. I thoughtseize him on my turn and see a hand of Rite of Flame x2, Dark Ritual, Bloodstained Mire, Brainstorm, LED, Therapy. I think my choices were either LED or Brainstorm, I took the Brainstorm. What would you have taken here? My opponent went all in and made 10 goblins, I was able to stabilize drawing a couple of lingering souls over the next couple of turns.

Game 2, I keep a kind of slow but hate filled 7. I play a turn 2 confidant and then beat my opponent down for a few turns while he's cantripping. He goes off with 0 floating and is unable to find a free mana source to kill me so I got this match, phew.

Round 4: Loss against Sylvan Safekeeper (Junk Maverick)
Opponent goes turn 1 Sylvan Safekeeper and I go turn 1 confidant. My opponent doesn't have an answer for it so I draw a couple of cards. At one point in this game my board was Confidant, Confidant, Liliana on 2, a bunch of lands and his was Arbor, Forest, Safekeeper. He swung in and I choose to block the Arbor, I figured that if I draw a removal spell it basically just puts him down a land if he wants to keep his safekeeper. I brainfart on what safekeeper when he finally plays his knight, I go to swords it eot only to realize when I put the spell on the stack what an error I had made. So I had to throw away an edict to eat the safekeeper. At that point I kept drawing lands off my confidant + regular draws for the next couple of turns and lost the game. Game 2 was similar, I kept a hand with no removal but a bunch of creatures and I ended up dying to my opponent beating me down with a Jitte on a SFM, a Knight and a Safekeeper.

Round 5: Win against Aluren with White Recruiters
I go turn 1 DRS, turn 2 Thoughtseize -> Confidant. He doesn't really have much going so i'm able to take over the game with dark confidant. I'm able to keep him off mana with wastelands + vindicate long enough to win. Game 2 was basically hymn -> hymn + wasteland -> Confidant to eventually both Lilianas and a palace jailer while my opponent was stuck on a savannah.

Round 6: Loss against Grixis Delver
We trade back and forth and I take over game 1 with a batterskull. I kept a 1 land, 1 chrome mox hand in game 2 and am unable to keep up with him. Game 3 was the biggest i'm an idiot moment this tournament. We trade back and forth. I end up stupidly letting a pithing needle resolve and he needles my fetchland. I think this actually ended up saving me as for -1 mana my Lilianas kept me in the game. Close to the end of the game his board is Unflipped Delver + Angler, mine is a SoFaI and a spirit, I draw a Liliana for the turn. Instead of edicting him, I equip the SoFaI and completely miss the ancient grudge that he had in his yard. I die on the crackback. Looking at my next couple of cards I think that if I had made my edict play I may have potentially won the game, my next draws were Palace Jailer into Prelate into a Zealous.

Game 7: Win against BW Bomberman
Game 1 was more my opponent not drawing action rather than me proactively doing stuff. Game 2 I kept a 1 land, prelate, rip, rip, swords, swords, confidant hand hoping to rip a land. I swords his first turn ballista and then his 2nd turn confidant. He ended up comboing me before I could find another land. Game 3 I went turn 1 SFM getting batterskull and proceeded to wasteland/vindiate him out of the game.

CptHaddock
11-06-2017, 09:56 AM
Wouldn't Aether Vial or Mother of Runes be a better substitute for DRS if he gets banned? Both seem more powerful than this new Deadeye Tracker. I would also think that green becomes nearly unnecessary if DRS gets banned. Abrupt Decay is the only other green card it really cares about, maybe Sylvan Library or Gaddock Teeg out of the board. I would think there are plenty of other options for DGA than splashing green for those.

Yeah I don't think that deadeye tracker looks very playable. Imo if you want to stick with strong 1 drop Mother of Runes is probably the way to go. Splashing red seems more tempting with DRS out of the way for Lavamancers in the main and pyroblasts and potentially burn spells. The other option is to go a little heavier on fast mana and focus more on 2 drops.

Ganfar
11-07-2017, 03:28 PM
I went 16 place on Swedish Champion this weekend. I have made a tournament report here:
http://www.mtgthesource.com/forums/showthread.php?32109-Swedish-Legacy-Championship-2017-Top-16-with-DeadGuyAle&p=1029498#post1029498

4 Dark Confidant
4 Deathrite Shaman
4 Stoneforge Mystic
3 Tidehollow Sculler

4 Thoughtseize
2 Council's Judgment
2 Hymn to Tourach
2 Lingering Souls
1 Toxic Deluge

4 Swords to Plowshares
1 Fatal Push

1 Batterskull
1 Sword of Fire and Ice
1 Umezawa's Jitte

3 Liliana of the Veil
1 Gideon of the Trials

4 Marsh Flats
4 Swamp
3 Scrubland
3 Verdant Catacombs
2 Plains
2 Wasteland
1 Bayou
1 Horizon Canopy
1 Karakas
1 Windswept Heath


Sideboard:
3 Surgical Extraction
2 Thalia, Guardian of Thraben
1 Collective Brutality
1 Diabolic Edict
1 Disenchant
1 Ethersworn Canonist
1 Gaddock Teeg
1 Gideon, Ally of Zendikar
1 Kaya, Ghost Assassin
1 Liliana, the Last Hope
1 Pithing Needle
1 Tormod's Crypt

CptHaddock
11-08-2017, 11:55 AM
I went 16 place on Swedish Champion this weekend. I have made a tournament report here:
http://www.mtgthesource.com/forums/showthread.php?32109-Swedish-Legacy-Championship-2017-Top-16-with-DeadGuyAle&p=1029498#post1029498

Congrats!

Your sideboarding seems a little strange to me. I usually board out some number of discard in the fair matchups. I like thoughtseize/inquisition/therapy more than hymn on the draw and on the play i'm a big fan of hymn.

Notion Thief
11-08-2017, 12:35 PM
Hey guys. I've been trying out a new list with pretty good results so far. So far the list is 10-1 in games, playing against stompy, czech pile, and Maverick (loss was to stompy having a hand full of gas). Needs more testing, but figured I'd share the list in case anyone else wanted to mess around with it since i dont have as much time to test as id like these days. Big difference is dropping stoneforge package for threats that can more immediately affect the board (kohligans command was killing me, and i usually run into a lot of grixis) The sideboardoard is a work in progress since im still figuring out how it matches up with other decks.

2x umezawas jitte
2x chrome mox
1x smugglers copter
4x swords to plowshares
2x kitesail freebooter
4x deathrite shaman
2x Thalia , heretic cathar
2x Serra Avenger
4x Dark Confidant
3x lingering souls
1x council's judgment
2x collective brutality
2x Gerrards Verdict
4x Thoughtseize
2x liliana the last hope
1x gideon ally of zendikar
1x liliana of the veil

2x swamp
1x plains
1x verdant catacombs
4x wasteland
4x scrubland
1x karakas
1x savannah
3x windswept heath
4x marsh flats
1x bayou

Sb
2x toxic deluge
2x faerie macabre
2x zealous persecution
2x surgical extraction
1x karakas
1x councils judgment
2x smallpox
2x null rod
1x liliana of the veil

Ganfar
11-08-2017, 03:22 PM
Congrats!

Your sideboarding seems a little strange to me. I usually board out some number of discard in the fair matchups. I like thoughtseize/inquisition/therapy more than hymn on the draw and on the play i'm a big fan of hymn.

I could sideborad out more discard. I don't feel Gideon of the Trails is good in fair matchups.

Sleepy_Eyes
11-10-2017, 10:07 AM
Going to be testing a lot w/ Kitesail Freebooter this weekend.

I've been excited since it was spoiled, my set came in the mail just recently. She seems to fit the bill nicely. I guess if she whiffs, she's still a flying jitte candidate at least.

Sleepy_Eyes
11-14-2017, 10:04 AM
Freebooter was pretty effective. I was able to test against Grixis Delver, UR Delver/Pyro, Burn and a slew of UW variants.

The only thing I felt I was lacking were some more cheap equips to turn them into bruisers. Not sure which one(s) I'd throw in. Shit, at times all she needed was a Bone splitter and I would have been very happy.

I'll keep her in for now and try a few different equips, see how it turns out.

In the mean time... I've really been wanting Bitterblossom, Monastery Mentor and Death's Shadow in a B/W based deck. There's gotta be something hidden in the format somewhere's.

Ganfar
11-16-2017, 05:36 AM
Freebooter was pretty effective. I was able to test against Grixis Delver, UR Delver/Pyro, Burn and a slew of UW variants.

The only thing I felt I was lacking were some more cheap equips to turn them into bruisers. Not sure which one(s) I'd throw in. Shit, at times all she needed was a Bone splitter and I would have been very happy.

I'll keep her in for now and try a few different equips, see how it turns out.

In the mean time... I've really been wanting Bitterblossom, Monastery Mentor and Death's Shadow in a B/W based deck. There's gotta be something hidden in the format somewhere's.

Cool, I really like Kitesail Freebooter has Flying. Tidehollow can't attack many time then there is a gofy in the way. Only bad thing is that it can't take cretures

Secretly.A.Bee
11-16-2017, 09:57 AM
If you do go the tokens route, I'd suggest trying out Bloodforged Battle-Axe. I honestly think that card has a place in legacy stoneblade somewhere .

Sent from my XT1650 using Tapatalk

Sleepy_Eyes
11-19-2017, 09:50 AM
I'm all for some Sculler + Freebooter action.
Just seems straight up annoying w/ all of our land disruption.

Shit, I may even be tempted to throw some Sink Holes +/- some token production. Probably Blossom and/or Lingering... maybe Mr. Mentor depending on the (lack of?) mana curve.
Myth Realized is also a favorite of mine, I know it's probably "bad" but I can't see it being Plowshared being bad after a certain point but who knows.

The low CMC equips/artifacts are always good in my book. And I have a soft spot for Blood-forged Battle Axe and Conqueror's Flail.

Seems like I NEVER play Batterskull even though its in my deck. It's always a weird feeling card. Though its been pretty decent when I actually do. I've straight up tapped five to play it way more times than I've been able to get it in with SFM's ability... definitely pilot error.

I'll be tinkering.

Emurian
11-19-2017, 04:55 PM
Seems like I NEVER play Batterskull even though its in my deck. It's always a weird feeling card. Though its been pretty decent when I actually do. I've straight up tapped five to play it way more times than I've been able to get it in with SFM's ability... definitely pilot error.

I'll be tinkering.

Seems you have noticed that fetching Bskull turn 2 with a SFM results in the SFM being removed, making the skull stick in your hand.

At least, thats a very common mistake I see new DnT players make. I fetch for the sword of F&Y 9/10 times unless the matchup demands it (burn first thing that comes to mind). People are much less inclined to remove the SFM that way as you can still hardcast the sword the turn after.

Going for Bskull T2 is a mistake in general unless you have a mother out (speaking from DnT perspective).
That said Bskull is often the 2nd equipment I fetch over the remaining Jitte/Sword thats in my deck.

Mr. Safety
11-20-2017, 07:49 AM
If you do go the tokens route, I'd suggest trying out Bloodforged Battle-Axe. I honestly think that card has a place in legacy stoneblade somewhere .

Sent from my XT1650 using Tapatalk

I've tried the card in Junk, which had a lot of similarities but I was playing Tarmogoyfs. It's ok, but nowhere near as good as Jitte/BSkull/Sword of X&Y. It combos with Lingering Souls very well, creates a fast clock, and it's cheap to cast at only 1 mana. I think it might be ok, but I would want to commit to playing 4x Lingering Souls to make sure it connects and does its thing.

tescrin
11-20-2017, 12:46 PM
Every once in awhile I have to stop in and bother you guys about not running Blossom. Whenever I land it in something like Esper it's one of the best cards in the deck. It beats up Lands, most fair decks, plays with Equips really well, and it punishes control MUs pretty frequently. Like Souls it's pretty garbagy against combo; but it's truly a must answer card.

When you're not even running LotV, I can't see the justification of running souls instead. We can talk about the "speed" of souls, but there's a world of difference between "Cast for 3 (or 4), cast for 2 (or 3)" and "Cast T2, never pay any more mana and continue building your board, equipping, etc.."

I think, at least, the Stoneforge versions should be attempting to play it. If you drop SFM, you may have that extra mana lying around, but if you drop Blossom T2 (which most decks can't even answer) you can be gaining advantage all game, drop that SFM later for a Jitte, and your opponent just has to watch (especially with all of your discard.)

Anyway.. I'll bother you guys in another several months :p

CptHaddock
11-20-2017, 02:01 PM
It's a tad silly to have an end all be all rule for fetching equipment. If i'm against an unknown opponent in game 1 and they don't do anything that 100% defines what they are playing, i'm more than likely going to get a batterskull. If my SFM doesn't get removed that gives you the ability to start applying a massive amount of pressure early on and even if it does get removed you're still up a card. Against delver decks batterskull is more than likely game over and most DGA are playing a decent amount of ways to protect it i.e. you discard their removal spell, you bait it out with another creature, etc.

If you aren't playing batterskull I would 100% recommend playing that card. We tend to play pretty underwhelming creatures so having 5 copies of a giant beating idiot is very good. Also batterskull gives you the ability to grind in the late game when you and your opponent are both hellbent. It's not ideal but if they kill the germ token you can repeatedly pay 8 mana to put it into play.

Notion Thief
11-21-2017, 04:40 PM
Update on current list (sans Stoneforge). Went 7-1 vs grixis and 2-1 vs maverick. Freebooter has been great, and Thalia wins games almost on her own, and with a jitte shes unstoppable. having both lilis on the table feels awesome. While the list could use some minor tweaks the core has felt really stable. Having threats that need to be answered immediately has been worth the loss of batterskull so far. id like to find a touch more filtering/draw, but only maybe one or two cards worth.

Wilkin
12-03-2017, 08:12 PM
Lost in the quarters of my local legacy monthly tournament. Only 21 players as there was a Trios going on the same day. 5 rounds cut to top 8. Maindeck is same old (you can find it easy on TC decks or on Mtggoldfish.com). Sideboard.
1 Leyline of Sanctity
1 Leyline of the Void
1 Surgical Extraction
1 Relic of Progenitus
1 Collective Brutality
1 Zealous Persecution
1 Toxic Deluge
1 Engineered Explosives
1 Pithing Needle
1 Gaddock Teeg
2 Sanctum Prelate
1 Liliana, the Last Hope
2 Humility


Round 1. Czech Pile Win 2-1
I land an early Stoneforge Mystic and my opponent has an underground Sea and a basic island. He ponders into a Fatal push on Batterskull token but I waste his land the next turn.
Game 2 I get outvalued to death. Game 3, Batterskull gets there again.

Round 2. Merfolk Win 2-0.
He dazes my turn 1 Stoneforge Mystic but he's stuck on 1 land. I land a Liliana of the Veil soon after and he scoops a few turns later. Seemed a bit premature.
Game 2, I land a Humility. and a couple of turns later a Lingering Souls.

Round 3. Lands. Lose 2-0
Multiple Punishing Fires and then Ghost quarter and Life from the Loam. GG. Game 2, I mulled to 4 because of awful hands. LOL, I did get Leyline as one of the cards though. But a Tireless Tracker proves to be too much value.

Round 4. Aggro Loam Win 2-0
I know what he is on and My opener has Deathrite, Lingering Souls and 5 lands (1 is a wasteland). I'm on the play. Not a great hand at all but i keep anyway. I play Shaman pass. He plays chalice on 1. And then I draw another Lingering Souls. So I ended the game with 8 Soul tokens. He later has removal for deathrite and casts a Knight of the Reliquary but I have too many fliers.
Game 2. I cast Liliana, the Last Hope on my turn 2 to kill his Bob. And I eventually ulitmate Liliana. gg.

Round 5. Elves. ID

Round 6. Czech Pile. Lose 2-0
I apply pressure with 4 soul tokens and a Deathrite. He topdecks Toxic Deluge. I cast a Hero of Bladehold 2 turns later but he's able to dig for a Diabolic Edict.
Game 2. I don't have much pressure and he has a Leovold and then a Jace.

-Top 8 consisted of 2 Deadguy, 1 Elves, 1 RUW stoneblade, 1 Lands, 2 Czech Pile and 1 other deck i can't remember.
-I cast a turn 1 Bob or Mystic 4 times.
-Lingering Souls was MVP here. Having 8 out at once was funny.
-Liliana, the Last Hope was the best card out of the board today.

I may need to make some adjustments next legacy since it will be a small known turnout at a local invitational. With at least one other Deadguy Ale player there.

tescrin
12-04-2017, 03:25 PM
I may need to make some adjustments next legacy since it will be a small known turnout at a local invitational. With at least one other Deadguy Ale player there.

I think if you're running Bladehold you should really consider Lightning Greaves. Lightning Greaves not only enables a very ridiculous T3 Hasted Skull on some hands, but it enables Hasted Bladehold; which is an easy GG. Given you run both, I think it's worth considering in the SoFaI slot that you (probably) have.

Haste-BSK line:
1 - DRS
2 -Greaves or SFM
3 -SFM or Greaves, attach to SFM, drop skull, attach to Token, swing

It does require natural Skull or natural Greaves, but it's a psuedo-Mom that grants haste; and it happens to combine nicely with Bob when you need the cards, protect your DRS, and/or protect Tidehollow. If ever a deck wanted greaves I think it's DGA running Bladehold; as nearly every permanent can Smile-Bigly with greaves. Late game DRS becoming Goblin Guide or a Mox is also pretty fancy.


EDIT: I find it mildly odd you don't run any Brutalities.

Wilkin
12-04-2017, 04:30 PM
I think if you're running Bladehold you should really consider Lightning Greaves. Lightning Greaves not only enables a very ridiculous T3 Hasted Skull on some hands, but it enables Hasted Bladehold; which is an easy GG. Given you run both, I think it's worth considering in the SoFaI slot that you (probably) have.

Haste-BSK line:
1 - DRS
2 -Greaves or SFM
3 -SFM or Greaves, attach to SFM, drop skull, attach to Token, swing

It does require natural Skull or natural Greaves, but it's a psuedo-Mom that grants haste; and it happens to combine nicely with Bob when you need the cards, protect your DRS, and/or protect Tidehollow. If ever a deck wanted greaves I think it's DGA running Bladehold; as nearly every permanent can Smile-Bigly with greaves. Late game DRS becoming Goblin Guide or a Mox is also pretty fancy.


EDIT: I find it mildly odd you don't run any Brutalities.


I currently run one Collective Brutality in the board.

I have thought about Greaves but it's high enough impact imo. Equipping Hero is obviously living the dream and protecting Bob is great but having it on Souls is kinda meh.

I have considered sleeving up a human stompy list with mulitple Greaves and Heroes in it.

tescrin
12-04-2017, 08:50 PM
I have thought about Greaves but it's high enough impact imo. Equipping Hero is obviously living the dream and protecting Bob is great but having it on Souls is kinda meh.

I have considered sleeving up a human stompy list with mulitple Greaves and Heroes in it.

I'll say that Greaves is much better with Blossom than Souls. I'm brewing a DeadGuy-Junk list at the moment as I sell off some of the more extraneous parts of my collection (volcs, extra Trops/Tundras, etc.) and will eventually be back to my Junk self I think, so this is what I'm looking at after I posted that (I got a little excited.)


-19-21-
4 Deathrite Shaman
4 Dark Confidant
3 Stoneforge Mystic
4 Tarmogoyf
3 Tidehollow Sculler
1 Orzhov Pontiff
0-2 Hero of Bladehold

-8-10-
3 Bitterblossom
0-2 Elspeth, Knight Errant
2 Chrome mox
1 Batterskull
1 Lightning Greaves
1 Umezawa's Jitte

-12-
3 Thoughtseize
4 Swords to Plowshares
3 Collective Brutality
2 Zealous Persecution

-20 Lands-
4 Marsh Flats
4 Verdant Catacombs
3 Scrubland
1 Savannah
1 Bayou
2 Swamp
1 Plains
4 Wasteland


EDIT: Some early fishing has shown a variety of interesting scenarios with Greaves and SFM. Basically, if you draw her T3 or later and you played your greaves, you get to do that play out of nowhere still, which I think is what makes that play look so strong. If your opp doesn't have removal *right now*, they're eating a BSK to the fact that they can no longer remove. I think the ability to turn up the heat on Goyfs (and even bobs and things) seems pretty strong. I'm definitely sold on the Chrome Mox's, and I *think* i'm quite sold on the Brutalities. Brutality seems like a really good way to make Burn MU's free wins; which is often something on my radar. Aside from that, tossing away the BSK you have stuck in your hand, a spare Mox, or the garbage that Confidant drew you into seems good.

I also noticed/remembered that Greaves is quite good against Lands. Lands relies on Maze of Ith if it can't Pfire your guy, and outside of comboing off, has no real defense outside of that. The perma-shroud you can give even a 2/1 seems quite worth the investment of part of your T2 or T3. Another interaction that came up in my limited testing was a hand where I drew an extra DRS and had Greaves out. I was able to dump my hand by jumping Greaves around for the extra mana.

If nothing else, this little experiment may play into other decks I run; experimenting with Greaves and up to 2 Chrome mox; and made me more confident in building synergies with Brutality.

Wilkin
12-10-2017, 07:44 PM
So I played a local invitational tournament. I had enough points to qualify (from playing their Sunday events). First 3 rounds for players were their choice of Standard, Legacy, Modern or Draft. Obviously I picked legacy. Next 5 rounds were Modern.

There were about 12 players in the Legacy portion of the Tournament. Since we all knew each other, meta gaming becomes interesting. LOL. I took out a Shriekmaw and a Vindicate for a maindeck Relic of Progenitus and a Liliana, the Last Hope. In the board I left in a Relic and put in a Wilt-Leaf Liege. I went 3-0 in the legacy (went 0-3 drop in Modern) part. Beat Eldrazi, Death and Taxes and Infect.

Liliana, the Last Hope was insane. I ultimate twice with her. One vs Eldrazi. One vs Death and Taxes. Relic was a meta call that failed. None of the 3 decks are really affected by it.

Will probably leave in Liliana maindeck for now. Had both Liliana out vs Infect. GG.

Wilkin
12-16-2017, 11:30 PM
Tescrin, you liking Bitterblossom over Lingering Souls and Elspeth over Gideon, Ally of Zendikar? I guess I can understand it since Deathrites are everywhere eating Lingering Souls once it's in the yard also there is a lot less Abrupt Decays running around to kill Bitterblossom

Split top 4 of a Legacy event. 26 players. 5 rounds. Went 3-1-1 in swiss. Won my quarters match and split top 4. Sideboard tweaked a bit. I like Pithing Needle but against Lands there are just too many choices plus it usually didn't help me enough to win games.

Main.
4 Dark Confidant
4 Deathrite Shaman
3 Stoneforge Mystic
1 Shriekmaw (yeah I know, it really hurt having to cut one :) )
1 Hero of Bladehold
3 Thoughtseize
1 Cabal Therapy
1 Inqusition of Kozilek
2 Hymn to Tourach
3 Liliana of the Veil
1 Liliana, the Last Hope
2 Vindicate
1 Abrupt Decay
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull
3 Lingering Souls
2 Chrome Mox
4 Scrubland
1 Bayou
2 Swamp
1 PLains
1 Karakas
4 Wasteland
4 Marsh Flats
2 Polluted Delta
1 Verdant Catacombs
1 Bloodstained Mire

Side
2 Relic of Progenitus, 1 Surgical Extraction, 1 Leyline of the Void, 1 Leyline of Sanctity, 1 Zealous Persecution, 1 Engineered Explosives, 1 Toxic Deluge, 1 Dismember, 2 Sanctum Prelate, 1 Gaddock Teeg, 2 Humility, 1 Collective Brutality


Round 1 Eldrazi Win 2-1
I have a Bob in hand but no Chrome Mox. lol. I get over run by mimics, Reshaper and Endless One. Game 2 he mulls to 5. Game 3, he's a bit mana screwed and I help that along by wasting and Vindicating lands.

Round 2 BG Depths. Win 2-0.
Game 1, his hand is very clunky and I have a turn 1 Bob who is sooned joined to the party by many Lingering Souls. Game 2 is a bunch of Lingering Souls and a Jitte. So even if Marit Lage hits me once, I'm still alive but I chump a few times against the 20/20. I eventually stall the board until I get a Liliana of the Veil to kill Marit Lage.

Round 3. Czech Pile. Lose 2-1
Game 1, I'm able to win the war of attrition with a Sword of Fire and Ice on a guy. Really helps that I didn't see a single Kologhan's Command. Game 2 and 3 that wasn't the case. Game 3 I mull to 6 and I don't have much action and an active Jace is too much.

Round 4. Aggro Loam. Win 2-1
Game 1, no punishing fire online. He has a knight of the reliquary and a Maze of Ith but I have a Liliana of the Veil and many Lingering Souls with Jitte on one Soul token and SOFI on another.
Game 2. Punishing Fire goes online. I go offline.
Game 3. I relic away the first Punishing Fire and he isn't able to bring it online again. He has 3 Bobs, but I played mine first and I'm able to kill each one before they can get him an extra card.

Round 5. ID

Round 6. BR Reanimator. Win 2-1
Game 1. I know what he's on. My hand is meh though with 1 Swamp, 2 deathrites and meh. Should have mulled but kept. He mulls to 5. He keeps a no action turn 1 hand. I topdeck a fetchland and it's gets harder for him to reanimate a guy. I eventually get 3 Shamans and a Mystic for a batterskull.
Game 2. I keep a 7 card hand that had 1 Surgical and 2 Relics. He goes to entomb reanimate Griselbrand turn 1. I promptly surgical it. Game is slow since I have 2 relics eating his whole yard and he had a turn 2 or 3 Blood moon really slowing me down. Eventually I get an active Liliana of the Veil which discards my Lingering Souls so I can cause pressure.


Notes: Dismember was pretty good, it Killed an opposing Bob. Also killed an Endless One. You can never have too much removal. At least I think so. LOL.
Lingering Souls was a house as usual.
Probably going to leave the 75 the same. Relics were also really good vs BR reanimator and Aggro Loam. GY and a Cantrip in one card is always nice.

tescrin
12-17-2017, 11:29 AM
I don't have a strong opinion on Gid v Elspeth; but I really like the Fly-Pumps.

On blossom: I've loved blossom for a few years. Even when decay was everywhere, blossom was the easiest "lol i win" against miracles you could have, especially G1. My favorite game with it was one where I was on the draw G2, and T2 I drop Blossom, his T3 he drops blood moon. He cantrips the rest of the game, terminus'd a couple times, etc.. I casted nothing else IIRC. I won that match haha.

Other things about blossom: I like tutor boards, and Blossom makes it a slight bit better. Blossom is a 1-card win against Lands a lot of the time (or, a lock that is difficult for them to win over if you build your board IME.) I've seen it grind me a lot of card advantage, and it's "win speed" is equivalent to a 3/x (8 turns.)

It's perfectly fine that some people don't like it, but I'm a big fan of "pay 2 mana once" and less grave reliance. Blossom is a bit slow, that's true, but it also costs 3 less mana. If you like aggressively wastelanding people or holding up mana for instants, etc, it's pretty helpful. It does make Goyf MUs worse sometimes and occasionally you'll lose because your opponent was able to create tempo with it (usually via an aggressive DRS.) The last benefit is, outside of Deed or blowing up blossom the turn it lands, Blossom always creates CA since cards will either wipe the tokens or they'll kill the blossom, but not both.

Souls is great with lots of mana and has its place as a mid/late game haymaker. Souls has lots of uses beefing up Brutality, staying relevant after being Hymned, etc. But them both making tokens is to undermine that one is able to be a T2 play and is quite good on Tempo/Mana; and the other has a lot of synergy and is a much better topdeck. Hopefully that explains my affair with the blossom

Tokugawa
12-20-2017, 11:02 AM
I don't have a strong opinion on Gid v Elspeth; but I really like the Fly-Pumps.

On blossom: I've loved blossom for a few years. Even when decay was everywhere, blossom was the easiest "lol i win" against miracles you could have, especially G1. My favorite game with it was one where I was on the draw G2, and T2 I drop Blossom, his T3 he drops blood moon. He cantrips the rest of the game, terminus'd a couple times, etc.. I casted nothing else IIRC. I won that match haha.

Other things about blossom: I like tutor boards, and Blossom makes it a slight bit better. Blossom is a 1-card win against Lands a lot of the time (or, a lock that is difficult for them to win over if you build your board IME.) I've seen it grind me a lot of card advantage, and it's "win speed" is equivalent to a 3/x (8 turns.)

It's perfectly fine that some people don't like it, but I'm a big fan of "pay 2 mana once" and less grave reliance. Blossom is a bit slow, that's true, but it also costs 3 less mana. If you like aggressively wastelanding people or holding up mana for instants, etc, it's pretty helpful. It does make Goyf MUs worse sometimes and occasionally you'll lose because your opponent was able to create tempo with it (usually via an aggressive DRS.) The last benefit is, outside of Deed or blowing up blossom the turn it lands, Blossom always creates CA since cards will either wipe the tokens or they'll kill the blossom, but not both.

Souls is great with lots of mana and has its place as a mid/late game haymaker. Souls has lots of uses beefing up Brutality, staying relevant after being Hymned, etc. But them both making tokens is to undermine that one is able to be a T2 play and is quite good on Tempo/Mana; and the other has a lot of synergy and is a much better topdeck. Hopefully that explains my affair with the blossom
BB pumps both opponent's and yours Goyfs.

Megadeus
01-18-2018, 12:06 AM
Anybody here? I kind of want to get back on the train. trying to think of a list. How has Collective Brutality been? It seems perfect in our deck. Not sold on SFM package right now due to KCommand and such. I guess the 4 Hymn and such is preferred now?

CptHaddock
01-18-2018, 10:27 AM
Anybody here? I kind of want to get back on the train. trying to think of a list. How has Collective Brutality been? It seems perfect in our deck. Not sold on SFM package right now due to KCommand and such. I guess the 4 Hymn and such is preferred now?

I've been playing something very close to Wilkin's list with a few changes and the deck has been super fun and overall pretty solid. It feels like you have game against every deck in the format. Sometimes you get the games where you draw discard when literally anything else in your deck would have gotten you there, but that is the life of someone who plays DGA. :wink:

4 Dark Confidant
4 Deathrite Shaman
3 Stoneforge Mystic
2 Palace Jailer
3 Thoughtseize
1 Cabal Therapy
1 Inqusition of Kozilek
3 Hymn to Tourach
3 Liliana of the Veil
1 Liliana, the Last Hope
2 Vindicate
1 Abrupt Decay
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull
2 Lingering Souls
2 Chrome Mox
4 Scrubland
1 Bayou
2 Swamp
1 Plains
1 Karakas
4 Wasteland
4 Marsh Flats
2 Polluted Delta
2 Bloodstained Mire

Wilkin
01-19-2018, 10:42 AM
Anybody here? I kind of want to get back on the train. trying to think of a list. How has Collective Brutality been? It seems perfect in our deck. Not sold on SFM package right now due to KCommand and such. I guess the 4 Hymn and such is preferred now?

Brutality is a pretty good card. I'm slow to change so right now I run one in the sideboard. lol, only recently did I take out a Shriekmaw to fit in a Liliana, the Last Hope.

Yeah KCommand is a beating. But I still run Mystics and I still do alright vs Czech Pile. Of course, that is probably anecdotal to use my results. May put back in a Gideon or a Wilt-Lief Liege in the sideboard, although putting in the Liliana, the Last Hope has helped a bunch.

Fjaulnir
01-19-2018, 11:44 AM
@Megadeus: I ran DGA for a while on MODO this summer and had a pretty good winrate, the lists were pretty much the same overall +- a few cards:
http://mtgtop8.com/compare?l=_303280_300471_300009_

Although I'm not sure if +1 land wouldn't be better in hindsight as when I lost it was often due to mana screw.


Then I dabbled in some other archetypes and when I played some more games with DGA inbetween somehow that ended less well. Unsure why as the meta is not that different from july-august I guess?

Ganfar
01-20-2018, 12:04 PM
@Megadeus I tested with Brutality in my list instead of Hymn for 5 tourament. I didn't find any room then cut the Hymns.

Brutality was goos for a while but I soon realized that I have hard time to win deck with good CA like Jund and Midrange deck.

So I don't recommande to cut Hymn for Brutality

There have been some argument over Bitterblossom vs, Lingering Souls what is the best token maker. I think Lingering Souls is better many times then Bitterblossom. Bitterblooms are a good sideborad aganist Mirkel or other slow controll decks. Here is some points I think Lingering Souls is better


1. Bitterblosson is slower then Souls. Even if it it play on turn 2, it will have 4 tokens without summon sickness in turn 7. Souls can be played on turn 3 and 4 and have them all attack on turn 5.

2. Lingering Souls is better topdeck. After turn 3 you don't want to draw Bitterblossom over a Lingering Souls. Bitter will do nothing when played on turn 3 but souls can get two tokens right away. You can attack for two next turn or have two blockers to buy time.

3. Bitterblossom is only one card, Souls are two. It's worse for the oppment to discard a Souls then a Bitterblossom. You can flashback souls if they discard it! Most will FoW with a picth card to stop Bitterblossom but you lose so much more then you do it aganist souls. Lingering Souls is more value even if not resolved!

4. Bitterblossom is esier to 1 for 1. If the oppment gets a removel for it before you get your turn, you didn't get anything. Souls makes two token and required the oppment to have at least a sweeper to get 1-1. And then you can flashback.


I have a good winrate right now om my LGS. 3 "3-1" and 2 "4-0" in 5 weeks

Wilkin
01-20-2018, 09:28 PM
Tournament Report. Won a small legacy event to win 2 Judge Foil Noble Hierarchs. 5 rounds cut to top 8.

4 Dark Confidant
4 Deathrite Shaman
3 Stoneforge Mystic
1 Shriekmaw
1 Hero of Bladehold
3 Thoughtseize
1 Cabal Therapy
1 Inquisition of Kozilek
2 Hymn to Tourach
3 Liliana of the Veil
1 Liliana, the Last Hope
2 Vindicate
1 Abrupt Decay
4 Swords to Plowshares
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull
3 Lingering Souls
2 Chrome Mox
4 Scrubland
1 Bayou
2 Swamp
1 PLains
1 Karakas
4 Wasteland
4 Marsh Flats
2 Polluted Delta
1 Bloodstained Mire
1 Verdant Catacombs

Side. 1 Leyline of Sanctity, 1 Leyline of the Void, 1 Surgical Extraction, 2 Relic of Progenitus, 1 Toxic Deluge, 1 Engineered Explosives, 1 Zealous Persecution, 1 Containment Priest, 1 Gaddock Teeg, 1 Sanctum Prelate, 2 Humility, 1 Dismember, 1 Collective Brutality

Round 1. MUD Win 2-0
I have an early Dark Confidant with a Jitte on it. So when he's able to cast a 2/2 Walking Ballista, I'm not too concerned since Jitte already has 2 counters on it
Game 2 I mull to 5 but I'm able to waste a few lands while I have an active Deathrite Shaman. Jitte + Lingering Souls does cleanup. His hands weren't very explosive in either game. I got knocked down to as low as 4 life in game 2 but I was able to chump block enough with Souls until Jitte got online.

Round 2. Storm Win 2-0
Game 1 he casts Ad Nauseum at 17 life. He goes for it since I just cast A dark Confidant, threatening to give me discard. Unfortunately for him he dies to his own Ad Nauseum.

Game 2 is interesting. So I have a 7 card hand that included Leyline of Sanctity. lol. But aside from a Relic of Progenitus I didn't have much else going on.

So I'm at 19 and a Dark confidant on board. He's able to echoing truth my Leyline on his turn to try and go off...... He has an Island and swamp in play (no land drop this turn). He's able to storm so far for 8, which includes an Infernal Tutor on the stack with no cards in hand and 5 black mana floating. I thought he was going to go straight for Tendrils of Agony and knock me down to 1 life, with a Bob on board to probably kill myself. He ends up going for Ad Nauseum....flips 8 cards and dies. Yeah, wow. Didn't flip a single Petal, Chrome Mox or a Land. He ends up flipping all the 4 and 5 mana cards (Dark Petition) to die. I personally would have went for the Tendrils but at 19 life you'd figure you'd be safe with Ad Nauseum.


Round 3. Death and Taxes. Win 2-0
Game 1. I had a turn 1 Stoneforge Mystic into Sword of Fire and Ice. I already have a skull in hand. He goes Canopy into Vial. On my turn I waste his land and then vial in my Batterskull and he scoops it up.
Game 2. He mulls to 5 and I have an early Liliana of the Veil and Liliana, the Last Hope. GG

Round 4. ID Another Storm Deck.
Round 5. ID Lands.

I'm the 3rd seed.
Round 6. Grixis Delver. Win 2-1
Game 1. I'm able to waste a few lands and Hymn to Tourach another 2 lands really restricting what my opponent could do. He has a Delver of Secrets, a Young Pyromancer, 1 Elemental Token and a Shaman. I have my own Shaman, A bob, Mystic and a Batterskull. I land a Liliana the Last Hope and start picking off his team. For a little while he had no lands and a Shaman. Since I had my own Shaman he didn't have any mana.

Game 2. I punted. He has an Angler and a Shaman. I have 2 Mystics in play, a SOFI in hand as well as a Lingering Souls and a Toxic Deluge. I swing with both Mystics so he would block with angler, so I'd only have to deluge for 4. Daze blowout. Should have either cast the Lingering Souls or passed the turn and vial in the sword at his end step. I was at 13 life so I could have taken an Angler hit.

Game 3. I have a Chrome Mox in play (vindicate imprint), a basic plains and a basic Swamp in play he only has a Volcanic in play. I have a Batterskull (which he knows about) and a Hero of Bladehold in hand. I inquisition him seeing a Delver, Force, Abrade and a Grim Lavamancer. I tank for a bit and take the Delver. I cross my fingers that A. doesn't draw a blue card and B. if he draws a land he doesn't Abrade my Chrome Mox. He draws another Volcanic and plays Lavamancer. I topdeck a Wasteland and play Hero of Bladehold. I know cross my fingers he doesn't draw another land. He doesn't, he has a ponder. I think he shuffled with it too. I topdeck another wasteland knocking him down to only a Grim Lavamancer and Hero takes care of the rest.

Round 7. MUD Win 2-0
He has a slow start....Land go turn 1. I cause a bit of Pressure with Bob, Mystic, Deathrite, Batterskull and a Liliana, the Last Hope. He topdecks a Forgemaster and has a greaves in play (which I should have Vindicated the last turn but chose to hit Grim Monolith instead). He sacs, a Citadel, Forgemaster and the Chalice at 1 for a Platinum Emperion with a greaves now attached to it. I have Swords to Plowshares in hand but I'm all tapped out. He passes the turn. Bob Flips.....the other Vindicate. And I draw a land I need to Vindicate the Greaves and Plow the Emperion.
Game 2. He goes Cavern go. I have turn 1 Dark Confidant, turn 2 Liliana of the Veil. He's able to cast a Wurmcoil Engine later but I have enough Lingering Souls to chump block before I can assemble Mystic, Batterskull, allowing me to have Liliana make him go down to 2 3/3's which are more manageable with a 4/4 germ token out there.

Round 8. Lands. Win 2-1
Game 1. Blowout. I have an ok hand with 3 lands, including a wasteland. A swords, bob and Mystic. His hand was much much better. Double mox diamond into Life from the Loam and gambles a turn later. He has the combo but he doesn't need to go off.....and he has Ghost Quarter and Tabernacle and I scoop it up
Game 2. My opener is Leyline of the Void, Chrome Mox, inquisition, 2 Thoughtseize, 2 Bobs. Super risky but i keep. I thoughtseize his hand and take the only card i can, Krosan Grip.
I don't draw a land for a couple of turns but I'm able to cast a Bob which doesn't die. He flips like 5 lands to me and although my opponent has 3 mazes of Ith , He scoops it up when I can ulitmate Liliana of the Veil, have Bob, Mystic with SOFI on it and a Batterskull
Game 3. I have a Wasteland and a Relic that keeps him off of having my creatures die to Punishing Fire. I'm able to Land a Hero of Bladehold and win from there.

-Notes
-Lingering Souls didn't dominate like it usually does for me.
-Hero only showed up twice but closed out both games when she did
-Did 1 turn Dark Confidant or Stoneforge Mystic 6 times I think.
-Liliana of the Veil probably did the most damage today. Having both Lilianas in play at the same time is insane.
-I don't really miss going down to 1 Shriekmaw.

Ganfar
01-21-2018, 02:24 PM
I want top 8 on my LGS today. 34 was in the tourament.

My deck:

1 Batterskull
1 Umezawa's Jitte
1 Sword of Fire and Ice

4 Dark Confidant
4 Deathrite Shaman
4 Stoneforge Mystic
3 Tidehollow Sculler

4 Swords to Plowshares
1 Fatal Push

1 Bayou
4 Marsh Flats
2 Plains
3 Scrubland
4 Swamp
3 Verdant Catacombs
2 Wasteland
1 Karakas
1 Windswept Heath
1 Horizon Canopy

3 Liliana of the Veil
1 Gideon of the Trials

2 Lingering Souls
2 Hymn to Tourach
4 Thoughtseize
2 Council's Judgment
1 Toxic Deluge

SB: 1 Pithing Needle
SB: 1 Tormod's Crypt
SB: 1 Ethersworn Canonist
SB: 2 Thalia, Guardian of Thraben
SB: 1 Gaddock Teeg
SB: 3 Surgical Extraction
SB: 1 Diabolic Edict
SB: 1 Zealous Persecution
SB: 1 Disenchant
SB: 1 Gideon, Ally of Zendikar
SB: 1 Kaya, Ghost Assassin
SB: 1 Liliana, the Last Hope

Match 1:
2-1 Esper Humans
Jitte and removel can take over the game fast in this match up. Good Matchup

Match 2:
2-0 Grixis Delver
He Daze alot but I got more lands.

He didn'r draw ro much lands in second game and I kill all he's cretures. Good Matchup

Match 3:
Turbo Deapth 2-1

Game 1: I got Gideon of The Trails, Karakas and Wasteland. I had everything. Gideon of the Trails is good.

Game 2: I had the game but I played my land before I draw my card from SoFaI. I draw Wasteland the could help me win the game.

Game 3: I won. Good match up I think

Match 4:
UB Death's Shadow.

He played Delver and then Daze, Daze. I only draw 1 removel with 3 Delvers on the field.

Game 2: We had a stallmate and I only need to draw a white land in 4 turns to play my Gideon, Ally but didn't :(

I think it's a good matchup still

Match 5
Bloodmoon Stompy

He played Void and Spyglass with his City of Traitors. Didn't draw anything else

Game 2: He get Chalies but I don't have any 1 drops. He plays Blood Moon but I have fetch for Basics. Sword of Fire and Ice selaed the deal. Good matchup.

Draw Top 8!

Esper Bomberman

1-2

I won the first game. I stop his game play and he draw only lands.

Game 2: Keep a bad 6. 4 lands with Toxic and Sword of Fire and Ice. Didn't draw anything good and he has Jace :(

Game 3: Few lands but I get Deathrite and Stoneforge. Gets Batterskull and attack. I have a Needle in hand but don't know what to say on it. He plays Auriok Salvagers and combos off.

It could gone better. I don't know if this is a good matchup for me.

CptHaddock
01-22-2018, 03:06 PM
@Megadeus: I ran DGA for a while on MODO this summer and had a pretty good winrate, the lists were pretty much the same overall +- a few cards:
http://mtgtop8.com/compare?l=_303280_300471_300009_

Although I'm not sure if +1 land wouldn't be better in hindsight as when I lost it was often due to mana screw.


Then I dabbled in some other archetypes and when I played some more games with DGA inbetween somehow that ended less well. Unsure why as the meta is not that different from july-august I guess?

23 landsish feels about right to me, assuming that we're counting chrome mox as a basic land.

The deck just kinds of ebbs and flows for me, but other than that i've done reasonable with DGA on mtgo (https://www.mtggoldfish.com/deck/905416#paper) too in the last couple of days. . The metagame online is really nice because it's primarily fair blue decks so DGA usually thrives but sometimes you run into 4 S&T players in a row. :frown: I definitely this think deck is really well positioned even in the face of 4c Control.

Wilkin
01-22-2018, 04:21 PM
23 landsish feels about right to me, assuming that we're counting chrome mox as a basic land.

The deck just kinds of ebbs and flows for me, but other than that i've done reasonable with DGA on mtgo (https://www.mtggoldfish.com/deck/905416#paper) too in the last couple of days. . The metagame online is really nice because it's primarily fair blue decks so DGA usually thrives but sometimes you run into 4 S&T players in a row. :frown: I definitely this think deck is really well positioned even in the face of 4c Control.

Hmmm....show and tell with or without Omniscience? I find I have trouble with the Omniscience version but the other...I'm fine with. LOL, it got to the point where a guy who I know who plays sneak show wouldn't cast Show and Tell into Emrakul vs me, knowing that I probably had the Shriekmaw or Karakas in hand.

Yeah, even with 4 color Leovold running around, I still feel confidant going with Dead guy. But lol, this is coming from the guy that played Dead Guy in the Treasure Cruise meta.

CptHaddock
01-22-2018, 04:30 PM
Hmmm....show and tell with or without Omniscience? I find I have trouble with the Omniscience version but the other...I'm fine with. LOL, it got to the point where a guy who I know who plays sneak show wouldn't cast Show and Tell into Emrakul vs me, knowing that I probably had the Shriekmaw or Karakas in hand.

Yeah, even with 4 color Leovold running around, I still feel confidant going with Dead guy. But lol, this is coming from the guy that played Dead Guy in the Treasure Cruise meta.

I didn't see omni out of 1 list but I think all 4 were playing it. It seems like a combination of things really, kept slow hands (Stuff like double priest, hymn, land, land, land prelate) , kept discard heavy hands against leyline draws, got blown out by a turn 1 grim lavamancer, etc. I definitely don't think that the matchup is bad, just some bad beats but that is just the nature of the format.

I don't think that the 4c matchup is that bad either, mostly it just comes down to having ways to interact with them. Most of the games i've lost are the hands where I kind of do my own thing without trying to interact with them and lose because they're a rock deck that also plays blue cards. They're also a pretty fragile deck in the early couple of turns so you can very easily disrupt their mana.

If you want a really strong 4c control matchup I think that a dega/mardu build is very strong vs them. I'd be on something close to that but there are way too many counterbalances online.

Ganfar
01-23-2018, 02:16 AM
I didn't see omni out of 1 list but I think all 4 were playing it. It seems like a combination of things really, kept slow hands (Stuff like double priest, hymn, land, land, land prelate) , kept discard heavy hands against leyline draws, got blown out by a turn 1 grim lavamancer, etc. I definitely don't think that the matchup is bad, just some bad beats but that is just the nature of the format.

Yeah, sometimes they got turn 1 or 2 SaT and you can’t do anything about it. It don’t happen often.

We play a lot of discard and they need two card to ”combo off”.

I think Sneak and Show is the combo deck that I have the best matchup with

THElogic
02-04-2018, 02:50 AM
I was browsing new cards tonight and I saw one that caught my eye...Paladin of Attonement. A 2 CMC 1/1 that grows when we lose life. With cards like Thoughtseize and Dark Confidant as our core, is it worth looking at? Even more so if you plan on playing Bitterblossom. I know it’s tough to slot any more cards into the 2 hole for us, but I think this could be a cool card. Especially if it dies and we’re at a low life total, we can gain some of it back. I know a lot of you won’t put it in the deck but Am I crazy for thinking this could be a good card for us?

(Edit) Also, how about Sphinx’s Decree as a sideboard card against something like Storm? I know there are better options but unfair decks seem to have the advantage against us. Could this help?

Sent from my iPhone using Tapatalk

Wilkin
02-04-2018, 04:00 AM
I was browsing new cards tonight and I saw one that caught my eye...Paladin of Attonement. A 2 CMC 1/1 that grows when we lose life. With cards like Thoughtseize and Dark Confidant as our core, is it worth looking at? Even more so if you plan on playing Bitterblossom. I know it’s tough to slot any more cards into the 2 hole for us, but I think this could be a cool card. Especially if it dies and we’re at a low life total, we can gain some of it back. I know a lot of you won’t put it in the deck but Am I crazy for thinking this could be a good card for us?

(Edit) Also, how about Sphinx’s Decree as a sideboard card against something like Storm? I know there are better options but unfair decks seem to have the advantage against us. Could this help?

Sent from my iPhone using Tapatalk

Paladin isn't that good. It grows pretty slowly and if lifegain is an issue you'd be better off playing more Batterskulls or Jittes. And what would you even cut for the Paladin?

As far as Sphinx Decree....wouldn't Silence or Orim's Chant be plain better than that? I find some unfair decks are bad, some aren't bad at all (and the meta seems to be very fair now anyway). And if I wanted to shore that matchup I'd have in board...
1. More discard
2. Or more hate bears
3. Other hate pieces such as Leyline of Sanctity and/or Void.

Ganfar
02-06-2018, 10:27 AM
My deck is in MTGTOP8:

http://mtgtop8.com/event?e=18315&d=313646&f=LE

I really like my list right now.

Fjaulnir
02-06-2018, 04:19 PM
Even Tidehollow Sculler? That's the main card I'm unsure about from that list. I guess it has some advantages over more Hymns though in later game as a better topdeck?

Ganfar
02-07-2018, 03:26 AM
Even Tidehollow Sculler? That's the main card I'm unsure about from that list. I guess it has some advantages over more Hymns though in later game as a better topdeck?
Tidehollow Sculler is reallly good. I have play it with since I started play the deck and never looked back.

As you say, Hymn is great in the first 1-3 rounds to destory the oppments hand but you don't win. You still need other cards as wincon.

Tidehollow is a discard spell and "wincon". I am more happy to see it later game as a top deck. It is great against combo and EXILE the card from them.

TL'DR I love Tidehollow Sculler in the deck

Sleepy_Eyes
02-07-2018, 05:44 PM
Mr. Sculler 100% has a home in Deadguy!

I always miss the gang when I take 'em out. They are not a make/break point to our deck but, I feel, Sculler is definitely in-line with everything we want to be doing all spat every step of the way.

ThisIsNilla
02-08-2018, 02:15 PM
Hey Guys, I'm looking into picking up DGA soon, though looking around I see a few different decklists. Some with Mox, some with out, some with a heavy creature package, some with just Bob, SFM, and DRS. Looking for a "stock list" seems to be futile.

CptHaddock
02-08-2018, 02:52 PM
Hey Guys, I'm looking into picking up DGA soon, though looking around I see a few different decklists. Some with Mox, some with out, some with a heavy creature package, some with just Bob, SFM, and DRS. Looking for a "stock list" seems to be futile.

I don't think that there has ever been a "stock" version of the deck. A lot of the benefit of playing this style of deck is that you can tailor it around your playstyles. For my 2 cents, I really like chrome mox as the tempo boosts it gives in certain matchups are really helpful. I don't like playing additional creatures minus DRS, Confidant, SFM and in my case Jailer and Hero (this card is a fantastic finisher). I think that sculler and similar effects are really vulnerable in fair metagames and just don't do enough in the unfair ones.

I'd recommend my list (https://www.mtggoldfish.com/deck/905416#paper) but i'm very heavily biased.

In general i'd say that the core of the deck is pretty much:

4 DRS
4 Dark Confidant
# SFM
# Lingering Souls

# Thoughtseize/Inquistion
# Hymn to Tourach

# Vindicate/Decay

22-23 lands

Matsu
02-08-2018, 04:41 PM
I have been looking at this archetype for a couple of months and I am curious, why Mox Opal?
Why playing Mox opal, is it better than Lotus petal/dark ritual?

Wilkin
02-08-2018, 05:16 PM
I have been looking at this archetype for a couple of months and I am curious, why Mox Opal?
Why playing Mox opal, is it better than Lotus petal/dark ritual?

Wrong mox. Some of us play Chrome Mox.

Matsu
02-08-2018, 05:47 PM
Wrong mox. Some of us play Chrome Mox.


Hahahah, yeah, wrong Mox. I was thinking about Chrome Mox and just typed Mox Opal :tongue:
I still do not understand the superiority of Chrome mox.

Wilkin
02-08-2018, 07:47 PM
Hahahah, yeah, wrong Mox. I was thinking about Chrome Mox and just typed Mox Opal :tongue:
I still do not understand the superiority of Chrome mox.

It allows turn 1 plays like a Dark Confidant, Hymn To Tourach or Stoneforge Mystic. And turn 2 into Liliana.

On occasion i've also wasted my opponent's only land and played a mox into a Deathrite Shaman. Having Chrome Mox allows for more busted plays and action turn 1.

Some people don't use Chrome Mox. Like Jeff Hoogland. And he still does fine with the deck. In fact, his version doesn't even run Deathrite Shaman.

ThisIsNilla
02-11-2018, 01:57 PM
I don't think that there has ever been a "stock" version of the deck. A lot of the benefit of playing this style of deck is that you can tailor it around your playstyles. For my 2 cents, I really like chrome mox as the tempo boosts it gives in certain matchups are really helpful. I don't like playing additional creatures minus DRS, Confidant, SFM and in my case Jailer and Hero (this card is a fantastic finisher). I think that sculler and similar effects are really vulnerable in fair metagames and just don't do enough in the unfair ones.

I'd recommend my list (https://www.mtggoldfish.com/deck/905416#paper) but i'm very heavily biased.

In general i'd say that the core of the deck is pretty much:

4 DRS
4 Dark Confidant
# SFM
# Lingering Souls

# Thoughtseize/Inquistion
# Hymn to Tourach

# Vindicate/Decay

22-23 lands


So Ive been trying out your list on MTGO, and I was wondering if there is any way to fit some more storm hate in the deck. I got ranched a few times vs storm and high tide because I didnt have enough early interaction (Ive only played about 20 matches with it now so maybe I'm not getting something). The fair matchups so far have been gas, so have the graveyard based matchups. Do you possibly have a quick and dirty sideboard guide you could whip up?

Megadeus
02-11-2018, 02:38 PM
Try Canonist or Thalia over Teeg/ Containment priest in the board. They attack those two specific decks game plan a bit better. Teeg really only stops the actual win condition and priest has no text against those decks.

CptHaddock
02-11-2018, 03:40 PM
So Ive been trying out your list on MTGO, and I was wondering if there is any way to fit some more storm hate in the deck. I got ranched a few times vs storm and high tide because I didnt have enough early interaction (Ive only played about 20 matches with it now so maybe I'm not getting something). The fair matchups so far have been gas, so have the graveyard based matchups. Do you possibly have a quick and dirty sideboard guide you could whip up?

Yeah you could definitely increase the amount of hate. I'm not a big fan of Thalia, we're so dependent on casting our spells in that kind of matchup that she hurts us sometimes more than she hurts the opponent. I think that canonist, thalia, kambal and even the 3 mana gideon are good if you want some additional hate in the board for that matchup, or if you wanted to you could have kambal/gideon/thalia main.

I actually am really bad about sideboarding and play everything basically by ear. If there are any matchups you'd like to know about, let me know.

ThisIsNilla
02-11-2018, 03:48 PM
I might do canonist over Teeg, since Containment priest is really good vs GSZ, Dredge, Reanimator, and SnS decks. Teeg is good vs moon stompy decks, but those have kinda gone to the wayside recently and he is also much harder to cast on T2 than Canonist.

ThisIsNilla
02-11-2018, 03:55 PM
Yeah you could definitely increase the amount of hate. I'm not a big fan of Thalia, we're so dependent on casting our spells in that kind of matchup that she hurts us sometimes more than she hurts the opponent. I think that canonist, thalia, kambal and even the 3 mana gideon are good if you want some additional hate in the board for that matchup, or if you wanted to you could have kambal/gideon/thalia main.

I actually am really bad about sideboarding and play everything basically by ear. If there are any matchups you'd like to know about, let me know.

I was also wondering about Toxic Deluge over Zealous, since sometimes I feel like I need to get rid of multiple X/2s. So far though I really like the deck, it is much more my speed than the previous legacy decks I have played (Maverick, UR Delver, Nyx Fit, Elves). Also a Gideon of the Trials sounds spicy, I might do a 2 Cannonist, 1 Gideon, I prelate split for those matchups.

ClimbGneiss
02-11-2018, 06:34 PM
Hello All:

Once a string of medium to large tournaments passes by I'm going to be brewing up a deck that mostly closely resembles Deadguy Ale and, if anyone is interested, I'd like to share some of my thoughts here.


BW Aggro Tokens:
4 Deathrite Shaman
3 Bitterblossom
4 Lingering Souls
1 Sorin, Lord of Innistrad
1 Gideon, Ally of Zendikar
=13

4 Thoughtseize
3 Hymn to Tourach
2 Cabal Therapy
2 Collective Brutality
=11

4 Swords to Plowshares
2 Fatal Push
3 Abrupt Decay
1 Vindicate/Maelstrom Pulse
3 Altar's Reap / Skeletal Scrying / Dark Confidant
=13

4 Wasteland
4 Verdant Catacombs
4 Marsh Flats
3 Scrubland
3 Bayou
1 Savannah
1 Karakas
1 Swamp
1 Forest
1 Plains
=23

sb:
2 Surgical Extraction
2 Zealous Persecution
2 Containment Priest
2 Ethersworn Canonist
2 Disenchant
1 Pithing Needle
1 Null Rod
1 Crucible of Worls
1 Humility
1 Chains of Mephistopheles

Maybe Pool:
Dust Bowl
Umezawa's Jitte
Blessed Alliance


So, my thinking is that with New Miracles and several Grixis type decks on the rise, a deck like the list above could be very strong. First, I've found that Bitterblossom is consistently problematic in nearly any meta, save for super spell-combo heavy. I also find that Lingering Souls creates a lot of problems for most fair decks. When I ran an Esper planeswalker control list similar to this years back, I found that I was often turning the corner and closing out games very quickly with tokens and Sorin emblems, I'd like to emphasize that with Gideon and sideboard Zealous Persecution. I also like the very heavy discard suite. When I run Turbo Depths, I find that the 4 Duress, 4 Thoughtseize package can really tear your opponent apart, especially post-mull from your opponent.
The weakness of any non blue deck is card selection/filtering, and sometimes lack of card advantage. My options are Altar's Reap/Skeletal Scrying and Dark Confidant. I'm partial to Instant speed options of Altar's Reap and Skeletal Scrying, because it offers us more lines to resolving our draws. Skeletal Scrying can also be used in response to Deathrite Shaman or Surgical targets, which is useful. I used Skeletal Scrying in BW Pox as a topdeck war trump card, and it has been useful. Dark Confidant has the upside of being a creature because it can attack, and it can also draw more cards than the other two options. It has the normal downside of being killable and the lifeloss becoming an issue.

I'd appreciate your thoughts.

CptHaddock
02-12-2018, 08:16 AM
I was also wondering about Toxic Deluge over Zealous, since sometimes I feel like I need to get rid of multiple X/2s. So far though I really like the deck, it is much more my speed than the previous legacy decks I have played (Maverick, UR Delver, Nyx Fit, Elves). Also a Gideon of the Trials sounds spicy, I might do a 2 Cannonist, 1 Gideon, I prelate split for those matchups.

I actually ended up cutting my deluge, it was really clunky are 3 cmc and a lot of the times where I needed it I didn't really have the life total to support it. You get these random hail mary plays where it feels super good but past that it wasn't that good, atleast for me.

Mr. Safety
02-12-2018, 08:37 AM
Deluge is amazing with Tarmogoyf, or if you have a Batterskull active, but otherwise is a bit too fair.

Do any Deadguy players feel that sometimes it takes a little too long to close games? I feel that Deadguy is better at grinding than Junk but is a tad slower, obviously because you aren't playing Tarmogoyfs. I'm also curious what the correct number of Abrupt Decay you guys feel there is. I currently have 3 main, but I have a slew of Chalice and Delver decks in my metagame, and Decay really boosts those matchups.

CptHaddock
02-12-2018, 09:00 AM
Deluge is amazing with Tarmogoyf, or if you have a Batterskull active, but otherwise is a bit too fair.

Do any Deadguy players feel that sometimes it takes a little too long to close games? I feel that Deadguy is better at grinding than Junk but is a tad slower, obviously because you aren't playing Tarmogoyfs. I'm also curious what the correct number of Abrupt Decay you guys feel there is. I currently have 3 main, but I have a slew of Chalice and Delver decks in my metagame, and Decay really boosts those matchups.

I feel for the most part if I have the game under control it's usually pretty arbitrary what I win with. I've had a few instances where my opponent has slowly started to creep back into the game which is why i've readded Hero, who usually just ends the game a turn or 2 after she lands. I don't really think there is a reason to even run decay anymore if your area isn't full of all miracles players, it's a vindicate that just gums up your manabase. I only run 2 (1 in the side, 1 in the main) because of the number of miracles players there are on MTGO.

Ganfar
02-12-2018, 10:34 AM
I actually ended up cutting my deluge, it was really clunky are 3 cmc and a lot of the times where I needed it I didn't really have the life total to support it. You get these random hail mary plays where it feels super good but past that it wasn't that good, atleast for me.

I like to have at least 1 Toxic Deludge in 75. To kill a 5/5 against Grixis is importment

ThisIsNilla
02-12-2018, 11:26 AM
I feel for the most part if I have the game under control it's usually pretty arbitrary what I win with. I've had a few instances where my opponent has slowly started to creep back into the game which is why i've readded Hero, who usually just ends the game a turn or 2 after she lands. I don't really think there is a reason to even run decay anymore if your area isn't full of all miracles players, it's a vindicate that just gums up your manabase. I only run 2 (1 in the side, 1 in the main) because of the number of miracles players there are on MTGO.

Do you have an updated list? The last one you had on the goldfish doesnt have hero.

CptHaddock
02-12-2018, 11:43 AM
I like to have at least 1 Toxic Deludge in 75. To kill a 5/5 against Grixis is importment

But why? Between swords to plowshares, vindicate/judgement and discard you should have enough to kill it already not to mention that lingering souls can buy you so many turns. Taking 5 damage to kill an angler means that the angler has already done it's job.


Do you have an updated list? The last one you had on the goldfish doesnt have hero.

Effectively the same list, but -2 brutalities +1 hero, +1 inquisition

1 Abrupt Decay
1 Batterskull
1 Bayou
2 Bloodstained Mire
2 Chrome Mox
1 Inquisition of Kozilek
4 Dark Confidant
4 Deathrite Shaman
3 Hymn to Tourach
1 Karakas
3 Liliana of the Veil
1 Liliana, the Last Hope
1 Hero of Bladehold
2 Lingering Souls
4 Marsh Flats
2 Palace Jailer
1 Plains
4 Scrubland
3 Stoneforge Mystic
2 Swamp
1 Sword of Fire and Ice
4 Swords to Plowshares
3 Thoughtseize
1 Umezawa's Jitte
2 Verdant Catacombs
2 Vindicate
4 Wasteland

1 Abrupt Decay
2 Containment Priest
1 Fatal Push
2 Gaddock Teeg
1 Pithing Needle
2 Relic of Progenitus
2 Sanctum Prelate
2 Surgical Extraction
2 Zealous Persecution

THElogic
02-12-2018, 01:04 PM
Paladin isn't that good. It grows pretty slowly and if lifegain is an issue you'd be better off playing more Batterskulls or Jittes. And what would you even cut for the Paladin?

As far as Sphinx Decree....wouldn't Silence or Orim's Chant be plain better than that? I find some unfair decks are bad, some aren't bad at all (and the meta seems to be very fair now anyway). And if I wanted to shore that matchup I'd have in board...
1. More discard
2. Or more hate bears
3. Other hate pieces such as Leyline of Sanctity and/or Void.

Yeah, sometimes I just like to throw some spice at the hive mind and see if it sticks. Like is it worth playtesting and what not lol thanks for the reply!


Sent from my iPhone using Tapatalk

Ganfar
02-13-2018, 08:20 AM
But why? Between swords to plowshares, vindicate/judgement and discard you should have enough to kill it already not to mention that lingering souls can buy you so many turns. Taking 5 damage to kill an angler means that the angler has already done it's job.

Becasue you want to go 2 for 1. Sometime there is a Truename and a 5/5 you need to kill.

Also go agaist Pyro and Elves if it's big in the meta

PirateKing
02-13-2018, 10:36 AM
I think we can agree going 1 for 1 against Angler is not plan A with Toxic Deluge.
If there's the options to swords Angler then Deluge for 1 or 2 life and wipe an army of tokens, we're going to do that.
But sometimes that's not available and Toxic Deluge does provide some pretty important flexibility. I wouldn't totally count it out from somewhere in the 75.

MDHackbert
02-13-2018, 01:57 PM
http://tappedout.net/mtg-decks/26-04-17-deadguy-ale/?cb=1518547913

I played this list in a 3- round paper event yesterday.
2-0 vs Elves
2-0 vs Grixis Delver
Split with Czech Player, but lost either 1-2 or 0-2 when playing it out for fun.

My Sideboard wasn't great for the actual field. Most of the regulars weren't there, and so the expected amount of non-elves combo was nil instead.

Sent from my SM-N920V using Tapatalk

Wilkin
03-04-2018, 04:22 AM
Went 6-3 at Worcester. Needed at least 6-2-1 to make day 2. Boo urns. Will write out report later.

Ganfar
03-05-2018, 03:51 AM
http://tappedout.net/mtg-decks/26-04-17-deadguy-ale/?cb=1518547913

I played this list in a 3- round paper event yesterday.
2-0 vs Elves
2-0 vs Grixis Delver
Split with Czech Player, but lost either 1-2 or 0-2 when playing it out for fun.

My Sideboard wasn't great for the actual field. Most of the regulars weren't there, and so the expected amount of non-elves combo was nil instead.

Sent from my SM-N920V using Tapatalk

What made you decide to have two Last Hope and only 1 Veil? Liliana of the Veil is usally strong against many matchups.

Only 1 Chrome Mox? Did you think it help you in the games?

What do you think of Collective Brutality?

Wilkin
03-05-2018, 10:30 PM
Starcity report Worcester. Went 6-3. Didn't quite make it in. Deck mostly the same, except for taking out a Containment Priest in the board for another Liliana, the Last Hope.

4 Dark Confidant
4 Deathrite Shaman
3 Stoneforge Mystic
1 Shriekmaw
1 Hero of Bladehold
3 Thoughtseize
1 Cabal Therapy
1 Inquisition of Kozilek
2 Hymn to Tourach
3 Liliana of the Veil
1 Liliana, the Last Hope
2 Vindicate
1 Abrupt Decay
4 Swords to Plowshares
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull
3 Lingering Souls
2 Chrome Mox
4 Scrubland
1 Bayou
2 Swamp
1 Plains
1 Karakas
4 Wasteland
4 Marsh Flats
2 Polluted Delta
1 Bloodstained Mire
1 Verdant Catacombs

SIDE: 2 Humility, 1 Leyline of the Void, 1 Leyline of Sanctity, 2 Relic of Progenitus, 1 Surgical Extraction, 1 Dismember, 1 Engineered Explosives, 1 Toxic Deluge, 1 Zealous Persecution, 1 Gaddock Teeg, 1 Collective Brutality, 1 Sanctum Prelate, 1 Liliana, the Last Hope

Round 1. Jamie Bateson. BR reanimator W 2-0
He's on the play and he Unmasks himself pitching Thoughtseize. I'm thinking....oh crap. He tanks and says he made a mistake. He discards Exhume. I'm confused... Turns out he thought Unmask can't target creatures. Oops. Turns out I kinda made a mistake too. Unmask's oracle text is player reveals their hand, I didn't know that. Of course, my mistake isn't quite as bad as his. I proceed to fetch a Bayou and play a Deathrite.
Game 2. I mull to 6. No lands but a Leyline of the Void. I keep and scry and keep the Swamp on top. Turns out he had the turn 1 entomb and exhume play. He conceeded not longer after, realizing he had no removal for the Leyline. He boarded in Decays for me but not the Reverent Silence.

Round 2. Mykola Markowyz (sp) BUG Delver L2-0
Mana screwed both games, he didn't even need to wasteland much either. Frustrating as Delver is a favored match

Round 3. Chris Boyd. Aluren. L2-1
Lost game 3 with a Bob with SOFI on it. He brainstormed last turn. So....I needed....any discard spell, Liliana of the Veil, Humility or Gaddock Teeg. And I get to see 3 cards that turn. Whiff. It was a fun match though. He casts a Man-o-war to try and bounce his Eternal Witness. In response to the trigger I cast Zealous. Making him have to bounce the man-o-war back to his hand. Matches were very attrition based.

Round 4. Aaron Kent. Grixis Delver W2-1
I didn't much from losing game 1. So I thought he was more of a Czech Pile deck, with probably Therapies in the 75 (since I saw Probe game 1). So I sided in my Leyline of Sanctity. I see in my opening 7 in game 2. LOL. He's a bit mana light so He casts 2 Probes, having to target himself. Game 3, Liliana the Last Hope Ultimates.

Round 5. Matthew Yeaton. Nic Fit. W2-1
Super Attrition matchup. Game 1 I ultimate Liliana the Last Hope again...and almost lose. He has a Carnage Tyrant out and then gets a Pernicious Deed to wipe my Zombies and a couple of Lingering Soul tokens out and swings me down to 2. I topdeck another souls so I have enough guys to mega block the Tyrant and eventually overwhelm him. Man that creature is scary. Another highlight is I have an active Liliana, the last hope and he zenith's for Voice of Resurgence. I hardcast Shriekmaw to kill the Voice and Lilly kills the token. Tag team.

Round 6. Steven Thompson. Elves. L2-1
He keeps a 5 lander but without good pressure he;s able to Glimpse out of it. Game 2. Jitte gets him. He has the Abrupt Decay but doesn't draw a fetchland and/or Bayou. Game 3. He swarms me with little dudes and I try and stabilize with Toxic Deluge but it's too little, too late.
Funny thing is after the match he says I'm the best Deadguy Ale player he's ever met. I LOL and ask him how many players is that out of. He said that there are at least 3 dead guy players in his meta. In fact, in the classic the guy beside me asks if I;m the deadguy ale player and said his friend couldn't stop talking about how efficient I am with the deck.

Round 7. Brandon UR Delver. W2-1
All I can remember is an unfortunate Play, So he's gonna die next turn to a Lingering soul beatdown (including one with a Batterskull on it). He swings with 3 Swiftspears and a TNN. I block with 3 tokens (1 with skull on it which I shouldnt have). He's tapped out but I don't think about Pyrokinesis. Which should have won him the game on the spot....but he didn't see that I had a Soul token tapped from attacking last turn. He could have easily killed that token too but didn't see it. So then I'm able to equip that soul and win.

Round 8. Drew. Storm. W2-0.
He mulls to 5 game 1 and I have discard. Game 2 he blind therapies me naming Deathrite. he gets one and sees I have first turn Hymn via a Chrome Mox. One of his friends walks by and he says to him "hey wanna see me get Hymned turn 1?". :) Not only that but I hymned him on my turn 2 as well.

Round 9. Peter. Eldrazi. W2-0
His starts weren't explosive and when he Chaliced, I didn't have many cards in hand affected by it. Bob and Stoneforge were very good here. Both Lilly's as well.



6-3. Not terrible but making day 2 obviously a goal.
-only had a few Chrome Mox openers. And they were late into the day.
-mulled more than I usually do.
-Plus side is Leylines showed up in 2 of the 3 matches I put them in against. BR reanimator, Grixis Delver (in hindsight probably shouldn't have put in leyline for this matchup), Storm
-Ultimating Liliana the last Hope is insane. Going to with 1 main and 1 board for now.
-Should probably have another low cost removal spell for Deathrite, Delver etc.
-Surprised to see a lot of Reanimator but not a whole lot of Eldrazi.
-Hero of Bladehold Kill count. 1. Only saw her once. It was against Eldrazi. Already had a Batterskull and 2 Lingering Souls out. So she cleaned house in 1 swing.

-My friend who drove in with me played Deadguy at the classic and went 19th.

THElogic
03-10-2018, 06:02 PM
Had a legacy tournament at my LGS today. 14 players. Didn’t do so well. I went 5-6 which was 2-3 in matches. Finished 9th place. I beat Grixis Delver twice. Lost to B/R Reanimator and Show and Tell and once to Grixis Delver. Reanimator was a close match up and I really want my 2 Rest In Peace to become Leyline of the Void. Chancellor of the Annex abused me so bad I wanted to call the cops. Show and Tell was also a tough match up. What sideboard tech can we use against them? I boarded in 2 Ethersworn Canonist, 1 Spirit of the Labyrinth, 1 Kambal and 1 Gideon of the Trials. The meta shifted at my LGS to either Grixis Delver or unfair decks. Deadguy was having trouble keeping up.


Sent from my iPhone using Tapatalk

Zauzich
03-11-2018, 12:59 PM
Had a legacy tournament at my LGS today. 14 players. Didn’t do so well. I went 5-6 which was 2-3 in matches. Finished 9th place. I beat Grixis Delver twice. Lost to B/R Reanimator and Show and Tell and once to Grixis Delver. Reanimator was a close match up and I really want my 2 Rest In Peace to become Leyline of the Void. Chancellor of the Annex abused me so bad I wanted to call the cops. Show and Tell was also a tough match up. What sideboard tech can we use against them? I boarded in 2 Ethersworn Canonist, 1 Spirit of the Labyrinth, 1 Kambal and 1 Gideon of the Trials. The meta shifted at my LGS to either Grixis Delver or unfair decks. Deadguy was having trouble keeping up.


Sent from my iPhone using Tapatalk

Faerie Macabre is graveyard hate that can interact through Chancellor on turn zero.

For SnT I'm hoping to discard a key piece and then Surgical Extraction. Humility is a good option as something to block them with when Show and Tell resolves. Your hate bears are better than main deck cards but they alone are not going to be disruptive enough to swing the match much vs traditional Sneak and Show. They do look a lot better vs. Omniscience versions. Phyrexian Revoker naming Sneak Attack is a good one. It's versatile to come in against a variety of decks(LED, Jace, etc) but also specifically potent compared to something like Spirit of the Labyrinth which is pretty mild.

CptHaddock
03-12-2018, 11:37 AM
Had a legacy tournament at my LGS today. 14 players. Didn’t do so well. I went 5-6 which was 2-3 in matches. Finished 9th place. I beat Grixis Delver twice. Lost to B/R Reanimator and Show and Tell and once to Grixis Delver. Reanimator was a close match up and I really want my 2 Rest In Peace to become Leyline of the Void. Chancellor of the Annex abused me so bad I wanted to call the cops. Show and Tell was also a tough match up. What sideboard tech can we use against them? I boarded in 2 Ethersworn Canonist, 1 Spirit of the Labyrinth, 1 Kambal and 1 Gideon of the Trials. The meta shifted at my LGS to either Grixis Delver or unfair decks. Deadguy was having trouble keeping up.


Sent from my iPhone using Tapatalk

What does your list look like? The BR and S&T matches are tricky, it just comes down to having interaction in the first couple of turns and if you don't you kind of lose. If your only yard hate is RIP i'd 100% recommend changing to something quicker like surgical, crypt, spellbomb and to a lesser extent relic. turn 2 is way too slow against a deck that is trying to put in a griselbrand into play turn 1 or 2. Stuff like containment priest helps out with both matchups as well.

It looks like your board is very tuned to beat storm combo, but not much outside of that. I don't like spirit or gideon in this deck. Spirit is clunky and we can't vial it in like D&T and Gideon does absolutely nothing against nonstorm decks.

THElogic
03-17-2018, 08:59 PM
Thanks for help guys. I’ll type of my list as soon as I can so we can brainstorm a little more.


Sent from my iPhone using Tapatalk

Wilkin
03-27-2018, 12:35 AM
Mini tournament report. 5 rounder. Swiss only, prize payout based on record. 4 wins and an intentional draw. $15 turns into $140 credit. Not bad. And get to go home early as an added bonus since I thought there was a cut to top 8.

Same old same old list. No changes from last time.

Round 1. Burn. Win 2-0.
I'm on the draw. I have a Chrome mox and Dark Confidant opening. PLus a jitte and a Shaman. I see Swiftspear off a basic mountain. LOL, turn 1 Bob option is turned off. I manage to get Jitte and Lingering Souls online. gg.
Game 2. I stall the game long enough to hard cast Leyline of Sanctity. I cast Liliana of the Veil a turn later. Funny thing is my opponent draws a Fireblast and a Lava Spike later and because the Planeswalker rules haven't changed yet he can't hit me or Lilly with the Lava Spike. I get a Jitte online later and it's game ova.

Round 2. Tezzeret. Win 2-0
He gets Thopter combo online but I'm able to still beat him with a Batterskull with a Sword of Fire and Ice on it.
Game 2. I have a Bob and a lingering souls token. He casts a Daretti and makes a token. I am then able to cast a Liliana, the Last Hope to kill the token and knock Daretti down to 1 loyalty. I'm able to pressure enough with Lilly the last hope to win.

Round 3. Storm. Win 2-0.
I have just enough discard to win the game. A couple of turns he had a ton of possible storm/mana but needed a business spell that luckily he couldn't draw or find.
Game 2. Gaddock Teeg gets there. Funny thing is he boards in Massacre and Chain of Vapor but no Decays. He knows of my Leyline of Sanctity and decided to board that way...So he does Chain Teeg in one turn but can't combo off.

Round 4. Lands. Win 2-0.
Molten Vortex is online with 2 open red mana. I have a Batterskull with a germ on it. 5 open mana. A sword of fire and ice in play and a Deathrite Shaman in hand. I swing with the token hoping he would kill the token, leaving the door open for a cast and equipped Shaman with SOFI. It works. So I have a Shaman with SOFI and Skull equipped. LOL, he later gets a Maze of Ith. So I'm able to swing, he mazes Shaman. In response to Maze I activate Shaman to either eat a land or eat an instant or sorcery....and then it untaps. So i get 2 activations each turn.
Game 2. I have an early Relic to slow things down. And then I have a Leyline of the Void and a Sanctum Prelate with a Skull equipped to it. (prelate is on 2). He does have 2 Krosan Grips but Prelate on 2 stops what he had in hand.....1 Ancient Grudge, 2 Punishing Fire and a Life from the Loam. My varied hate gets there.

Round 5. Steel Stompy. ID. But we played for testing Win 2-1.
Game 1. Deathrite turn 1 allows me to destroy his resources pretty fast. He is mana light and I help that along. :D
Game 2. Starts out fine. He has turn 1 and 2 Thorn of Amethyst. I have turn 1 Shaman, turn 2 Shaman and a Stoneforge for Batterskull. But he kills Mystic with Ballista and Foundry Inspector helps him puke out more guys than I can deal with.
Game 3. He has a Foundry Inspector and 2 Revokers both on Shaman and a Thorn of Amethyst. I topdeck an Engineered Explosives. I cast it for 1 black and 1 white (the White is used to sastify thorn condition) but I have 2 starburst....so it's on 2. 3 for 1 removal is what saved my bacon here.

Notes:

-Steel Stompy is a real deck. Especially with Inspector. Starts can be super fast. It's a deck I may try out at some point.
-Both Leylines came up huge for me....even when I have to cast them. LOL.
-haven't missed cutting Shriekmaw down to 1. Liliana, the Last Hope (the card I replaced a Shriekmaw with main) has been amazing. I ulitmate a fair bit with that card. I did once today vs Tezzeret. I did goof and miss making a couple of zombies one turn but I won the game anyway.

ClimbGneiss
04-05-2018, 08:27 PM
Mini tournament report. 5 rounder. Swiss only, prize payout based on record. 4 wins and an intentional draw. $15 turns into $140 credit. Not bad. And get to go home early as an added bonus since I thought there was a cut to top 8.

Same old same old list. No changes from last time.

Round 1. Burn. Win 2-0.
I'm on the draw. I have a Chrome mox and Dark Confidant opening. PLus a jitte and a Shaman. I see Swiftspear off a basic mountain. LOL, turn 1 Bob option is turned off. I manage to get Jitte and Lingering Souls online. gg.
Game 2. I stall the game long enough to hard cast Leyline of Sanctity. I cast Liliana of the Veil a turn later. Funny thing is my opponent draws a Fireblast and a Lava Spike later and because the Planeswalker rules haven't changed yet he can't hit me or Lilly with the Lava Spike. I get a Jitte online later and it's game ova.

Round 2. Tezzeret. Win 2-0
He gets Thopter combo online but I'm able to still beat him with a Batterskull with a Sword of Fire and Ice on it.
Game 2. I have a Bob and a lingering souls token. He casts a Daretti and makes a token. I am then able to cast a Liliana, the Last Hope to kill the token and knock Daretti down to 1 loyalty. I'm able to pressure enough with Lilly the last hope to win.

Round 3. Storm. Win 2-0.
I have just enough discard to win the game. A couple of turns he had a ton of possible storm/mana but needed a business spell that luckily he couldn't draw or find.
Game 2. Gaddock Teeg gets there. Funny thing is he boards in Massacre and Chain of Vapor but no Decays. He knows of my Leyline of Sanctity and decided to board that way...So he does Chain Teeg in one turn but can't combo off.

Round 4. Lands. Win 2-0.
Molten Vortex is online with 2 open red mana. I have a Batterskull with a germ on it. 5 open mana. A sword of fire and ice in play and a Deathrite Shaman in hand. I swing with the token hoping he would kill the token, leaving the door open for a cast and equipped Shaman with SOFI. It works. So I have a Shaman with SOFI and Skull equipped. LOL, he later gets a Maze of Ith. So I'm able to swing, he mazes Shaman. In response to Maze I activate Shaman to either eat a land or eat an instant or sorcery....and then it untaps. So i get 2 activations each turn.
Game 2. I have an early Relic to slow things down. And then I have a Leyline of the Void and a Sanctum Prelate with a Skull equipped to it. (prelate is on 2). He does have 2 Krosan Grips but Prelate on 2 stops what he had in hand.....1 Ancient Grudge, 2 Punishing Fire and a Life from the Loam. My varied hate gets there.

Round 5. Steel Stompy. ID. But we played for testing Win 2-1.
Game 1. Deathrite turn 1 allows me to destroy his resources pretty fast. He is mana light and I help that along. :D
Game 2. Starts out fine. He has turn 1 and 2 Thorn of Amethyst. I have turn 1 Shaman, turn 2 Shaman and a Stoneforge for Batterskull. But he kills Mystic with Ballista and Foundry Inspector helps him puke out more guys than I can deal with.
Game 3. He has a Foundry Inspector and 2 Revokers both on Shaman and a Thorn of Amethyst. I topdeck an Engineered Explosives. I cast it for 1 black and 1 white (the White is used to sastify thorn condition) but I have 2 starburst....so it's on 2. 3 for 1 removal is what saved my bacon here.

Notes:

-Steel Stompy is a real deck. Especially with Inspector. Starts can be super fast. It's a deck I may try out at some point.
-Both Leylines came up huge for me....even when I have to cast them. LOL.
-haven't missed cutting Shriekmaw down to 1. Liliana, the Last Hope (the card I replaced a Shriekmaw with main) has been amazing. I ulitmate a fair bit with that card. I did once today vs Tezzeret. I did goof and miss making a couple of zombies one turn but I won the game anyway.

Wilkin:
Is there a deadguy facebook group or discord?
I have a spin to the list I've been having some weekly success at my LGS.

ClimbGneiss
04-07-2018, 01:06 PM
Hello All:

I built the following list and have had some good success at my weeklies:


4 Deathrite Shaman
4 Dark Confidant
3 Bitterblossom
3 Lingering Souls
1 Sorin, Lord of Innistrad
1 Gideon, Ally of Zendikar

1 Umezawa's Jitte
1 Liliana of the Veil

4 Swords to Plowshares
3 Abrupt Decay
1 Fatal Push
1 Vindicate

3 Thoughtseize
3 Hymn to Tourach
2 Cabal Therapy
2 Collective Brutality

4 Wasteland
4 Verdant Catacombs
4 Marsh Flats
1 Windswept Heath
3 Scrubland
3 Bayou
1 Savannah
1 Swamp
1 Plains
1 Vault of the Archangel


sb:
2 Surgical Extraction
2 Zealous Persecution
1 Containment Priest
1 Ethersworn Canonist
1 Gaddock Teeg
1 Sanctum Prelate
1 Auriok Champion
1 Pithing Needle
1 Choke
1 Chains of Mephistopheles
1 Humility
1 Disenchant
1 Liliana the Last Hope


I originally built this list because I had been on the Blue-Based Stoneforge Mystic deck plan for a long time. First Deathblade, then Stoneblade. I was having a lot of issues with Blade getting pulled too much in both directions trying to fight combo, fair and control decks. Once Sensei's Divining Top was banned, I thought I'd be free of having to worry about a truly competitive control deck, but of course Czech Pile was already becoming a thing, and Portent Miracles grew soon afterwards.
In my frustration, I decided I wanted to ditch Stoneforge Mystic so I could stop getting blown out my Kolaghan's Command and start running more walkers/token generators. I came up with the list above.

Over the course of testing and few weeklies, I am something like 80% match win rate. However, I can tell you that the win rate is just a paper tiger, because I played against a lot of people playing suboptimally and actually missing lines to beat me in some cases.

Regardless, it's led me back to the conclusion that Stoneforge Mystic may be necessary. I'd like to discuss the lines of play people take to beating the best decks in the format, Grixis Delver and Czech Pile. What's your win rate? What cards outperform? Where do you use tricks to pull ahead?

My initial thoughts from reviewing Wilkin's list is that I want more efficient removal. Abrupt Decay is great but is Fatal Push better? Without Abrupt Decay, I can cut Teeg from the board and focus on fetching basics to start the game.

Thoughts?

CptHaddock
04-08-2018, 10:03 AM
Regardless, it's led me back to the conclusion that Stoneforge Mystic may be necessary. I'd like to discuss the lines of play people take to beating the best decks in the format, Grixis Delver and Czech Pile. What's your win rate? What cards outperform? Where do you use tricks to pull ahead?

My initial thoughts from reviewing Wilkin's list is that I want more efficient removal. Abrupt Decay is great but is Fatal Push better? Without Abrupt Decay, I can cut Teeg from the board and focus on fetching basics to start the game.

Thoughts?

This is the same problem that I keep on running into. The cards that are good against delver e.g. SFM aren't good against Czech and the cards that are good against Czech e.g. bitterblossom aren't good against Delver. I think that once you cut the SFM package red becomes a lot more appealing.

I'm sitting at around 51% against Grixis Delver (22/43 matches) and 49ish (17/35) against Czech Pile currently. For the Czech i'd just recommend trying to go under them. I've found that trading blow with cards like hymn isn't very good since later on their cantrips help them find exactly what they are looking for. You're basically the aggro control deck in the matchup, if the game goes late you've probably lost as their topdecks are significantly better than yours. Walkers and stuff like pithing needle, relic and vindicate help out greatly in this matchup. I'm going to give a cop out answer but for the Delver matchup but really it just comes down to building up your manabase while dealing with their threats (just like another other match right?). For the most part you can play around their soft counters, but this just depends on the situation. Card for card a lot of the cards in our deck are better than theirs so you really need to slow yourself down. I'd recommend not falling into the trap of deluging an angler for 5 as that means that the angler has already done it's job. Sometimes they just have the delver draws and you can't really do anything about that, or you just draw the wrong type of hands e.g. removal heavy vs TNN draw or the Liliana hands vs Pyromancer draws.

Wilkin
04-08-2018, 03:59 PM
Yeah basically what Cpt Haddock says.

I don't know what discord is. I don't know of any reddit threads specific to Deadguy. Not long ones anyway. I do see people ask from time to time about the deck on it though.

ClimbGneiss. Your list looks to be tailored to be better vs Czech Pile than Grixis Delver. You don't have Mystics and a ton of equipment to get blown out by K. Command. I would suggest going forward that you put in another Gideon, Ally of Zendikar if you are going hard on tokens as a lot of people are playing Liliana, the Last Hope in sideboards now.

Hmmm....I'm stubborn. LOL, it pained me to take out a Shriekmaw for a Liliana, the Last Hope. Although I have had instances where with Last Hope -2 ability, I'm able to evoke Shriekmaw mulitple times. :) My build is better able to take on Grixis Delver than Czech Pile. Have had some success with Leyline of Sanctity vs Czech Pile (for their Hymns, Edicts, Jace +2, Therapy) but of course there are times where it does nothing.

Wondering what Else I could do to out grind those decks. Liliana, the Last Hope has been really good. But with Angler and TNN, sometimes it doesn't do enough. LOL, hey I could bring back Gatekeeper of Malakir to raise dead with.

Sleepy_Eyes
04-09-2018, 08:54 AM
I think a Discord channel would be kick ass.

Plenty of other decks have a dedicated chat channel, so why leave ourselves in the dust? I can only imagine how having a chat channel could help evolve decks and their communities. Always nice to shoot the shit anyway!

Plus, I think that black/white-based strategies are usually not very well explored or represented so that tends to make for a slow journey down an arduous path.
I'm pretty sure that most of us here play B/W/X in Legacy because we dig the colors in general, and as we know... B/W decks rarely have a "stock" list, which is one of the most exciting and unique elements to the School of the Scrub(lands), so the more can do to keep information & ideas flowing the more bettah for all of us.

I'll look into hosting a dedicated channel for us.
My buddy also scripts tons of bots for Discord, so we might even be able to have a purdy nice setup if more Scrub mages cosign the idea!

Plus, play testing in-house will be really, really gainful since we can give relevant feedback to each other. Furk. Yes.



Later, boiz!

CptHaddock
04-09-2018, 09:03 AM
I don't know what discord is. I don't know of any reddit threads specific to Deadguy. Not long ones anyway. I do see people ask from time to time about the deck on it though.


Discord is basically IRC for millennials. :tongue:

ClimbGneiss
04-10-2018, 10:09 PM
Yeah basically what Cpt Haddock says.

I don't know what discord is. I don't know of any reddit threads specific to Deadguy. Not long ones anyway. I do see people ask from time to time about the deck on it though.

ClimbGneiss. Your list looks to be tailored to be better vs Czech Pile than Grixis Delver. You don't have Mystics and a ton of equipment to get blown out by K. Command. I would suggest going forward that you put in another Gideon, Ally of Zendikar if you are going hard on tokens as a lot of people are playing Liliana, the Last Hope in sideboards now.

Hmmm....I'm stubborn. LOL, it pained me to take out a Shriekmaw for a Liliana, the Last Hope. Although I have had instances where with Last Hope -2 ability, I'm able to evoke Shriekmaw mulitple times. :) My build is better able to take on Grixis Delver than Czech Pile. Have had some success with Leyline of Sanctity vs Czech Pile (for their Hymns, Edicts, Jace +2, Therapy) but of course there are times where it does nothing.

Wondering what Else I could do to out grind those decks. Liliana, the Last Hope has been really good. But with Angler and TNN, sometimes it doesn't do enough. LOL, hey I could bring back Gatekeeper of Malakir to raise dead with.

Thanks to all three of you for the reply. I'd be happy to start a Facebook group if that's more everyone's speed. I don't know how to start a discord. Like you, I just recently heard of them but they seem to accelerate discussion. I think a Facebook group would work similarily. In general, I thought a blue based deck was absolutely the way to go, but I am a big fan of a couple of things afforded to Deadguy:
1. the mana stability is fantastic. even if one is only running a single swamp and a single plains, it feels rock solid versus decks like turbo moon.
2. the extra design space as the guy two up from my comment mentioned. wilkin mentioned that my list was tuned to Czech pile and I did intend for the design to have some splash damage versus Czech when I originally built it to screw with Miracles, which I feel is on the up and up.

I think that this deck proves that you don't necessarily need blue because of the Dark Confidant draws you through your deck and Stoneforge Mystic is a tutor. I do worry a little about my equipment ending up dead in my hand versus removal or my equipment getting sniped with discard, but I suppose in either scenario you are winning the resource war. In my tokens version, I thought that I wanted as many cards that hit the board and produced a "card-like effect" per turn. Walkers, Bitterblossom, Sylvan Library, Jitte, etc.

Ganfar
04-16-2018, 07:34 AM
I don't think we need a Facebook Group. I think thie thread is better then to have facebook group.

I like more the Discord idea.

PirateKing
04-16-2018, 08:26 AM
I have (but don't use often) Discord but not Facebook.
Hoping it stays on the Source, but if it were to leave, hope somebody brings back tales to the dinosaurs like myself left behind.

Teluin
04-16-2018, 08:42 AM
This thread is history! Stay with it. It's the oldest active one, started during Legacy's year 1 and it's on a deck that has managed to stay relevant.

Zauzich
04-16-2018, 11:54 AM
Yea, I don't think anyone is suggesting we don't continue here. I hope not.

I keep hearing about discord channels in relation to twitch streams but haven't checked it out, though I think I would for a Deadguy chat. Maybe a bit more casual to float off-the wall ideas.

PirateKing
04-16-2018, 12:21 PM
For the deck, I have:

Liliana of the Veil
Liliana, the Last Hope
Gideon, Ally of Zendikar
Gideon of the Trials
Sorin, Lord of Innistrad
Sorin, Solemn Visitor
Kaya, Ghost Assassin

All of these cards have seen play some of the decks. They all have uses, so I was wondering what reasons you guys have to play them in the 75 or leave them at home?

CptHaddock
04-16-2018, 12:32 PM
For the deck, I have:

Liliana of the Veil
Liliana, the Last Hope
Gideon, Ally of Zendikar
Gideon of the Trials
Sorin, Lord of Innistrad
Sorin, Solemn Visitor
Kaya, Ghost Assassin

All of these cards have seen play some of the decks. They all have uses, so I was wondering what reasons you guys have to play them in the 75 or leave them at home?

I'd recommend some combinations of the Lilianas in your 75, they're pretty much your cookie cutter planeswalkers and they're both good in basically every matchup (besides last hope against spell based combo). Gideon of the Trials is pretty much only good against storm, in the delver matchups he gets killed way too easily and he just doesn't contribute enough against all the other decks in the format. The Sorins and Ally of Zendikar are roughly the same, Solemn Visitor helps stabilize a little more against delver. Never tried Kaya, but people keep on saying she's good for grinding so ymmv.

Hamhams
04-17-2018, 12:17 AM
I have been using Kaya for several months now and I highly recommend trying her out. If you can plant her and aren't already too far behind she can be devastating, especially if your opponent under estimates her. Plus if you can get liliana and her at the same time the feeling is almost as good as swinging with a rhino equipped with jittw and batterskull.

Notion Thief
04-17-2018, 01:27 PM
For the deck, I have:

Liliana of the Veil
Liliana, the Last Hope
Gideon, Ally of Zendikar
Gideon of the Trials
Sorin, Lord of Innistrad
Sorin, Solemn Visitor
Kaya, Ghost Assassin
?

Lili last hope has been awesome for me, and i main board 2 of them. Its great at keeping you alive, killing small creatures, and getting extra value out of creatures. Especially fun post board with macabre which can devastate graveyard decks. Also fun with fleshbag marauder or shriekmaw if you need extra removal. Dont leave home without it.

Gideon of the trials was ok when i played it, but didnt wow me. I found it to be an awkward to remove 4/4 more often than anything. Does make storms life hard, but at 3 mana, so do a lot of things.

Gideon ally of zendikar is one-of somewhere in the 75. Its killer vs control decks and can easily take over a game. At 4 mana you cant run too many with bob, but its too poweful to not include IMO

Sorin lord of innistrad doeant really shore up any matchups we should be favored in, but i guess if your meta is super delver heavy and you want to stomp those decks its ok.

Sorin lord of innistrad generally isnt as good for me as gideon ally of zendikar, but i did steal a Jace, TMS with the ultimate once so it holds a special place in my heart.

Kaya helps with card advantage and can keep anglers and goyfs at bey which is nice. Extra card draw on top of bob can give you an edge in grindy matchups. Kaya into an empty board is a decent clock and can help stabilize life totals in long games. I often cant find room for her, but always wish i could. I think shes deceptively strong and 100% playable if you have the space in your list.

Ganfar
04-18-2018, 08:46 AM
One thing I have discoverd with Gideon of the trials that it's good against lands.

Everytime I get to cast Gideon of the Trails against lands, he have been very helpful and hard for my oppment to get rid off. They have to use two P.Fire to kill him and it's at least 4 mana they have to spend to kill him.

First his Emblem Token is gold. It prevent the land player to just win the game right away with 20/20. If they have already created one, Gideons +1 will force the oppent to make a new token or kill gideon.

Also he can become a 4/4 and is not affect by Tabernacle.

Summry: Gideon of the Trails has been really nice for me in the lands matchup.

Notion Thief
04-18-2018, 12:26 PM
One thing I have discoverd with Gideon of the trials that it's good against lands.
.

Interesting, although i find more often than not theyll EoT make a marit lage and kill you with it, but i guess if theyre trying to push through a bunch of souls tokens and you drop gideon it does create a huge headache for lands, especially if you can surgical away their pfires. Might be worth a second look in my board, seems like lands is on the upswing lately.

Ganfar
04-19-2018, 02:39 AM
Interesting, although i find more often than not theyll EoT make a marit lage and kill you with it, but i guess if theyre trying to push through a bunch of souls tokens and you drop gideon it does create a huge headache for lands, especially if you can surgical away their pfires. Might be worth a second look in my board, seems like lands is on the upswing lately.

I have Gideon in the main deck. I don't think he is good sideborad card. He is alright overall in most matchup. He is best aginst Strom and Lands, two of the worst matchups for our deck.

If the match is grindy then I borad in the Ally of Zendikar instead.

CptHaddock
04-19-2018, 09:06 AM
I have Gideon in the main deck. I don't think he is good sideborad card. He is alright overall in most matchup. He is best aginst Strom and Lands, two of the worst matchups for our deck.

If the match is grindy then I borad in the Ally of Zendikar instead.

In what world is storm a bad matchup for this deck? You attack the deck from the 2 best angles e.g. hatebears and discard. The lands matchup is fine too, game 1 you are heavily unfavored but I think it's pretty even games 2 & 3. The combo deck that i'm most scared of is elves, since they have a good number of hands where 1 for 1 trades just don't work well.

Ganfar
04-19-2018, 10:24 AM
In what world is storm a bad matchup for this deck? You attack the deck from the 2 best angles e.g. hatebears and discard. The lands matchup is fine too, game 1 you are heavily unfavored but I think it's pretty even games 2 & 3. The combo deck that i'm most scared of is elves, since they have a good number of hands where 1 for 1 trades just don't work well.
I am more scared aginst Strom then elves. I don't have my hatebeats in game 1 against them and even with discard, they can win from nowhere.

There are more dead card in game 1 against Storm then Elves. The both match-ups become better in game 2 and 3.

Tokugawa
04-19-2018, 08:54 PM
Storm decks pack a ton of discards. If our 2cc hate can not land safely, how a 3cc can?

Ganfar
04-20-2018, 03:04 AM
Storm decks pack a ton of discards. If our 2cc hate can not land safely, how a 3cc can?

It's not like we sideborad in Trails for the Strom matchup. Sometimes we get a Deathrite turn 1 to Trails and take the game away in Game 1.

Strom can play other removel to kill creutres or have dischant effect. Gideon of the Trails is harder to remove.

AKA, it's not perfect but still good alround card.

Wilkin
04-20-2018, 10:19 PM
Well, the hope with a 3 mana hate card is your hand has other cards to slow them down like a Thoughtseize or a Thalia. Or LOL, in my case hopefully I get my Leyline of Sanctity to protect my hand from a Therapy.

Never tried Kaya before. Sorin, Lord of Innistrad is ok but Gideon IMO is better plus Sorin tokens die to Liliana, the Last Hope.

Currently run 3 Liliana of the Veil and 1 Liliana, the Last Hope main. 1 Hope in the board. With the new Walker rule that you can have different Lilianas (or Jaces etc.) in play at the same time is insane.

Ganfar
04-22-2018, 08:11 AM
I start to play alot on XMage to practice to GP Birmingham.

My Current Decklist:
https://deckstats.net/decks/21860/971535-deadguyale-2018-04-22?saved=1&lng=en

I have made a few changes with my list. I have move Liliana, Last Hope from sideborad to main and removed a Veil from main. I think two Veil works and I really want to have Last Hope in main right now.

This leave me a slot over in sideborad. The big decks now is Czech Pile and Grixis Delver. They have A LOT of 1 for 1 removel and get a lot of card value. I notice they have issue to deal with Linging Souls so I added one in the sideborad.

Any thoughts on my current list?

PirateKing
04-22-2018, 08:47 PM
Any thoughts on my current list?

I just get an error, deck not public

Ganfar
04-23-2018, 01:54 AM
I just get an error, deck not public

Thanks, here is a share link: https://deckstats.net/decks/21860/971535-deadguyale-2018-04-22?share_key=ruEGd9ABFJwoc4yS

Ganfar
05-06-2018, 03:11 PM
A new torument report! I played Legacy League Finals in Stockholm and here is the decklist:


// 3 Artifact
1 Sword of Fire and Ice
1 Batterskull
1 Umezawa's Jitte

// 15 Creature
4 Dark Confidant
4 Deathrite Shaman
3 Tidehollow Sculler
4 Stoneforge Mystic

// 5 Instant
4 Swords to Plowshares
1 Fatal Push

// 22 Land
1 Windswept Heath
1 Horizon Canopy
3 Scrubland
3 Verdant Catacombs
2 Wasteland
1 Bayou
1 Karakas
4 Swamp
4 Marsh Flats
2 Plains

// 4 Planeswalker
2 Liliana of the Veil
1 Gideon of the Trials
1 Liliana, the Last Hope

// 11 Sorcery
4 Thoughtseize
1 Toxic Deluge
2 Lingering Souls
2 Hymn to Tourach
2 Council's Judgment


// 15 Sideboard
// 2 Artifact
SB: 1 Pithing Needle
SB: 1 Tormod's Crypt

// 4 Creature
SB: 1 Gaddock Teeg
SB: 1 Ethersworn Canonist
SB: 2 Thalia, Guardian of Thraben

// 6 Instant
SB: 1 Disenchant
SB: 3 Surgical Extraction
SB: 1 Zealous Persecution
SB: 1 Diabolic Edict

// 2 Planeswalker
SB: 1 Kaya, Ghost Assassin
SB: 1 Gideon, Ally of Zendikar

// 1 Sorcery
SB: 1 Lingering Souls


Match 1: UW Miracels 0-2

Game 1:
Mull to 6 with wasteland, karakas, Stoneforge, deathrite, bob and other black cards. I know what deck he played so I thought the hand was okey and don’t want to mulligan more.

The only spell I cast that game was Stoneforge and it got force. He plays Jace when I have only two lands so I scooped

Sideboard:
+1 Pithing Needle
+1 Kaya
+1 Gideon, Ally of Zendikar
+1 Lingering Souls
+1 Gaddock Teeg

-1 Council's Judgment
-3 Swords
-1 Fatal Push
-1 Toxic Deluge


Game 2:
I keep a 6 with lingering souls, liliana of the veil and Gideon, Ally of Zendikar. I cast lingering souls and give him pressure with two tokens.

Turn 4 i just passed the turn. He has 3 lands up and I have 4 lands and two tokens. My hand was Liliana of the veil and Gideon of Zendikar. I really don't want to lose my planeswalker to counter spell so I pass the turn.

He draw a Terminus on his turn to get my tokens and pass the turn.

On my turn I draw Tidehollow and play it. His hand was full of answers like Spell Pieres, disenchant, absent ect. I took Disenchant and play my Stoneforge to Batterskull.

He draw Angels from the top and creates 3 tokens. I tried to get in Batterskull to have preures myself but he had all the answers. I should played Veil to save time but the game looked very grim from the start.

Match 2 Deathblade 1-1

Game 1:
I keep a hand with Thoughtseize, Stoneforge and lands. I start with Thoughtseize and see Jace, Truename, Sylvan Library, Last Hope. He didn’t have mana to cast any of the cards so I took his Sylvan Library to prevent hem to draw a land that gives him green and play it on his turn 2.

He draws a Thoughtseize and takes my Stoneforge. I have only Sword of Fire and Ice and lands.

So I was mana flooded and he was mana screwed so in the end he draw all the lands and play all the action.

Sideboard:
+1 Pithing Needle
+1 Disenchant
+1 Gideon, Ally of Zendikar
+1 Lingering Souls

-1 Push
-2 Swords
-1 Tidehollow Sculler

Game 2:

This is the most grindy game ever. He gets the upper hand with Liliana, the Last Hope on turn 2. I get a StoneForge and 2 Deathrite to keep Last Hope in control. On turn 4 I get a Batterskull and on turn 5 I get my own Last Hope out but he protects his Last Hope with Lingering Souls. The turn after he get Bitterblossom out.

He gets a jace resolved and bounce the Germ Token. So he has a 1/1 token, Jace on 2 and Last Hope on 7. I draw Needle adn I activate my Last Hope first to kill the token. I cast Needle on Last Hope and attack Jace with my creatures.

He draws a Vinciate and destroy my Needle and ultimate Liliana. But he forgot the emblem tigger on end step.

I hit him with my Stoneforge with Batterskull with Jitte and force him to block. Then I get my Last Hope ultimate so I also gets emblem and get the trigger on end step. He gets a Sword of Feast and Famine on a Zombie tokens.

After a few turns he draws a EE and set it to two. He activated it to kill my Jitte with 2 counter and Stoneforge. He loses his Bitterblossom. He has two Faerie tokens and a zombie token so I kill his Faeries.

So the game state looked like this:

https://twitter.com/GanfarJaffar/status/993149730510262275

He attacked with this Zombie token with Sword of Feast and Famine and reequip on another Zombie so I couldn’t attack with my Batterskull. I was on 25 life and no card so there were no danger there. My two deathrite made him lose life and to 3 life. He killed both of them and then I draw Lingering souls. He don’t find 4 removal for the spirits and I equip a spirit and kill him

Game 3

I have no creatures for early and he gets a Stoneforge and Truename. I don’t cast anything (Only two lands and have Toxic Deluge on hand) and he beats me down to 8 life with True Name and Stoneforge. I draw my third land and play Toxic Deluge for two.

He gets a Batterskull out. Draw Lingering souls and play it. Time rounds are called. He plays a Jace and hit with Batterskull. Flashback to get more blockers and he don’t find removal for them. Draw.

Match 3 Shardless BUG 2-1

Game 1:

I think he mulligan to 6 and I Thoughtseize him turn 1. He plays a Bayou to Deathrite. Turn 2 I play a Stoneforge. He activate Deathrite and plays a brainstorm. He gets Brainstorm locked and I activated Stoneforge to get Batterskull out. I avoid to use my fetchlands so he could get mana for his deathrite shaman.

Sideboard:
+1 Lingering Souls
+1 Gideon, Ally of Zendikar
+1 Kaya, Ghost Assassin

-1 Gideon of the Trails
-2 Thoughtseize

Game 2:

I keep a one lander with 2 Deathrite and thoughtseize. I know it was going to be grindy matchup so I keep it. The issue was I didn’t draw that many lands so I couldn't keep up his value with Vision and Jace. When he had 6 cards in his hand and 8 land out and I have 3 lands and 2 cards. I had to scoop.

Game 3:

I get a Stoneforge turn 2 and get a Batterskull turn 3.
He gets Deathrite turn 1 to Turn 2 Shardless. Casade to Vision. Turn 3 he gets second shardless and gets Brainstorm. I get to play a Bob that lives a few turns and gives me the cards to beat the vision

I attack with my Batterskull and he blocks with both his Sharless. He Hymn me that turn after and hits both Gideon Ally of Zendikar but other card. We trade a lot of cards until I had only a Last Hope in play. She was on 5 loyalty and I use 2 to get my Stoneforge back to get Sword of Fire and Ice. I have already a Batterskull and Jitte with two counters in play.

I get to -2 again to get Bob but he dies right away. I have to get +1 with Last Hope to get her to 2. He draw his card and pass.

The only card I was afraid was AD to kill my Last Hope. So I rather get my Bob back to kill him in the next swing then +1 Liliana and she dies. I do that and you can see the result on the tweet here

https://twitter.com/GanfarJaffar/status/993112723746586624

Match 4 UW Blade 2-0

Game 1:
He is on the play and plays a Plains. I suspects a Swords so instead of playing Deathrite I play Thoughtseize. Truename and swords but only one land in hand. I take the Swords.

He brainstorms but don’t find anything. I get two Deathrites out. I think he gets land 3 and plays Truename. He gets the beats. But I play Tidehollow and Stoneforge to get Sword of Fire and Ice.

I activate Stoneforge to get Swords of Fire and Ice out and Equip to Tidehollow. I wastelanded his land and I won the race.

Sideboard:
+1 Pithing Needle
+1 Disenchant
+1 Gideon, Ally of Zendikar
+1 Lingering Souls

-1 Push
-2 Swords
-1 Tidehollow Sculler

Game 2:
He gets out a Stoneforge and gets a Jitte, I play Tidehollow and see Disenchant, Jace, Ally of Zendikar, True Name. I remove Disenchant.
He casts Truename. My turn I play Judgement but he force it. I get a Hymn and gets both his planeswalkers. He has only Jitte left and plays out and Equips to Truename.

Later in the game I get Jitte, Sword of Fire and Ice, Bob, Tidehollow with Dischenat. I have 6 mana upp. He has hit with Truename with Jitte and has two counters. I Equip to Bob to force him to use the counter. He does and I equip both jitte and Swords to Tidehollow. This turn to a race again where he kills my other creatures but he can’t stop Tidehollow with Fire and Ice.

Match 4 BUG Delver 0-2

Game 1:

I keep a 2 fetch, 2 duals, wasteland, Deathrite and Jitte. I won the dice roll and starts with Deathrite. He plays Mistrainforst and passes.

I draw another land and plays my Jitte. I attack with my deathrite. He brainstorms on my turn. Draw my second Deathrite, plays it and equip the Jitte.

He plays Gofy so I can’t attack with my Deathrite to his Leovold.

He gets attacks with Gofy and plays Leovold. I can’t attack until his Leovold so my deathrite drain him life lost. I removel for Gofy. He gets a Hymn to my but I discard two lands. Then he plays Tombstalker.

The turn after I draw Gideon of the Trails and have to use him on Tombstalker. My opponent draws a card from Levold. He ADs Trails and I don’t find any answers.

Sideboard:
+1 Lingering Souls
+1 Diabolic Edict
+1 Gideon, Ally of Zendikar

-2 Thoughtseize
-1 Gideon of the Trails


Game 2:

This match was mostly one for one. I was going to take over the game with Bob but he had Golgari Charm for it. Then he gets a Sylvan Library with 19 life left. I had no cards in hand and I couldn’t get ahead at all against it.

The end result is 2-1-2. This is a good warmup for Birmingham next week. I think I keep to many hands with to many lands and I felt I was flooded in most games.

What do you guys think of the UW Miracels matchup? I think it's awful and I don't know how to win against the deck.

Wilkin
05-06-2018, 07:24 PM
Miracles matchup kinda sucks. Although your version has more walkers in it which is always a good thing vs a deck like that. If you feel that there is going to be a lot of Miracles, perhaps you should find a way to put in some Abrupt Decays. You may also want to take out a Thalia for another Teeg. I know Teeg dies to a lot but does stop Entreat, Terminus, Jace, Gideon, Force etc.

Oh and I assume you already know this...but in case you don't. I see you play 3 Surgical Extractions. So if your opponent has a Terminus in their GY already, and they try and miracle another Terminus.....you can respond to the miracle trigger with Surgical on the Terminus in the GY. Since the triggered Terminus is technically still in their hand...they lose it, effectively stopping it from happening. LOL, I have 1 surgical in my board and have done that only once ever. But it did win me the game so there's that.

Wilkin
05-06-2018, 07:28 PM
On a side note, I find it very weird Miracles isn't as played much in real life. That said a SCG I'm watching now has 4 miracles that made day 2, tied for 2nd in decks played.

Even without Top, Miracles is an excellent deck. LOL, maybe if there is a resurgence in that deck people will stop complaining about Deathrite and complain about Portent for some reason.

I've got a grand prix coming up and I'm not gonna change for Miracles or 4 color control. Hoping to dodge it or lucksack like I usually do. :D I'm priming for a lot of Grixis Delver, Lands and possibly dragon stompy (which I feel is a bit underplayed since it good vs Grixis Delver, 4 color and Lands. And also not as much show and tell which is bad for Stompy....well for me whenever i play stompy).

Megadeus
05-06-2018, 07:41 PM
I always felt decent against miracles even before top ban. 50/50 anyway. What makes you feel weak against them? I feel like souls and Liliana are some of the best cards to fight the deck. Jace can be tough to deal with at times, but you have enough spot discard and even vindicates on the land it can be tough to resolve a Jace

Wilkin
05-06-2018, 08:05 PM
I always felt decent against miracles even before top ban. 50/50 anyway. What makes you feel weak against them? I feel like souls and Liliana are some of the best cards to fight the deck. Jace can be tough to deal with at times, but you have enough spot discard and even vindicates on the land it can be tough to resolve a Jace

Against meh or ok Pilots I felt like it was 50/50. Against competent players I'd say 40/60 at best.

Found Jace to be super annoying, even if I had the Vindicate that resolved. They play a grindy game that usually could outlast me. Haven't played against it much since Top banning. Both Liliana's and Souls very good vs that deck but it's still annoying to face that deck. 4 color too with kologhan's command.

CptHaddock
05-06-2018, 08:51 PM
Against meh or ok Pilots I felt like it was 50/50. Against competent players I'd say 40/60 at best.

Found Jace to be super annoying, even if I had the Vindicate that resolved. They play a grindy game that usually could outlast me. Haven't played against it much since Top banning. Both Liliana's and Souls very good vs that deck but it's still annoying to face that deck. 4 color too with kologhan's command.

I haven't found the matchup to be that bad, but i'm also running 2 Prelates and 2 Teegs in my board because I lose to combo and also a palace jailer and an extra liliana side. I think that the current versions of miracles are super vulnerable in the early game so that's usually the best time to attack them. A lot of slower hands will get punished because it's so easy for them to sculpt their hands. So forcing them to react to what you are doing rather than the way around is really good. Palace jailer is a very good way to keep up in CA with miracles but obviously at some point JTMS and cantrips just take over the game and there really is no coming back.

CptHaddock
05-07-2018, 07:47 AM
Double posting for value. I ended up getting 12th in the Classic yesterday with *checks notes* Abzan Maverick (http://www.starcitygames.com/decks/120719). I haven't played paper magic in a long time so I kind of went with whatever I already had sleeved up and added a Liliana to my board since I only had 14 cards (also to increase the price of the deck, because the more expensive your deck the more you win) and somehow managed to dodge all the Grixis Delver players around me. Will post a report when I get some more time and both remember the games and look at my notes. Off the top of my head I lost to Lands and Burn and beat Sneak and Show x2, Br Reanimator, Post Stompy, Miracles and Soldier Stompy.

Ganfar
05-07-2018, 12:05 PM
I always felt decent against miracles even before top ban. 50/50 anyway. What makes you feel weak against them? I feel like souls and Liliana are some of the best cards to fight the deck. Jace can be tough to deal with at times, but you have enough spot discard and even vindicates on the land it can be tough to resolve a Jace

I feel the weakness is they can get ahead in Card Adventage with Predict. The planeswalker is good but I never get to resolve one and win the game with it. It gives me some value until miracles founds answers for it.

The local miracles that I play most with are very good with the decks so it's even harder for me.

CptHaddock
05-09-2018, 09:36 AM
I feel the weakness is they can get ahead in Card Adventage with Predict. The planeswalker is good but I never get to resolve one and win the game with it. It gives me some value until miracles founds answers for it.

The local miracles that I play most with are very good with the decks so it's even harder for me.

If you are allowing them to do whatever they want they will 100% win the matchup.

Mr. Safety
05-09-2018, 09:41 AM
I am by no means an expert, but in my experience against Miracles I would always prioritize Sylvan Library main (always 2+) and Choke out of the board, baiting counterspells with Dark Confidant/Stoneforge Mystic/etc.. I could find a way to resolve a creature threat for a turn or 2, but I would always have it for only a limited time, whereas the resolved enchantments were very hard for Miracles to deal with. The amount of games I've lost with miracles at 5 or less life is higher than I want to admit. The amount of games I've won with a resolved Choke is near 95%, and near 75% with a resolved Library.

Ganfar
05-09-2018, 03:20 PM
I am by no means an expert, but in my experience against Miracles I would always prioritize Sylvan Library main (always 2+) and Choke out of the board, baiting counterspells with Dark Confidant/Stoneforge Mystic/etc.. I could find a way to resolve a creature threat for a turn or 2, but I would always have it for only a limited time, whereas the resolved enchantments were very hard for Miracles to deal with. The amount of games I've lost with miracles at 5 or less life is higher than I want to admit. The amount of games I've won with a resolved Choke is near 95%, and near 75% with a resolved Library.

I had Choke in my sideboard for a while but I never got it to work aginst them. It slower the game down and if I don’t have a follow up, I lose.

I think Library would be great in the deck but I play too little green in my deck atm.

Can Bitterblossom be a good SB against them?

Mr. Safety
05-09-2018, 05:02 PM
Definitely, Bitterblossom is very good against miracles. A follow up play is definitely needed, but choke should buy you at least a few turns to resolve another threat, even a lingering souls is a lot of pressure at that point.

CptHaddock
05-09-2018, 08:49 PM
I am by no means an expert, but in my experience against Miracles I would always prioritize Sylvan Library main (always 2+) and Choke out of the board, baiting counterspells with Dark Confidant/Stoneforge Mystic/etc.. I could find a way to resolve a creature threat for a turn or 2, but I would always have it for only a limited time, whereas the resolved enchantments were very hard for Miracles to deal with. The amount of games I've lost with miracles at 5 or less life is higher than I want to admit. The amount of games I've won with a resolved Choke is near 95%, and near 75% with a resolved Library.

This is a very strange suggestion seeing as DGA is historically a BW deck.

Anyways as for my tournament report.

Round 1: Burn 0-2

I won the die roll and kept a 7 of Bayou, Fetch, Jitte, Hymn, Thoughtseize, Palace Jailer and Batterskull. It's not the best hand but I figured that I can turn 1 thoughtseize and maybe draw a SFM I should be in good shape. I ended up thoughtseizing my opponent and seeing a hand of: Chain Lightening x2, Rift Bolt, Lightening Bolt, Lava Spike, Eidolon, Mountain, Barbarian Ring. I immediately knew I was dead when I saw his hand, so I took the Eidolon and obviously got punished by drawing a Swords on my following. I hymned him to slow him down and got into that awkward position of me drawing and having to play out nonbasics to get a skull into play asap, maybe this was a mistake as he drew 2 pops. I just ended up dying to a flurry of burn spells.

Sideboard: -4 Confidant, -1 Last Hope, +2 Prelate, +2 Teeg and +1 Fatal Push

I don't remember exactly what I kept but I kept kind of meh 7 with a Swamp, DRS, Wasteland, and a bunch of 3 drops. I ended up drawing my 3rd land right after my opponent had played an Ediolon, and had to take 2 damage playing a lingering souls. We pretty much started to race from here, but unfortunately he drew a fireblast + bolt to kill me from 7.

Round 2: Soldier Stompy 2-0

I won the die roll again, and my opponent mulliganed to 5. I went turn 1 DRS, my opponent went turn 1 ancient tomb. I deployed a OG Liliana and my opponent played a turn 2 suppression field and Liliana kind of took over the game from here. I think I eventually drew a vindicate for the suppression field and mommy of bladehold to close out the game.

Sideboard: -1 Hymn, -1 Inquisition, +1 Path, +1 Push

I don't actually know 100% what they play off the top of my head so I kind of just brought in more removal. I don't think that Last Hope is that great against their deck so maybe I should have boarded that out instead? I mulligan down to 6, and scry another fetch to the bottom. My opponent goes turn 1 suppression field which is really bad for me since my opening hand is Fetch, Fetch, Land, Confidant, SFM, last Hope. Like the lucksack that I am, i'm able to draw a chrome mox over the next couple of turns while my opponent kind of durdles around. A batterskull with a jitte eventually gets the concession.

Round 3: Skill and Show 2-0
Won the die roll again and kept a 7 and I think my opponent mulliganed to 5. I don't really have many notes for this matchup so I imagine it just involved my opponent durdling around and not doing anything while I was able to kill him.

Sideboard: -3 Swords, -1 Deluge, -1 Last Hope, -2 Souls, -1 Vindicate, -1 Jitte, +2 Prelate, +2 Priest, +2 Surgical, +2 Teeg, +1 Needle

Opponent tells me that he probably shouldn't keep but keeps anyways. I keep my 7 which doesn't have very many hate pieces but a lot of potential. I kept a hand with fetch, waste, drs, sfm, jailer, land, and 1 other card which I don't remember. He cantrips and I go turn 1 fetch -> DRS. He slams a turn 2 blood moon after git probing and promptly dies to me playing a SFM getting a sword. He shows me a hand after the game and he had a S&T -> emrakul but my palace jailer completetly destroyed that hand.

Round 4: Br Reanimator 2-0
I win the die roll again. How lucky right? I have no idea what my opponent was playing but he joked about aping people in the team open. My opening hand was swamp, karakas, drs, 3 cards that really don't matter. I lead with a swamp into DRS. My opponent goes turn 1 petal, dark ritual, entomb for griselbrand, reanimate bringing him down to 12 and then draws 7 bringing him down to 5 and then fetches bringing him down to 4. After this he kind of just passes the turn. I play karakas bounce the griselbrand and then am able to drain him twice before he is able to turn the game around. This must by my karma from losing so much to this deck on MTGO.

Sideboard: -2 Lingering Souls, -1 Last Hope, -1 Jitte, -2 Vindicate, -2 Hymn, +1 Cage, +1 Needle, +2 Priest, +2 Prelate, +2 Surgical

My opponent mulligans to 5 and I join him like a gentleman. I keep a hand of Fetch, DRS, Liliana, Swords, and 1 other card. My scry reveals a containment priest which I keep on top. My opponent goes turn 1 looting and discards a random card and a sire of insanity. On my turn I fetch for a Bayou and play a DRS. My opponent reanimates his sire and beats me down for a little while while i'm slowly hitting my land drops. I finally draw a Liliana for his sire and drain him with DRS. Stop playing sire in your reanimator decks, kids!

Round 5: Skill and Show 2-1
Lose the die roll, lose the game right? Opponent force of wills a thoughtseize and eventually kills me with a sneak attack.

Sideboard: Same as before

Game 2 I keep a 7 while my opponent mulligans down to 6. I thoughtseize him and take a S&T, and surgical it. Eventually i'm able to get a needle on sneak attack, prelate on 2 and a gaddock teeg out which means he's never winning this game and he promptly scoops. Game 3 my opponent thinks about his hand for a while and keeps. I mulligan down to 6 and keep a hand with double thoughtseize, swamp. My opponent goes turn 1 blood moon. I thoughtseize him to see an abrade, force, pyroclasm, and an ancient tomb. My opponent doesn't draw any colored sources for the rest of the game and i'm eventually able to take over with a SFM + SoFaI.

Round 6: Lands 0-2
Game 1 I keep a hand with 0 interaction against him and eventually lose to punishing fire + loam.

Sideboard: -1 Last Hope, -1 Deluge, -1 vindicate, -2 hymn, -1 therapy, +2 Prelate, +2 Surgical, +1 Path, +1 needle

Game 2 was the same story. I mulligan down to 6 and keep a kind of meh hand with a SFM and a DRS. Unfortunately for me my opponent draws 2 trackers and is able to take over the game with them. I just kind of durdle around with SFM and DRS while my opponent has 2 huge trackers beating me down.

Round 7: Miracles 2-1
I won the die roll again, I had seen my opponent play a previous round so I knew that he had back to basics in his deck. Opponent kind of cantrips around the early game while i'm beating him down with various things. I eventually get both Lilianas down but he gets a JTMS. My opponent's board is JTMS, 2 Island, 2 Plains, 1 Tundra and I ultimate Liliana to try to slow him down. I split the piles 2 Island, 1 Tundra and 2 Plains and a JTMS. I think I messed up here seeing as he would always take the pile with JTMS, and i'm basically giving him 2 additional lands. I don't know thought. He eventually finds lands, plays a snapcaster to threaten my last hope and then wins the game with a mentor.

Sideboard: -3 Swords, -2 Hymn, -1 Hero, -1 Jitte, +2 Prelate, +2 Teeg, +1 Last Hope, +1 Surgical, +1 Needle

I'd normally take out Chrome Mox in this matchup, but I saw B2B during our first match and previous when I saw my opponent play so I did not.

I don't exactly remember what happened game 2 but Last Hope was able to ultimate and take over the game. Game 3 I thoughtseize my opponent and see a hand of terminus, island, swords, search, force, predict, ponder. My hand is Last Hope, Wasteland, Confidant, Land, Swamp and a surgical. I end up taking his swords and surgicaling it end of turn, he lets it resolve. I play a confidant which he forces and then am able to land a last hope while my opponent spends his turns durdling around trying to find an answer for her. I ultimate her and he scoops.

Here is the kicker, at the end of this match my opponent basically told me that he played really well and thought I played really poorly and was super frustrated that he lost the match i.e. he basically told me I played like shit and deserved to lose the match. I had to contain my laughter when I was telling him sometimes it happens. It was even better because this dude had a triple sleeved fully foil, fbb dual deck. LMAO

Round 8: Post Stompy 2-1
I mulligan to 6 and keep a really slow hand with no interaction basically. I have to slam a turn 3 palace jailer and hope that I draw some interaction off him. My opponent plays a walking ballista and follows that up with an all is dust. After he takes monarch I lose because I finally draw all my wastelands. :tongue:

Sideboard: -1 Last Hope, -1 Inquisition, -1 Jitte, -1 Lingering Souls, +2 Teeg, +1 Needle, +1 Path

Game 2 I mulligan against to a 6 that can cast the Hero mother turn 3 with the help of DRS. Turns out that my opponent has other plans as he plays a spyglass on wasteland, followed by a spyglass on DRS. I don't draw land for a little while but when I hit my 4th land I slam a hero of bladehold. Unfortunately this is where things get a little dicey, my opponent casts an all is dust and i've pretty much thought I lost the game here as I had nothing else in my hand. I'm able to draw a confidant and my confidant is able to draw me enough cards to finally kill my opponent with a skull equipped to a confidant. I think I answer a wurmcoil engine with a path to exile.

Game 3 my opponent has those post draws where he is unable to cast any spells. I take over the game with 2 Confidants and ended up Vindicating 3 of his lands because he had a spyglass on wasteland. I think my opponent was relying on my 2 confidants to kill me but bob does what bob does. :cool:

Ended up walking away with $120 in funny money, which is nice considering I went in expecting to go 0-3 so I could go home early.

Mr. Safety
05-10-2018, 09:34 AM
This is a very strange suggestion seeing as DGA is historically a BW deck.

Historically, yes, but I haven't seen a successful DGA list without green in a long time. Maybe I'm subtly suggesting adding some specific green cards would be wise? When I was playing DGA years ago it was with SDT (I tend to go towards the bigger lists like Junk and Nic Fit now so I have access to Library.) The advantage of DGA is it's a better Stoneforge deck and it plays, on average, more card advantage with Lingering Souls and Sword of Fire and Ice than the typical Junk list.

Nice report BTW, it's great to see the deck doing well.

Part_timeMTG
05-10-2018, 04:20 PM
New to the list, wondering if there is any merit to running Elspeth, Knight Errant over or along with Gideon, Ally of Zen?

The pump and flying seems relevant when your trying to close a game out and she can still pump out 1/1s to equip up and clog up boards. The ult. seems useful as well if a game goes long versus Gideons anthem ult.

Just looking for some insight from experienced pilots. Thanks for any advice!

Wilkin
05-12-2018, 01:36 AM
I'd run Gideon over Elspeth right now. The token being a 2/2 instead of a 1/1 is pretty big.

Liliana, the Last Hope is seeing an uptick in play. Plus there are a bunch of cards like Marsh Casualties, Staticcaster and other -1/-1 or 1 mass damage effects.

Ganfar
05-12-2018, 03:48 AM
I'd run Gideon over Elspeth right now. The token being a 2/2 instead of a 1/1 is pretty big.

Liliana, the Last Hope is seeing an uptick in play. Plus there are a bunch of cards like Marsh Casualties, Staticcaster and other -1/-1 or 1 mass damage effects.
I agree with Gideon is better then Elspeth.

I played GP Birmingham yesterday and went 5-2-1. I will make a report when I come home

Last hope was amazing this week end. I want one more in my 75

Ganfar
05-17-2018, 02:53 PM
Hello again! I was playing DeadGuyAle again in GP Birmingham this weekend. It was nice to hangout with my old friend from my hometown and play Legacy the whole weekend.

The list: https://deckstats.net/decks/21860/971535-deadguyale-2018-04-22?share_key=ruEGd9ABFJwoc4yS

No changes since last report.

Match 1: Bye

I got the points from last year!

Match 2: 2-0 burn

Game 1:
She revealed a edlion of great when she was shuffling so I know she was om burn.

Mulligan to a hand with thoughtseize to stoneforge and swords.

I play thoughtseize to take fireblast.

She plays goblin guide and attacks. I play stoneforge and get batterskull. She didn’t read batterskull and stoneforge so The germ block the goblin guide.

+2 Thalia
+1 Diabolic Edict
+1 Gaddock Teeg
+1 Kaya
+1 Ethersworn Canonist
+1 Dischant
+1 Pithing Needle
+1 Disenchant

-1 Toxic Deluge
-4 Thoughtseize
-4 Dark Confidant


Game 2

I keep a hand with swords, tidehollow, liliana and 4 lands.

He starts of with a swiftspear for 1.

I play march flats and pass.

She chainliging and attack, I play swords in combat.

I draw Thalia and play her.

Lava spike go

Tidehollow and see bolt and fireblast. I take fireblast.

She pass the turn.

I play my veil and +1. Discard a edict and keeps needle and swords.

She fireblats me to 7.

She didn’t draw any more bolts and only dudes that I have removal for. I get two deathrite that wins the game for me


Match3: Infect 2-1
Game 1

Slow hand with jitte, liliana, judgement and lands

He gets a elf out

I draw and play bob.

He plays noble and passes.

I get lingering souls and cast it.

He attacks with elf and I double block, he has +/+ spells and berserk.

+1 Pithing Needle
+1 Zealous Persecution
+1 Edict
+1 Lingering Souls
-2 Council's Judgment
-2 Liliana of the Veil


Game 2

I keep a good hand and with deathrite. Turn 2 thoughtseize. stoneforge turn 2 and gets jitte.

He has noble, tropical and inkmoth in play. Turn 3

I play lingering souls to have blocker and play around counter spell for jitte.

He draw and pass the turn.

I get mana up for jitte and plays a wasteland.

He draw and pass.

I activate stoneforge to get jitte out.

Equip jitte on stoneforge and attacks.

He greensun for cropter, i kill it with jitte counters in response.

On my turn I play Liliana of the veil to make him sac his noble and wastes his ink moth when he was tapped out. I took over the game.

Game 3:

I keep a hand with thoughtseize, fatal push, swords, stoneforge, deathrite and lands.

He mulligans to 6 with only one land. I thoughtseize him to see 4 pumps spells, green sun and surgical. I took surgical because that was the only why he could interact with me.

He never draw his second land and i just took over the game

Match 4 Elves 1-2

Game 1:
He gets a lot of elves out and aggro down me but I started to take the match back with gideon of the trails and last hope.

I had the same if he didn’t draw natural order and glimpse.

At the end of the game he plays vision and only 3 mana up so I swords the dyrf arbor to keep him away from 4 mana. But he draw glimes and combos away


1 Gaddock Teeg
1 Zealous Persecution
1 Ethersworn Canonist
1 Pithing Needle

-2 Lingering Souls
-1 Liliana of the Veil
-1 Gideon of the Trails

Game 2:
Keeps a hand with thoughtseize, 2 bob, 2 stoneforge and lands.

Thoughtseize to see natural order, ad and deathrite. I take deathrite.

Plays bob so I can get card value and play stoneforge later.

I hymn both his natural orders and took over the game

Game 3:
I keep a hand with deathrite, liliana of the veil, judgement and lands. Hope he didn’t play all of elves.

He starts with deathrite and so do I.

He gets a lot of elves out and aggro me out. Liliana gets one elf and he ad my deathrite.

I so left behind and need toxic to win. He natural order and wins

Match 5: Uw Miracle 2-1

Game 1:

I draw a lot of lands. He force my Deathrite. Turn 4 he plays a Jace and I just scoope

+1 Pithing Needle
+1 Kaya
+1 Gideon, Ally of Zendikar
+1 Lingering Souls
+1 Gaddock Teeg

-1 Council's Judgment
-3 Swords
-1 Fatal Push
-1 Gideon of the Trials

Game 2:

Mull to five with hymn, lingering souls, liliana and two lands. Scary a land on the top

Hymn turn 2
Lingering souls turn 3
Thoughtseize to Veil turn 4
Turn 5 last hope

He plays mentor with one mana up. He has a swords.

I draw hymn and play it.

He swords one token and gets a monk.

Last Hope on token and -2 on veil to kill mentor. He scoops

Game 3:
Keeps a 7 with bob, thalia, hymn, veil and 3 lands.

He pass the turn.

I play hymn turn two and he force.

He pass the turn.

I draw a wasteland. Waste his thundra and play thalia.

He draws and plays a mentor.

I sword it on my turn and attacks

He plays snapcaster and preodian.

I play veil and made him sac his snap.

He plays jace for 5 mana and bounce my thalia.

I have 4 mana to cast Gideon, ally of zendikar and makes a token. +1 on veil.

He plays a snaps and judgement on gideon and pass the turn.

-2 veil to make him sac and attack the token to kill jace. I play stoneforge to get sword of fire and ice.

He draws and pass.

I activate my stoneforge and get the sword in and equips.

He don’t draw anything and i win


Match 6: Grixis Delver 0-2

Game 1:
He mulls
He starts with a delver

I fetch for scrubland and swords his delver.

He plays a land and plays delver and detahrite.

I play hymn and he discard 2 lands

He flips delver with spell pieces

He attacks. I have a thoughtseize, lingering souls, gideon of the trials and veil and 3 lands. I want to be sure to resolve my cards so i just pass the turn.

He drains me and attacks.

I play thouseize and see spell pieces and daze. I lose. I should have use Thoughtseize the turn before or just try to cast Lingering Souls.

I don’t remember the sideboard

Game 2:
He mulls again
I get a hand with deathrite, stoneforge, swords, batterskull. I fetch and plays deathrite. He plays a deathrite to.

I get stoneforge and a jitte. He drains and pass the turn. No plays. I try to get land and ge response.

I get my batterskull down on my turn.

On his turn he Ancient Grudge my batterskull

I didn’t draw a land in 5 turns and then he flips his delver

Match 7: Red Death and taxes 1-1

Game 1:
He has vial on 3 and 3 mana up. So I play Tidehollow. I see Flickerwisp and Pia and Kiran. I have to take Flickerwisp because he can Vial it on the end of turn and exile Tidehollow and get back.


It was back and forth in the game.

I have in the game a Batterskull with Bob but he get stoneforge to get Sword of Fire and Ice and have it on Thopter token. I can’t get life when he blocks with this token and sac it.

I had 6 land in play and 5 lands in the hand end of the game. Bob only gave me lands.

+1 Disenchant
+1 Pithing Needle
+1 Zealous Persecution

-1 Council's Judgment
-1 Liliana of the Veil
-1 Gideon of the Trails

Game 2:

Thoughtseize and takes his aether vial

He gets two mother and protects his dudes so I can’t attack. I have a Last Hope to make one of the mother tapped. There is a Batterskull with Jitte on my side.

I get a ally of zendikar out and make tokens.

This becomes a big creature wall and nothing happens

He plays judgement for Gideon, Ally of Zendikar so I can’t make more tokens.

I draw a Thoughtseize and takes his other judgement so he can’t remove my Batterskull.

He gets a Batterskull with Jitte. He makes the mistake and taps one of the Mothers to make his Germ token protection.

SO on my turn I +1 with Liliana of the Last Hope on the untap Mother. He taps it in response to protect itself. So I can finally attack with my Batterskull with Jitte and remove his Mothers. I take over the game after that.

Game 3:

We have only 7 mins left to time so we shuffle fast and try to start the game 3.

He gets the game early with Mother and Stoneforge but gets stuck on two lands. He has Vial to get out Mirran Crusader. I have answers to everything and I get a Batterskull with Jitte. The tiem rounds ends with he with Revoker with Jitte and two lands. I have 5 lands and Batterskull with Jitte. It looked like I would won that game.



Match 8: UW Standstill 2-1

This guy was living for a Stockholm for a while and played at my LG. So he recognized me

Game 1:

I keep a hand with waste, swords, bob, stoneforge and two lands.

I play a fetch and pass the turn.

He plays Wayfarer with Thundra. I play Fatal Push.

I draw Deathrite and play and wasteland his Thundra. He draw only colorless lands and gets behind.

Game 2:

He gets a Truename that I can’t deal with and he wastelanded me

Game 3:

I don’t have any note but I remember that I took over the game and he did only draw lands.

End result: 5-2-1

The day 2 dream was already over when I draw against Death and Taxes. I think I would won the last game I got more time. The performance was overall good with few mistakes during games. I have to mulligan more bad sevens to get better 6s. I think I just lose some games because I keep a bad 7.

One issue that I found in the deck during the event is that I have too many 3 drops and Liliana of the Veil is not that good in the meta now. So in the next event I replace Liliana of the Veil with another Hymn.

Wilkin
05-20-2018, 04:53 AM
Played at team trios at GP Toronto. Disappointing 4-4 finish. We started off great 3-0. And the wheels came off. I'll write a report later.

Man, I lost EVERY die roll. I should have been Manaless Dredge. :)

Wilkin
05-22-2018, 05:56 AM
So here's the report. Maindeck the same. Only change to board was taking out a Collective Brutality and putting in a Gideon, Ally of Zendikar.

Round 1. Grixis Delver. Win 2-0.
My opponent goes Delver turn 1. I thoughtseize him on my turn and see a forked bolt, 2 forces and a daze. I take the bolt since I have my Abrupt Decay in hand. He reveals a Force from Delver. So after I kill his Delver I proceed to cast Hymn to Tourach and Lingering Souls, making his Forces pretty bad. Eventually I land a Hero of Bladehold to clean things up. Can't remember much from game 2. But I ended the game at 26 so I think i had Batterskull out that game.

Round 2. Maverick W2-1.
I have a meh hand and he has turn 1 Mom and turn 2 Mystic. GG.
Game 2. I have Batterskull online this time to win.
Game 3. He has a slow start and at one point I had Liliana, the Last Hope and Gideon Ally of Zendikar out at the same time. Lilly dies to an Abrupt Decay but Gideon makes dudes every turn to win.

Round 3. Czech Pile. Win 2-1
Lingering Souls and Sword of Fire and Ice were key here in games 1 and 3.

Round 4. Death and Taxes. Lose 2-0
I draw very badly and can't deal with Mom in game 1. I have deathrites out in game 2 but not enough lands in either yard to do much with them.

Round 5. Grixis Delver. Lose 2-1
Can't remember much notable here.

Round 6. BUG Delver. Win 2-0
Lingering Souls MVP here again.

Round 7. Grixis Delver. L 2-0

Round 8. Storm L 2-0
I only had a Chrome mox opening once and it came in game 2 here. Bob turn 1 is great vs a lot of deck. Against Storm....meh.

Notes:
-I probably should have went with my gut and go with Drown in Sorrow in over Gideon, Ally of Zendikar.
-only had 1 Chrome mox opening.
-Hero of Bladehold kill count: 1
-Lingering Souls and Sword of Fire and Ice were MVP here. All my wins vs Delver and Czech Pile were due to Souls.
-Being on the draw for all 8 matches sucked.
-my team was also 4-4. My Modern teammate only had 2 losses. Can't remember about our standard player. He didn't finish at least 3 games since my modern player and I play pretty fast.
-disappointed since we started out great at 3-0. lol, we were even the first ranked team on the website and were at table 5....and then it all falls apart.

-On sunday in a side event I did notice another Deadguy Ale player. One that also played 2 Chrome Mox. I saw him dismantle Lands, Surgical Extraction on Life from the Loam and on Punishing Fire. Savage.

CptHaddock
06-10-2018, 08:18 PM
Shout out to Owen Watson (http://www.starcitygames.com/decks/121633) for repping Ale at the SCG Duel for Duals event.

Wilkin
06-23-2018, 10:08 PM
Lost in the finals of Eternal Trial at a local Tournament. 18 players, cut to top 8. Matches were streamed and you can see them on facebook. Hairy Tarantula is name of store. I was in the round 2, semi-finals and finals.

Same old, same old list. Boarded out Drown in Sorrow for a Collective Brutality as there's an uptick in burn and storm....

Round 1. Burn. 2-0.
He was stuck on one land the entire game. I was able to cast Lingering Souls and Jitte. GG. Game 2, I had Leyline of Sanctity in my opening 6. lol. Gotcha.

Round 2. Burn. Again. 2-1
I had Jitte and Batterskull game 1. Game 2, i kept a meh hand and got Fireblasted for the loss. Game 3. I had Leyline of Sanctity late in game which helped a bit plus a Sanctum Prelate naming 1 with a SOFI on it. Barely got there. A topdeck Price of Progress or Smash to Smithereens would have got me.

Round 3. Grixis Delver. 2-1
Batterskull + SOFI = fun times. Game 2, was quick. I don't remember casting much or doing much. lol. Game 3. He had 2 deathrites but was flooded. I resolved a Hero of Bladehold. With a SOFI in play, it was GG.

Round 4. ID
Round 5. ID

2nd seed going in.
Round 6. Burn. My round 1 opponent.
Game 1. He's a bit mana screwed again. My turn 1 Bob gets a bit frisky but he dies to a bolt when i equip it with Jitte. But another Bob closes it out.
Game 2. I open my 7 card hand with Leyline of Sanctity. lol. Searing Blaze can't be cast because of the leyline. Sidenote: If i had a Liliana or another walker out, then yes Blaze could then be cast but it has to hit the walker. He attacked with a Goblin Guide and a Eidolon into my Hero of Bladehold. I blocked the Guide, he tried to blaze Hero and me. No sir. And then he died to Hero.

Round 7. Grixis Delver. My round 3 opponent. 2-0 win
Game 1 I waste his lands. He wastes a few of mine but I draw into more lands and proceed to spam Lingering Soul tokens. Turns out, 4 Lingering Souls have a free ride when there's nothing at all on the other side. lol.
Game 2. Board state. I have a Liliana on 2, A bob, mystic and a Soul token in play. He has a Gurmag Angler in play (no cards in hand but a Ancient Grudge in yard). I have a Batterskull in hand (as well as a Lingering Souls) but I can't bring it in because of Grudge. Bob reveals a Relic, knocking me down to 5. So I swing with Bob, he lets it through (he's still very much alive). I sacrifice the Liliana to kill my Bob. Play Relic and crack relic. The plan was to chump with the Souls token and vial in Batterskull. I draw a Swords to Plowshares off of the Relic. Nice. I play Batterskull at his end step and win from there.

Round 8. Lands. Lose 2-0
Game 1. I mull to 5 looking for some sort of action. I don't get it. He has Gamble for Life from the Loam. And punishing Fire. GG.
Game 2. My opener is Deathrite, Bob, 2 lands, 1 Chrome Mox, 1 Liliana, the Last Hope and....Leyline of the Void. haha. He eventually is able to Gamble for a Krosan Grip (his first gamble ended up discarding a Krosan Grip). I don't draw much thereafter. Liliana got as close as 7 counters but not able to ulitmate.

Notes:
Maindeck MVP: Lingering Souls. Whether it was beating down on its own or picking up equipment, it was on fire.
Sideboard MVP: Leylines. lol. I play 1 Leyline of Sanctity and 1 Leyline of the Void. I had 3 turn 0 Leylines. 2 vs burn and 1 vs lands. And another Leyline, hardcast but still relevant vs burn.
Hero of Bladehold Kill count: 2. 1 vs burn. 1 vs Grixis Delver. She only showed up twice but closed out both games when she did.
Might take out a Humility for a Needle or Spyglass. Not as much reanimator or Sneak show around my meta atm.

Ganfar
06-24-2018, 03:24 AM
Lingering Souls is really good in current Legacy Meta with all one for one removel.

I think Pluage Mare is a new card for this deck. It’s a way to kill Truename and Pyromancer. I want one in main instead of Toxic Deludge

RecklessReanimator
06-27-2018, 12:43 AM
Lingering Souls is really good in current Legacy Meta with all one for one removel.

I think Pluage Mare is a new card for this deck. It’s a way to kill Truename and Pyromancer. I want one in main instead of Toxic Deludge


Plague mare is cool, but aside from slightly better body isn't it basically worse than orzhov pontiff?

Ganfar
06-28-2018, 08:17 AM
Plague mare is cool, but aside from slightly better body isn't it basically worse than orzhov pontiff?
That is true. Maybe it's time to have orzhov pontiff in main deck?

Wilkin
07-01-2018, 10:07 PM
I'd rather have a Toxic Deluge than a Pontiff in the main.

Another small tournament report. Side event at Canadian Nationals. Lost in semi finals. 5 rounds cut to top 8. 20+ players. Did much better than yesterday at Eternal trial for legacy and vintage.

Same list as Hairy T report.

Round 1. Sneak show. Win 2-1
Game 1. He has 2 ancient Tombs and a Lotus Petal. I inquisition him seeing a Sneak attack, Griselbrand and 2 brainstorms. I take a brainstorm and then I Abrupt Decay the petal forcing him to use the petal on brainstorm. Not like I was going to do much else with Decay. On his turn he plays 2 petals and casts Sneak Attack. He doesn't draw another red source and I have a Karakas in play to complicate matters.
Game 2. He has Leyline of Sanctity and casts turn 1 Show and tell into Griselbrand. LOL, i don't actually have the humility or the pithing needle to get me out of this jam.
Game 3. He has double Leyline of Sanctity. But a clunky hand that is made worse by a resolved Gaddock Teeg. He had Sneak attack as his card to cheat in guys.

Round 2. Mono Black reanimator with Dark Depths Win 2-1
Game 1. I keep an inquisition, hymn and Wasteland. Not great (i know what he is playing) but i keep anyway. I see with inquisition that he has 2 reanimates, 2 urborgs and not much else. I'm able to eventually kill him with Deathrites and Lingering Souls tokens.
Game 2. I mull to 5...and he has turn 2 Dark Depths via Vampire Hexmage. GG.
Game 3. I have enough varied hate with Relics, Deathrite and Plow for his Grave Titan to win.

Round 3. Miracle. Win 2-1
I don't remember much here other than jace winning game 2 and Lingering Souls and equipment winning games 1 and 3.

Round 4. ID
Round 5. ID

Round 6. UW Stoneblade. Jordan Laporte. Win 2-0
He gets Hymned on the draw turn 1 and immediately recognizes that I'm deadguy ale. Jordan played at Grand Prix Seattle on camera, with deadguy.
https://www.youtube.com/watch?v=l6vQumb2fyM His match on camera starts at about 29:10.

He's not even mad when I kill him with Hero of Bladehold game 1. lol. He was happy to see a Deadguy Ale deck do well.
Game 2 turning point. He has a Monk token with jitte with 2 counters on it. I have 4 Lingering Soul tokens out and Zealous in hand. He's at around 11 life. I swing with the team, he uses the counters to try and kill 2 guys, I zealous in response.....saving my guys, killing his monk token and swinging for 6, instead of 4 (jitte counters didn't kill my guys but did make them a bit smaller).

Round 7. Miracles. Round 3 opponent. Lose 2-1
Game 1. Batterskull , SOFI and Soul beats.
Game 2. Jace + predict card advantage juggernaut.
game 3. He's able to kill me with Mentor + Monks. I had Hero of bladehold out, but not enough dudes to go with it. He's at 11 and I swing with a Hero, 2 soldiers and a Mystic. An active Deathrite sits back. He has 2 monks to defend, 2 that already attacked and a Mentor that already attacked. My only out is if he lets all the damage through and then I eat an instant or sorcery. Unfortunately, he does make at least 1 block.

Notes: Got a box of Dominaria, some packs and a Foil Flooded strand for my trouble. Relieved my weekend wasn't a waste since Saturday sucked hard.
-Hero of Bladehold kill count. 1. And a rare feat, she swung once, wasn't killed but I lost anyway in the Miracles game.
-Lingering Souls was the MVP again, with equipment.
-Sideboard MVP. Relic of Progenitus. Kept Reanimator in check and ate some cards vs Miracles.
-Other notes; I didn't see a single Delver or Czech Pile deck. Weird. Tons of Death and taxes. at least 3. 2 or 3 lands decks. 4 Miracles. 1, probably 2 Sneak show.
-A lot of interesting new cards too that I saw. Spellseeker and Brightling. Brightling is very very annoying to play against.

Teluin
07-02-2018, 01:09 PM
I dunno about you guys but I'm happy about DRS because it means we can be a true WB deck ^_^

Ganfar
07-02-2018, 01:18 PM
I dunno about you guys but I'm happy about DRS because it means we can be a true WB deck ^_^
Yes, agree. But we need to replace it somehow.

I played with Mother of Runes before Deathrite came but I don't know if I want 4 of them in the deck.

Maybe we can give Deadeye Tracker a shot? Maybe to slow but can get some value and gravehat

Notion Thief
07-02-2018, 01:52 PM
Im going back to some number of Moms to start (maybe 3?) I think tracker is too slow/mana intensive to be relevant in places where the grave hate matters. If you played vial deadguy it might be ok, but ive never been a fan of that variant.



Yes, agree. But we need to replace it somehow.

I played with Mother of Runes before Deathrite came but I don't know if I want 4 of them in the deck.

Maybe we can give Deadeye Tracker a shot? Maybe to slow but can get some value and gravehat

Wilkin
07-02-2018, 02:25 PM
Vial deadguy kind of meh. But i may have to try it. UGH.

Changes I thought of....
-4 Deathrite
-1 Abrupt Decay
-1 Bayou

+2 Relic of Progenitus
+1 Chrome Mox
+1 Shambling Vent
+1 Unexpectedly Absent
+1 Swamp

Super huge downgrade. oh well.

Notion Thief
07-02-2018, 02:40 PM
Im dreading upping chrome mox, but but get the reasoning. Relic mainboard is actually giving me an idea for an unrelated deck. Does jotun grunt become a thing again? Ive been mentally preparing for this ban, but still dont know what this new world will look like yet


Vial deadguy kind of meh. But i may have to try it. UGH.

Changes I thought of....
-4 Deathrite
-1 Abrupt Decay
-1 Bayou

+2 Relic of Progenitus
+1 Chrome Mox
+1 Shambling Vent
+1 Unexpectedly Absent
+1 Swamp

Super huge downgrade. oh well.

CptHaddock
07-02-2018, 02:40 PM
The worst part is losing that free life gain in the burn/ur matchups. :cry:

maharis
07-02-2018, 02:47 PM
Yes, agree. But we need to replace it somehow.

I played with Mother of Runes before Deathrite came but I don't know if I want 4 of them in the deck.

Maybe we can give Deadeye Tracker a shot? Maybe to slow but can get some value and gravehat

I don't think it's that bad, honestly. Not sure how many or mainboard/sideboard but seems very strong in certain matchups. Can Threshold let you untap with it? Also, Lingering Souls/Therapy have nice synergy.

I do like the idea of Thoughtseize/Mom into Bob/Stoneforge again.

Notion Thief
07-02-2018, 02:52 PM
The worst part is losing that free life gain in the burn/ur matchups. :cry:

Yeah ill be more inclined to play brutality main now.

Wilkin
07-02-2018, 02:58 PM
Oh Jotun Grunt. I did try it once upon a time. Decent creature although I find it only really lives for about 3 turns.

I used to run 3 chrome mox. Necessary evil imo. When Shaman came along, reducing Mox to 2 was great.

I tried Dark Taxes. It was ok. Sucks not having Lingering Souls and Liliana though.

I found I didn't actually gain much life with Shaman vs burn or UR Delver. What it did do though was be a magnet for a removal spell. As long as it wasn't searing Blaze, I was somewhat ok with burn going to creatures rather than me.

CptHaddock
07-02-2018, 03:08 PM
Oh Jotun Grunt. I did try it once upon a time. Decent creature although I find it only really lives for about 3 turns.

I used to run 3 chrome mox. Necessary evil imo. When Shaman came along, reducing Mox to 2 was great.

I tried Dark Taxes. It was ok. Sucks not having Lingering Souls and Liliana though.

I found I didn't actually gain much life with Shaman vs burn or UR Delver. What it did do though was be a magnet for a removal spell. As long as it wasn't searing Blaze, I was somewhat ok with burn going to creatures rather than me.

I found that it was usually good in stabilizing and eventually taking over the game. I tried dark D&T as well and didn't think it was that good either, you can't really play a lot of the cards you would want to because of dis-synergies with the rest of the deck.

I'm thinking about making similar changes to what you purposed. Instead of the relic and absent I think i'm going to play some more discard.

Part_timeMTG
07-02-2018, 06:40 PM
If you are considering Deadeye Tracker, wouldn't Withered Wretch be a consideration for that effect? I don't know how relevant exiling two cards at a time are compared to one but the cost for that effect is cheaper.

Notion Thief
07-02-2018, 07:35 PM
Merrow bonegnawer or skullsnatcher is quicker to activate, or dryad militant can slow down many gy decks. Dunno if i think any are worth a slot though. Think mainboard grave hate is just not gonna be a thing unless you want to go all in with mainboard macabre or planar void ( which sucks with souls)



If you are considering Deadeye Tracker, wouldn't Withered Wretch be a consideration for that effect? I don't know how relevant exiling two cards at a time are compared to one but the cost for that effect is cheaper.

Wilkin
07-02-2018, 07:35 PM
I consider deadeye tracker way too slow and a mana sink for the effect. Going to run a couple of Relics main to give me some outs to Reanimator, Lands etc. PLus, I expect Canadian Threshold to come back so keeping Mongoose a 1/1 is nice.

Goldfishing Deadguy with the changes. Meh. Lol, i'm hoping to get someone with the Shambling Vent at some point. 25 mana sources is quite a bit (22 lands + 3 Chrome Mox) but I feel it's necessary because of the number of 3 drops in the deck. The sideboard got tweaked too. Now it's all singletons. LOL. I moved the Relics to the main. Took out the Gaddock Teeg, and put in a Massacre, Thalia 1.0 and a Faerie Macabre.

Very hard to predict what's going to happen, although Kombatkiwi had some very sound points on BR thread.

RecklessReanimator
07-03-2018, 12:06 AM
Well I'm stoked of bans for this deck as I don't think DRS was that big of a help overall and this makes WB more valuable of a pair. I don't think necessarily getting ramp into deck in its stead is the right direction though we'll see how the meta adjusts. I always had in back of my mind what Jeff Hoogland played about a year ago when he was on a 2 month or so bend on DGA in legacy (culminating in video on Prof's channel). He wrote this primer that likely got referenced before:

http://articles.mtgcardmarket.com/breaking-down-deadguy-ale/

Also here is probably the best league he did (5-1 Legacy Challenge) with what I saw as the finalized list (in description):

https://www.youtube.com/watch?v=CYTetn5GE1g

He only tested DRS as people pushed him and he was not a fan. He also tended to hedge more against hosing GY decks hence the use of tidehollow over hymn. Took chrome mox out after it didn't perform very well. The mana base was fairly consistent (2 wasteland 0 vindicate this was not a LD deck version). Kaya was probably the MVP in side along with Surgical and he made use of the bayou to play teegs as well. The MD deluges were for elves and tokens largely. He's going to be streaming legacy again end of week and I expect DGA will get a play soon.

Ganfar
07-03-2018, 09:21 AM
If you are considering Deadeye Tracker, wouldn't Withered Wretch be a consideration for that effect? I don't know how relevant exiling two cards at a time are compared to one but the cost for that effect is cheaper.

It's not only the exile effect I want this. I just want a one drop replacement for DRS. The only one drop I found is Mother of Runes but I don't want 4 of them in my deck. Deadeye Tracjer is my second one I found

maharis
07-03-2018, 10:22 AM
It's not only the exile effect I want this. I just want a one drop replacement for DRS. The only one drop I found is Mother of Runes but I don't want 4 of them in my deck. Deadeye Tracjer is my second one I found

This also filters which I feel like some people are missing. We don't have Top anymore either. Has GY synergy for Souls and Therapy if you run it. I think it's close but 1B for the effect will be tough.

Honestly, I do think this deck is well-positioned, at least for the time being... It's got a good RUG matchup and has gotten some new toys over the past 6 years.

CptHaddock
07-03-2018, 11:28 AM
Why are y'all so intent on playing bad cards? If you want yard hate just play a relic or spellbomb maindeck. Even if they aren't good in the matchup, atleast they replace themselves.

Ganfar
07-03-2018, 12:18 PM
Why are y'all so intent on playing bad cards? If you want yard hate just play a relic or spellbomb maindeck. Even if they aren't good in the matchup, atleast they replace themselves.

I don't know if the card is bad or good yet before I test it.

And again it's not to have gravehat I have this card. I want a one drop that can give me some value. Deadeye Tracker is the only one I found and I think it can work.

Secretly.A.Bee
07-03-2018, 05:45 PM
Why don't you play Judge's Familiar? Has good application on the trending meta, flying goes great with equipment.

Notion Thief
07-03-2018, 08:22 PM
Im actually kind of intrigued by this option...will need to do some testing


Why don't you play Judge's Familiar? Has good application on the trending meta, flying goes great with equipment.

Wilkin
07-03-2018, 10:19 PM
Judge's Familiar. Hmm....That's an interesting one.

As for Deadeye, it's a mana sieve IMO. So let's say you cast it turn 1. What's the likelihood that you use the ability immediately or try and advance your board state (Plow a creature, cast Bob etc.)?
Sure, if you reveal a land, you get card advantage and if you reveal say Lingering Souls you get +1/+1 and get to cast Souls later for B1. But that's pretty medirocre for a turn 2 play. IMO

Ganfar
07-04-2018, 03:25 AM
Why don't you play Judge's Familiar? Has good application on the trending meta, flying goes great with equipment.

That's not a bad idea! Maybe two Mother of Runes and 2 Judge's Familiar. Thanks A Bee!

Secretly.A.Bee
07-04-2018, 03:41 AM
That's not a bad idea! Maybe two Mother of Runes and 2 Judge's Familiar. Thanks A Bee!I hope it tests well.

Ganfar
07-04-2018, 02:55 PM
To summeris the 1 drops that we can replace with Deathrite

1. Mother of Runes

Pro: We know how good Mother is. Protect Bob and Stoneforge for value
Con: Can never attack almost all the time and really bad agansit combo decks

2. Judge's Familiar

Pro: It can attack and protect bob and stoneforge. It can buy time against combo decks. The opponent has to play around it. It can stop sweepers
Con: Big mana decks and combo elves

Con: Untested and the oppoent can play around it.

3. Dryad Militant

Pro: 2/1. Attacks for 2 is strong. Stops Snapcaster decks and Strom combo decks
Con: Just a 2/1 in other matchups

4. Deadeye Tracker

Pro: Value and gravehat in one card. Can get bigger. Can do something when there is stale boradsate
Con: Big Cost to activate (Tap and 2 mana) and most of the time maybe just 1/1.

5. More 1 mana discard

Play IoK or Cabal Therey
Pro: More discard in the opening hand
Con: Less cretures in the deck

Secretly.A.Bee
07-04-2018, 03:08 PM
My hope is that when we go back to ravnica, they print a relevant 1cmc orzhov creature, preferably one that costs w/b. Just maybe not something so overpowered as DRS.

ClimbGneiss
07-05-2018, 03:40 PM
To replace Deathrite Shaman, could we tweak the list and run 4 Birds of Paradise ?

The card is almost useless, except for blocking. Unless, we make room for walkers that pump our armies, and/or we include more equipment which pump the power of the the creature.

So, we would be looking at Sorin, Lord of Innistrad, Gideon, Ally of Zendikar, Sword of Feast and Famine in addition to Sword of Fire and Ice. Other niche options include Gavony Township.

Ganfar
07-06-2018, 04:06 AM
To replace Deathrite Shaman, could we tweak the list and run 4 Birds of Paradise ?

The card is almost useless, except for blocking. Unless, we make room for walkers that pump our armies, and/or we include more equipment which pump the power of the the creature.

So, we would be looking at Sorin, Lord of Innistrad, Gideon, Ally of Zendikar, Sword of Feast and Famine in addition to Sword of Fire and Ice. Other niche options include Gavony Township.
Birds is not the deck needs. This will make the deck more into green for a small thing. Remeber that Deathrite was black creture in the deck that gave us mana.

If I wanted to have Birds in it I rather go for Maverick deck.

Leonides
07-06-2018, 06:32 AM
Guys mother of runes is the only way, there is no better 1cmc creature right now. P.s birds of parwdise is not good at all i this type od deck.
I remember deadyale with mother of runes confidant mirran crusader equps and discards ... that is whatthe deck only needs... when comes to postboard then do whatever it takes to win the 2nd game. Mirran crusader or tombstalker is somting that the decks need to get pass trought the blocks so the mother of runes dont need to activate... we cant really only on equips someyimes... hope for th best the deck is like that. :)
Hope i helped in some way

Ganfar
07-06-2018, 06:59 AM
Guys mother of runes is the only way, there is no better 1cmc creature right now. P.s birds of parwdise is not good at all i this type od deck.
I remember deadyale with mother of runes confidant mirran crusader equps and discards ... that is whatthe deck only needs... when comes to postboard then do whatever it takes to win the 2nd game. Mirran crusader or tombstalker is somting that the decks need to get pass trought the blocks so the mother of runes dont need to activate... we cant really only on equips someyimes... hope for th best the deck is like that. :)
Hope i helped in some way
I feel Judge's Familiar is too untested. As I said we know Mother can be good but Judge's Familiar can be more helpful in other matchups.

Megadeus
07-06-2018, 09:46 AM
Mother is by default the next best. After that there's maybe arguments for Weathered Wayfarer like nedleeds suggested to me. We couldn't really think of any other 1 drop dudes worth playing. His list he went 3-1 last night with while everyone played on gentleman's agreement seemed solid. Kitesail Freebooter was much better than sculler especially with equipment and mom

Tokugawa
07-07-2018, 02:14 PM
Since we lost our accelerations, maybe half the CMC3+ cards need to be cut.

Notion Thief
07-09-2018, 03:43 PM
I feel Judge's Familiar is too untested. As I said we know Mother can be good but Judge's Familiar can be more helpful in other matchups.

I tried out a 2/3 split of judges familiar/ mom this weekend. Tested a bunch against UR delver, ub standstill, and death and taxes. The familiars were fine, but since i wasnt playing against any fast combo, they were often just 1/1 flying beaters. They slow the opponent down a little, but weren't the most thrilling card of all time. That said they werent bad, and carry equipment fine so ill continue to tweak my list around them a bit to see if some other adjustments help.

Anyway all 3 matches felt tight but manageable pre-board, so i feel like im off to a good start. Biggest issue was mana being slightly tight/awkward, but thats hardly surprising in a post drs world.

Ive also established brightling is too mana greedy as a finisher. Will revert to mirran crusader i think.

Leonides
07-09-2018, 05:40 PM
Mirran crusader in desdguy ale is awsome i have never stoped playong 1 or 2 or split mirran amd tombstalker.
famililar should be good against combos but i dont see that is somthing that can help a lot. I am a big fan of mother of runes in main couse of its versatility and consistency.

Notion Thief
07-09-2018, 06:07 PM
Mirran crusader in desdguy ale is awsome i have never stoped playong 1 or 2 or split mirran amd tombstalker.
famililar should be good against combos but i dont see that is somthing that can help a lot. I am a big fan of mother of runes in main couse of its versatility and consistency.

Crusader is great, just wanted to test drive brightling but for 1ww, crusader is confirmed superior. Im always reluctant to run tombstalker because of bob. Rune mom is obviously great, but i want another 1 drop utility creature to go with it. Familiar is good against cards like stifle and daze early game and is good vs combo. I like it better than wayfarer or deadeye tracker, but it obviously isnt as powerful as deathrite, so im trying to figure out if adding more control or more aggro is the way to go.

Megadeus
07-09-2018, 06:29 PM
Crusader is great, just wanted to test drive brightling but for 1ww, crusader is confirmed superior. Im always reluctant to run tombstalker because of bob. Rune mom is obviously great, but i want another 1 drop utility creature to go with it. Familiar is good against cards like stifle and daze early game and is good vs combo. I like it better than wayfarer or deadeye tracker, but it obviously isnt as powerful as deathrite, so im trying to figure out if adding more control or more aggro is the way to go.

Any thoughts on 1 Mana Creature Gideon (Kytheon or something?)? With souls it's possible to trigger his flip. Might not be worth it since its just Savannah lions most of the time. I think Familiar is cool to drop on turn one to force through a Bob or stone forge on turn 2. It's like another proactive way on turn 1 to make a powerful 2 drop resolve

Notion Thief
07-09-2018, 07:24 PM
Any thoughts on 1 Mana Creature Gideon (Kytheon or something?)? With souls it's possible to trigger his flip. Might not be worth it since its just Savannah lions most of the time. I think Familiar is cool to drop on turn one to force through a Bob or stone forge on turn 2. It's like another proactive way on turn 1 to make a powerful 2 drop resolve

I think this hits on a good point, that familiar is stronger on the play than the draw because it helps push through a 2 drop that way.

I think Kid-eon is a Savannah lions too often for my tastes. I wish his indestructible ability was cheaper to activate, although he'd still be susceptible to plow and karakas.

Ganfar
07-10-2018, 03:18 AM
Any thoughts on 1 Mana Creature Gideon (Kytheon or something?)? With souls it's possible to trigger his flip. Might not be worth it since its just Savannah lions most of the time. I think Familiar is cool to drop on turn one to force through a Bob or stone forge on turn 2. It's like another proactive way on turn 1 to make a powerful 2 drop resolve

I have tested with 2 Familiar and 2 Mother of Runes as replacement for Deathrite. Familiar has felt really good. I felt it can more then Mother against Delver because you can use Familiar right away and Delver don't have much mana.

The Familiar prevented the BUG Delver player to Hymn turn 2 and it feel good.

Wilkin
07-12-2018, 11:23 PM
Played for first time post ban. Went 2-2. Here's the list....
4 Dark Confidant
3 Stoneforge Mystic
1 Shriekmaw
1 Hero of Bladehold
3 Thoughtseize
1 Cabal Therapy
1 Inquisition of Kozilek
2 Hymn to Tourach
3 Liliana of the Veil
1 Liliana, the Last Hope
2 Vindicate
1 Unexpectedly Absent
4 Swords to PLowshares
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull
2 Relic of Progenitus
3 Chrome Mox
3 Lingering Souls
4 Scrubland
3 Swamp
1 PLains
1 Karakas
4 Wasteland
4 Marsh Flats
2 Polluted Delta
1 Bloodstained Mire
1 Verdant Catacombs
1 Shambling Vent

Side. 1 Kambal, Consul of Allocution. 1 Thalia, Guardian of Thraben. 1 Sanctum Prelate. 1 Faerie Macabre. 1 Surgical Extraction. 1 Leyline of the Void. 1 Leyline of Sanctity. 1 Massacre. 1 Engineered Explosives. 1 Dismember. 1 Toxic Deluge. 1 Pithing Needle. 1 Humility. 1 Zealous Persecution. 1 Liliana, the Last Hope.

Yes, I know. 15 singletons in the board.

Round 1. Miracles. Lose 2-1.
Plays much like it did when Shaman was around. If Jace sticks I'm screwed. I take out all the Chrome Moxes now, since I run 22 lands now instead of 21.

ROund 2. Esper stoneblade. Win 2-0 or 2-1 can't remember
Manabase gets awkward. I had a Liliana, the Last hope out. I thoughtseize and see a Detention Sphere and Vindicate in hand. Basic island and wasteland in play. I take the sphere. He plays a swamp. I vindicate it. It buys me enough time to ultimate Liliana. GG.

Round 3. Belcher. Lose 2-1
Game 1. He on the play. Belched.
Game 2. I have Pithing Needle and Zealous in hand. He eventually wishes for Shattering Spree to kill the needle but I vindicate his LED leaving him with no cards in hand and 2 chrome moxes in play.
Game 3. I mull to oblivion. He had the turn 1 Belcher.

Round 4. Lands. Win 2-0
Game 1. My opener has a Relic and Karakas in hand. lol. He makes a 20/20 on his turn....I play the Karakas GG.
Game 2. My opener has the Leyline of the Void, Relic and a Karakas in hand.

I may try a Chalice of the Void version of Dead guy. I dunno. Losing Shaman sucks. Crossing fingers they print a fixed version that is black....but I doubt it. Relic main was ok. It was awesome vs lands game 1 and it kept Snapcaster in check vs Miracles.

Ganfar
07-13-2018, 01:39 AM
I really like Kambal in the sideboard but I never got the chance to test him.

sdematt
07-14-2018, 12:44 AM
Any thoughts on going back and trying Abyssal Persecutor? Gurmag Angler and other big threats will still exist in the "new" meta, so beating face with a 6/6 might not be the worst option. Just spitballing.

Wilkin
07-14-2018, 01:03 AM
Another mini report at FNM. 3-1. Deck felt much better today. No changes from the last list i wrote.

Round 1. Canadian Threshold. Win 2-1.
Game 1. Turn 1 Bob gets killed by a bolt. Goose happens.
Game 2. Turn 1 Bob again. This will be a recurring theme. This Bob lives.
Game 3. Attrition battle. Hero lands vs a Mongoose. I land a Liliana of the Veil. GG.

Round 2. Humans. Win 2-0
Game 1. Turn 1 Bob. I out attrition opponent. and waste and kill everything.
Game 2. I have a EE on 1 and then have turn 2 Liliana of the Veil. Opponent mulled to 5 so then scooped. I also had Last Hope as a follow up.

Round 3. BUG Delver. Lose 2-1
Game 1. Turn 1 Bob. But I am too mana light and lose.
Game 2. Turn 1 Bob. This Bob is much kinder and I puke out too many Lingering Souls.
Game 3. Too many Goyfs. Not enough kill spells for them.

Round 4. Pox. Win 2-1
Game 1. He has Bridge, crucible and i think cursed scroll. Locked.
Game 2. I have turn 0 Leyline of the Void. I out attrition opponent.
Game 3. Thalia annoys opponent long enough for me to win. I have a turn 1 Bob on the draw but I get bob Thoughtseized away.

In 11 games I have 6 Potential Turn 1 Dark Confidants. One was discarded away. One died to bolt right after, but the other 4 lived and drew a bunch of cards.
-Hero of Bladehold kill count. 1.
-Turn 0 Leylines. 1. Only had Sanctity and Void out vs Pox. Other decks I didn't board the Leylines in.

Deck felt much better today than Thursday. Of course, getting that many turn 1 Dark Confidants kind of helps. Saw Goblins, Reanimator, Lands, Arena Nic Fit, numerous Canadian Threshold decks, 2 pox decks (meta at local is insane), A humans and Bug Delver. MIght have seen burn too.

Never tried Persecutor. Being able to eat Angler or Goose is appealing but 4 mana creature slot is taken by Hero of Bladehold. Well, for me anyway.

sdematt
07-14-2018, 12:14 PM
Fair point. I was bored at work and was drafting up the following:

4 Dark Confidant
3 Tidehollow Sculler
3 SFM
2-4 Abyssal Persecutor

2 Chrome Mox
4 Cabal Therapy
3 Hymn to Tourach
2 Liliana Last Hope
2 Liliana of the Veil
1 SOFI
1 Jitte
1 SoLaS
3 Lingering Souls
1 Bitterblossom
3 STP
1 Vindicate
1 Council's Judgment

4 Black Fetchlands
4 Marsh Flats
3 Scrubland
3 Swamp
1 Plains
1 Urborg, Tomb of Yawgmoth
4 Wasteland
1 Shambling Vent

//

1 Enlightened Tutor
1 Batterskull
2 Ethersworn Canonist
2 Thoughtseize
2 Zealous Persecution
1 Rest in Peace
1 Pithing Needle
2 Surgical Extraction
1 Humility
1 Tsabo's Web
1 Celestial Purge/Timely Reinforcements

The traditional plan is still there, just subbing in Persecutor as your big beef, and then you have 8 million ways to remove it. Namely, flash back Cabal Therapy seem good.

Valech
07-15-2018, 09:22 AM
So, I just came back from a long hiatus to find my beloved Deathrite banned. Seriously thinking about going straight back to the hiatus. Any viable options to console my salty heart? Read the last few pages and I just don´t feel mother of runes. Tested her before Deathrite was a thing.

CptHaddock
07-15-2018, 12:41 PM
So, I just came back from a long hiatus to find my beloved Deathrite banned. Seriously thinking about going straight back to the hiatus. Any viable options to console my salty heart? Read the last few pages and I just don´t feel mother of runes. Tested her before Deathrite was a thing.

Just play the deck my dude, it's still good. You no longer have the ability to cast white spells of Swamp, Swamp but that's fine since there are so much viable options for that slot. Mother of Runes isn't good in most DGA lists because there is almost nothing worth protecting, a lot of your cards have the same function. By the time you slam your game ending threat your opponent should be close to being out of resources, or your threat is just hard to interact with e.g. planeswalkers, equipment, etc.

Wilkin
07-15-2018, 04:35 PM
Persecutor list looks fine. I still prefer Hero but I can see the merits of running something else for sure.

Haven't done a ton of testing (going 5-3 in 2 4 round locals). But the deck is still viable. Won't have as many busted starts, although at the same time neither will opponents. It's funny though, the way I built the deck, it actually can win game 1 vs lands because I maindeck 2 relics. In Deathrite era, I very rarely won game 1 vs lands. Usually as a result of unlucky loams or turn 2 Hero. I still say try it out.

Mother isn't as great in Deadguy imo. Dark Confidant and Hero are the only creatures I really want to live and that's only 5 creatures.

Ganfar
07-16-2018, 02:45 AM
Persecutor list looks fine. I still prefer Hero but I can see the merits of running something else for sure.

Haven't done a ton of testing (going 5-3 in 2 4 round locals). But the deck is still viable. Won't have as many busted starts, although at the same time neither will opponents. It's funny though, the way I built the deck, it actually can win game 1 vs lands because I maindeck 2 relics. In Deathrite era, I very rarely won game 1 vs lands. Usually as a result of unlucky loams or turn 2 Hero. I still say try it out.

Mother isn't as great in Deadguy imo. Dark Confidant and Hero are the only creatures I really want to live and that's only 5 creatures.
I agree on about Mother. That's why i have tried out Judge Familiar.

Tested aginast strom in the weekend. It made the strom player to wait another turn to combo off. I could also just counter a cantrip to buy more time.

Judge Familiar is alright right I feel in the deck.

Yeaux
07-16-2018, 12:13 PM
I'd been playing DGA off and on prior to the DRS ban and have been trying out some various loam/pox decks as well. I wanted to combine the two, so I started a league yesterday and am currently 3-0 against RUG delver twice and storm once. The deck plays similarly to what I remember DGA playing like. I think smallpox is a really good card currently, especially when you can make it a bit less symmetrical with flagstones. Would be happy to hear what you all think. MD is as follows:

1 Batterskull
4 Dark Confidant
4 Hymn to Tourach
4 Inquisition of Kozilek
2 Liliana of the Veil
4 Lingering Souls
4 Smallpox
4 Stoneforge Mystic
4 Swords to Plowshares
2 Thoughtseize
1 Umezawa's Jitte
3 Vindicate

1 Bloodstained Mire
3 Wasteland
2 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
3 Swamp
4 Marsh Flats
2 Plains
1 Polluted Delta
3 Scrubland
3 Flagstones of Trokair

Wilkin
07-17-2018, 08:40 PM
Yeaux. You have imo too many lands that don't produce black mana. You have at least 10 spells that require BB to cast. Secondly, I would add another equipment to your list. 2 equipment for 4 mystic is not enough in my opinion. I used to run 4 mystics and 3 equipment and had problem of stoneforge getting nothing.

CptHaddock
07-18-2018, 09:56 AM
Smallpox seems like such an odd choice for the deck, I can see the synergies with flagstones and lingering souls but really isn't much past that? If you were playing ghasts you could ideally go turn 2 smallpox, discard a ghast, and bring it back with a flagstones trigger. DGA is pretty naturally greedy manawise, so I can't really imagine very many situations where i'm okay sacrificing a land, especially early on where you need some combination of :b::b: and :b::w:.

Mr. Safety
07-19-2018, 09:06 AM
Smallpox seems like such an odd choice for the deck, I can see the synergies with flagstones and lingering souls but really isn't much past that? If you were playing ghasts you could ideally go turn 2 smallpox, discard a ghast, and bring it back with a flagstones trigger. DGA is pretty naturally greedy manawise, so I can't really imagine very many situations where i'm okay sacrificing a land, especially early on where you need some combination of :b::b: and :b::w:.

I feel that Collective Brutality would be much better in the Smallpox slots. It's still symmetrical like Smallpox (you have to discard cards to escalate) but you have much more control on how far you imbalance it. You may not want to escalate given the current game state, but Smallpox doesn't give you the choice. I would say with a full set of Souls you could easily break the escalate cost on 3 copies of Brutality. If you had even 1-2 more cards in the deck that synergize with Brutality, such as Cabal Therapy or Bloodghast, then I would say a full set of Brutality would be justified.

Has anyone working on DGA considered Bloodforged Battle-Axe? A deck playing 4x Lingering Souls seems well positioned to make use of an equipment that replicates itself. SoFI is likely just plain better, especially if you only get one hit in. The second hit gets out of control really quickly with Battle-Axe though. Mess with card advantage, or just kill them?

EDIT: Quick, rough list: Deadguy Brutality

4x Mother of Runes
4x Dark Confidant
4x Stoneforge Mystic
3x Bloodghast

3x Swords to Plowshares
4x Thoughtsieze
1x Cabal Therapy
4x Lingering Souls
2x Liliana of the Veil
1x Liliana, the Last Hope
3x Hymn to Tourach
3x Collective Brutality
1x Umezawa’s Jitte
1x Batterskull
1x Bloodforged Battle-Axe
1x Vindicate

4x Marsh Flats
2x Verdant Catacombs
1x Windswepth Heath
3x Scrubland
3x Swamp
1x Plains
4x Wasteland
1x Karakas
1x Shambling Vent

Sideboard
2x Surgical Extraction
2x Nihil Spellbomb
2x Pithing Needle
2x Zealous Persecution
2x Ethersworn Canonist
2x Containment Priest
1x Kambal, Consul of Allocation
2x Toxic Deluge


I like the Therapy synergy enough to potentially change the Thoughtsieze count, but the format is unsettled. Mother of Runes seems out of place a little, but she can make sure that the threats connect, especially in the case of Battle-Axe where doubling it even once seems to really speed up the clock. Bloodghast is there to work with Brutality/Liliana, giving essentially free escalates. Lands are a little light at only 20, but that could be massaged during testing. Honestly, if I had the 4x Marsh Flats I would consider building this. Seems like a fun side project if I get bored with Rhino Fit.

Wilkin
07-22-2018, 08:25 PM
Went 2-3 today. Boo. Beat Turbo Depths and Maverick. Lost to Turbo Depths, Red Stompy and reanimator. Losing Shaman sucks but only really relevant vs reanimator.

Only positive highlight was testing out Kambal, Consul of Allocation. Boarded it in vs Red Stompy and Turbo Depths. Was relevant vs Turbo Depths. Brought me to over 20 life (29 at one point) so I could survive a single Marit Lage hit. Plus him and 2 Lingering Souls did a lot of damage.

So I'll be leaving Kambal in for now.

Hamhams
07-23-2018, 12:47 PM
I had my first week back since the banning today with DGA. The saddest part for me is no longer having the ability to slam a rhino in the main board. The tourney did go well though, I went 3-0-1 and I would have gone 4-0 if I had one more turn in the last round to attack. Here is my current list.

Creatures
4x Dark Confidant
4x Stoneforge Mystic
1x Thalia, Guardian of Thraben
4x Tidehollow Sculler

Planeswalkers
1x Gideon of the Trials
1x Kaya, Ghost Assassin
3x Liliana of the Veil

Spells
2x Hymn to Tourach
2x Inquisition of Kozilek
2x Lingering Souls
4x Swords to Plowshares
4x Thoughtseize
1x Toxic Deluge
2x Vindicate
1x Zealous Persecution

Artifacts
1x Batterskull
1x Umezawa's Jitte

Lands
3x Bloodstained Mire
1x Karakas
4x Marsh Flats
2x Plains
3x Scrubland
4x Swamp
3x Wasteland
2x Windswept Heath

Sideboard
2x Containment Priest
1x Council's Judgment
2x Ethersworn Canonist
3x Faerie Macabre
2x Phyrexian Revoker
2x Rest in Peace
1x Spirit of the Labyrinth
1x Surgical Extraction
1x Zealous Persecution

Here is a short write-up:

Round 1 -> 2-0 vs Miracles
Game 1: I was able to deny his mana and keep a clock going pretty consistently and then landed a Kaya
Game 2: I was able to hymn out a councils judgement and got to have a bob for a couple turns before Lili took over. I had to ult him twice before he finally scooped but it worked.

Round 2 -> 2-1 Lands
Game 1: I forgot about the tabernacle trigger and then scooped
Game 2: He kept a slow hand and I was able to run him over
Game 3: I had a hand with 2 bobs and one was able to survive and draw me a couple mccabes for his loam activations. I let him keep recurring the loams and just kept taking his good lands from the grave.

Round 3 -> 2-0 Turbo Depths
Game 1: he turn one durressed and needled the two lilis in my hand, but i eventually drew gideon, karakas, and kaya to deal with his token. He actually made the token on his turn 3 and then I was able to flick it with kaya right afterwards.
Game 2: He was able to make a toekn turn 3 again but I cast both copies of souls and was able to run him over before he drew his protection land.

Round 4 -> 1-1-1 DnT
Game 1-> I kept a greed hand with only waste and scrub as my lands. He had wastelands. The End
Game 2 -> I was able to run him over. He got a brightling out but I was able to Gideon it and have containment priest for if he wanted to bounce vial it
Game 3 -> we both ended up grinding each other to a top deck war, but I had lili and eventually equipped a SFM with Jitte and BS but was one attack short from victory. Problem was neither of us were able to do any damage to each other until a minute before going to turns.

Overall the deck did very well though for a first go around int the new meta.

CptHaddock
07-23-2018, 01:39 PM
Went 2-3 today. Boo. Beat Turbo Depths and Maverick. Lost to Turbo Depths, Red Stompy and reanimator. Losing Shaman sucks but only really relevant vs reanimator.

Only positive highlight was testing out Kambal, Consul of Allocation. Boarded it in vs Red Stompy and Turbo Depths. Was relevant vs Turbo Depths. Brought me to over 20 life (29 at one point) so I could survive a single Marit Lage hit. Plus him and 2 Lingering Souls did a lot of damage.

So I'll be leaving Kambal in for now.

Kambal is such a great card in this deck but the 3 cmc is so awkward at times. Why couldn't he be :B::W: so people could play him in place of Sculler? He's also fantastic in matchups where your opponent is casting Loam.

ClimbGneiss
07-26-2018, 05:44 PM
Hello All:

I'm actually a fan of this deck after the Deathrite banning. It seems like one of the few midrange decks able to weather the storm. I've been looking at Wilkin's list and admiring the Chrome Moxes he runs. Has anyone else tried it? Wilkin, which cards do you find yourself pitching to it most frequently?

Here's where I'm at right now, without any testing in the new meta -

4 Dark Confidant
3 Stoneforge Mystic
1 Umezawa's Jitte
1 Sword of Fire and Ice
1 Batterskull
3 Tidehollow Sculler
2 Lingering Souls
1 Thalia, Heretic Cathar
1 Thalia, Guardian of Thraben
=17

3 Thoughtseize
3 Hymn to Tourach
1 Inquisition of Kozilek
1 Cabal Therapy
=8

3 Liliana of the Veil
1 Liliana, the Last Hope
=4

4 Swords to Plowshares
3 Vindicate
=7

3 Chrome Mox
=3

3 Scrubland
3 Swamp
2 Plains
1 Karakas
4 Wasteland
4 Marsh Flats
2 Polluted Delta
2 Windswept Heath
=21

Side.
1 Humility
1 Zealous Persecution
1 Disenchant
2 Diabolic Edict
1 Containment Priest
2 Surgical Extraction
1 Pithing Needle
1 Sanctum Prelate
1 Ajani, Advisary of Tyrants/Gideon, Ally of Zendikar
1 Kaya, Ghost Assassin
1 Chains of Mephistopheles
1 Ethersworn Canonist
1 OTHER

Wilkin
07-26-2018, 08:15 PM
I mostly end up pitching 3 mana cards like Liliana or Vindicate. Sometimes Therapy or Thoughtseize.

I dunno, Losing Deathrite really hurts. I used to have 6 ways to threaten a turn 2 Liliana. Now it's only 3. Now I'm wondering if it's better to be a slow grindy deck like what Hoogland does or still try the faster Chrome Mox, resource denial plan. With Shaman, you could do both easily. Now, I don't know.

LOL, well they printed Fauna Shaman at around when Survival got banned, perhaps they will print a fixed shaman... I doubt it but one can hope.

ClimbGneiss
07-26-2018, 08:35 PM
I mostly end up pitching 3 mana cards like Liliana or Vindicate. Sometimes Therapy or Thoughtseize.

I dunno, Losing Deathrite really hurts. I used to have 6 ways to threaten a turn 2 Liliana. Now it's only 3. Now I'm wondering if it's better to be a slow grindy deck like what Hoogland does or still try the faster Chrome Mox, resource denial plan. With Shaman, you could do both easily. Now, I don't know.

LOL, well they printed Fauna Shaman at around when Survival got banned, perhaps they will print a fixed shaman... I doubt it but one can hope.

In your build, you are running 7 legit 2 cmc creatute cards. Have you considered Sculler and/or little thalia? I was tempted to go with zero Lingering Souls as much as I like the card but it's so great with equipment. I suppose we could add on 4 x 1 cmc cards like Mom or Judge's Familiar like folks are saying.
If we were to cut Mox I'd give the mana curve a hard look and pepper in more 1 cmc discard and use scullers and thalias (big and little ) to play a pseudo death and taxes type game plan?

CptHaddock
07-27-2018, 07:43 AM
In your build, you are running 7 legit 2 cmc creatute cards. Have you considered Sculler and/or little thalia? I was tempted to go with zero Lingering Souls as much as I like the card but it's so great with equipment. I suppose we could add on 4 x 1 cmc cards like Mom or Judge's Familiar like folks are saying.
If we were to cut Mox I'd give the mana curve a hard look and pepper in more 1 cmc discard and use scullers and thalias (big and little ) to play a pseudo death and taxes type game plan?

Sculler might not be your best bet if you're playing Chrome Mox as you can't imprint artifacts, you do have that guy they play in modern humans though. I don't think I would ever cut souls from this deck, it's probably one of the biggest reasons to still play WBx. It's not as strong during the esper stoneblade glory days but it's still okay against the rest of the format. The problem i've run into a bunch of times with Thalia is that most lists are very spell based so you end up hurting yourself almost as much as you are hurting your opponent especially with no DRS in the format. Playing a bunch of singleton creatures and a couple of recruiters is actually pretty reasonable, i've been considering it but I haven't gotten around to testing it.

I think someone mentioned earlier in this thread that weathered wayfarer as another possibly 1 drop, I think that might be pretty good and gives you another reason to play mother of runes; although you might have to rework the deck to be more white mana focused in the earlier game.

Mr. Safety
07-27-2018, 09:07 AM
Cool discussion, one I'm keeping an eye on if I get bored with Nic Fit and Dreadstill. I think the Rock/Junk ship has sailed and Deadguy is just a better mid-range value deck. Here are some thoughts I have from reading through the thread:

1) Tidehollow Sculler is one of my favorite cards of all time, and I think it's good enough for 2 copies or more if Chrome Mox gets cut. Mother of Runes I think works very well at curving into Sculler. Sculler's weakness has always been that his exile effect doesn't stick when he gets removed. Mom can protect him.
2) The alternatives to Sculler are Sin Collector, Kitesail Freebooter, and Brain Maggot. None of those are as efficient as Sculler. The best is probably Sin Collector, but at 3 mana is a tough sell for me; I'd rather be casting Souls/Vindicate/Liliana for 2 mana.
3) Weathered Wayfarer is a fantastic idea for a 1-drop, especially if you have Chrome Mox to achieve 3 mana consistently for Vindicate. Alternatively, there is Sinkhole, but it's lack of flexibility is a strike against it. This may be the 1-drop the deck needs to curve out. I can see this as a way to utilize a toolbox approach as well, such as Bojuka Bog, Karakas, and Maze of Ith. Lots of designe space here, even if it is old technology.

I think there are 2 distinct approaches here:

-Weathered Wayfarer + Chrome Mox + low-land count
-Mother of Runes + Tidehollow Sculler

Both have their merits, with Wayfarer being better in a 'fair' environment and Sculler being better in a combo-centric environment. I'm not sure you can cram both Wayfarer/Mother in the same deck without sacrificing the core of Deadguy (souls/sfm/equips/hymn/discard/stp/vindicate.) I have the Moms and scullers, I just need to grab a set of Wayfarer and another Chrome Mox and I can try the other option out. Another card I want to try is Smuggler's Copter. It allows Confidant to swing for 3 without risking him in combat, upgrades Stoneforges that aren't doing anything but attack for 1, upgrades Mother/Wayfarer, and in particular lets my Bloodghasts block instead of being only an anemic threat. Upgrading a Souls token isn't the worst either if you need to dig. Maybe 1-2 Copters.

Notion Thief
07-29-2018, 10:10 PM
Tournament Report:
Hey guys, just got back from a 4-round tournament at my LGS. Played my deadguy list to 3-1 for a Top 4 finish. I test drove a few fun cards in the list but think I'll replace the Demons with Kaya, who I think solves a lot of the problems this deck can run into. Here's my list

4 Thoughtseize
4 Swords to Plowshares
3 Lingering Souls
2 Hymn to Torach
2 Vindicate

2 Liliana, the last Hope
2 Liliana of the Veil

4 Dark Confidant
3 Stoneforge mystic
3 Judges Familiar
2 Mother of Runes
2 Kitesail Freebooter
2 Demon of Catastrophes (just for fun, wouldn't play again)
1 Isareth the Awakener (actually a really neat 1-of that won me a game, will test it as a singleton for a while)

1 Batterskull
1 Sword of Fire and Ice
1 Umezawa's Jitte

4 Marsh Flats
3 Polluted Delta
2 Flooded Strand
2 Plains
2 Swamp
3 Wasteland
4 Scrubland
1 Karakas

SB:
2 Ethersworn Canonist
2 Containment Priest
2 zealous Persecution
2 Diabolic Edict
2 Bitterblossom
2 Faerie Macabre
1 Kambal, Consul of Allocation
1 Mother of Runes
1 Surgical Extraction.

Round 1: BUG Delver
I start of game 1 with a thoughtseize, see 2 decay, 2 force, 2 anglers and a daze. I take one of the anglers, play around daze and keep him on one land with wasteland and vindicate. I keep swinging with souls tokens until I slam a LotV. I follow up with Isareth, then tick up Lili and pitch a Demon, swing and tap 4 to live the dream and get my demon back into play and the game was over.

Game 2 I open with Judges familiar, which curves into stoneforge, batterskull already in hand. I find a SoFI. He played delver t1, then winter orb t3 in response to my stoneforge (guess trying to get there with Delver before I could get the sword in play and equipped), but 2 mana batterskull > delver and his delver never ends up flipping so I quickly close the game out.

Win 2-0

Round 2: Monored moon stompy
Game 1 he gets chalice on 1 and 2 (after I get a bob online), I play lili and begin ticking up. I hard cast a batterskull eventually, and he plays an ensnaring bridge in response to stop it. Lili ultimates a few turns later and I end up wiping a bridge, blood sun, some thopter tokens from Pia Nalaar, and a chalice on 1, leaving him with blood moon and his lands. He doesn't find another bridge and batterskull takes it home.

Game 2, He plays t1 chalice on 1, then t2 rabblemaster and stomps my face with goblins. It was quick at least.

Game 3, Thoughtseize away a chalice t1 into hymn turn 2. Hymn hits both his mountains in hand, and I waste his ancient tomb and he sits there unable to cast anything while I beat down with a judges familiar carrying a Sword of Fire and Ice.

Win 2-1

Round 3: Miracles

I hate this matchup, always have, always will. Game 1 was just a bunch of well time board wipes and plow snap plow and not being able to find a second lingering souls to get any kind of pressure going. Game 2 mull to 5 didn't help. I thoughtseized away a mentor, then another mentor, he gets a jace down on a post-terminus board and I never recovered.

Lose 0-2 - I boarded in bitterblossoms and Kambal to try to help this matchup but never saw any of them.

Round 4: Elves
Judges familar makes him wait an extra turn to try to go off with glimpse (he had two nettle sentinels in play, tapped). This lets me get a Lili last Hope down to take out a symbiote. He casts double glimpse on his turn and plays the only elf left in his hand. If he hit a creature on either draw he'd have probably gone off but he saw Forest, Forest, and I proceeded to clear his board with lili and a plow and won easily.

Game 2: He played 4 elves by turn 2 and had a pendelhaven so the ethersworn canonist I brought in couldn't block his little dudes productively. Eventually he just overwhelmed me with numbers

Game 3: I waste his dryad arbor after a green sun, edict his next creature, Lili Last Hope his quirion ranger, then drop a canonist and he just scooped and called it a day.

Win 2-1

All in all the list ran pretty well. The demons are obviously a silly flex slot, and were occasionally just dead cards in hand. However Isareth is a pretty legit threat against decks that deal with creatures with non-StP means (countermagic, damage, discard etc..). I'll probably keep it as a one-of for now just for fun. The demons will probably either become Kaya, or mainboard Bitterblossom. Still deciding which idea I like better. The sideboard was fine although I'm open to suggestions on shoring up the miracles matchup without splashing any other colors. Bitterblossom, Kambal, and the extra mother of runes to fend off Plow didn't quite feel like enough, but that might be because I didn't draw any of them at any point.

Anyway, was good to see this list work well against a pretty diverse meta.

Sleepy_Eyes
08-04-2018, 06:35 AM
Vampire Neonate has been purdy solid so far in my testing.
I dig Neonate's ability since I usually used DRS to drain & heal anyway. While not being the same, the easier generic mana cost sorta-kinda makes up for it... but the -1:+1 swing is sexy though.

The 0/3 body sometimes is a bust but at least it blocks like a boss.
It's also a good time when your opponent uses removal on it.

Anyway, just another okay 1CMC dude to experiment with.


Adios mi amigos

Notion Thief
08-04-2018, 12:19 PM
Vampire Neonate has been purdy solid so far in my testing.


What does the rest of your list look like? Thats a neat idea, my biggest worry being its a real dud when you curve into a jitte. Ive been looking at Thrull Parasite for similar draining reasons, and it can help keep planeswalkers at bey by eating loyalty. Less of a stone wall thans neonate, but similar theory.

Hamhams
08-04-2018, 02:32 PM
What match up is neonate good for? I would much rather use iok to protect my more powerful threats, just takes too much mana to do anything.

I see the same problem with wayfinder, it just doesn't do enough to progress our board which I feel is so important to the deck.

Notion Thief
08-04-2018, 03:40 PM
What match up is neonate good for? I would much rather use iok to protect my more powerful threats, just takes too much mana to do anything.

I see the same problem with wayfinder, it just doesn't do enough to progress our board which I feel is so important to the deck.

Yeah only real use for wayfinder i can think of is if you run a couple hexmages and try to have a mini-depths package, but it seems not great. Guess it lets you board bojuka bog too?

Wilkin
08-04-2018, 09:52 PM
3-2 for 9th place in a Eternal Trial today. Lost my win and in. ugh.

List is same as the last one I posted....Lol, i think. I have 2 Remorseful Cleric main with a Mox Diamond (1 Mox diamond and 2 Chrome mox for acceleration).


Round 1. Esper blade. Win 2-1
I win game 1. Cleric goes in turn 1 and clocks for a few turns. Thought he was on more of a Jace Miracle build so I board out Shriekmaw. I promptly die to equipment game 2 so I board in Shriekmaw and cast it for 5 to kill a white creature (A Gideon Knight Token I think) in game 3.

Round 2. Miracles Lose in 2.
Lingering Souls beatdown game 1 with a Liliana, the Last hope about to go ulitmate. Lose to Jace game 2 and 3. funny part was when I hymned him. I knew he had force of will and a mentor (couple other unknown cards as well). He could have forced, but let it resolve....I took 2 Mentors.

Round 3. Infect. Win in 2.
I have a turn 1 bob. He counters my Mystic. I promptly draw a Jitte and suit up Bob. GG. Game 2, he has an inkmoth nexus with Berserk and Invigorate but I have the Zealous Persecution to stop it.

Round 4. Cdn Threshold. Lose in 3.
2 Goyfs are too much game 1. Game 2 I win with Batterskull and Shambling Vent. Game 3, I punted. I'm at 4 with 2 Souls and a Shambling Vent. He has no dudes. I don't swing with Vent, since I figure I'd lose it to bolt and lose a land....but I should run it out....3 less damage to me.

Round 5. Tezzerator. Win in 2.
Both games I had turn 1 Mystic. Both games I had Batterskull with a Sword of Fire and Ice on it. Both games he had Baleful Strix in play. GG.

Deck ran ok. Had a chance in my win and in and punted hard.
-Remorseful Cleric was ok. Wore some equipment. Clocked for a bit. Traded with a Delver.
-Shambling Vent was ok. Should be more aggresive with it, in terms of attacking.
-2 Chrome Mox and 1 Mox diamond split was ok so far.
-Bontu's last reckoning was alright, killing a goyf and mongoose.
-Lingering souls and Stoneforge were maindeck mvp
-Only zealous out of my board did much.
-had a turn 1 bob and 3 turn 1 Mystic.

12-8 with Dead guy post banning. 60% win rate which is not far off what I was before, but haven't top 8 in the 2 tournaments I played so far. So deck is still ok for me.

Teluin
08-05-2018, 11:26 AM
I actually think that Mox Diamond should just replace Chrome Mox. You're dropping lands you probably don't/won't need and keeping the spells you can play with them.

Wilkin
08-05-2018, 12:16 PM
I actually think that Mox Diamond should just replace Chrome Mox. You're dropping lands you probably don't/won't need and keeping the spells you can play with them.

I could, but I would have to up the land count in the deck. I used to play rock back in the day and I ran 3 Mox Diamond. I had I think 24 or 25 land.

So I'd have to make some cuts and add at least 2 lands. Not a crazy amount of course but it is something to consider.

Wilkin
08-05-2018, 12:18 PM
Oh and wondering, how is Kaya, Ghost Assaassin?

I hear it's good control decks Like Miracles. What about vs say Burn? Or against combo?

Notion Thief
08-05-2018, 02:12 PM
Oh and wondering, how is Kaya, Ghost Assaassin?

I hear it's good control decks Like Miracles. What about vs say Burn? Or against combo?

I find kaya to be very underrated. Against burn/combo she can be admittedly kinda slow at 4 cmc, but if she sticks she'll do a ton of work against both. Curving lili of the veil into kaya feels great. Obviously as you said, shes a great weapon vs control type decks. Being able to unflip a delver is nice too. I plan to run 2x somewhere in my 75 at all times.

Sleepy_Eyes
08-06-2018, 10:38 AM
Neonate probably isn't great for any particular match-up lolz

I came to it by breaking down my playstyle and then examining why I had the voodoo daddy in my deck to begin with.

Personally, I hardly used him for ramp. His tap swamp ability was my most used out of the three by far, runner-up was his tap green ability. Outside of those, I really was all-in on his 2HP (yall already know why!).

I wrote down a list of all the black (and white) 1CMC dudes that looked playable (both for "just me" and then for DGA) and Mr. Vamp ticks a lot of my (misguided) boxes.

He's not a 100% pick or anything rather an interesting card that I wanted to toy with. I'm all for loading up on Duress effects and going that route but, HOT DAYUM DO I WUB MY MANA SINKS!

My list is "stock" maybe with a few random experiments going on. I need to take a peek and see what's up though. I'll post back.


(hero of bikinihold 4 lyfe)

Hamhams
08-07-2018, 03:29 PM
Oh and wondering, how is Kaya, Ghost Assaassin?

I hear it's good control decks Like Miracles. What about vs say Burn? Or against combo?

Kaya is great, there are some match ups where she isn't optimized, she is still good in all of them. Plus there is nothing like curving from Lili to Kaya and watching your opponent cry as your draw 2 cards during your turn and they discard 2.

Ganfar
08-07-2018, 03:52 PM
Kaya is great, there are some match ups where she isn't optimized, she is still good in all of them. Plus there is nothing like curving from Lili to Kaya and watching your opponent cry as your draw 2 cards during your turn and they discard 2.

Kaya is good agisnt controll and grindy matchups. I have one in my sideborad and it always felt nice to play her.

dmunozg
08-07-2018, 04:32 PM
Once I won 2 out of 3 games against Death's Shadow thanks to Kaya... I resolved Kaya G1 when he was at 4 life, and again in G3 when he was at 3 life... in both cases I had blockers to protect her and my opponent could not find an answer during his last turn :D

I was playing a list similar to the one the Professor had in his video and what Jeff Hoogland was playing, but after the bans I've been testing several changes (given all the changes here in the Seattle metagame)... I want to try a list with Chrome Mox... I want to try something with several token producers too, so I will have some Monastery Mentors and some Heroes of Bladehold

This is what I will test next time:

MB:
2x Abyssal Persecutor
4x Dark Confidant
2x Hero of Bladehold
2x Monastery Mentor
3x Stoneforge Mystic

1x Batterskull
3x Chrome Mox
1x Umezawa's Jitte

1x Gideon, Ally of Zendikar
1x Kaya, Ghost Assassin
2x Liliana of the Veil
1x Liliana, the Last Hope

3x Cabal Therapy
2x Lingering Souls
4x Swords to Plowshares
3x Thoughtseize
2x Vindicate
2x Zealous Persecution

2x Bloodstained Mire
1x Karakas
4x Marsh Flats
3x Plains
2x Scrubland
4x Swamp
1x Shambling Vent
4x Wasteland

SB:
1x Containment Priest
1x Council's Judgment
1x Diabolic Edict
1x Disenchant
2x Ensnaring Bridge
1x Ethersworn Canonist
1x Extirpate
1x Grafdigger's Cage
1x Kambal, Consul of Allocation
1x Leonin Relic-Warder
1x Rest in Peace
1x Spirit of the Labyrinth
1x Thalia, Guardian of Thraben
1x Toxic Deluge

The Ensnaring Bridges are there because SnS has been strong lately here and I think it's the best way to prevent Emrakul from emptying my side of the board.

I am playing multiple Heros and Persecutors just to test them a little, as I have not played with them before... I think after testing i will make some changes and probably remove some of the 4 drops and replace them with Bitterblossoms and/or Collective Brutalities.

I will probably need to make space for a SoFaI (which I don't have... I have a SoFaF but not playing it because of space)

I am open to suggestions and opinions.

Hamhams
08-07-2018, 05:55 PM
Once I won 2 out of 3 games against Death's Shadow thanks to Kaya... I resolved Kaya G1 when he was at 4 life, and again in G3 when he was at 3 life... in both cases I had blockers to protect her and my opponent could not find an answer during his last turn :D

I was playing a list similar to the one the Professor had in his video and what Jeff Hoogland was playing, but after the bans I've been testing several changes (given all the changes here in the Seattle metagame)... I want to try a list with Chrome Mox... I want to try something with several token producers too, so I will have some Monastery Mentors and some Heroes of Bladehold



I worry that mentor might be too clunky myself. With my personal play style I would probably be out of spells to cast before I tried to land him most the time.