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guybrush3
05-01-2013, 02:18 PM
http://magiccards.info/scans/it/roe/4.jpg

http://static.tappedout.net/mtg-cards/planechase-2012-edition/erratic-explosion_medium.jpghttp://magiccards.info/scans/en/us/96.jpghttp://8e8460c4912582c4e519-11fcbfd88ed5b90cfb46edba899033c9.r65.cf1.rackcdn.com/sales/cardscans/MAGDIS/aethermages_touch.jpg

As u can see the deck I would like to build is a UWR deck based around the common concept of show and tell but playing in in a less-counter deck with direct damage red spells and sensei's dealing with your deck.

I won't make a complete list cuz i will leave that for you. I will only say that there will go in for sure 4 Lightining bolt , 4 brainstorm , 4 sensei's divining top, some Jace, and maybe some Intuitions.. since we play white swords will be good i think.

the direction i would like to take is:
BLUE-> control our deck and cast 2 of the 3 key cards
RED->1 of the 3 key cards plus direct damage to finish the opponent and kill creatures
WHITE->one of the 3 key cards plus swords and whatever u like of white

remember show and tell make u cast emrakul = win
Touch makes you cast him since he is always in the library from the top 4 cards u should be able to control with sensei and brainstorm. Has istant speed so u can swing for one turn.Emrakul will end in your hand afterwards so if it happens u draw a show and tell u still can recast it.
Explosion hits for 15 with emrakul on top of your library. Plus if u can use it after brainstorming it back

Could it work? I think is fun.
Of course we need 4 more big beaters.

I could say it could be in a x4 set just to give an idea :
x4 brainstorm
x4 bolts
x4 swords
x4 show and tell
x4 explosion
x4 Touch
x4 sense's top
x4 intuition
x4 emrakul
x4 Blightsteel Colossus

x20 lands

Einherjer
05-01-2013, 02:45 PM
Have you considered Mindshrieker? It's also a nice way to just slam a fucking 15 dmg in your opponents face :P

Greetings

imnotbrown
05-01-2013, 02:46 PM
A few things. First, can you post a decklist? You mention a few cards, and frankly, the idea isn't terrible. Second of all, how is this deck better than Show and Tell of Sneak Attack, and what makes it a better option. Whenever you have a new deck idea, It's important to consider why it may be a better choice than the best decks that have a similar plan. Third, would you mind improving your grammar and spelling? It's just a common courtesy, as I believe I speak for many others when I say that Magic is a game of intellectuals, and improper spelling and grammar kind of rustles our jimmies. Also, I think it might just be a forum rule.

EDIT: Never mind about the decklist, you posted one while I was typing this.

thefringthing
05-01-2013, 02:47 PM
remember show and tell make u cast emrakul = win
Thanks, I almost forgot.

guybrush3
05-01-2013, 03:10 PM
A few things. First, can you post a decklist? You mention a few cards, and frankly, the idea isn't terrible. Second of all, how is this deck better than Show and Tell of Sneak Attack, and what makes it a better option. Whenever you have a new deck idea, It's important to consider why it may be a better choice than the best decks that have a similar plan. Third, would you mind improving your grammar and spelling? It's just a common courtesy, as I believe I speak for many others when I say that Magic is a game of intellectuals, and improper spelling and grammar kind of rustles our jimmies. Also, I think it might just be a forum rule.

EDIT: Never mind about the decklist, you posted one while I was typing this.

I apologie i will edit it later tonight. I was in a rush and just wanted to hare this with u and didnt pay much attention to the grammar.

Quasim0ff
05-01-2013, 03:39 PM
I think you are uncertain how Show and Tell works?

You don't cast Emrakul. You put it into play. It does nothing for a turn, other than block/get bounced etc, unless you can protect it.

phazonmutant
05-01-2013, 03:40 PM
Why is this better than Sneak & Show if you're trying to bash people with big monsters? Why is this better than Hypergenesis if you're trying to dome people with big monsters? Is this a control deck or a combo deck? Decide, you can't have Bolt, StP, and a 16 card combo package. It just doesn't work.

I can understand why you're in so much of a hurry you can't take the time to write intelligible sentences, after all, you've been busy posting 3 threads in the past week that are cutsie twists on existing competitive decks. Seriously though, competitive decks can be fun too.

Megadeus
05-01-2013, 04:13 PM
I dont think AetherMages Touch does what you want it to do in this deck...

guybrush3
05-01-2013, 05:54 PM
Ok here I am to answer to who has been polite and who hasn't... well if i do not misread this is what this Forum section says :
For "unfinished" decks: For new or relatively untested decks and ideas which require further development or optimization. Also for casual and budget decks. Once a developmental deck has been fully optimized, it can be moved to the Established Decks Forum by a moderator. A writeup including card choices and basic strategy is required.
I posted an idea to discuss with the community so I don't understand why ppl must complain about me posting bad stuff. Lets make it better togheter maybe?
:eek:
Someone said that the idea isn't that bad..so let's start from that and work out something good with those 3 cards i listed in the first post.

A few considertations then,
-about show and tell:
without counterspells to protect emrakul the turn he come into play maybe S&T isn't that good.
-about the whiteblue card and the red one : i think that the fact that the second combo piece has to be on top or in the top 4 cards of the deck is much bettern than having it in and. That because u could have something else instead. If i play brainstorm i dont have to worry to draw emrakul but i can leave pur it on top of the deck and draw another more usefull spell. the fact that these creatures gets always shuffled into the library (if not exiled) is quite a good thing since we are playing sensei's . I think this is one good point , or am i wrong? sounds weird but maybe show and tell isnt so usefull in this deck. Another little consideration about Explosion: it may happen that u can brainstorm or Sensei it but keeping him underneath useless land cards that will end at the bottom of your library...a nice way to clear the top of the deck.

Things we could add/modify:
-since it is all about controlling the deck maybe we could adjust it with some counterbalances? stifle actually counters for one turn the whiteblue card triggered effect too.. is dreadstill a deck that could be adjusted with these cards?maybe something close to U/W miracle since it has white?maybe it should be an aggro/control deck and the emrakul+red and bluewhite cards should occupy the slots that natural order+progenitus occupy in other decks...due to colors it could be similar to american/blade style maybe?
- i like the idea of l bolts cuz after making 15 damage u could finish the opponent with those 3 damages (most players loose at least 2 points due to fetches etc..)
-cards with Scry may help and at the same time are good to play even if emrakul wasnt in this deck. magma jet?serum vision?

i hate combo decks so i would like to take the deck into a NONcomboStyle.

guybrush3
05-01-2013, 07:38 PM
maybe something like this?



Creatures
4 Delver of Secrets Buy
2 Emrakul, the Aeons Torn Buy
4 Snapcaster Mage Buy -> AE'stouch has a nice synergy with come into play effects since it will return to your hand at the end of turn and u can recast it again. Well, maybe not that much with Snapcaster since u will have to pay 4 for the touch and let's say 1 or 2 more to play flashback spells.But still, at least they interact. :tongue:


Spells
4 AEthermage's Touch Buy
2 Boros Charm Buy or 2 enginnereed explosives
4 Brainstorm Buy
2 Dream Cache Buy
1 Erratic Explosion Buy
2 Fire (Fire/Ice) Buy or 2 magma jet
4 Swords to Plowshares Buy


Enchantments
3 Counterbalance Buy


Artifacts
4 Sensei's Divining Top Buy


Lands
22 sorted lands


Planeswalkers

2 Jace, the Mind Sculptor Buy

EDIT: i noticed GILDED DRAKE is quite nice combined aethermage touch .
EDIT EDIT: Ok so after reading this list and assuming it could work, the question is: why Aether instead show and tell???
GOOD:
AeT is istant,u can play it at your end step or during the opponents turn end step. It has the surprise effect since u don't have to wait 1 turn to get rid of summoning sickness. You don't need the creature card to be in your hand and that means having something else instead of that draw card.
SaT cost 2U and you will be able to attack on turn 4. You can also drop many things in a row
BAD:
AeT cost 4 you will able to attack on turn 5. It has white in his cost. The creature returns to your hand at the end of the turn. The creature has to be in the top4 cards of your library
SaT is a sorcery. You have to protect it for one entire opponent turn from removal.Opponents can also cast fatties.The creature has to be in your hand.It costs a lot of money , rofl. (joking)

of course there is a reason why ppl play SaT and not AeT but i think in a deck like this built around it it could be better.
Hope i've helped you to give a conclusion to this.

ESG
05-01-2013, 07:39 PM
Guybrush3, Show and Tell and Emrakul are pretty much emblematic of combo, so this seems an exercise of some futility. Either the initial idea you proposed is going to be a combo deck containing Show and Tell and Emrakul, or it's going to drop those cards and shift into something more resembling a control deck with Bolts, possibly like UWR Stoneforge. Now, if you want to develop a variant of a combo deck and play Show and Tell and Emrakul, that's fine, but saying you hate combo decks and want it to be "non-combo" but still play all these cards is a classic conflict. I think people would be on board to play around with either idea, but it's going to be tough to persuade someone to play this over the Sneak and Show deck unless they just want to jam something wacky (and some might).

Edit: Thanks for posting a proposed list. That always helps to get the ball rolling.

guybrush3
05-01-2013, 07:43 PM
Guybrush3, Show and Tell and Emrakul are pretty much emblematic of combo, so this seems an exercise of some futility. Either the initial idea you proposed is going to be a combo deck containing Show and Tell and Emrakul, or it's going to drop those cards and shift into something more resembling a control deck with Bolts, possibly like UWR Stoneforge. Now, if you want to develop a variant of a combo deck and play Show and Tell and Emrakul, that's fine, but saying you hate combo decks and want it to be "non-combo" but still play all these cards is a classic conflict. I think people would be on board to play around with either idea, but it's going to be tough to persuade someone to play this over the Sneak and Show deck unless they just want to jam something wacky (and some might).

Edit: Thanks for posting a proposed list. That always helps to get the ball rolling.

ehhe yes, we posted at the same time.
edit: i know the list screams for force of will :)

guybrush3
05-02-2013, 06:13 AM
I might want to change some things to see if the aggro version works better than the counterbalance one.
I've noticed that it is similar to an U/W tempo with an emrakul pack.
It seems like a U/W tempo vaporblade style.

Creatures
4 Delver of Secrets
2 Emrakul, the Aeons Torn
3 Snapcaster Mage
2 Geist or Vendilion clique[/cards]
1 gilded drake
2 stoneforge mystic
Spells
3 AEthermage's Touch
3 enginnereed explosives
4 Brainstorm Buy
1 Dream Cache Buy
1 Erratic Explosion
2 Magma Jet
4 Swords to Plowshares
Artifacts
3 Sensei's Divining Top
1 Umezawa's jitte
Lands
1 academy ruins
2 wasteland
2 island
1 karakas
12 duals
5 fetches [/cards]

Planeswalkers
1 Jace, the Mind Sculptor

not sure if the stone forge umezawas x3 pack is better than x3 grim lavamencer.

Kayradis
05-02-2013, 08:04 AM
Correct me if my train of thought is going the wrong way, but Giled Drake and Touch as an interaction is simply studid!

guybrush3
05-02-2013, 09:58 AM
Correct me if my train of thought is going the wrong way, but Giled Drake and Touch as an interaction is simply studid!

well in a metagame where emrakul and fatties are pretty common gilded drake x1 is quite useful as a control creature. PPl used to plaw sower of temptation since recently i don't see why gilded can't have a chance these days. Plus u can block it with delvers and as a said in case you want to play it from the top of your deck you will control a creature without giving the opponent a 3/3 flyer...and i'll say more you could recast it the next turn to control something else. I just thought it would be worth a spot. Maybe not,sorry if I tried something different :)

Esper3k
05-02-2013, 10:11 AM
I dont think AetherMages Touch does what you want it to do in this deck...

If you cast it on your opponent's EoT, it should work.

guybrush3
05-02-2013, 10:21 AM
If you cast it on your opponent's EoT, it should work.

correct.
/05/2006 If you reveal more than one creature card, you may put up to one of them onto the battlefield, and the rest of the revealed cards go on the bottom of your library. If you don't reveal any creature cards, all the revealed cards go on the bottom of your library.
01/05/2006 If the creature leaves the battlefield before the end of your turn, it won't return to your hand at the end of your turn.
01/05/2006 If you put a creature onto the battlefield this way during your end-of-turn step, it won't be returned to your hand until the end of your next turn.
01/05/2006 If the triggered ability granted to the creature is countered (with Voidslime, for example), the creature will stay on the battlefield. At the end of your next turn, the ability will trigger again.
01/05/2006 If a creature such as Clone copies the creature, it will not copy the triggered ability.

guybrush3
05-02-2013, 12:24 PM
ok, if an admin want to close this is ok to me.
moved here : http://www.mtgthesource.com/forums/showthread.php?25531-UWR-Delver