Wilkin
07-03-2013, 08:21 PM
I didn't know if you could classify this as a new deck since both combos are well known....however, I think I'm the only one silly enough to try both in the same deck. The origin of the this deck came from a friend who played a 3 combo deck (the third combo being Leyline of the Void/Helm). It was janky but it did have inevitability. Eventually, He'll assemble something.
So far the deck has been undefeated, ok ok in only 2 small tournaments. Steve Tomik came to a tournament without a deck and I was the only one who had an extra deck...this one. I lol'ed and went well here's a deck, no idea how you will do with it. Undefeated. Last week, I play this deck and go 4-0-2 to split top 8.
4 Painter's Servant
3 Grindstone
4 Thopter Foundry
4 Sword of the Meek
2 Goblin Welder
2 Faithless Looting
2 Sensei's Diving Top
2 Magma Jet
2 Ensnaring Bridge
1 Tormod's Crypt
3 Red Elemental Blast
3 Pyroblast
4 Enlightened Tutor
4 Plateau
2 Volcanic Island
1 Tundra
1 City of Brass
4 Scalding Tarn
4 Arid Mesa
1 Mountain
1 PLains
1 Island
3 Ancient Tomb
1 Academy Ruins
1 Great Furnace
SIDEBOARD 4 Leyline of Sanctity, 1 Ethersworn Canonist, 2 Pyroclasm, 1 Pull from Eternity, 1 Oblivion Ring, 2 Relic of Progenitus, 1 Pithing Needle, 2 Shattering Spree, 1 Engineered Explosives
Pretty simple to play really. Assemble combo with help from Looting, Tutor etc., Painter is usually better combo since it's faster to kill but sometimes Thopter was the combo I went for instead...
Round 1. vs Affinity. won 2-0
I have Painter and Grindstone in hand game 1. He plays Ancient Tomb and Cranial Plating. He's dead turn 3. Rinse repeat game 2.
Round 2. vs. RUG Delver. Jamie. Draw 1-1.
He knows 99% of the time I'm deadguy. I play a fetchland and pass the turn. He plays Delver and I red Blast it. LOL, I think the gig is up. I eventually assemble Thopter Foundry combo and kill him. Game 2, he's shocked when I try and painter him out, although really how many decks maindeck red Elemental blast and don't play Painter? He proceeds to surgical everything out of existence. Game 3 stalls......
Round 3. vs. Affinity. Won 2-0.
Same as round 1, I do blast his Tezzeret, Agent of Bolas in game 1, he could have killed me the next turn if it had lived. Painter both games. He shows after game 2 that he has some hate for me like Pithing Needle and Spell Pierce. IMO should have mulled to that as 3 Signal Pests aren't that scary to me.
Round 4. vs Rug Delver. won 2-0
Thopter Combo game 1. Painter Game 2. He made some odd plays. I activate Relic to take out one card in his GY and he stifles it. I had a blast in hand but I don't care. I did do a funny play. I hardcast Sword of the Meek, he counters it. Next Turn I cast Goblin Welder. It resolves.....so I trigger the Sword, in which he bolts it. LOL, Goblin Welder almost became a Kird Ape.
Round 5. vs. American Delver. Seth. Won 2-0.
Ensnaring Bridge stalls game 1. Magma Jet takes out Grim Lavamancer and I assemble Thopter Combo. I assemble Thopter Combo game 2, although I had to blast a Rest in Peace first. Pyroclasm was huge taking out Geist of Saint Traft. Couldn't get Painter to work and didn't search for it since he has a TON of 1 mana removal.
Round 6. ID. And top 8 split.
Avoided matchups that I think would suck.....namely Jund, BUG and Omnitell. Aside from the Combo, Ensnaring Bridge was awesome. Some decks can't get rid of a resolved Bridge, buying my all the time in the world. Welder isn't as good as I had hoped, the little bugger dies all the time. Magma Jet was pretty good, killed Delver, Grim Lavamancer and an artifact creature and of course digging. Also, I didn't cast Enlightened Tutor as much I thought I would have to. Faithless Looting did most of the digging work. Tormod's Crypt didn't do much as I didn't face an Emrakul deck (so I can kill with Painter) or a deck that needs its GY (Dredge).
24 lands does seem like a lot considering only Ensnaring Bridge costs more than 2 mana but I found I needed the mana badly. I did consider playing 4 Leyline of the Void and A Helm in the sideboard but I figured 2 combos is enough....for now.
So far the deck has been undefeated, ok ok in only 2 small tournaments. Steve Tomik came to a tournament without a deck and I was the only one who had an extra deck...this one. I lol'ed and went well here's a deck, no idea how you will do with it. Undefeated. Last week, I play this deck and go 4-0-2 to split top 8.
4 Painter's Servant
3 Grindstone
4 Thopter Foundry
4 Sword of the Meek
2 Goblin Welder
2 Faithless Looting
2 Sensei's Diving Top
2 Magma Jet
2 Ensnaring Bridge
1 Tormod's Crypt
3 Red Elemental Blast
3 Pyroblast
4 Enlightened Tutor
4 Plateau
2 Volcanic Island
1 Tundra
1 City of Brass
4 Scalding Tarn
4 Arid Mesa
1 Mountain
1 PLains
1 Island
3 Ancient Tomb
1 Academy Ruins
1 Great Furnace
SIDEBOARD 4 Leyline of Sanctity, 1 Ethersworn Canonist, 2 Pyroclasm, 1 Pull from Eternity, 1 Oblivion Ring, 2 Relic of Progenitus, 1 Pithing Needle, 2 Shattering Spree, 1 Engineered Explosives
Pretty simple to play really. Assemble combo with help from Looting, Tutor etc., Painter is usually better combo since it's faster to kill but sometimes Thopter was the combo I went for instead...
Round 1. vs Affinity. won 2-0
I have Painter and Grindstone in hand game 1. He plays Ancient Tomb and Cranial Plating. He's dead turn 3. Rinse repeat game 2.
Round 2. vs. RUG Delver. Jamie. Draw 1-1.
He knows 99% of the time I'm deadguy. I play a fetchland and pass the turn. He plays Delver and I red Blast it. LOL, I think the gig is up. I eventually assemble Thopter Foundry combo and kill him. Game 2, he's shocked when I try and painter him out, although really how many decks maindeck red Elemental blast and don't play Painter? He proceeds to surgical everything out of existence. Game 3 stalls......
Round 3. vs. Affinity. Won 2-0.
Same as round 1, I do blast his Tezzeret, Agent of Bolas in game 1, he could have killed me the next turn if it had lived. Painter both games. He shows after game 2 that he has some hate for me like Pithing Needle and Spell Pierce. IMO should have mulled to that as 3 Signal Pests aren't that scary to me.
Round 4. vs Rug Delver. won 2-0
Thopter Combo game 1. Painter Game 2. He made some odd plays. I activate Relic to take out one card in his GY and he stifles it. I had a blast in hand but I don't care. I did do a funny play. I hardcast Sword of the Meek, he counters it. Next Turn I cast Goblin Welder. It resolves.....so I trigger the Sword, in which he bolts it. LOL, Goblin Welder almost became a Kird Ape.
Round 5. vs. American Delver. Seth. Won 2-0.
Ensnaring Bridge stalls game 1. Magma Jet takes out Grim Lavamancer and I assemble Thopter Combo. I assemble Thopter Combo game 2, although I had to blast a Rest in Peace first. Pyroclasm was huge taking out Geist of Saint Traft. Couldn't get Painter to work and didn't search for it since he has a TON of 1 mana removal.
Round 6. ID. And top 8 split.
Avoided matchups that I think would suck.....namely Jund, BUG and Omnitell. Aside from the Combo, Ensnaring Bridge was awesome. Some decks can't get rid of a resolved Bridge, buying my all the time in the world. Welder isn't as good as I had hoped, the little bugger dies all the time. Magma Jet was pretty good, killed Delver, Grim Lavamancer and an artifact creature and of course digging. Also, I didn't cast Enlightened Tutor as much I thought I would have to. Faithless Looting did most of the digging work. Tormod's Crypt didn't do much as I didn't face an Emrakul deck (so I can kill with Painter) or a deck that needs its GY (Dredge).
24 lands does seem like a lot considering only Ensnaring Bridge costs more than 2 mana but I found I needed the mana badly. I did consider playing 4 Leyline of the Void and A Helm in the sideboard but I figured 2 combos is enough....for now.