TheInfamousBearAssassin
09-17-2013, 04:39 PM
Deck #1: Prepare to Get Fisted: Kamahl, Murderer of Faces aka Kamahl Strongest One There Is
Easily my most competitive group deck, to the point that I don't usually play it anymore because it is far too good at killing people.
General:
Kamahl, Fist of Krosa
Land:
30 Snow-Covered Forest
Miren, the Moaning Well
High Tower
Reliquary Tower
Scrying Sheets
Mana:
Sol Ring
Mana Crypt
Emerald Medallion
Mind Stone
Nature's Lore
Khalni Heart Expedition
Viridian Emissary
Sakura-Tribe Elder
Into the North
Cultivate
Kodama's Reach
Primal Growth
Wood Elves
Yavimaya Elder
Skyshroud Claim
Solemn Simulacrum
Oracle of Mul Daya
Garruk Wildspeaker
Seedguide Ash
More Mana:
Rofellos, Llanowar Emissary
Extraplanar Lens
Vernal Bloom
Gauntlet of Power
Caged Sun
Mana Reflection
Boundless Realms
Vorinclex, Voice of Hunger
Doubling Cube
Early Harvest
Rude Awakening
Cards:
Sensei's Divining Top
Mirri's Guile
Sylvan Library
Skullclamp
Harmonize
Tower of Fortunes
Regal Force
Kozilek, Butcher of Truth
Greater Good
Momentous Fall
Garruk, Primal Hunter
Fierce Empath
Green Sun's Zenith
Chord of Calling
Planar Portal
Tooth and Nail
Genesis Wave
Eternal Witness
Genesis
Woodland Guidance
Holistic Wisdom
Nostalgic Dreams
Praetor's Counsel
Threats:
Beacon of Creation
Vorapede
Thragtusk
Wurmcoil Engine
Avenger of Zendikar
Craterhoof Behemoth
Answers:
Terastodon
Sylvan Primordial
Duplicant
Ulamog, the Infinite Gyre
Spike Weaver
Moment's Peace
Besides being dumb green beats, the deck can often transform into High Tide, recurring Rude Awakening/Early Harvest repeatedly to generate an arbitrarily large amount of mana, and animating lands to overrun opponents with Kamahl.
Deck #2: Magic is Friendship: The Adventures of Hippo and Companions
This deck is the exact opposite of the other deck. It actually can win about its fair share of games through careful balance-of-power politics, although it is also just fun to give people presents.
General:
Phelddagrif
Lands:
5 Forest
5 Island
4 Plains
Command Tower
Seaside Citadel
Vivid Creek
Vivid Grove
Vivid Meadow
Savannah
Tundra
Tropical Island
Breeding Pool
Hallowed Fountain
Temple Garden
Misty Rainforest
Flooded Strand
Windswept Heath
Forbidden Orchard
Mikokoro, Center of the Sea
Rainbow Vale
Reliquary Tower
Mana:
Magus of the Vineyard
Eladamri's Vineyard
Shizuko, Caller of Autumn
Veteran Explorer
Oath of Lieges
New Frontiers
Collective Voyage
Helm of Awakening
Heartbeat of Spring
Dream Halls
Card Draw:
Howling Mine
Anvil of Bogardan
Kami of the Crescent Moon
Temple Bell
Jace Beleren
Rites of Flourishing
Walking Archive
Font of Mythos
Minds Aglow
Prosperity
Skyscribing
Heartwood Storyteller
Jace's Archivist
Windfall
Wheel and Deal
Removal:
Swords to Plowshares
Condemn
Path to Exile
Pongify
Spurnmage Advocate
Nature's Claim
Beast Within
Oblation
Nullmage Advocate
Terastodon
Proteus Staff
March of Souls
Arcane Denial
Vex
Fold into Aether
Spellshift
Protection + Tutors:
Enlightened Tutor
Mystical Tutor
Eladamri's Call
Sterling Grove
Privileged Position
Sigarda, Host of Herons
Terra Eternal
Second Sunrise
Pulsemage Advocate
Hanna, Ship's Navigator
Avacyn, Angel of Hope
Venser's Journal
Leyline of Sanctity
Moment's Peace
Constant Mists
Dawnstrider
Peacekeeper
Dueling Grounds
Meishin, the Mind Cage
Arbiter of Knollridge
Win Conditions:
Feldon's Cane
Elixir of Immortality
Archangel's Light
I have a couple others I'll post later but these are my favorites.
Easily my most competitive group deck, to the point that I don't usually play it anymore because it is far too good at killing people.
General:
Kamahl, Fist of Krosa
Land:
30 Snow-Covered Forest
Miren, the Moaning Well
High Tower
Reliquary Tower
Scrying Sheets
Mana:
Sol Ring
Mana Crypt
Emerald Medallion
Mind Stone
Nature's Lore
Khalni Heart Expedition
Viridian Emissary
Sakura-Tribe Elder
Into the North
Cultivate
Kodama's Reach
Primal Growth
Wood Elves
Yavimaya Elder
Skyshroud Claim
Solemn Simulacrum
Oracle of Mul Daya
Garruk Wildspeaker
Seedguide Ash
More Mana:
Rofellos, Llanowar Emissary
Extraplanar Lens
Vernal Bloom
Gauntlet of Power
Caged Sun
Mana Reflection
Boundless Realms
Vorinclex, Voice of Hunger
Doubling Cube
Early Harvest
Rude Awakening
Cards:
Sensei's Divining Top
Mirri's Guile
Sylvan Library
Skullclamp
Harmonize
Tower of Fortunes
Regal Force
Kozilek, Butcher of Truth
Greater Good
Momentous Fall
Garruk, Primal Hunter
Fierce Empath
Green Sun's Zenith
Chord of Calling
Planar Portal
Tooth and Nail
Genesis Wave
Eternal Witness
Genesis
Woodland Guidance
Holistic Wisdom
Nostalgic Dreams
Praetor's Counsel
Threats:
Beacon of Creation
Vorapede
Thragtusk
Wurmcoil Engine
Avenger of Zendikar
Craterhoof Behemoth
Answers:
Terastodon
Sylvan Primordial
Duplicant
Ulamog, the Infinite Gyre
Spike Weaver
Moment's Peace
Besides being dumb green beats, the deck can often transform into High Tide, recurring Rude Awakening/Early Harvest repeatedly to generate an arbitrarily large amount of mana, and animating lands to overrun opponents with Kamahl.
Deck #2: Magic is Friendship: The Adventures of Hippo and Companions
This deck is the exact opposite of the other deck. It actually can win about its fair share of games through careful balance-of-power politics, although it is also just fun to give people presents.
General:
Phelddagrif
Lands:
5 Forest
5 Island
4 Plains
Command Tower
Seaside Citadel
Vivid Creek
Vivid Grove
Vivid Meadow
Savannah
Tundra
Tropical Island
Breeding Pool
Hallowed Fountain
Temple Garden
Misty Rainforest
Flooded Strand
Windswept Heath
Forbidden Orchard
Mikokoro, Center of the Sea
Rainbow Vale
Reliquary Tower
Mana:
Magus of the Vineyard
Eladamri's Vineyard
Shizuko, Caller of Autumn
Veteran Explorer
Oath of Lieges
New Frontiers
Collective Voyage
Helm of Awakening
Heartbeat of Spring
Dream Halls
Card Draw:
Howling Mine
Anvil of Bogardan
Kami of the Crescent Moon
Temple Bell
Jace Beleren
Rites of Flourishing
Walking Archive
Font of Mythos
Minds Aglow
Prosperity
Skyscribing
Heartwood Storyteller
Jace's Archivist
Windfall
Wheel and Deal
Removal:
Swords to Plowshares
Condemn
Path to Exile
Pongify
Spurnmage Advocate
Nature's Claim
Beast Within
Oblation
Nullmage Advocate
Terastodon
Proteus Staff
March of Souls
Arcane Denial
Vex
Fold into Aether
Spellshift
Protection + Tutors:
Enlightened Tutor
Mystical Tutor
Eladamri's Call
Sterling Grove
Privileged Position
Sigarda, Host of Herons
Terra Eternal
Second Sunrise
Pulsemage Advocate
Hanna, Ship's Navigator
Avacyn, Angel of Hope
Venser's Journal
Leyline of Sanctity
Moment's Peace
Constant Mists
Dawnstrider
Peacekeeper
Dueling Grounds
Meishin, the Mind Cage
Arbiter of Knollridge
Win Conditions:
Feldon's Cane
Elixir of Immortality
Archangel's Light
I have a couple others I'll post later but these are my favorites.