guelahpapyrus
10-12-2013, 02:33 PM
Primalcrux has been a petcard of mine for years. This is the deck I built to play him with my kitchen-table group.
4 Primalcrux
4 Mother of Runes
4 Arbor Elf
3 Voyaging Satyr
2 Scryb Ranger
2 Vigor
2 Khalni Hydra
1 Eternal Witness
4 Wild Growth
4 Utopia Sprawl
2 Sylvan Library
4 Prey Upon
4 Green Sun's Zenith
4 Windswept Heath
4 Savannah
12 Forest
Sideboard:
1 Acidic Slime
4 Guttural Response
3 Summoning Trap
4 Leyline of Sanctity
2 Gaea's Revenge
1 Polukranos, World-Eater
Additional Sideboard: (Because we don't really play with a 15 card limit most of the time)
1 Chameleon Colossus
1 Hornet Queen
2 Gigapede
2 Creeping Renaissance
A turn-four Primalcrux is the norm, with nut-draws giving you a turn-three. Turn-four is preferable though, because that gives enough time to get a Mother of Runes down before Primalcrux.
In other Primalcrux decks, I've seen them built as midrange/aggro decks that play smaller creatures like Strangleroot Geist and Predator Ooze before eventually getting to Primalcrux. I've never tested those builds because they're boring and straight-forward and I like the excitement of my pseudo-combo deck. The tricks afforded by Scryb Ranger + Mother of Runes / Arbor Elf is great and the interaction between Vigor + Prey Upon / Polukranos is lovely as well. I'm considering putting Dismembers in MD, but as of yet I haven't done it.
The sideboard helps a lot of the deck's problems with disruption, though it makes the deck slower. The deck has a lot of problems with any Pox-style control and I'd probably bring Tajuru Preservers if someone brought Pox to the table. The mana ramp opens us up to two-for-ones when basic land destruction is a thing. Counterspells are also a big issue, but the Guttural Response, Summoning Trap, and Gaea's Revenge help significantly with that. Leyline, Gigapede, and Creeping Renaissance are for the discard heavy match up
I have so much fun playing this deck. It'll never be competitive in tournaments, but it's a great time at the kitchen table.
4 Primalcrux
4 Mother of Runes
4 Arbor Elf
3 Voyaging Satyr
2 Scryb Ranger
2 Vigor
2 Khalni Hydra
1 Eternal Witness
4 Wild Growth
4 Utopia Sprawl
2 Sylvan Library
4 Prey Upon
4 Green Sun's Zenith
4 Windswept Heath
4 Savannah
12 Forest
Sideboard:
1 Acidic Slime
4 Guttural Response
3 Summoning Trap
4 Leyline of Sanctity
2 Gaea's Revenge
1 Polukranos, World-Eater
Additional Sideboard: (Because we don't really play with a 15 card limit most of the time)
1 Chameleon Colossus
1 Hornet Queen
2 Gigapede
2 Creeping Renaissance
A turn-four Primalcrux is the norm, with nut-draws giving you a turn-three. Turn-four is preferable though, because that gives enough time to get a Mother of Runes down before Primalcrux.
In other Primalcrux decks, I've seen them built as midrange/aggro decks that play smaller creatures like Strangleroot Geist and Predator Ooze before eventually getting to Primalcrux. I've never tested those builds because they're boring and straight-forward and I like the excitement of my pseudo-combo deck. The tricks afforded by Scryb Ranger + Mother of Runes / Arbor Elf is great and the interaction between Vigor + Prey Upon / Polukranos is lovely as well. I'm considering putting Dismembers in MD, but as of yet I haven't done it.
The sideboard helps a lot of the deck's problems with disruption, though it makes the deck slower. The deck has a lot of problems with any Pox-style control and I'd probably bring Tajuru Preservers if someone brought Pox to the table. The mana ramp opens us up to two-for-ones when basic land destruction is a thing. Counterspells are also a big issue, but the Guttural Response, Summoning Trap, and Gaea's Revenge help significantly with that. Leyline, Gigapede, and Creeping Renaissance are for the discard heavy match up
I have so much fun playing this deck. It'll never be competitive in tournaments, but it's a great time at the kitchen table.