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Kayradis
10-28-2013, 09:51 AM
So,
I've been putting some thoughts into THS cards that could be integrated into a Merfolks shell.
To be honest, I'm not 100% convinced about Thassa taking a 3CMC slot, but since the printing of Abrupt decay and the slow vanishing of Coralhelm Commander as a 1-of, could Thassa take that slot? The scry ability is amazing late game IMHO and she will be online most of the time since ALL our lords (except Merrow) are :u::u:

Also, I wanna try 1 Master of Waves in the SB against Red Decks.
Just something I'm throwing out there.

EDIT : Raphael Levy ran 2 Thassa and 4 MoW in his Modern Merfolk deck. Can those 2 cards make the jump to the big boy format?

Darkenslight
10-28-2013, 10:39 AM
I think the major issue with the MoW plan is that it's too slow against combo without all the other cards. Thassa might be viable, I'm not sure: however, it isn't a Merfolk, whereas MoW is. I'm convinced they warrant at least some testing by competent pilots, but I'm inclined to think that they aren't quite good enough.

DragoFireheart
10-28-2013, 11:07 AM
Cards in question:
Thassa, God of the Sea
Master of Waves

SirTylerGalt
10-28-2013, 11:41 AM
I don't know about playing them in Merfolk, but I want to try a deck with:

- Sapphire Medallion
- Snapcaster Mage
- True-Name Nemesis
- Vendilion Clique
- Venser, Shaper Savant
- Thassa, God Of The Sea
- Master Of Waves
- Intuition
- Accumulated Knowledge
- Jace, the Mind Sculptor

And potentially a white splash for StP, Supreme Verdict, and a Stoneforge Mystic package :)

Dice_Box
10-28-2013, 11:59 AM
Master of Waves I do not see making a splash in legacy at all. Also for the price it commands, both in mana and in funds, it's not a card I think I would use. 4 mana in elves is one thing, 3 mana in fish is another. Talk about 4 mana in fish and half the time your going to be looked at like you need to be institutionalised.

As for a fair Goddess, I think she shows promise, but I would debate her over True-Name. I feel that if your planing for a long game, True-Name holds more appeal. While I do agree Scry is powerful, I would personally run Ponder over her if I felt I needed the card filtering.

One way or another, I feel six months from now that fish decks are not going to look the same as they do now. Somewhat exciting since I have just finished building mine.

Sent from my mobile, forgive spelling and grammatical errors.

Infinitium
10-28-2013, 12:20 PM
I'm expecting to see 1-2 Thassa in control decks once people catches on that it's essentially an unremovable card quality engine, and unlike Jace you can drop it the turn before you sweep the board and still be fine. It does fill roughly the same spot as SDT and Brainstorm in this regard, but given the excellent synergy with these cards this needn't be a problem. It looks too slow for the merfolk MD due to being very dependent on Vial, and spot removal slows it down quite a lot if it can keep you off 5 devotion - maybe as a sideboard card versus control decks in general?

Master of Waves is admittedly beefcake, but again doesn't shine unless the opponent is deliberatley slowing the game down - getting 6 power from this and a sandbagged mer is good versus sweepers in general, but in any scenario with 3+ merrows on the board a (cheaper) lord would still win the game. 4 mana will keep this from being played sadly.

Darkenslight
10-28-2013, 05:47 PM
Master of Waves I do not see making a splash in legacy at all. Also for the price it commands, both in mana and in funds, it's not a card I think I would use. 4 mana in elves is one thing, 3 mana in fish is another. Talk about 4 mana in fish and half the time your going to be looked at like you need to be institutionalised.

As for a fair Goddess, I think she shows promise, but I would debate her over True-Name. I feel that if your planing for a long game, True-Name holds more appeal. While I do agree Scry is powerful, I would personally run Ponder over her if I felt I needed the card filtering.

One way or another, I feel six months from now that fish decks are not going to look the same as they do now. Somewhat exciting since I have just finished building mine.

Sent from my mobile, forgive spelling and grammatical errors.

You forget that Thassa can force through damage is you don't have Islandwalkers, through granting unblockability.

Mr.C
10-28-2013, 06:26 PM
You can Vial Thassa in, right?

thecrav
10-28-2013, 06:51 PM
You can Vial Thassa in, right?

yes

Kayradis
10-29-2013, 07:13 AM
That's one interaction I like.
The fact that Thassa is, in your hand, a creature and can be vialed in is something I dont want to disregard.

MoW is mostly a situational card in my opinion, but I'm curious about what could be done with him.
There's a Legacy night with proxies allowed. Im gonna see if I can convince them to let me run 4 x Nemesis since it's proxies allowed before I invest in those.

Will work on a list and come back for more discussion

UnderwaterGuy
10-29-2013, 12:03 PM
That's one interaction I like.
The fact that Thassa is, in your hand, a creature and can be vialed in is something I dont want to disregard.

MoW is mostly a situational card in my opinion, but I'm curious about what could be done with him.
There's a Legacy night with proxies allowed. Im gonna see if I can convince them to let me run 4 x Nemesis since it's proxies allowed before I invest in those.

Will work on a list and come back for more discussion

I have a lot more hope that Thassa might see some small amount of play than I do for MoW.

Master of Waves costs as much as Jace but is completely stopped by any of the common creature removal, even Lightning Bolt stops this 4 CMC card completely. I think that is too large of a problem for him to see any real play. He is obviously not going to be put into the same decks as Jace but the aggro decks that want threats like this can't afford to pay 4 mana for any card.

Kayradis
10-29-2013, 12:16 PM
[...] even lightning bolt stops this 4 cmc card completely. [...]

rtfc

UnderwaterGuy
10-29-2013, 01:28 PM
rtfc

I'm sorry, embarassed myself.

Still seems too expensive mana-wise. It's better than I thought though. StP still makes him look bad as a maindeck choice.

sdematt
10-30-2013, 12:34 AM
WAT

It's not a creature if you don't devote, therefore, doesn't get removed.

I think there's a novel strategy in NOT devoting Thassa to have an indestructible scrye engine that allows your creatures to get through, but that's just me.

-Matt

boneclub24
10-30-2013, 12:37 AM
WAT

It's not a creature if you don't devote, therefore, doesn't get removed.

I think there's a novel strategy in NOT devoting Thassa to have an indestructible scrye engine that allows your creatures to get through, but that's just me.

-Matt

For 3 mana in an aggro deck, I think I'd rather have it stapled to a 5/5 body.

sdematt
10-30-2013, 02:16 AM
For 3 mana in an aggro deck, I think I'd rather have it stapled to a 5/5 body.

I'm talking about not in Merfolk.

-Matt

Kayradis
10-30-2013, 06:39 AM
Im working on something. More to come.

HelloFriendo
10-31-2013, 11:37 AM
After cracking 4 in 2 boxes+some random packs, I've really wanted to use Thassa. With True-Name Nemesis coming out, I'm really eager to build some sort of Mono-U devotion deck with Clique, TNN, Back to Basics, Thassa, and some other strong blue cards. Not sure how it'd do, but the idea is exciting. I could even dust off my copy of Invoke Prejudice (http://magiccards.info/query?q=invoke+prejudice&v=card&s=cname) :)