Kobal
12-16-2013, 07:57 AM
In this thread I would like to talk a bit about the UB Landstill list Caleb Durward introduced in his latest article (http://www.channelfireball.com/articles/legacy-weapon-define-stagnant/). For reference, his 75 look like this:
1 Darkslick Shores
4 Polluted Delta
4 Underground Sea
2 Mishra's Factory
1 Urborg, Tomb of Yawgmoth
2 Misty Rainforest
1 Marsh Flats
2 Island
1 Swamp
1 Chrome Mox
4 Wasteland
2 Ponder
1 Engineered Explosives
1 Inquisition of Kozilek
4 Brainstorm
4 Force of Will
3 Liliana of the Veil
3 Jace, the Mind Sculptor
2 Damnation
2 Crucible of Worlds
4 Innocent Blood
2 Standstill
4 Thoughtseize
1 Sensei's Divining Top
4 Spell Pierce
Sideboard
2 Misdirection
2 Pithing Needle
1 Inquisition of Kozilek
2 Dread of Night
3 Nihil Spellbomb
3 Flusterstorm
2 Engineered Plague
I liked the way the list looked so I gave it a bit of a try. So far I have only gotten in limited testing, but I am planning to continue. The Chrome Mox has already been replaced by another basic Island, it felt awful every time I drew it. Some of my impressions:
- Dredge is a nightmare matchup.
- Merfolk is a nightmare matchup. Maybe this can be improved a bit by adding more Damnations/Toxic Deluges to the board.
- Delver of all sorts seems beatable. My gut feeling even tells me we are slightly favored against them, but my gut might be wrong. TNN is their worst creature against us with all our removal being edict based. :)
- Most combo is easy. The notable exception are elves, unless you manage to draw the sideboarded Engineered Plague.
- U/Wx Miracles I have not tested yet, but this can likely go both ways, depending on whether they manage to stick a Counterbalance. We can't play the hellbent game against them, their topdecks (Entreat, Jace, Counterbalance) are too strong for that and they play 4 Top.
At times I had wished for some instant speed creature removal. Splash green for Abrupt Decay maybe? Top also is great, especiallly once we are hellbent to keep counter magic up. Maybe add a second?
Oh, and the most frequent win condition is concession out of frustration. :)
1 Darkslick Shores
4 Polluted Delta
4 Underground Sea
2 Mishra's Factory
1 Urborg, Tomb of Yawgmoth
2 Misty Rainforest
1 Marsh Flats
2 Island
1 Swamp
1 Chrome Mox
4 Wasteland
2 Ponder
1 Engineered Explosives
1 Inquisition of Kozilek
4 Brainstorm
4 Force of Will
3 Liliana of the Veil
3 Jace, the Mind Sculptor
2 Damnation
2 Crucible of Worlds
4 Innocent Blood
2 Standstill
4 Thoughtseize
1 Sensei's Divining Top
4 Spell Pierce
Sideboard
2 Misdirection
2 Pithing Needle
1 Inquisition of Kozilek
2 Dread of Night
3 Nihil Spellbomb
3 Flusterstorm
2 Engineered Plague
I liked the way the list looked so I gave it a bit of a try. So far I have only gotten in limited testing, but I am planning to continue. The Chrome Mox has already been replaced by another basic Island, it felt awful every time I drew it. Some of my impressions:
- Dredge is a nightmare matchup.
- Merfolk is a nightmare matchup. Maybe this can be improved a bit by adding more Damnations/Toxic Deluges to the board.
- Delver of all sorts seems beatable. My gut feeling even tells me we are slightly favored against them, but my gut might be wrong. TNN is their worst creature against us with all our removal being edict based. :)
- Most combo is easy. The notable exception are elves, unless you manage to draw the sideboarded Engineered Plague.
- U/Wx Miracles I have not tested yet, but this can likely go both ways, depending on whether they manage to stick a Counterbalance. We can't play the hellbent game against them, their topdecks (Entreat, Jace, Counterbalance) are too strong for that and they play 4 Top.
At times I had wished for some instant speed creature removal. Splash green for Abrupt Decay maybe? Top also is great, especiallly once we are hellbent to keep counter magic up. Maybe add a second?
Oh, and the most frequent win condition is concession out of frustration. :)