Poron
02-12-2014, 05:25 AM
This deck tries to hold the field with the usual package of counters (CounterTop overall) and removals while chump blocking with the tokens we create from Lingering Souls, Raise the Alarm and, overall the Thopter Sword combo.
Then, with Intangible Virtue, Proteus Staff, Polymorph we win.
The first one is a win condition itself because we never have less then 2-3-4 tokens on the field and 2/2 flying tokens chump block nearly anything.
With Thopter/Sword combo it just become ridicolous and useless.. but things can go wrong too. Insurance.
With Proteus Staff/Polymorph we can dig an Emrakul and put it in the battlefield just like that.
Definitly a single card combo here.
It doesn't require a second card (Emrakul/Griselbrand) in hand, it isn't symmetrical with your opponent and it is recurring with Proteus Staff.
If it fizzles once, you can just pass, chump block with a token and give it another try the turn later. Here it is superior to SnT and it's 3$ worth.
PROS:
- not graveyard based at all.
- it packs the right colors for any answear: Ethersworn Canonist, Rest in Peace and Meddling Mage
against storm combo: -2 Polymorph, -1 Staff, -1 Emrakul + 3 Canonist + 1 something
against Aggro: Humility and counters
- it packs E Tutor. It tutors both Canonist, Pithing Needle, any piece of the Thopter combo, eventually Equipments
- it can ALT-WIN with the combo or just grind the field with tons of tokens..
CONS:
- sweepers and /-1 effects.. modern meta is very dangerous. But it's rather a cheap deck so.. you can build it and keep it for right time
THE LIST:
4 Swords to Plowshares
2 Spell Pierce
4 Force of Will
4 Brainstorm
4 Raise the Alarm
1 Enlightened Tutor
3 Thopter Foundry
1 Sword of the Meek
1 Oblivion Ring
3 Lingering Soul
2 Intangible Virtue
4 Sensei's Divining Top
3 Counterbalance
2 Polymorph
1 Proteus Staff
1 Emrakul
4 Flooded Strand
2 Polluted Delta
1 Marsh Flats
4 Tundra
1 Underground Sea
1 Scrubland
2 Plains
5 Islands
Then, with Intangible Virtue, Proteus Staff, Polymorph we win.
The first one is a win condition itself because we never have less then 2-3-4 tokens on the field and 2/2 flying tokens chump block nearly anything.
With Thopter/Sword combo it just become ridicolous and useless.. but things can go wrong too. Insurance.
With Proteus Staff/Polymorph we can dig an Emrakul and put it in the battlefield just like that.
Definitly a single card combo here.
It doesn't require a second card (Emrakul/Griselbrand) in hand, it isn't symmetrical with your opponent and it is recurring with Proteus Staff.
If it fizzles once, you can just pass, chump block with a token and give it another try the turn later. Here it is superior to SnT and it's 3$ worth.
PROS:
- not graveyard based at all.
- it packs the right colors for any answear: Ethersworn Canonist, Rest in Peace and Meddling Mage
against storm combo: -2 Polymorph, -1 Staff, -1 Emrakul + 3 Canonist + 1 something
against Aggro: Humility and counters
- it packs E Tutor. It tutors both Canonist, Pithing Needle, any piece of the Thopter combo, eventually Equipments
- it can ALT-WIN with the combo or just grind the field with tons of tokens..
CONS:
- sweepers and /-1 effects.. modern meta is very dangerous. But it's rather a cheap deck so.. you can build it and keep it for right time
THE LIST:
4 Swords to Plowshares
2 Spell Pierce
4 Force of Will
4 Brainstorm
4 Raise the Alarm
1 Enlightened Tutor
3 Thopter Foundry
1 Sword of the Meek
1 Oblivion Ring
3 Lingering Soul
2 Intangible Virtue
4 Sensei's Divining Top
3 Counterbalance
2 Polymorph
1 Proteus Staff
1 Emrakul
4 Flooded Strand
2 Polluted Delta
1 Marsh Flats
4 Tundra
1 Underground Sea
1 Scrubland
2 Plains
5 Islands