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View Full Version : Eureka + S&T Brew



Jables237
07-18-2014, 03:11 PM
Hey all,

Have a brew I have been throwing together today. Basically it uses Boseiju to stop S&T and Eureka from being countered. Crop rotation and exploration to get the needed lands. Have not play tested it at all. Very rough list and feedback is welcome.

Some of the neat tricks:
Crop rotation can get Boseiju to stop S&T and Eureka from being countered. Wasteland to kill an opposing Karakas. Our own Karakas to battle other S&T.


Enablers (8)
4x eureka
4x show and tell

Fatties (9)
1x Maelstrom Wanderer
1x Progenitus
4x Emrakul, the Aeons Torn
3x Griselbrand

Protection (7)
4x force of will
3x Spell Pierce

Land Interaction (5)
3x crop rotation
2x exploration

Cantrips (8)
4x ponder
4x brainstorm

Lands (23)
1x bojuka bog
3x Boseiju, Who Shelters All
4x brainstorm
2x city of traitors
1x flooded strand
1x karakas
2x forest
4x island
4x misty rainforest
4x tropical island
1x wasteland

jamis
07-18-2014, 03:29 PM
Is the point of Maelstrom Wanderer just to give your creatures haste? It doesn't seem like you have many relevant things to cascade into. If so, would Urabrask the Hidden have merit in this slot?

Jables237
07-18-2014, 03:38 PM
Was taking a page from the hypergensis lists. Maelstrom is just for haste and he pitches to force. That guy could work too though.

jamis
07-18-2014, 03:43 PM
Ah, I see. Yeah, pitching to FoW does seem important. I was just thinking Urabrask would protect against the opponent putting in relevant blockers off Eureka, but needing a card for FoW is probably more likely than the oppoent having anything that would make you not want to attack.

atopebenidorm
07-19-2014, 02:47 AM
Try my list with omniscience and living wish. I think it's much better because a random maelstrom wanderer doesn't work very good.

http://www.mtgthesource.com/forums/showthread.php?27935-U-G-Eureka-amp-Show

Madmankevinx
08-04-2014, 11:38 AM
Drop the wanderer and 1 Emrakul and 2 exploration and add 2 Jace and 2 Nicol Bolas, Planeswalker. They all pitch to FoW and can be cheated into play with eureka. Both answer anything your opponent puts into play off eureka so you pretty much win on the spot. I've run a very similar deck over the years and have done well in the past in small tourneys with it. It's not tier 1 but man is it fun to play.