Bed Decks Palyer
07-24-2014, 10:52 AM
Motto:
Back to the most basic of Magic: green-white and creature-based.
A public lamentations of GW enthusiast.
http://3.bp.blogspot.com/_Wi8O0INITS8/SADinuGq0hI/AAAAAAAAAJQ/rgIrr3l9rmc/s320/troll+ascetic.jpg
I always loved a green-white color combination and over the years I played lots of creature decks built around this color combination. As I moved into Legacy sometime around 2007 or so, it didn't take much time to switch into blueX decks (esp. once I dipped deeper in the tournament scene), as the color blue is clearly the most overpowered in game, which is mainly seen in Eternal formats. This had little to do with my love for green-white, but instead with my love for winning. But it was still somewhere in the back/bottom parts of my brain: I should play that what I like, not that what is the easiest to play.
Over the years I accumulated quite some staples in GW and as I'm quite fed up with Legacy now, there's nothing else that can save my MtG "carrier" than going back to what I liked about the whole MtG itself (creatures and control), not about the one part of the game (tournament scene).
Back in 1997-8, I built my first "real" GW deck, quite a usual (and by this era also quite an outdated) Erhnamgeddon which was briefly turned into Willowgeddon, once I realized how extremely powerful that beautiful legend is, especially paired with Nature's Blessing and Jayemdae Tome.
Then when six-mana legends became non-viable in our meta (or maybe it was for some other reason, idk), I switched into a bit faster Marogeddon. The deck was tuned to fight the metagame (which frankly started to consist of about three people including yours truly, as our kitchen tables became more and more abandoned; this process led into me entering the competitive scene, but this happened nearly a decade later), although it definitely wasn't the best one I could have come with. (Even back then I knew that I should play blue and preferably something with either a combo finish, or heavy control power.)
Fast forward into INV-7ED-DIS Extended. I'm playing GW Haterator and having lots of fun and cheap wins at a PTQ. I just wish that there'd be three cards available: Swords to Plowshares for creatures, Armageddon to fight control decks plus Heartbeat Desire and then of course Tormod's Crypt to stop Friggorid. The latter was reprinted few months later, but the unavailability of the pair of creature and lands control elements, was what definitely moved me away from GW... then from Extended... then into Legacy... and blue.
I'm still willing to build the decks that win and the ones that may see a competitive play, but it isn't my main concern. If you wish to follow my "miniblog" feel free to chime in with any idea, criticism.
***
DISCLAIMER: In the above text I used the phrase "build the deck" quite often; I will continue using it even further. This shouldn't imply I was the one who invented the deck, it simply means that I put the cards into one pile to form a Magic: the Gathering constructed deck. There are strange beings outside that always get very excited about the usage of a "I build a deck" or "this is my deck" and similar phrases, going nuts "you didn't build it" etc. Technically speaking... yes. But isn't it much more convenient to simply say "this is my deck" than to say "these are the sixty plus fifteen cards I own that thrown together form a constructed deck meant for playing the game of Magic?"
My green-white collected dust for years. Except for an occasional troll attempt with Terrageddon, there was nothing more I done in this color combination, not counting some casual decks built for a case our group reunites. This must change, and I'm going to twiddle with green-white until I'll break the meta... hopefuly.
Follows a deck that I built and that I own. I'm interested in the public opinion on it's viability in Legacy, and how to improve it. Many thanks to Einherjer for the idea, it's a direct port of his Vintage hatebears deck.
//Qty Name
// Lands
4 Savannah
4 Temple Garden
2 Razorverge Thicket
2 Sunpetal Grove
4 Wasteland
3 Ghost Quarter
3 Horizon Canopy
//\\
// Creatures
4 Leonin Arbiter
3 Gaddock Teeg
3 Aven Mindcensor
3 Qasali Pridemage
3 Scavenging Ooze
3 Phyrexian Revoker
4 Elvish Spirit Guide
4 Thalia, Guardian of Thraben
3 Wilt-Leaf Liege
//\\
// Spells
4 Swords to Plowshares
4 Path to Exile
//\\
// Sideboard
2 Ethersworn Canonist
2 Krosan Grip
2 Spirit of the Labyrinth
4 Rest in Peace
4 Pithing Needle
1 Thorn of Amethyst
As you might see, the idea is pretty straightforward: hate everything that everyone loves.
From my initial testing on MWS I'm under an impression that this is more powerful than Maverick. (Im not sure if it's better than DnT, but w-e, I'm still going to use GW.)
There are seven conditional Strip Mines to hate the usual Legacy manabase.
There are seven dudes that hate on searching the libraries.
There are four + three resistors.
There are three creatures to fight equipments and three to fight the graveyards.
There are three pithing bugs to stop any of JTMS, Top, Jitte or w-e.
There are ESGs to power out early backbreaking spells.
There are Wilt-Leaf Lieges to laugh at Lili and to get my 2/x and x/2 creatures past the blockers.
And there are eight removal spells for DRS, SFM, Goyf, younameit.
Do you find it reasonable, or should I rather concentrate on some other approach? Speaking of GW, I got everything. So if there's something else that should be done with creatures, geddons and swords to plowshares, let me know.
Thanks, BDP
Back to the most basic of Magic: green-white and creature-based.
A public lamentations of GW enthusiast.
http://3.bp.blogspot.com/_Wi8O0INITS8/SADinuGq0hI/AAAAAAAAAJQ/rgIrr3l9rmc/s320/troll+ascetic.jpg
I always loved a green-white color combination and over the years I played lots of creature decks built around this color combination. As I moved into Legacy sometime around 2007 or so, it didn't take much time to switch into blueX decks (esp. once I dipped deeper in the tournament scene), as the color blue is clearly the most overpowered in game, which is mainly seen in Eternal formats. This had little to do with my love for green-white, but instead with my love for winning. But it was still somewhere in the back/bottom parts of my brain: I should play that what I like, not that what is the easiest to play.
Over the years I accumulated quite some staples in GW and as I'm quite fed up with Legacy now, there's nothing else that can save my MtG "carrier" than going back to what I liked about the whole MtG itself (creatures and control), not about the one part of the game (tournament scene).
Back in 1997-8, I built my first "real" GW deck, quite a usual (and by this era also quite an outdated) Erhnamgeddon which was briefly turned into Willowgeddon, once I realized how extremely powerful that beautiful legend is, especially paired with Nature's Blessing and Jayemdae Tome.
Then when six-mana legends became non-viable in our meta (or maybe it was for some other reason, idk), I switched into a bit faster Marogeddon. The deck was tuned to fight the metagame (which frankly started to consist of about three people including yours truly, as our kitchen tables became more and more abandoned; this process led into me entering the competitive scene, but this happened nearly a decade later), although it definitely wasn't the best one I could have come with. (Even back then I knew that I should play blue and preferably something with either a combo finish, or heavy control power.)
Fast forward into INV-7ED-DIS Extended. I'm playing GW Haterator and having lots of fun and cheap wins at a PTQ. I just wish that there'd be three cards available: Swords to Plowshares for creatures, Armageddon to fight control decks plus Heartbeat Desire and then of course Tormod's Crypt to stop Friggorid. The latter was reprinted few months later, but the unavailability of the pair of creature and lands control elements, was what definitely moved me away from GW... then from Extended... then into Legacy... and blue.
I'm still willing to build the decks that win and the ones that may see a competitive play, but it isn't my main concern. If you wish to follow my "miniblog" feel free to chime in with any idea, criticism.
***
DISCLAIMER: In the above text I used the phrase "build the deck" quite often; I will continue using it even further. This shouldn't imply I was the one who invented the deck, it simply means that I put the cards into one pile to form a Magic: the Gathering constructed deck. There are strange beings outside that always get very excited about the usage of a "I build a deck" or "this is my deck" and similar phrases, going nuts "you didn't build it" etc. Technically speaking... yes. But isn't it much more convenient to simply say "this is my deck" than to say "these are the sixty plus fifteen cards I own that thrown together form a constructed deck meant for playing the game of Magic?"
My green-white collected dust for years. Except for an occasional troll attempt with Terrageddon, there was nothing more I done in this color combination, not counting some casual decks built for a case our group reunites. This must change, and I'm going to twiddle with green-white until I'll break the meta... hopefuly.
Follows a deck that I built and that I own. I'm interested in the public opinion on it's viability in Legacy, and how to improve it. Many thanks to Einherjer for the idea, it's a direct port of his Vintage hatebears deck.
//Qty Name
// Lands
4 Savannah
4 Temple Garden
2 Razorverge Thicket
2 Sunpetal Grove
4 Wasteland
3 Ghost Quarter
3 Horizon Canopy
//\\
// Creatures
4 Leonin Arbiter
3 Gaddock Teeg
3 Aven Mindcensor
3 Qasali Pridemage
3 Scavenging Ooze
3 Phyrexian Revoker
4 Elvish Spirit Guide
4 Thalia, Guardian of Thraben
3 Wilt-Leaf Liege
//\\
// Spells
4 Swords to Plowshares
4 Path to Exile
//\\
// Sideboard
2 Ethersworn Canonist
2 Krosan Grip
2 Spirit of the Labyrinth
4 Rest in Peace
4 Pithing Needle
1 Thorn of Amethyst
As you might see, the idea is pretty straightforward: hate everything that everyone loves.
From my initial testing on MWS I'm under an impression that this is more powerful than Maverick. (Im not sure if it's better than DnT, but w-e, I'm still going to use GW.)
There are seven conditional Strip Mines to hate the usual Legacy manabase.
There are seven dudes that hate on searching the libraries.
There are four + three resistors.
There are three creatures to fight equipments and three to fight the graveyards.
There are three pithing bugs to stop any of JTMS, Top, Jitte or w-e.
There are ESGs to power out early backbreaking spells.
There are Wilt-Leaf Lieges to laugh at Lili and to get my 2/x and x/2 creatures past the blockers.
And there are eight removal spells for DRS, SFM, Goyf, younameit.
Do you find it reasonable, or should I rather concentrate on some other approach? Speaking of GW, I got everything. So if there's something else that should be done with creatures, geddons and swords to plowshares, let me know.
Thanks, BDP