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View Full Version : [Deck] Imperial Ninjas - Planechase.dec



SevenInTheQueue
08-11-2014, 05:52 PM
https://pbs.twimg.com/media/Br6kgcCCcAEaeMM.png:large

Taken from Tomoharu Saito's twitter feed, and designed by Yasuhiro Sasaki. Pretty interesting take on a "so-much-value" strategy, but the overall power-level of the cards is somewhat flat when compared to other archetypes in the format.

Positives

The ninjas offer some counter-play to the large number of Abrupt Decays running around in Legacy, while the rest of the creature suite offer initial value, making removal an unattractive option. It is also worth noting that (while pretty obvious) Ninjutsu allows the deck to further generate more value off of cards such as Strix, Shardless, Recruiter and the spicy/awful Eternal Witnesses.


There's quite a lot of VALUE throughout the deck. That said, it is much more tame when compared to archetypes such as Jund or Shardless, and also lacks the combo capabilities of Aluren.

Your removal suite is top notch. Decay and Bolt clear up most threats the format has to offer. All we need is STP to round out the list, and we're set. Of course, that isn't going to happen, as it would ruin our manabase. Oh wait....


Negatives

The manabase is extremely greedy. Not that we would be able to run basics, the singleton Academy Ruins seems more cute than anything.

Ninjutsu is a priority nightmare in "paper" Magic.

While the pieces are all quite synergistic, they aren't being utilized to their full potential. There's Shardless, but no Visions; Recruiter, but no Painter's Servant. Deathrite, but we lack a "must-answer" three drop (TNN, Lilly, etc.)

Weak to combo. While we have access to disruption, it isn't plentiful, and our clock is not what I would call lightning-fast.


All things considered, I think it is worth creating a thread on the list and giving it a shot. I'd be interested in seeing what can be done with the cards at hand.

Creatures (22):

4x Deathrite Shaman
4x Baleful Strix
3x Imperial Recruiter
3x Shardless Agent
2x Eternal Witness
4x Ninja of the Deep Hours
2x Higure, the Still Wind

Instants (16):

4x Brainstorm
4x Lightning Bolt
4x Abrupt Decay
4x Force of Will

Lands (22):

4x Misty Rainforest
2x Scalding Tarn
2x Verdant Catacombs
2x Polluted Delta
3x Underground Sea
3x Tropical Island
2x Volcanic Island
2x Bayou
1x Taiga
1x Academy Ruins/Bayou/Tropical Island/Underground Sea


Sideboard (15):

4x Thoughtseize
2x Golgari Charm
2x Nihil Spellbomb
1x Pernicious Deed
1x Engineered Explosives/Pernicious Deed
1x Surgical Extraction
1x Reclamation Sage
1x Scavenging Ooze/Faerie Macabre
1x Bone Shredder
1x Llawan, Cephalid Empress