FTW
08-28-2014, 02:17 PM
This deck is similar to Vial Goblins in some of the creature inclusions but is distinctly different in its lack of use of Aether Vial and mana denial.
The Goblins mana denial strategy works very well if you have an active Vial or Lackey (since you then don't really need your lands and can use them to disrupt the opponent). But otherwise it is a bit underwhelming as Goblins creatures cost more than most Legacy creatures, meaning YOUR OWN manabase is typically more demanding than the opponent's unless you can stick an accelerant. And Goblin Lackeys are just getting increasingly difficult to turn sideways these days.
If we dispose of the Vial+Lackey engine, how else can we accelerate out Goblins? One way is to run more hard mana accelerants, e.g.:
Ancient Tomb
Deathrite Shaman
Simian Spirit Guide
Chrome Mox
Skirk Prospector
These can enable us to skip up to 3-5 mana sooner without having to connect with Lackeys or keep a Vial on the board. Mana accelerants also enable us to run Chalice of the Void either MD or SB, shoring up the usually abysmal combo matchup in a metagame with plenty of combo and tempo.
One direction is to double down on the turn 1 Chalice with something like this:
//26 mana:
4 Ancient Tomb
4 Cavern of Souls
4 Chrome Mox
4 Simian Spirit Guide
10 Mountain
//4 non Goblin:
4 Chalice of the Void
//30 Goblins:
4 Warren Instigator
2 Goblin Piledriver
1 Stingscourger
3 Gempalm Incinerator
1 Goblin Rabblemaster
4 Goblin Matron
3 Goblin Chieftain
3 Goblin Warchief
4 Goblin Ringleader
1 Tuktuk Scrapper
1 Krenko, Mob Boss
2 Siege-Gang Commander
1 Kiki-Jiki, Mirror Breaker
//Sideboard:
1 Tuktuk Scrapper
3 Blood Moon
1 Umezawa's Jitte
3 Pyrokinesis
3 Confusion in the Ranks
2 Relic of Progenitus
2 Red Elemental Blast
Somewhere half-way between a Stompy manabase and an aggro deck.
But instead of running so many inconsistent mana accelerants and skipping up to 3, we can also play a tokens-centric deck with a full set of Skirk Prospector to help accelerate.
Enter Goblin Rabblemaster, a card that Caleb Durwand has already taken some interest in:
http://www.channelfireball.com/articles/legacy-weapon-mastering-rabbles/
I want to take his idea one step further and ditch Lackey effects altogether in favor of Prospector token goodness:
//Goblins: 34
4 Skirk Prospector
4 Mogg War Marshal
2 Goblin Piledriver
2 Stingscourger
3 Gempalm Incinerator
1 Goblin Sharpshooter
4 Goblin Rabblemaster
4 Goblin Matron
3 Goblin Warchief
3 Goblin Chieftain
4 Goblin Ringleader
1 Tuktuk Scrapper
1 Krenko, Mob Boss
//Non-Goblins: 2
2 Goblin Bombardment
//Mana: 24
4 Cavern of Souls
3 Chrome Mox
3 Ancient Tomb
14 Mountain
//Sideboard:
2 Red Elemental Blast
3 Eidolon of the Countless Revel
3 Boartusk Liege
3 Confusion in the Ranks
2 Relic of Progenitus
2 Pithing Needle
This is just a rough shell. But the idea is Skirk Prospector can do cool things with so many token producers, chaining you into Ringleaders and more spells. You can pile up damage through Rabblemaster+Piledriver attacks, swarm with tokens with lord effects pumping them, or set off loads of Sharpshooter triggers. Goblin Bombardment acts as a sacrifice outlet for spare tokens, unwanted Rabblemasters (to prevent suicide bombing), or as a Sharpshooter enabler.
Other cards to consider include:
Boggart Shenanigans
Siege-Gang Commander
Tin-Street Hooligan
Goblin Grenade
Goblin Bushwhacker
Legion Loyalist
Goblin Sledder
Mudbutton Torchrunner
Thoughts?
The Goblins mana denial strategy works very well if you have an active Vial or Lackey (since you then don't really need your lands and can use them to disrupt the opponent). But otherwise it is a bit underwhelming as Goblins creatures cost more than most Legacy creatures, meaning YOUR OWN manabase is typically more demanding than the opponent's unless you can stick an accelerant. And Goblin Lackeys are just getting increasingly difficult to turn sideways these days.
If we dispose of the Vial+Lackey engine, how else can we accelerate out Goblins? One way is to run more hard mana accelerants, e.g.:
Ancient Tomb
Deathrite Shaman
Simian Spirit Guide
Chrome Mox
Skirk Prospector
These can enable us to skip up to 3-5 mana sooner without having to connect with Lackeys or keep a Vial on the board. Mana accelerants also enable us to run Chalice of the Void either MD or SB, shoring up the usually abysmal combo matchup in a metagame with plenty of combo and tempo.
One direction is to double down on the turn 1 Chalice with something like this:
//26 mana:
4 Ancient Tomb
4 Cavern of Souls
4 Chrome Mox
4 Simian Spirit Guide
10 Mountain
//4 non Goblin:
4 Chalice of the Void
//30 Goblins:
4 Warren Instigator
2 Goblin Piledriver
1 Stingscourger
3 Gempalm Incinerator
1 Goblin Rabblemaster
4 Goblin Matron
3 Goblin Chieftain
3 Goblin Warchief
4 Goblin Ringleader
1 Tuktuk Scrapper
1 Krenko, Mob Boss
2 Siege-Gang Commander
1 Kiki-Jiki, Mirror Breaker
//Sideboard:
1 Tuktuk Scrapper
3 Blood Moon
1 Umezawa's Jitte
3 Pyrokinesis
3 Confusion in the Ranks
2 Relic of Progenitus
2 Red Elemental Blast
Somewhere half-way between a Stompy manabase and an aggro deck.
But instead of running so many inconsistent mana accelerants and skipping up to 3, we can also play a tokens-centric deck with a full set of Skirk Prospector to help accelerate.
Enter Goblin Rabblemaster, a card that Caleb Durwand has already taken some interest in:
http://www.channelfireball.com/articles/legacy-weapon-mastering-rabbles/
I want to take his idea one step further and ditch Lackey effects altogether in favor of Prospector token goodness:
//Goblins: 34
4 Skirk Prospector
4 Mogg War Marshal
2 Goblin Piledriver
2 Stingscourger
3 Gempalm Incinerator
1 Goblin Sharpshooter
4 Goblin Rabblemaster
4 Goblin Matron
3 Goblin Warchief
3 Goblin Chieftain
4 Goblin Ringleader
1 Tuktuk Scrapper
1 Krenko, Mob Boss
//Non-Goblins: 2
2 Goblin Bombardment
//Mana: 24
4 Cavern of Souls
3 Chrome Mox
3 Ancient Tomb
14 Mountain
//Sideboard:
2 Red Elemental Blast
3 Eidolon of the Countless Revel
3 Boartusk Liege
3 Confusion in the Ranks
2 Relic of Progenitus
2 Pithing Needle
This is just a rough shell. But the idea is Skirk Prospector can do cool things with so many token producers, chaining you into Ringleaders and more spells. You can pile up damage through Rabblemaster+Piledriver attacks, swarm with tokens with lord effects pumping them, or set off loads of Sharpshooter triggers. Goblin Bombardment acts as a sacrifice outlet for spare tokens, unwanted Rabblemasters (to prevent suicide bombing), or as a Sharpshooter enabler.
Other cards to consider include:
Boggart Shenanigans
Siege-Gang Commander
Tin-Street Hooligan
Goblin Grenade
Goblin Bushwhacker
Legion Loyalist
Goblin Sledder
Mudbutton Torchrunner
Thoughts?