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[SLAYER]chaos
10-27-2014, 02:33 AM
It's possible Domri should just be Jace but I like the idea of cascading into it as well as being able to take down opposing goyfs with a fire + fight. Or exalted attack then fight. The basic idea is just punishing fire is just extremely good right now with the amount of delver decks running around with the added bonus of consistency because of blue.

Creatures: 15
4 Noble Hierarch
4 Tarmogoyf
3 Bloodbraid Elf
2 Scavenging Ooze
1 Birds of Paradise
1 Gaddock Teeg

Spells: 19
4 Brainstorm
4 Lightning Bolt
3 Punishing Fire
3 Green Sun's Zenith
2 Ponder
2 Dig Through Time
1 Life From the Loam

Enchantments: 1
1 Sylvan Library

Planeswalkers: 4
2 Dack Fayden
2 Domri Rade

Lands: 21
4 Misty Rainforest
2 Wooded Foothills
3 Tropical Island
2 Volcanic Island
4 Grove of the Burnwillows
1 Forest
1 Dryad Arbor
4 Wasteland

Sideboard: 15
3 Pyroblast
3 Krosan Grip
3 Flusterstorm
2 Vendilion Clique
2 Relic of Progenitus
1 Hydroblast
1 Gaddock Teeg

bruizar
10-27-2014, 05:35 AM
Wouldn't you want to have Sudden Shocks? Delver decks without the ability to capitalize on its tempo counters isn't that good. Sudden Shock removes the sting from the deck.

Punishing Fire is nice as a stabilizer, but if you catch a spell pierce and a well timed wasteland, you're already down too much before you can control the board and by that time burn spells will just kill you. First turn Delver or Monastery Swiftspear is too quick and you will run into tempo counters. Sudden Shock kills delver, Monastery Swiftspear and Young Pyromancer (With no way to react to your sudden shock, thus no pumping).