Begle1
11-28-2014, 08:32 PM
This stems from my attempt to find a home for Contamination... What it really tries to be is a mostly-black, discard-heavy, watered-down The Gate variant that trades a rock-solid mana base and consistent mass of threats for a green splash, effective Deathrite Shamans and a Diabolic Intent toolbox.
http://tappedout.net/mtg-decks/connie-green/
//Hand Disruption
3x Inquisition of Kozilek (Ideally you can lead with an Inquisition before using Cabal Therapy... The Inquisition is good to stop the early threats, while Therapy can collect the later threats.)
4x Cabal Therapy (I think we want to run 6 of this card... Along with Diabolic Intent, this is the best sacrifice outlet for Veteran Explorer.)
//Board Control
3x Abrupt Decay (A silver-bullet target AND a catch-all.)
1x Cursed Scroll (This is very good here; with a curve this low the deck runs its hand out very fast, and this grinds out games.)
1x Toxic Deluge (A catch-all board wipe.)
1x Marsh Casualties (The best one-sided board wipe.)
1x Diabolic Edict (The instant-speed means you can hold it to wait for Sneak Show or Reanimator to play something.)
1x Innocent Blood (A sacrifice outlet and/or a 1-mana edict.)
//Critters
4x Deathrite Shaman (This deck loves this, as sac fodder, ramp, life-gain, reach and grave hate; a beautiful card here.)
4x Veteran Explorer (Not as good here as Nic-Fit, since this deck doesn't need more than four mana, but still the best thing around to sacrifice.)
4x Bitterblossom (Provides endless sac fodder, defense, also feeds Contamination indefinitely.)
3x Vampire Nighthawk (Life-gain is good here, deathtouch is also good to clean-up whatever creature they might get out early or late off of their free Explorer lands.)
1x Abyssal Persecutor (Another beautiful card here.)
//Silver Bullets
4x Diabolic Intent (This is the hallmark of the deck, but not critical; the dream is to sacrifice a Veteran Explorer, get two lands, and cast whatever two-drop you want; alternatively you can ramp on turn two with a Deathrite Shaman, sacrifice the Shaman and cast whatever one-drop you want. Or save it as long as possible and find a Contamination, Jitte or Persecutor to go for the kill.)
1x Contamination (There's a good cross-section of decks with no answer to this; it can be fed indefinitely with Bitterblossom, but is also good to just buy a turn or two, sacrificing Deathrites or Explorers while Nighthawks beatdown.)
1x Pithing Needle (A 1-mana silver bullet.)
1x Surgical Extraction (A 0-mana silver bullet.)
1x Umezawa's Jitte (Turns little dudes into scary dudes.)
//Mana
4x Bayou
1x Dryad Arbor (Usually a way to flashback Cabal Therapy, can also carry a Jitte, keep a Contamination alive, or feed a Diabolic Intent.)
1x Dust Bowl
1x Forest
7x Swamp
1x Urborg, Tomb of Yawgmoth
4x Verdant Catacombs
2x Wooded Foothills
//Sideboard
3x Thoughtseize (Plus the Inquisitions and Therapies, this gives 10 spot discard spells available.)
1x Hymn to Tourach
1x Cursed Scroll (A grindy value-adder that's really good here.)
1x Damnation (Kills slow critters.)
1x Engineered Explosives (Kills fast critters)
1x Golgari Charm (True Name Nemesis, and enchantments I guess?)
1x Liliana of the Veil (I guess she's still a house at times.)
1x Meekstone (Tarmogoyfs and Delvers.)
1x Pernicious Deed (Anything with tokens, swarms of little things.)
1x Tragic Slip (Mud, Reanimator?)
2x Treetop Village (Anti Control?)
1x Virtue's Ruin (Anti Death and Taxes.)
http://playtest.tappedout.net/black-connie/
Any ideas?
http://tappedout.net/mtg-decks/connie-green/
//Hand Disruption
3x Inquisition of Kozilek (Ideally you can lead with an Inquisition before using Cabal Therapy... The Inquisition is good to stop the early threats, while Therapy can collect the later threats.)
4x Cabal Therapy (I think we want to run 6 of this card... Along with Diabolic Intent, this is the best sacrifice outlet for Veteran Explorer.)
//Board Control
3x Abrupt Decay (A silver-bullet target AND a catch-all.)
1x Cursed Scroll (This is very good here; with a curve this low the deck runs its hand out very fast, and this grinds out games.)
1x Toxic Deluge (A catch-all board wipe.)
1x Marsh Casualties (The best one-sided board wipe.)
1x Diabolic Edict (The instant-speed means you can hold it to wait for Sneak Show or Reanimator to play something.)
1x Innocent Blood (A sacrifice outlet and/or a 1-mana edict.)
//Critters
4x Deathrite Shaman (This deck loves this, as sac fodder, ramp, life-gain, reach and grave hate; a beautiful card here.)
4x Veteran Explorer (Not as good here as Nic-Fit, since this deck doesn't need more than four mana, but still the best thing around to sacrifice.)
4x Bitterblossom (Provides endless sac fodder, defense, also feeds Contamination indefinitely.)
3x Vampire Nighthawk (Life-gain is good here, deathtouch is also good to clean-up whatever creature they might get out early or late off of their free Explorer lands.)
1x Abyssal Persecutor (Another beautiful card here.)
//Silver Bullets
4x Diabolic Intent (This is the hallmark of the deck, but not critical; the dream is to sacrifice a Veteran Explorer, get two lands, and cast whatever two-drop you want; alternatively you can ramp on turn two with a Deathrite Shaman, sacrifice the Shaman and cast whatever one-drop you want. Or save it as long as possible and find a Contamination, Jitte or Persecutor to go for the kill.)
1x Contamination (There's a good cross-section of decks with no answer to this; it can be fed indefinitely with Bitterblossom, but is also good to just buy a turn or two, sacrificing Deathrites or Explorers while Nighthawks beatdown.)
1x Pithing Needle (A 1-mana silver bullet.)
1x Surgical Extraction (A 0-mana silver bullet.)
1x Umezawa's Jitte (Turns little dudes into scary dudes.)
//Mana
4x Bayou
1x Dryad Arbor (Usually a way to flashback Cabal Therapy, can also carry a Jitte, keep a Contamination alive, or feed a Diabolic Intent.)
1x Dust Bowl
1x Forest
7x Swamp
1x Urborg, Tomb of Yawgmoth
4x Verdant Catacombs
2x Wooded Foothills
//Sideboard
3x Thoughtseize (Plus the Inquisitions and Therapies, this gives 10 spot discard spells available.)
1x Hymn to Tourach
1x Cursed Scroll (A grindy value-adder that's really good here.)
1x Damnation (Kills slow critters.)
1x Engineered Explosives (Kills fast critters)
1x Golgari Charm (True Name Nemesis, and enchantments I guess?)
1x Liliana of the Veil (I guess she's still a house at times.)
1x Meekstone (Tarmogoyfs and Delvers.)
1x Pernicious Deed (Anything with tokens, swarms of little things.)
1x Tragic Slip (Mud, Reanimator?)
2x Treetop Village (Anti Control?)
1x Virtue's Ruin (Anti Death and Taxes.)
http://playtest.tappedout.net/black-connie/
Any ideas?