Bed Decks Palyer
12-30-2014, 06:50 PM
After the Karametra failure and reminded by today's 58 minutes long phone with Pavel (datanaga on Source) that also other formats exist, I decided to tinker with GW EDH a bit more. But this time I'll be taking a completely different direction... or at least a completely different commander.
http://media.wizards.com/images/magic/daily/arcana/965_thumb.jpg
(note the naked thig; this game is really made for pimply adolescents)
I'm surprised that there's no Sigarda thread here. I think that she's quite a solid commander (at least in low-powered 1v1 environment) but maybe I'm wrong.
General: Sigarda, Host of Herons
I'll start with some overall Q&A before any decklist and whatnot. In fact I don't even think that this thread should be about a particular deck. What I want the community to help me with, is a decision-making process rather than "play this, avoid that" type of support, although this one may be handy later, when I'll decide on general strategy, budget and similar stuff. The deck should be primarily designed for pub games, but I'm not resistant to a more competitive play, however so or so, it's meant for 1v1 as I hate (ok, maybe just "dislike") multiplayer Magic.
But even this isn't my main focus. what I really want is to start a really general discusion on Sigarda as general. (Bad pun intended.) I'd be especially interested in your real life experiences with her at the helm, be it the games/decks you played with her, or the ones you played against the deck. Speaking of deck...
Deck types:
From what experiences I gathered in MtG, GW and EDH, it looks like there are five (or more realistically: four) possible approaches to Sigarda, Deck of Heroes.
1) Voltron. Anyone looking at Sigarda and not realizing that she's a three-turns clock with any Rancor attached, must have been under a rock for last two decades. She's also pretty resilient, and there's not much one can throw in front of her on early turns. Then again Voltron isn't the most thrilling type of deck, and every Wrath, Disk or whatever else hurts, namely once the general's cost rises.
2) Enchantress. Of course, this one is quite natural, as GW is home of the very potent enchantments-based draw engines and lock pieces, however this one is a bit too obvious, especially because it overlaps with the Voltron style. It's definitely the most viable (or maybe the combination of two?), but then the monetary price.
3) Creature rush/geddon. A simple kind of deck where the player casts creatures and either rushes for the kill with a general damage as a backup plan (but wouldn't Teeg be better for this as he stops WoGs?) or a more robust plan of "play dudes, sweep mana", which is definitely a nonono for pub games.
4) Some lovely "Creatures: the ETBing" pile with all the usual suspects like Titan, Terastodon, Orangutan, Primus, Baloths of any kind and shape. However I'm not sure what Sigarda has to do with this, as there are better commanders for that task, although maybe not exactly Tolsimir Wolfblood.
5) "Screw the tactic, I play w/e I got in binders" type of build. This one has some pros (e. g. the money aspect), but it's hardly a satisfying concept. Moreover, this is far from any deckbuilding... :laugh:
So far I'm inclined to build a mix of Voltron and Tress, maybe even clear Tress, as it'll be far less dependant on Sigarda. But I'm open to suggestions.
My budget (while not exactly unlimited) is not a real concern now, because either I'll decide that I want to have this as a "that EDH of mine" and then I'll slowly throw some money into it, or I'll decide to play by Pavel's rules (no card above 5 dollars) and then it's clear that I simply cannot build anything else than cheap Voltron.
So, any ideas?
http://media.wizards.com/images/magic/daily/arcana/965_thumb.jpg
(note the naked thig; this game is really made for pimply adolescents)
I'm surprised that there's no Sigarda thread here. I think that she's quite a solid commander (at least in low-powered 1v1 environment) but maybe I'm wrong.
General: Sigarda, Host of Herons
I'll start with some overall Q&A before any decklist and whatnot. In fact I don't even think that this thread should be about a particular deck. What I want the community to help me with, is a decision-making process rather than "play this, avoid that" type of support, although this one may be handy later, when I'll decide on general strategy, budget and similar stuff. The deck should be primarily designed for pub games, but I'm not resistant to a more competitive play, however so or so, it's meant for 1v1 as I hate (ok, maybe just "dislike") multiplayer Magic.
But even this isn't my main focus. what I really want is to start a really general discusion on Sigarda as general. (Bad pun intended.) I'd be especially interested in your real life experiences with her at the helm, be it the games/decks you played with her, or the ones you played against the deck. Speaking of deck...
Deck types:
From what experiences I gathered in MtG, GW and EDH, it looks like there are five (or more realistically: four) possible approaches to Sigarda, Deck of Heroes.
1) Voltron. Anyone looking at Sigarda and not realizing that she's a three-turns clock with any Rancor attached, must have been under a rock for last two decades. She's also pretty resilient, and there's not much one can throw in front of her on early turns. Then again Voltron isn't the most thrilling type of deck, and every Wrath, Disk or whatever else hurts, namely once the general's cost rises.
2) Enchantress. Of course, this one is quite natural, as GW is home of the very potent enchantments-based draw engines and lock pieces, however this one is a bit too obvious, especially because it overlaps with the Voltron style. It's definitely the most viable (or maybe the combination of two?), but then the monetary price.
3) Creature rush/geddon. A simple kind of deck where the player casts creatures and either rushes for the kill with a general damage as a backup plan (but wouldn't Teeg be better for this as he stops WoGs?) or a more robust plan of "play dudes, sweep mana", which is definitely a nonono for pub games.
4) Some lovely "Creatures: the ETBing" pile with all the usual suspects like Titan, Terastodon, Orangutan, Primus, Baloths of any kind and shape. However I'm not sure what Sigarda has to do with this, as there are better commanders for that task, although maybe not exactly Tolsimir Wolfblood.
5) "Screw the tactic, I play w/e I got in binders" type of build. This one has some pros (e. g. the money aspect), but it's hardly a satisfying concept. Moreover, this is far from any deckbuilding... :laugh:
So far I'm inclined to build a mix of Voltron and Tress, maybe even clear Tress, as it'll be far less dependant on Sigarda. But I'm open to suggestions.
My budget (while not exactly unlimited) is not a real concern now, because either I'll decide that I want to have this as a "that EDH of mine" and then I'll slowly throw some money into it, or I'll decide to play by Pavel's rules (no card above 5 dollars) and then it's clear that I simply cannot build anything else than cheap Voltron.
So, any ideas?