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Phoenix Ignition
08-04-2015, 03:12 PM
I played some Evolutionary Leap with Smallpox deck at a weekly and was able to tune it a lot more. I went 3 colors initially (with white) but you just can't support that manabase with all the poxing and basic lands. Here's the list, it's the most fun deck I've played in magic in a looooong time. I can't vouch for it winning anything yet, but here's what I'll be playing for the foreseeable future:

4 Thoughtseize
4 Smallpox
4 Evolutionary Leap
2 Liliana of the Veil
1 Life from the Loam

4 Sakura-Tribe Elder
4 Lotleth Troll
3 Bloodghast
3 Vengeful Pharaoh
2 Liliana, Heretical Healer
2 Tasigur, the Golden Fang
2 Courser of Kruphix
2 Fulminator Mage
1 Thragtusk

4 Verdant Catacombs
1 Marsh Flats
3 Windswept Heath
3 Overgrown Tomb
1 Urborg, Tomb of Yawgmoth
5 Swamp
2 Forest
1 Woodland Cemetery
2 Temple of Malady
1 Dryad Arbor

Working Sideboard:
1 Thragtusk
1 Fulminator Mage
2 Death Cloud
3 Golgari Charm
2 Spellskite
2 Choke
2 Abrupt Decay
2 Damping Matrix

I tried this deck with white in it, Siege rhinos were amazing, Voice of Resurgence was decent, and the sideboard was much better, but the manabase lost me 2 matches (partially because I only had a single Forest and often Sakura was digging me up a 3rd swamp instead of the green source I needed, but still). I don't think another color is necessary in here.

Cards I tried but didn't like:
Lingering Souls -- you can do better with the slots
Voice of Resurgence -- Surprisingly not that great, regardless of synergy, the token is rarely better than a 2/2
Viridian Emissary -- I tried so hard to make him good, and you'd think with smallpox he would be amazing. That usually involved me waiting an extra turn to SP while playing him, and usually I didn't even have a creature I was protecting with him. He could have been a Rampant Growth for the most part and it would have played out the same. There are enough recurring creatures that you don't usually get hit too hard with a sac effect, and he's just unnecessary. Surprising, really.


Cards I wish I had room for:
Siege Rhino -- this card is so good right now. I just don't think a 3 color manabase is right for the deck.
Liliana of the Veil -- The new Liliana is so much better when she flips, and you can hit her with EL. With bloodghast she's super easy to flip. So new lily takes old lily's slot, but I'd ideally have 1-2 old lily's in here as well. I also flipped new lily by casting a second new lily and legend ruling, so that was pretty awesome.
Abrupt Decay -- Really I'd want Abrupt Decay or some other kill spells in here (instant speed), but Abrupt doesn't hit like 80% of things in Modern now. Grixis decks use things we don't care about or delve cards we can't hit (aside from twin decks). Tron has random stuff we could hit, but most of the time it's irrelevant and I'd rather just go heavier on the Poxing. Sideboard might have to switch to more stuff that kills things.
Shriekmaw -- I played this guy at first and he has amazing synergy with EL and new Lily, but sadly every non-goyf in the format is either black or an artifact. It pained me to cut him, but I'm sure he'll see his day in the sun eventually.
Grave Titan -- This could be any big beater, Wurmcoil, what have you. I just got to late game sometimes wishing I had that trump card in my deck to search for.

Card explanations:
Lotleth Troll -- I needed a beater who can survive all the burn that's going around, and having an extra discard outlet is pretty awesome for early Bloodghast/Vengevine/Gravecrawlers. Also, most games I'm ending up with 4+ creatures in hand late game since Bloodghast -> fetchland -> EL a couple times is the biggest source of card advantage ever. The other thing is previous lists didn't get any creatures out that were bigger than 4/5s and that can be a problem if you're trying to block stuff or attack into stuff. Lotleth can grow without limit.
Liliana, Heretical Healer -- I'll admit I threw her in here just because I thought she was cool and not good, but holy crap she's easy to flip in this deck and her abilities are amazing. +2 loyalty to discarding cards (starting at essentially 5) means she takes a ton of beating if you don't have the blockers out, and reanimating something is really awesome. The ultimate isn't immediately game ending, but it is actually quite good. Playing a second one with a first out is a great way to flip her, but obviously you'd prefer to be using EL or Sakura-Tribe Elder. Turn 2 Sakura into turn 3 Liliana is really good. The 2/2 zombie token is another way to get gravecrawler back, so that's pretty cool too.
Vengeful Pharaoh -- I really like this card's interaction with Smallpox and with Lotleth Troll. It doubles as a late game win condition as well, who can take out any size of goyf or Wurmcoil and potentially find his way back into play. Having great abilities against aggro decks as well as control decks who wait to use bigger creatures later on gives this guy his slot for now.
Tasigur, the Golden Fang -- Always a 4/5 for :b:. Tasigur is just good. Maybe better off as Gurmag Angler, but I like the circumstantial card advantage possibilities.
Life from the Loam -- This doesn't have any utility lands, but I think a 1-of can't be bad. You're going to be losing a lot of land drops to your own stuff, and it's really nice to have a way to get them back and make sure Bloodghast triggers every turn.
Courser of Kruphix -- You need some form of life gain and I think it's between this and Kitchen Finks. You don't need more creatures that sac, though, and Courser is better card advantage. I really like Courser in decks with Death Cloud, and always have.
Death Cloud -- Seems weird to be running this alongside Smallpox, but we can really handle the discard and creature sac. Lands can be the sticking point, but if you can resolve this against almost any deck they have no chance of keeping up. With EL on the table you can pretty much Smallpox/Death cloud at will. It's also the only real way to fight Scapeshift and Tron decks, as they can tend to lose a single land with ease. Pump it to 2 or 3 though and they'll have some major issues.
Dryad Arbor As bad as this one is with Smallpox, it's even better than that with EL.

There are a lot of other cards I'd like to fit in or don't like, but I've only played it at one tournament. This deck is seriously the most fun deck I've played in years.

Paul7926
08-20-2015, 04:02 AM
I really like this list. Please let me know how the testing and development go.

Have you considered Garruk Wildspeaker or is he too death cloud orientated?

Also eternal witness maybe.

Phoenix Ignition
08-26-2015, 06:59 PM
I tried E witness out and found I never really cared to pay that much mana after my engine was going and before it was going didn't have much in the way of exciting cards to grab. E leap rarely gets countered since I don't throw it out against an expected Spell Snare.

I'll be taking this list to a tournament probably this Monday.

I tried a Naya E Leap deck out last week due to card availability issues (couldn't get my Pharaohs shipped in time) and went 2-1-1, but wasn't terribly excited with that list.

Phoenix Ignition
09-09-2015, 01:53 PM
I changed the deck a bit before last tournament I went to, I keep doing that. I went 1-2 (but I got the bye, so 2-2 right!?)

4 Sakura-Tribe Elder
4 Lotleth Troll
3 Bloodghast
3 Vengeful Pharaoh
2 Courser of Kruphix
2 Golgari Grave-Troll

2 Inquisition of Kozilek
2 Thoughtseize
4 Smallpox
3 Liliana of the Veil
2 Death Cloud
2 Garruk Wildspeaker
1 Life from the Loam
4 Evolutionary Leap

1 Dakmor Salvage
1 Urborg, Tomb of Yawgmoth
2 Golgari Rot Farm
4 Verdant Catacombs
3 Polluted Delta
3 Forest
3 Swamp
1 Temple of Malady
1 Woodland Cemetery
3 Overgrown Tomb

SB:
3 Golgari Charm
3 Fulminator Mage
3 Scavenging Ooze
1 Thragtusk
2 Spellskite
3 Abrupt Decay

Round 1: Abzan CoCo
I lose the die roll, and my opening hand is pretty good. Smallpox, Golgari Grave-Troll, Evolutionary Leap, 3 lands, and Thoughtseize. He opens turn 1 land, Hierarch. I Thoughtseize away a kitchen finks but he goes land, Voice of Resurgence. Things are looking quite rough for my Smallpox, and I'm pretty sad I didn't win the die roll. He plays directly into a Death Cloud for 4, having not much pressure but a lot of mana dorks and Gavony Township. My next turn Smallpox cleans up his token and leaves him on 2 lands. I have E Leap but can't find more lands for Bloodghast to get going. Eventually he gets some pressure going, and we have some pretty good interaction while I'm trying to bury him in cards with E Leap, but realizing that Lotleth Troll and more Bloodghasts just aren't that exciting when he's finding things to get Gavony tokens on. I remember a little late that I could be dredging my Golgari Grave-Troll and play him for 11/11, but he's able to kill me with a flying exalted +1/+1 counter'ed Flickerwisp before I can get through his blockers.

I mulligan a 6 land + Bloodghast into a 1 lander into a 1 lander with hand hate. I don't find my other lands soon enough, but that's cool because he gets a turn 4 CoCo into 2 of the 3 pieces of the infinite life combo. He already had the Finks out though.
0-2
0-1
Round 2: Jund
I win the die roll and am keeping a hand with 3 lands, 2 smallpox, 1 Bloodghast, and something I don't remember because I just thought "oh, smallpox fodder". He plays turn 1 tapped land, so I Smallpox it. Next turn he plays another solo land with nothing so I smallpox it. I'm feeling pretty good about myself. Then he actually finds more lands than I do, and my Bloodghast slowly chewing on his life total isn't much of a clock. He lands a bob and buries me in card advantage while I'm trying to E Leap into cards that I desperately hope for but know are not in my deck (come on, Shriekmaw, I know I wrote you off for not being good against over half of the format, but I need you now! Heart of the cards, find your way into my deck!). He almost dies to his own bob but how often has that ever happened to anyone?

This game was kind of frustrating. He kept a 4 land 2 inquisition 1 bob hand. I thoughtseize bob turn 1. I get my hand hit twice, but am able to resolve an E Leap and get a Bloodghast Beating. He has some removal he draws into, but by turn 4 he plays 2 bobs. I get Liliana but bob shows me Maelstrom Pulse. Double bobs bury me in too much card advantage. I try to put up a fight by casting Vengeful Pharaohs but no real luck as he draws Leyline of the Void (not bob flipping it, sadly). Sometimes you just have 3/4 bobs in the top 10 cards of your deck and sometimes you don't.

I feel like I was so close to winning the first 2 matches I just didn't have enough E Leap power when I got it set up.
0-2
0-2

Bye

Round 4: UW Tron
Game 1: I disrupt a bit with double Smallpox but his deck is built to find more lands so it's just a mild inconvenience. I set up Liliana and Garruk pretty fast, but he gets Tron lands + Ugin to wipe my board.

Game 2: Fulminator Mages along with the Smallpox are great at keeping him off spells this game. I have a little pressure and am able to keep him from doing things with my land destruction, but this game takes a very long time to finish. I get 12 lands on the battlefield before he's able to cast anything relevant, and by this point he's Path to Exiled 3 of my dudes so I'm happy to see Golgari Grave-Troll who starts as a 4/4 and gets O Stoned. I don't regenerate. I dredge a few Sakuras or and play him for 7/7 to finish this game.

Game 3: This one was pretty good on my end. I was able to slow him down with Smallpox + Fullminator until I could land a Deathcloud for 2. Bloodghast came back with a vengeance and ever so slowly finished off the game.
2-1
1-2!

So yeah, the deck needs work. I'm cutting Smallpox, it just doesn't do what you want it to in Modern as Bloodghast is not an aggro creature and people have a surprisingly high amount of lands. Also, Voice + Persist make me cringe to play the card. Bloodghast would be better off as Bitterblossom, which can provide chump blocks and evasion which the deck so desperately needs. It's also slightly better after a big Death Cloud since you're not relying on land drops that you might not have. 4 E Leap is too many, but I knew that always. I just needed to test how much I liked seeing the card, but 2-3 seems like the right amount. E Leap feels sooooo close to doing something absolutely broken, but I'm not there yet.

I think focusing on Death Cloud will make the deck better, especially since I won't be gimping myself with Smallpoxes on the way there. I need to be playing bigger creatures, that much is clear. Golgari GT was big, but not having evasion or any relevance until super late game is bad, and without Lotleths maindeck I won't have a pitch outlet for him as easily. Death Cloud was still an all star and I think it's worth running 3. I'm going to try out Knight of the Reliquary since it's pretty big and still castable after any DC, assuming I can draw it or have it in my hand. I like white sideboards as well, but I'm not sold on the deck being 3 color since 2 is pretty good on its own. I'm interested in KotR with Haakon, Stromgald Scourge but won't try that out until I decide on 3 color or not yet.

New trial list:

4 Sakura-Tribe Elder
3 Courser of Kruphix
2 Vengeful Pharaoh
2 Abyssal Persecutor
1 Tasigur, the golden fang
1 Tombstalker
4 Knight of the Reliquary

3 Bitterblossom
2 Evolutionary Leap
4 Liliana of the Veil
2 Garruk Wildspeaker
2 Inquisition of Kozilek
2 Thoughtseize
2 Abrupt Decay
1 Murderous Cut
3 Death Cloud


1 Temple Garden
1 Godless Shrine
1 Urborg, Tomb of Yawgmoth
1 Golgari Rot Farm
4 Verdant Catacombs
4 Marsh Flats
2 Forest
1 Plains
3 Swamp
1 Horizon Canopy
3 Overgrown Tomb

Paul7926
09-09-2015, 04:28 PM
This is probably no help to you but it's a Death Cloud list I was working on a while back.


3 Treetop Village
2 Verdant Catacombs
2 Windswept Heath
2 Forest
3 Overgrown Tomb
4 Swamp
1 Tectonic Edge
2 Twilight Mire
1 Golgari Rot Farm
2 Bloodstained Mire
1 Urborg, Tomb of Yawgmoth

4 Kitchen Finks
2 Eternal Witness
1 Thragtusk
1 Grave Titan
4 Sakura-Tribe Elder
1 Gurmag Angler

3 Garruk Wildspeaker
1 Liliana of the Veil
2 Death Cloud
3 Inquisition of Kozilek
3 Abrupt Decay
3 Thoughtseize
1 Damnation
2 Putrefy
1 Maelstrom Pulse
1 Primal Command
1 Slaughter Pact
1 Victim of Night
1 Tragic Slip
1 Dismember


I'm not sure its any good but it might help.