View Full Version : ANKH burn HELP
wilsonbonifaciojr
08-25-2015, 06:34 PM
Follow my list please OPINIONS
4 Shrapnel Blast
4 Galvanic Blast
4 Fireblast
4 Great Furnace
4 Ankh of Mishra
4 Eidolon of the Great Revel
4 Isochron Scepter
4 Pyrostatic Pillar
4 Lightning Bolt
4 Price of Progress
4 Chrome Mox
14 Mountain
2 Ensnaring Bridge
SB: 3 Smash to Smithereens
SB: 2 Blood Moon
SB: 2 Sulfuric Vortex
thanks
B is for Big Job
08-25-2015, 07:06 PM
What kind of help are you looking for exactly? This is just my 0.02 cents on the matter since I've always liked the deck so take with a grain of salt :)
Maybe shave 1-2 Mountains and a Fireblast for Mox Opals for some faster starts and more artifacts to pitch to Shrapnel Blast. Maybe remove a copy of cards to move Bloodmoon to the main to add to the taxing effects of Eidolon and Pillar. But you still need to have cards to imprint on Scepter so I guess it really depends on your testing, meta, and if having Moon main would help.
Best of luck with this beast,
Cheers!
Ankh of Mishra is the main card you want to slam on Turn 1, so you should maximize the number of ways you can dump it in. I don't think your original deck has enough artifacts to support Mox Opal (it's really only realistic in Affinity or MUD), so I would suggest a couple of Mox Diamond instead. It might also be worth experimenting with some number of Simian Spirit Guide or Lotus Petal. All your bombs -- Eidolon, Ankh -- are at their best when you can play them Turn 1. I also would trim the number of Fireblasts to three, since you don't have a high enough Mountain count to support multiples in a game. You want to see exactly one in your first several turns, and seeing multiples will not be helpful. I'm not sure your artifact count is high enough to consistently turn on Galvanic Blast, so consider some number of Chain Lightning.
Mr. Safety
09-04-2015, 07:47 PM
I just bought into a bunch of these cards to build a similar deck. I agree with everything that ESG wrote above. These are my initial observations:
1) As stated, turn one Ankh is optimal. That means fast mana, which in turn equals card disadvantage. The effect is good enough to burn up a card casting it (petal, ssg, even rite of flame is an option. ) So far I feel that only non-creature permanents are worth the investment due to bolt, plow, and decay being so prevalent. Decay still hits pyrostatic pillar but anything kills eidolon. Spending ssg mana to be hit with a plow sucks. The effect needs to stick to make it worth it.
2) Both Fireblast and shrapnel blast are 2-3 ofs at most. They demand a high extra cost that really needs to be the last 4-5 damage to be worth it.
3) I'm seriously debating wasteland over blod moon, maindeck. It forces people to continue dropping lands, which feeds ankh. Blood Moon however may prevent spells being played altogether, which goes against pillar/eidolon. We are sacrificing slots usually dedicated to cheap burn which is how the deck races. So our dependence on our permanents is greater, so they need to be supported.
4) I think maindeck wipers like volcanic fallout are neccessary.
That's where I am at currently. I'm testing petal vs ssg right now, with a slight leaning towards petal for shrapnel blast. Chrome mox seems too costly (three cards to do 5 with shrapnel blast? Recipe for disaster.) I actually think rite of flame may be correct because it scales up in multiples so you won't be screwed on low land counts as much from fireblast/sacrificing furnace to shrapnel. I also think that sulfuric vortex should possibly be maindeck. Again, we're relying on permanents so if they stall out to avoid ankh/pillar damage and we don't draw a burn spell each turn vortex will still pressure them to play into your other threats.
Oh yeah, senseis divining top may be a simple neccessity. Meekstone is a possible alternative to bridge but does nothing about emrakul. Maindeck pyroblast wouldn't be completely out of the question either to deal with show and tell along with blue.metagame.
EDIT: A maindeck crucible with wasteland/sacrificing lands for burn seems ok. I also can't help but think that with the fast mana options Empty the Warrens could be a huge threat. A storm count of 3-4 would probably be enough if ankh/pillar/eidolon can deal 6-8 damage on their own. Bolts can boost storm count and are the main plan anyways as a burn based deck.
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