n0ct3m89
02-29-2016, 10:27 PM
Another tourney, another close miss. We will crack it eventually boys.
My sweet 5 color pile.
4x Exploration
4x Mox Diamond
4x Life from the Loam
3x Intuition
3x Punishing Fire
3x Crop Rotation
2x Engineered Explosives
1x Crucible of Worlds
1x Smokestack
3x Tropical Island
1x Bayou
1x Taiga
1x Savannah
1x Forest
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
3x Grove of the Burnwillows
4x Wasteland
4x Rishadan Port
1x Ghost Quarter
3x Maze of Ith
1x Glacial Chasm
1x The Tabernacle at Pendrell Vale
1x Karakas
1x Bojuka Bog
1x Academy Ruins
2x Tolaria West
2x Dark Depths
2x Thespian's Stage
Sideboard
3x Krosan Grip
3x Dark Confidant
3x Thalia, Guardian of Thraben
2x Ethersworn Cannonist
1x Zuran Orb
1x Sylvan Library
1x Trinisphere
1x Chalice of the Void
My sweet pile. As a side note, on Sunday I managed to almost finish the deck as I want it. It's missing a German white bordered Taiga and Bayou, and Italian Maze of Iths to be fully finished. Then, it's off to the alterer.
Changes from last time. Smokestack is still in the main, I added another engine piece to the board with Sylvan Library. I moved a crucible to the main as an additional recursion piece, as versus some lists you need to maintain mana efficiency while still looping wastelands.
The event was the big Saturday Legacy Challenge, topping out at 94 players. This meant 7 rounds with a cut to top 8. I lost my notes from rounds 2 and 3, but I managed to re-create them as best I could.
Round 1. Connor with Burn. 1-2 loss
As we sat down, I was chatting with a few people about what REL this event would be. There was apparently some miscommunication from judges regarding this, and so some people didn't have decklists. The gentleman who sat down across from me was one of those people. I offered to help him sort his list and he agreed. As we finished sorting through his sideboard, it came down that we were sitting down across from our first round opponent. Whoops. At least I knew he had 3x blood moon in his sideboard. It also came up that this person has not played legacy ever, and borrowed the deck from his friend. This won't go well since my deck is almost completely in german, using very uncommon interactions and cards.
G1. He starts off with a spike, followed by chain lightning and suspended rift bolt. I started off strong with a turn 1 exploration into loam draw, and found glacial chasm with my first dredge. Sweet. I land glacial chasm, pay its upkeep once, then find the thespian's stage to go along with it. I demonstrate that I will always have a glacial chasm in play until the end of the game, to which he scoops.
Sideboard
Out-1 Bog, -1 Karakas, -1 Bayou, -1 Smokestack, -3 Wasteland, -2 Maze of Ith -3 Intuition
In +3 Thalia, guardian of thraben, +2 Ethersworn Cannonist, +3 Krosan Grip, +1 Zuran Orb, +1 Chalice of the Void, +1 Trinisphere.
G2. He starts with a swiftspear, attacking for 1. I play EE on 1. He plays a second swiftspear and a goblin guide, getting in more points. I play lands and pass. He plays blood moon precombat and attacks into my ee. I take my free goblin guide trigger and wipe his board. I find loam, and with the krosan grip in my hand I am free to do as I please. I peel chalice of the void and play it on one. During this stalemate, I play lands with the intention of comboing while the getting is good. This of course walks me face first into a price of progress for lethal. Dumb dumb dumb. Shake off the cobwebs (haven't played in a few months).
Sideboard
No changes
G3. On the play, I keep Exploration x2, Mox, Port, Loam, tolaria west, 3sphere. Aka, nuts assuming I can dredge into a land with loam. Of course, I only find a single land in 2 dredges. Even so, this gives me enough mana to put down a 3sphere, so I am feeling pretty good. My opponent casts a few 3 mana 3 damage spells, but not much else. Turn 4, he endstep smash to smithereens my 3sphere, untaps and casts 2x lava spike and 2x fireblast. Red spells are hard.
Round 2. X with creature-less Miracles 2-1 Win
G1. On the draw, I cast turn 1 exploration which meets a spell pierce. He plays top on his turn 2 and spins, but misses the follow up counterbalance. My second turn exploration sticks, and the following loam starts the wasteland shenanigans. He lands a turn 6 counterbalance, but I have already found academy ruins and ee. At this point in the game, all I have shown him is green and red spells, so he just thinks I am on a modified RG list. As the game goes on, I start stripping his white sources and he can never keep more than 4 lands in play at a time. After more rummaging in the loam, a wild 20/20 appears.
Sideboard
Out
-1 Bog, -1 Karakas, -1 Savannah, -3 Maze of Ith, -1 Glacial chasm, -1 Intuition
In
+1 Sylvan Library, +1 Chalice of the void, +3 Dark Confidant, +3 Krosan Grip
G2. On the draw, and again my turn 1 exploration gets countered. This game, my hand is much slower and he lands a turn 4 jace while I am trying to set up. While my loam engine is online, I never found a punishing fire to go after jace until it was too late. He manages to land a blood moon, but between the basic forest, a random land, and a mox my EE on 3 can clear it off. The follow up counterbalance gets griped and my engine feels fully online. He finds an entreat for 4, and manages to force my recycled ee once. The second time I recur it, his freshly drawn clique tucks it away for the win.
Sideboard
Nothing
G3. On the play, my t1 exploration gets forced AGAIN. He plays tundra top. While he is tapped out, I drop sylvan library which resolves. He tops on upkeep, then plays the island he apparently drew. I find a wasteland in my top 3, and wreck his tundra. To my delight, he misses his next few land drops, and I go nuts. Ports keep him off casting spells, and a resolved crucible starts the ghost quarter shenanigans. Time is called right as I find a tolaria west which i transmute for the final combo piece. End of his main phase, port the white source. Endstep 20/20. Whack
Round 3 X with Junk control 2-0 Win
G1. My opponent and I chat about the good old days of modern, and I lose yet another die roll. my hand is mox, loam, pfire and lands. His turn 1 swamp IOK strips my pfire. I find an exploration on my draw, and get the dream draw of t1 exploration into loam. He wastes me and plays a deathrite. At this point, I think I am playing bug delver, but it gets weirder. He uses deathrite to eat a random land to play an abrupt decay on my exploration, but I find grove to get pfire going. Deathrite meets a feiry end, and a port keeps him off his bayou for a while. By the time he has lilly, my hand is almost 5 cards including pfire and lots of lands. His next two plays are thoughtseize and hymn, whiiiiiich, don't do shit against me. I get crucible online, and now can make a 20/20 every other turn. He scoops to this.
During sideboarding he first puts down four cards from his sideboard, then starts looking at everything else. Sweet leylines bro.
Sideboard
Out 1x karakas, 1x Savannah, 1x glacial chasm, 1x maze of ith, 1x Intuition, 1x exploration
In 3x Dark Confidant, 1x Sylvan Library, 3x Krosan Grip
G2. My opponent fans his 7, then immediately throws it back. He keeps telegraphing he is looking for his leyline, so I keep my hilarious 7 of 2x Mox, 2x Fetch, 1x Stage, 1x Depths, 1x Pfire. He mulls to 4, and finds his leyline smugly. My turn 1 is mox x2, stage, go. He finds a fetch, fetches a land and throughtseizes me. Lol. I punishing him in response, and show him my hand of dark depths and wasteland. SURPRISE! My turn 2 is play depths, activate stage, and pass. Got a swords brah? The answer was no
Round 4 Trevor on RUG delver. 2-1 Win
I know Trevor as he plays at my local store, and he was playing next to me last round. Time for some fun.
G1. I won a roll, holy shit. Turn one exploration, wasteland, go. He goes land delver, and I snap wasteland. The delver lists, especially RUG are designed to run on as little mana as possible, so any chance to disrupt their tempo and keep them pinched on spells is a good thing. That and they only run 3 green sources in the whole deck to cast goyf and mongoose. I take a few delver hits, but find a punishing fire to end the bug. Goose comes down with threshold, but to cast it Trevor had to use his last green source. I found a tolaria, transmuted for bog, and put the mongoose shenanigans on hold for a while. Many turns of furious dredging have yielded little else other than punishing fires, so I start going after his life total. Recurring tolaria transmutes for combo pieces, and trevor scoops up his only land, a fetch without targets.
Sideboarding
Out- 1x Karakas, 1x Svannah, 3x Intuition 1x Smokestack
In- 3x Krosan Grip, 1x Zuran Orb, 1x Chalice of the Void, 1x 3sphere
G2. Trevor opens on a super aggressive start. Delver, force your exploration, flip delver to a second force, play mongoose. I have a maze to keep delver at bay for a while, but a needle turns that off. My following zuran orb should give me some breathing room, and a transmuted EE should clear a path for a while. However, knowing he has a force, I decided to try and bait the force by playing ee on 0 rather than 1 first. The easy play is play it on one, but I didnt know if he had another blue card in hand to pitch to force or not. EE resolved, and I immediately cracked it. I should have sacced the useless maze of ith first, but EE took out my zorb. Given another turn, I could have transmuted for bog to neuter the mongoose, but the turn before I do I get hit by goose and bolted. So close, but bonehead mistakes ruin this deck.
Sideboarding
nothing
G3. My turn 1 exploration meets a force, and Trevor's first play is a turn 2 goyf. Goyf is only a 3/4, so its doing its best bad delver impression. However, I am being slowed by my lack of loam engine. I naturally find maze, then tabernacle, then wasteland to keep him off green. Goofy and his fresh goosy friend start trying to chip away, but goofy is terrible at solving mazes. I find loam, get the waste engine going, and soon there are no more lands to pay the tax man. Board clear, I have infinite time to make a 20/20. I end up with a flawless victory, as Trevor scoops up his graveyard, 7 card hand, and deck.
Round 5. Zach with burn. 2-0 Win
Pre-game pleasantries involved me lamenting about my only loss being burn doing me 14 in a turn, he wryly responds "that's what happens." Of course its another burn deck.
G1. I won another die roll! Turn one mox, stage, loam tolaria. He plays t1 swiftspear, then t2 double bolt smack. My turn 3 is slightly better, since I found a crop rotation. I rotate into the combo, and use the 20/20 to block the swiftspear. I untap and crack back. He fetches a mountain, and with one card left in his hand he taps. Cmon man. Nope, just a dagger.
Sideboard
Same as the other one.
G2. This one is much of the same. He plays red idiots. I have mox, rotation, stage, and stuff, so I'm good for a turn 3 20/20 on the draw. It happens exactly as such, with marit lage being a reaaaaallllyyyy big wall, and the game ending counterattack. Thanks buddy.
Round 6. Javier with Eldrazi. 1-1-1 ID
Javier is a shop owner from Austin who I've been friends with for years. We both lamented that we get paired, as this is essentially a win and in for both of us. I knew he was on eldrazi, and he knows I play lands. Should be interesting.
G1. I win the roll, but I get off to a terrible start by mulling to 4. Even so, I manage to make a game of it. That should say something about the matchup.
Sideboard
Out -1 Karakas, -1 Bog, -1 Savannah, -3 Intuition -1 Smokestack
In +3 Krosan Grip, +3 Dark Confidant +1 Sylvan Library
G2. I keep a 7, and got turn 1 exploration into ghost quarter lock. I aggressively went after his lands, making sure he could never make it over 4 mana in a single turn. He did manage to land a few small endless ones, which were taking pot shots at my life total. Mazes put a stop to those shenanigans, and a grip on the needle naming maze kept the game going. He started missing land drops, tabernacle kills his dudes, and eventually I found the 20/20 nonsense
We talked it out, and decided to ID to put us both in a position to top 8. We both just had to win our next round.
Round 7. Scott with Burn 2-0 Win
Final Round. We had chatted in between matches earlier in the tournament, and since I play a really slow deck he managed to bird me a few rounds. However, I watched him UD versus eldrazi, so I knew what he had and what he would sideboard in. I will also say, if you read this Scott, this was the most scintillating match of magic I have played in a LONG time. Thanks for being a good opponent.
G1. I won the roll, and lead on exploration into loam. However, all my loam is doing is finding wastelands and fetches, not really anything I want. He has a HEAVY creature draw, and ends the game with 2x swiftspear, 2x goblin guide, lavamancer, and eidolon of the great revel. On the turn before he would attack for lethal, he spikes me in an attempt to prowess his dudes. I respond by casting intuition for 3x crop rotation and rotating into glacial chasm with 10 life after triggers. I spend the next few turns cycling glacial chasm in and out of play after copying with a thespians stage. I draw into multiple explorations, so each loam I cast I can immediately put every land into play. Loam finds the second thespians stage, so I now don't have to sac lands to keep glacial chasm in play. Now, I can build up my land base until I can cycle thespians, loam, and punishing fire every turn. Scott scoops to the hard lock.
Sideboard
No changes
G2. This match is sweet, and shows how my combo board is effective. Scott opens on multiple one drops that get swept under an EE. I land zuran orb, and cycle a glacial chasm for a few turns to buy time. Scott plays an eidolon, which messes with my math on glacial chasm. However, zuran orb keeps my head above water for a long time, and tabernacle taxes his mana. While loaming, I have a hand of multiple lands to feed to zuran orb. I chose not to loam a few turns, and drew thalia followed by an ethersworn. Thalia's first strike, coupled with cycling tabernacle in and out keeps his mana taxed to the point where he cannot cast spells. A turn after he fireblasts me, I find chalice of the void to lock out ones. My life total bounces back and forth between 3 and 1 life, while thalia's first strike pushes damage past eidolon. Chalice keeps one drops locked down, and thalia's tax keeps any other spells from being cast with patrick's 2 lands. Ethersworn cannonist provides another body, and soon I don't need to cast a spell anymore. I have enough lands in my hand to keep feeding zuran orb, and thalia's first stike pushes damage past the eidolon. A second eidolon is cast, but now Scott can't actually cast a spell since he will die to his own triggers. The game ends with me at 1 life, and scott at 0 from an attack by both dudes. Great game.
I ended 5-1-1. However, my breakers weren't as good since I lost round one. Javier made 4th after cut, I got bubbled to 10th. So much for helping your friends I guess. At least he owes me lunch.
My sweet 5 color pile.
4x Exploration
4x Mox Diamond
4x Life from the Loam
3x Intuition
3x Punishing Fire
3x Crop Rotation
2x Engineered Explosives
1x Crucible of Worlds
1x Smokestack
3x Tropical Island
1x Bayou
1x Taiga
1x Savannah
1x Forest
1x Verdant Catacombs
1x Windswept Heath
1x Wooded Foothills
3x Grove of the Burnwillows
4x Wasteland
4x Rishadan Port
1x Ghost Quarter
3x Maze of Ith
1x Glacial Chasm
1x The Tabernacle at Pendrell Vale
1x Karakas
1x Bojuka Bog
1x Academy Ruins
2x Tolaria West
2x Dark Depths
2x Thespian's Stage
Sideboard
3x Krosan Grip
3x Dark Confidant
3x Thalia, Guardian of Thraben
2x Ethersworn Cannonist
1x Zuran Orb
1x Sylvan Library
1x Trinisphere
1x Chalice of the Void
My sweet pile. As a side note, on Sunday I managed to almost finish the deck as I want it. It's missing a German white bordered Taiga and Bayou, and Italian Maze of Iths to be fully finished. Then, it's off to the alterer.
Changes from last time. Smokestack is still in the main, I added another engine piece to the board with Sylvan Library. I moved a crucible to the main as an additional recursion piece, as versus some lists you need to maintain mana efficiency while still looping wastelands.
The event was the big Saturday Legacy Challenge, topping out at 94 players. This meant 7 rounds with a cut to top 8. I lost my notes from rounds 2 and 3, but I managed to re-create them as best I could.
Round 1. Connor with Burn. 1-2 loss
As we sat down, I was chatting with a few people about what REL this event would be. There was apparently some miscommunication from judges regarding this, and so some people didn't have decklists. The gentleman who sat down across from me was one of those people. I offered to help him sort his list and he agreed. As we finished sorting through his sideboard, it came down that we were sitting down across from our first round opponent. Whoops. At least I knew he had 3x blood moon in his sideboard. It also came up that this person has not played legacy ever, and borrowed the deck from his friend. This won't go well since my deck is almost completely in german, using very uncommon interactions and cards.
G1. He starts off with a spike, followed by chain lightning and suspended rift bolt. I started off strong with a turn 1 exploration into loam draw, and found glacial chasm with my first dredge. Sweet. I land glacial chasm, pay its upkeep once, then find the thespian's stage to go along with it. I demonstrate that I will always have a glacial chasm in play until the end of the game, to which he scoops.
Sideboard
Out-1 Bog, -1 Karakas, -1 Bayou, -1 Smokestack, -3 Wasteland, -2 Maze of Ith -3 Intuition
In +3 Thalia, guardian of thraben, +2 Ethersworn Cannonist, +3 Krosan Grip, +1 Zuran Orb, +1 Chalice of the Void, +1 Trinisphere.
G2. He starts with a swiftspear, attacking for 1. I play EE on 1. He plays a second swiftspear and a goblin guide, getting in more points. I play lands and pass. He plays blood moon precombat and attacks into my ee. I take my free goblin guide trigger and wipe his board. I find loam, and with the krosan grip in my hand I am free to do as I please. I peel chalice of the void and play it on one. During this stalemate, I play lands with the intention of comboing while the getting is good. This of course walks me face first into a price of progress for lethal. Dumb dumb dumb. Shake off the cobwebs (haven't played in a few months).
Sideboard
No changes
G3. On the play, I keep Exploration x2, Mox, Port, Loam, tolaria west, 3sphere. Aka, nuts assuming I can dredge into a land with loam. Of course, I only find a single land in 2 dredges. Even so, this gives me enough mana to put down a 3sphere, so I am feeling pretty good. My opponent casts a few 3 mana 3 damage spells, but not much else. Turn 4, he endstep smash to smithereens my 3sphere, untaps and casts 2x lava spike and 2x fireblast. Red spells are hard.
Round 2. X with creature-less Miracles 2-1 Win
G1. On the draw, I cast turn 1 exploration which meets a spell pierce. He plays top on his turn 2 and spins, but misses the follow up counterbalance. My second turn exploration sticks, and the following loam starts the wasteland shenanigans. He lands a turn 6 counterbalance, but I have already found academy ruins and ee. At this point in the game, all I have shown him is green and red spells, so he just thinks I am on a modified RG list. As the game goes on, I start stripping his white sources and he can never keep more than 4 lands in play at a time. After more rummaging in the loam, a wild 20/20 appears.
Sideboard
Out
-1 Bog, -1 Karakas, -1 Savannah, -3 Maze of Ith, -1 Glacial chasm, -1 Intuition
In
+1 Sylvan Library, +1 Chalice of the void, +3 Dark Confidant, +3 Krosan Grip
G2. On the draw, and again my turn 1 exploration gets countered. This game, my hand is much slower and he lands a turn 4 jace while I am trying to set up. While my loam engine is online, I never found a punishing fire to go after jace until it was too late. He manages to land a blood moon, but between the basic forest, a random land, and a mox my EE on 3 can clear it off. The follow up counterbalance gets griped and my engine feels fully online. He finds an entreat for 4, and manages to force my recycled ee once. The second time I recur it, his freshly drawn clique tucks it away for the win.
Sideboard
Nothing
G3. On the play, my t1 exploration gets forced AGAIN. He plays tundra top. While he is tapped out, I drop sylvan library which resolves. He tops on upkeep, then plays the island he apparently drew. I find a wasteland in my top 3, and wreck his tundra. To my delight, he misses his next few land drops, and I go nuts. Ports keep him off casting spells, and a resolved crucible starts the ghost quarter shenanigans. Time is called right as I find a tolaria west which i transmute for the final combo piece. End of his main phase, port the white source. Endstep 20/20. Whack
Round 3 X with Junk control 2-0 Win
G1. My opponent and I chat about the good old days of modern, and I lose yet another die roll. my hand is mox, loam, pfire and lands. His turn 1 swamp IOK strips my pfire. I find an exploration on my draw, and get the dream draw of t1 exploration into loam. He wastes me and plays a deathrite. At this point, I think I am playing bug delver, but it gets weirder. He uses deathrite to eat a random land to play an abrupt decay on my exploration, but I find grove to get pfire going. Deathrite meets a feiry end, and a port keeps him off his bayou for a while. By the time he has lilly, my hand is almost 5 cards including pfire and lots of lands. His next two plays are thoughtseize and hymn, whiiiiiich, don't do shit against me. I get crucible online, and now can make a 20/20 every other turn. He scoops to this.
During sideboarding he first puts down four cards from his sideboard, then starts looking at everything else. Sweet leylines bro.
Sideboard
Out 1x karakas, 1x Savannah, 1x glacial chasm, 1x maze of ith, 1x Intuition, 1x exploration
In 3x Dark Confidant, 1x Sylvan Library, 3x Krosan Grip
G2. My opponent fans his 7, then immediately throws it back. He keeps telegraphing he is looking for his leyline, so I keep my hilarious 7 of 2x Mox, 2x Fetch, 1x Stage, 1x Depths, 1x Pfire. He mulls to 4, and finds his leyline smugly. My turn 1 is mox x2, stage, go. He finds a fetch, fetches a land and throughtseizes me. Lol. I punishing him in response, and show him my hand of dark depths and wasteland. SURPRISE! My turn 2 is play depths, activate stage, and pass. Got a swords brah? The answer was no
Round 4 Trevor on RUG delver. 2-1 Win
I know Trevor as he plays at my local store, and he was playing next to me last round. Time for some fun.
G1. I won a roll, holy shit. Turn one exploration, wasteland, go. He goes land delver, and I snap wasteland. The delver lists, especially RUG are designed to run on as little mana as possible, so any chance to disrupt their tempo and keep them pinched on spells is a good thing. That and they only run 3 green sources in the whole deck to cast goyf and mongoose. I take a few delver hits, but find a punishing fire to end the bug. Goose comes down with threshold, but to cast it Trevor had to use his last green source. I found a tolaria, transmuted for bog, and put the mongoose shenanigans on hold for a while. Many turns of furious dredging have yielded little else other than punishing fires, so I start going after his life total. Recurring tolaria transmutes for combo pieces, and trevor scoops up his only land, a fetch without targets.
Sideboarding
Out- 1x Karakas, 1x Svannah, 3x Intuition 1x Smokestack
In- 3x Krosan Grip, 1x Zuran Orb, 1x Chalice of the Void, 1x 3sphere
G2. Trevor opens on a super aggressive start. Delver, force your exploration, flip delver to a second force, play mongoose. I have a maze to keep delver at bay for a while, but a needle turns that off. My following zuran orb should give me some breathing room, and a transmuted EE should clear a path for a while. However, knowing he has a force, I decided to try and bait the force by playing ee on 0 rather than 1 first. The easy play is play it on one, but I didnt know if he had another blue card in hand to pitch to force or not. EE resolved, and I immediately cracked it. I should have sacced the useless maze of ith first, but EE took out my zorb. Given another turn, I could have transmuted for bog to neuter the mongoose, but the turn before I do I get hit by goose and bolted. So close, but bonehead mistakes ruin this deck.
Sideboarding
nothing
G3. My turn 1 exploration meets a force, and Trevor's first play is a turn 2 goyf. Goyf is only a 3/4, so its doing its best bad delver impression. However, I am being slowed by my lack of loam engine. I naturally find maze, then tabernacle, then wasteland to keep him off green. Goofy and his fresh goosy friend start trying to chip away, but goofy is terrible at solving mazes. I find loam, get the waste engine going, and soon there are no more lands to pay the tax man. Board clear, I have infinite time to make a 20/20. I end up with a flawless victory, as Trevor scoops up his graveyard, 7 card hand, and deck.
Round 5. Zach with burn. 2-0 Win
Pre-game pleasantries involved me lamenting about my only loss being burn doing me 14 in a turn, he wryly responds "that's what happens." Of course its another burn deck.
G1. I won another die roll! Turn one mox, stage, loam tolaria. He plays t1 swiftspear, then t2 double bolt smack. My turn 3 is slightly better, since I found a crop rotation. I rotate into the combo, and use the 20/20 to block the swiftspear. I untap and crack back. He fetches a mountain, and with one card left in his hand he taps. Cmon man. Nope, just a dagger.
Sideboard
Same as the other one.
G2. This one is much of the same. He plays red idiots. I have mox, rotation, stage, and stuff, so I'm good for a turn 3 20/20 on the draw. It happens exactly as such, with marit lage being a reaaaaallllyyyy big wall, and the game ending counterattack. Thanks buddy.
Round 6. Javier with Eldrazi. 1-1-1 ID
Javier is a shop owner from Austin who I've been friends with for years. We both lamented that we get paired, as this is essentially a win and in for both of us. I knew he was on eldrazi, and he knows I play lands. Should be interesting.
G1. I win the roll, but I get off to a terrible start by mulling to 4. Even so, I manage to make a game of it. That should say something about the matchup.
Sideboard
Out -1 Karakas, -1 Bog, -1 Savannah, -3 Intuition -1 Smokestack
In +3 Krosan Grip, +3 Dark Confidant +1 Sylvan Library
G2. I keep a 7, and got turn 1 exploration into ghost quarter lock. I aggressively went after his lands, making sure he could never make it over 4 mana in a single turn. He did manage to land a few small endless ones, which were taking pot shots at my life total. Mazes put a stop to those shenanigans, and a grip on the needle naming maze kept the game going. He started missing land drops, tabernacle kills his dudes, and eventually I found the 20/20 nonsense
We talked it out, and decided to ID to put us both in a position to top 8. We both just had to win our next round.
Round 7. Scott with Burn 2-0 Win
Final Round. We had chatted in between matches earlier in the tournament, and since I play a really slow deck he managed to bird me a few rounds. However, I watched him UD versus eldrazi, so I knew what he had and what he would sideboard in. I will also say, if you read this Scott, this was the most scintillating match of magic I have played in a LONG time. Thanks for being a good opponent.
G1. I won the roll, and lead on exploration into loam. However, all my loam is doing is finding wastelands and fetches, not really anything I want. He has a HEAVY creature draw, and ends the game with 2x swiftspear, 2x goblin guide, lavamancer, and eidolon of the great revel. On the turn before he would attack for lethal, he spikes me in an attempt to prowess his dudes. I respond by casting intuition for 3x crop rotation and rotating into glacial chasm with 10 life after triggers. I spend the next few turns cycling glacial chasm in and out of play after copying with a thespians stage. I draw into multiple explorations, so each loam I cast I can immediately put every land into play. Loam finds the second thespians stage, so I now don't have to sac lands to keep glacial chasm in play. Now, I can build up my land base until I can cycle thespians, loam, and punishing fire every turn. Scott scoops to the hard lock.
Sideboard
No changes
G2. This match is sweet, and shows how my combo board is effective. Scott opens on multiple one drops that get swept under an EE. I land zuran orb, and cycle a glacial chasm for a few turns to buy time. Scott plays an eidolon, which messes with my math on glacial chasm. However, zuran orb keeps my head above water for a long time, and tabernacle taxes his mana. While loaming, I have a hand of multiple lands to feed to zuran orb. I chose not to loam a few turns, and drew thalia followed by an ethersworn. Thalia's first strike, coupled with cycling tabernacle in and out keeps his mana taxed to the point where he cannot cast spells. A turn after he fireblasts me, I find chalice of the void to lock out ones. My life total bounces back and forth between 3 and 1 life, while thalia's first strike pushes damage past eidolon. Chalice keeps one drops locked down, and thalia's tax keeps any other spells from being cast with patrick's 2 lands. Ethersworn cannonist provides another body, and soon I don't need to cast a spell anymore. I have enough lands in my hand to keep feeding zuran orb, and thalia's first stike pushes damage past the eidolon. A second eidolon is cast, but now Scott can't actually cast a spell since he will die to his own triggers. The game ends with me at 1 life, and scott at 0 from an attack by both dudes. Great game.
I ended 5-1-1. However, my breakers weren't as good since I lost round one. Javier made 4th after cut, I got bubbled to 10th. So much for helping your friends I guess. At least he owes me lunch.