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Captain Hammer
10-03-2016, 09:42 PM
A quick update, the Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) has been doing phenomenal since I added 4 Leyline to the board.
Manabase
3 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
2 Urborg, Tomb of Yawgmoth
Core Cards
4 Chalice of the Void
4 Endless One
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
Flex Slots
4 Eldrazi Mimic
4 Matter Reshaper
2 Dismember
2 Umezawa's Jitte
1 Phyrexian Revoker
Sideboard
4 Leyline of the Void
2 Phyrexian Revoker
2 Ratchet Bomb
2 Thorn of Amethyst
2 Trinisphere
2 All is Dust
1 Duplicant
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
How's Lands? What about Sneak Attack decks?
Sent from my iPhone using Tapatalk
Noloam_
10-04-2016, 01:45 AM
lol how about every deck that draws 2 wastelands?
Noloam_
10-04-2016, 08:01 AM
can somebody please tell me when the new set will be released on MODO?
today i went 4-1 and just got 11 tix for my boosters. that really is a joke :(
caprino
10-04-2016, 08:47 AM
A quick update, the Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) has been doing phenomenal since I added 4 Leyline to the board.
Manabase
3 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
2 Urborg, Tomb of Yawgmoth
Core Cards
4 Chalice of the Void
4 Endless One
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
Flex Slots
4 Eldrazi Mimic
4 Matter Reshaper
2 Dismember
2 Umezawa's Jitte
1 Phyrexian Revoker
Sideboard
4 Leyline of the Void
2 Phyrexian Revoker
2 Ratchet Bomb
2 Thorn of Amethyst
2 Trinisphere
2 All is Dust
1 Duplicant
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
against bug and death and taxes as you are?
I really like this build. It is close to what I would run. I play 4 play leyline of the void and wasteland stranglers to keep goyfs small and play with more removal. Too bad eternal scourge doesnt get exiled by your own leyline of the void.
Vehicles are insanely strong. Imo they are better than equipment cards because Crew doesn't cost mana. I could also see the blue splash with smugglers copters and skyspawners to create a 5 power airforce by turn 2.
T1 Tomb copter
T2 Island skyspawners crew token
I'm currently playing that build with the following changes:
-1 Urborg
-1 City Of Traitors
-2 Fleetwheel Cruiser
+3 Mishra's Factory
+1 Lotus Petal
I really want more Lotus petals in it, but I'm playing only 1 at the moment as I don't know what to cut. So far not upset with drawing Cruiser. The issue with this is build is that I'm doubtful that it is better than non-serum builds. It's probably not. But hey, Its fun and explosive. Also mulliganing aggressively for Chalice every game is hilariously annoying.
bruizar
10-04-2016, 10:11 AM
I'm currently playing that build with the following changes:
-1 Urborg
-1 City Of Traitors
-2 Fleetwheel Cruiser
+3 Mishra's Factory
+1 Lotus Petal
I really want more Lotus petals in it, but I'm playing only 1 at the moment as I don't know what to cut. So far not upset with drawing Cruiser. The issue with this is build is that I'm doubtful that it is better than non-serum builds. It's probably not. But hey, Its fun and explosive. Also mulliganing aggressively for Chalice every game is hilariously annoying.
Mulling to 5 to search for a 4-off nets you 80% probability to hit your postboard hate. Serum Powder turns matchups like Reanimator or Storm into virtual byes when you slot Leyline (Void / Sanctity) in the 75. Serum Powder might not be impressive when goldfishing, but it is (imo) impressive in tournament situations.
mariobross
10-04-2016, 10:24 AM
Hi everyone,
after many tests with Serum-Veicle list I came to the conclusion that for me it is totally out of the identity of the deck,
there are cards such as serum (bad accelerator) Eternal Scourge (poor creature) and Fleetwheel Cruiser (which in theory it is strong but in reality occupies a creature to attack, is not synergistic with mimic and especially does not have the advantage of being Eldrazi)
After many tests, the lists that I have tested and I like the most are these:
This is very similar to the list of Noloam.
Creatures: 24
2 Endbringer
2 SSG
4 Matter Reshaper
4 Eldrazi Mimic
4 Endless One
4 Reality Smasher
4 Thought-Knot Seer
Instants: 5
1 Dismember
2 Spatial Contortion
2 Warping Wail
Artifacts: 6
2 Umezawa's Jitte
4 Chalice of the Void
Lands: 25
1 Urborg, Tomb of Yawgmoth
3 Wasteland
2 City of Traitors
3 Mishra's Factory
4 Eye of Ugin
4 Ancient Tomb
4 Cavern of Souls
4 Eldrazi Temple
SIDE:
4 Thorn of Amethyst
1 Dismember
1 Warping Wail
2 Ratchet Bomb
1 Pithing Needle
2 All Is Dust
4 Leyline
And then this, which lately it seems to be a list that does more results
Creatures [26]
2 Endbringer
4 Eldrazi Displacer
4 Eldrazi Mimic
4 Endless One
4 Matter Reshaper
4 Reality Smasher
4 Thought-Knot Seer
Instants [2]
2 Dismember
Artifacts [6]
2 Umezawa's Jitte
4 Chalice of the Void
Lands [26]
2 Caves of Koilos
2 Karakas
2 Wasteland
4 Ancient Tomb
4 Cavern of Souls
4 City of Traitors
4 Eldrazi Temple
4 Eye of Ugin
SIDE:
4 Thorn of Amethyst
4 Leyline
1 All Is Dust
2 Ratchet Bomb
2 Endbringer
2 Basilisk Collar
Obviously the side are very subjective.
what do you think? do you not think these are the best performing lists at the time and that we should focus precisely on the development of these?
Captain Hammer
10-04-2016, 01:33 PM
Sower and Ulamog lists like the one I posted had a bunch of Top 8s in the past two months. I think it's a contender for the best Eldrazi deck easily
lol how about every deck that draws 2 wastelands?
Excellent. The 10 post build is much more resilient to wasteland than typical Eldrazi lists. It's much harder to disrupt its mana production and has easier time recovering from Temple or Eye or Post getting Wastelanded. I refer you to my original post about the advantages of playing 24 sol lands in combating wastelands here... http://www.mtgthesource.com/forums/showthread.php?30500-DTB-Eldrazi-Stompy&p=971336&viewfull=1#post971336
How's Lands? What about Sneak Attack decks?
Sent from my iPhone using Tapatalk
Yes I played all those matchups, Lands, Sneak Attack, Grixis Tempo, Death and Taxes. It is favorable against all of them.
RhoxWarMonk
10-04-2016, 06:23 PM
Sower and Ulamog lists like the one I posted had a bunch of Top 8s in the past two months. I think it's a contender for the best Eldrazi deck easily
Excellent. The 10 post build is much more resilient to wasteland than typical Eldrazi lists. It's much harder to disrupt its mana production and has easier time recovering from Temple or Eye or Post getting Wastelanded. I refer you to my original post about the advantages of playing 24 sol lands in combating wastelands here... http://www.mtgthesource.com/forums/showthread.php?30500-DTB-Eldrazi-Stompy&p=971336&viewfull=1#post971336
Yes I played all those matchups, Lands, Sneak Attack, Grixis Tempo, Death and Taxes. It is favorable against all of them.
I've had less play testing (and my mana base is very different) but I'm really liking the Sower version as well. I'm not entirely convinced it's better than noloam's build or the white Displacer splash but it's quite strong and shouldn't be immediately dismissed like some people are doing here. Sower is so much better than I was expecting, it blocks stupid Goyfs all day long. My problem with the deck is, it doesn't fix the real problem matchups I have, like Lands, for example. Even if you get lucky and pull something like a Maze off the top, they'll just wasteland it, make their token and kill you anyways.... though perhaps I'm not playing this matchup correctly, thankfully, I rarely ever run into it.
As for the 2 wasteland situation, this feels to me like saying "x creature isn't good because it dies to removal". All these decks are going to have problems with Wastelands, hell, I've lost tons of matches with ALL these builds because of multiple wastelands. Wasteland just happens to be a good card against us. The first Waste, I can usually handle (I also run 25 lands as a general rule) but the second one tends to be back breaking. I don't know what to do about that, I have the same problem with most of the legacy decks I pilot. Wasteland is a good card, played correctly against greedy hands, it's going to get there. If I worried about Wasteland THAT much, Eldrazi probably isn't the best choice for me to take to a tournament.
Captain Hammer
10-04-2016, 06:43 PM
Great post Rhox.
Try the build with the manabase I posted.
You will find that wasteland becomes less of a problem (you will be able to recover from a Wasteland easier).
You will have an easier time outracing Lands.dec as well.
Noloam_
10-06-2016, 01:53 AM
Excellent. The 10 post build is much more resilient to wasteland than typical Eldrazi lists. It's much harder to disrupt its mana production and has easier time recovering from Temple or Eye or Post getting Wastelanded. I refer you to my original post about the advantages of playing 24 sol lands in combating wastelands here... http://www.mtgthesource.com/forums/showthread.php?30500-DTB-Eldrazi-Stompy&p=971336&viewfull=1#post971336
i beg you to differ. i was a fulltime mudplayer in the past. i know how weak the cloudpost manabase it. Its creates the most mana, but wastelands on the cloudposts are just a straight ticket to crytown
running no factories will also make boardcleaners and lilliana a serious problem
Captain Hammer
10-06-2016, 09:50 AM
As a Post Eldrazi Player, this isn't MUD and no, not in this list it's not. In this list, cloudpost just adds an element of redundancy but it is not the only acceleration. This list plays 16 Eyes/Temples/Tombs/City to accompany the Post mana so it can recover fine from Post getting Wastelanded. In this list, Vesuva has lots of other things it can copy other than Post so it's not reliant on Post at all. Vesuva can copy Temple or Tomb if Post gets wasted. Post just bumps up the Sol land count by an additional 10.
All the mana this list generates plus eye of ugin is a far superior answer to board clearers and Liliana than a weak 2/2 10 turn clock that has no evasion and requires a two mana/land investment every single turn to use. This list instead plops out a 4/4 thoughtseize or 5/5 hasty trampler every turn in response to a mid game sweeper.
caprino
10-06-2016, 11:42 AM
As a Post Eldrazi Player, this isn't MUD and no, not in this list it's not. In this list, cloudpost just adds an element of redundancy but it is not the only acceleration. This list plays 16 Eyes/Temples/Tombs/City to accompany the Post mana so it can recover fine from Post getting Wastelanded. In this list, Vesuva has lots of other things it can copy other than Post so it's not reliant on Post at all. Vesuva can copy Temple or Tomb if Post gets wasted. Post just bumps up the Sol land count by an additional 10.
All the mana this list generates plus eye of ugin is a far superior answer to board clearers and Liliana than a weak 2/2 10 turn clock that has no evasion and requires a two mana/land investment every single turn to use. This list instead plops out a 4/4 thoughtseize or 5/5 hasty trampler every turn in response to a mid game sweeper.
I tested your list
5 1...win vs death and taxes 2 0, bug 2 0, 2 miracle 2 0 2 1, ant 2 1
lose vs dragon stompy 0 2
Captain Hammer
10-06-2016, 12:19 PM
I tested your list
5 1...win vs death and taxes 2 0, bug 2 0, 2 miracle 2 0 2 1, ant 2 1
lose vs dragon stompy 0 2
Great job. That's pretty much in line with my results.
Dragon Stompy can be a challenging matchup. Fortunately its absolutely winnable and its a matchup that doesn't see much play.
Death and Taxes, BUG, Miracles and most recently ANT have all been in this list's (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327)favor since I added 4 Leyline to the board.
caprino
10-06-2016, 12:37 PM
Great job. That's pretty much in line with my results.
Dragon Stompy can be a challenging matchup. Fortunately its absolutely winnable and its a matchup that doesn't see much play.
Death and Taxes, BUG, Miracles and most recently ANT have all been in this list's (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327)favor since I added 4 Leyline to the board.
I have a tournament at the end of the month
help me in the side and in side out
I wrote to you in private
pateuglow
10-06-2016, 04:08 PM
Ran _noloam 's 75 in the Community Legacy League last night on MTGO
Deck performed very well, brief synopsis below:
Rd 1 Suicide Black 2-0
Opponent was playing a 2 Tix budget deck - felt like a bye
Rd 2 Grixis Delver 2-1
Game 1 was a fast beatdown with Mimic and Smasher
Game 2 had a brutal interaction on t3 where he played Cabal Therapy nabbing my TKS and then flashed it back (Young Pyro was on board) ripping out my 3x Matter Reshaper
Game 3 Landed chalice on t1 and he burned through cantrips to play out a Gurmag Angler which I traded for Reality Smasher. A few attacks later he was dead.
These games were very tight and could have gone either way.
Rd 3 Infect 2-1
Game 1 he attempted to Daze my t2 TKS, but I burned SSG to stick it. Pulled his hand apart, and with Warping Wail and Dismember I killed his only threats
Game 2 Kept a slow hand, he wastelanded my Temple and pumped his way to victory
Game 3 he forces my t1 Chalice, but a handful of smashers and mimics win me the day.
Rd 4 Hex Depths 1-2
Ended up in the finals, and facing a deck I know is bad for Colorless Eldrazi.
G1 I get a great opener, and was able to alpha vs a Marit Lage because I had enough creatures to go wide and deal 9 pts of damage
G2 I'm one mana short of All is Dust and I get Marit Lage'd
G3 I hit chalice early, but never get enough mana to really get going, don't see my 1 of Karakas and he kills me by turn 5 or something
Came in 2nd in the event, finishing 3-1 overall
Very happy with the deck, I knew going into the league that any fast combo was bad for me and beating the popular Hex Depths deck has been very tough for me.
Will take this into the league next week, maybe splashing white for Displacer.
Noloam_
10-07-2016, 01:46 AM
well done. hex depths is just a terrible matchup. i play hexdepths for fun sometimes. displacer can be too late. eot crop or not of this world will catch you off gaurd
sporenfrosch1411
10-07-2016, 02:55 AM
.. risking a torch-wielding-mob =>
Has someone tried Smuggler's Copter? Flying and looting seems like 2 good aspects for a mere 2 mana. I did actually never consider the copter, until i saw people are trying Fleetwheel Cruiser. If anything i think the copter just is superior.
pateuglow
10-07-2016, 06:01 AM
.. risking a torch-wielding-mob =>
Has someone tried Smuggler's Copter? Flying and looting seems like 2 good aspects for a mere 2 mana. I did actually never consider the copter, until i saw people are trying Fleetwheel Cruiser. If anything i think the copter just is superior.
I had this conversation on Reddit the other day, long story short, I don't think it fits. It doesn't benefit from Cavern, Temple, Eye. It requires us to hold back a creature. It's a bad top deck. It's bolt-able. In a vacuum it's not great.
However, I'm always willing to be wrong if it proves a good fit, I just don't see it.
pateuglow
10-07-2016, 06:03 AM
well done. hex depths is just a terrible matchup. i play hexdepths for fun sometimes. displacer can be too late. eot crop or not of this world will catch you off gaurd
thanks - you're probably right, I'm not a huge fan of the white splash, I think the deck is strongest in colorless form.
The infect matchup was interesting. I sided in the thorns G2 and out G3, because in retrospect they didn't seem great.
Captain Hammer
10-07-2016, 06:08 AM
I have a tournament at the end of the month
help me in the side and in side out
I wrote to you in private
Caprino, responded to your PM. It was a quick overview because I wasn't sure which matchups you want sideboard tips against. Hope it helps.
Is the below list the build you're planning to play? And the one that you tested with and also gave you favorable results against D&T, Miracles, Grixis, ANT, BUG, Lands etc similar to my testing?
A quick update, the Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) has been doing phenomenal since I added 4 Leyline to the board.
Manabase
3 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
2 Urborg, Tomb of Yawgmoth
Core Cards
4 Chalice of the Void
4 Endless One
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
Flex Slots
4 Eldrazi Mimic
4 Matter Reshaper
2 Dismember
2 Umezawa's Jitte
1 Phyrexian Revoker
Sideboard
4 Leyline of the Void
2 Phyrexian Revoker
2 Ratchet Bomb
2 Thorn of Amethyst
2 Trinisphere
2 All is Dust
1 Duplicant
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
Good luck with the tourney later this month. I'm sure you'll dominate. What meta are you expecting to face? What matchups did you want sideboard in and outs versus?
caprino
10-07-2016, 07:32 AM
Caprino, responded to your PM. It was a quick overview because I wasn't sure which matchups you want sideboard tips against. Hope it helps.
Is the below list the build you're planning to play? And the one that you tested with and also gave you favorable results against D&T, Miracles, Grixis, ANT, BUG, Lands etc similar to my testing?
Good luck with the tourney later this month. I'm sure you'll dominate. What meta are you expecting to face? What matchups did you want sideboard in and outs versus?
My current meta is miracle, death and taxes, ant, bug and grixis..my difficult side in and side out Vs infect, bug and miracle, bug, death and taxes. I not idea side in and side out Vs this matchup
RhoxWarMonk
10-07-2016, 09:08 AM
thanks - you're probably right, I'm not a huge fan of the white splash, I think the deck is strongest in colorless form.
The infect matchup was interesting. I sided in the thorns G2 and out G3, because in retrospect they didn't seem great.
I play Infect as well, definitely leave thorns in. It's so hard to push through because infect is resource light as a general rule and can't cast all their pump spells in combat with a thorns in play. It's not cotv bad but it's enough to slow the deck down enough until you can stompy over top with your smashers and tear apart their hand with tks.
pateuglow
10-07-2016, 09:37 AM
I play Infect as well, definitely leave thorns in. It's so hard to push through because infect is resource light as a general rule and can't cast all their pump spells in combat with a thorns in play. It's not cotv bad but it's enough to slow the deck down enough until you can stompy over top with your smashers and tear apart their hand with tks.
Awesome, thanks for the tip!
I'm curious, what would you consider siding out vs Infect?
I feel like Needle comes in, Thorns come in, maybe even Ratchet Bomb?
I'd probably remove the Endbringer and SSG
RhoxWarMonk
10-07-2016, 10:38 AM
Awesome, thanks for the tip!
I'm curious, what would you consider siding out vs Infect?
I feel like Needle comes in, Thorns come in, maybe even Ratchet Bomb?
I'd probably remove the Endbringer and SSG
That's a very good question, Endbringer is amazing if it gets online but I think it's too slow... Jitte will do the same only much faster to get in play.
Infect also only plays a singleton wasteland and sometimes one more in the side, so keep that in mind as well. You shouldn't need to worry much about your land being pulled out from under you.
Rarcher bomb feels very so so to me... Likely too slow and good infect players won't over committ. Using it to kill a single creature feels pretty weak.
I'd bring in at least 2+ thorns and however many needles you run to shut down inkmoth.
caprino
10-07-2016, 06:13 PM
Caprino, responded to your PM. It was a quick overview because I wasn't sure which matchups you want sideboard tips against. Hope it helps.
Is the below list the build you're planning to play? And the one that you tested with and also gave you favorable results against D&T, Miracles, Grixis, ANT, BUG, Lands etc similar to my testing?
Good luck with the tourney later this month. I'm sure you'll dominate. What meta are you expecting to face? What matchups did you want sideboard in and outs versus?
Why no warping wail? Mono revoker main deck is important? Duplicant side in Vs? Thanks. Today 3 1 win Vs rug delver 2/0,dredge 2/0 G2 mull for 2 and leyline is gg, burn 2/1...lose Vs death and taxes splash green 1/2
pateuglow
10-07-2016, 09:09 PM
That's a very good question, Endbringer is amazing if it gets online but I think it's too slow... Jitte will do the same only much faster to get in play.
Infect also only plays a singleton wasteland and sometimes one more in the side, so keep that in mind as well. You shouldn't need to worry much about your land being pulled out from under you.
Rarcher bomb feels very so so to me... Likely too slow and good infect players won't over committ. Using it to kill a single creature feels pretty weak.
I'd bring in at least 2+ thorns and however many needles you run to shut down inkmoth.
Yeah, so it looks like:
- 2 Endbringer
- 3 Simian Spirit Guide
+ 2 Needle
+ 3 Thorn of Amethyst
ratninja
10-08-2016, 11:16 PM
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
I wanted to try something different for a tournament, and the oblivion sower build looked like fun. I ran the phillesh list here: http://magic.wizards.com/en/articles/archive/mtgo-standings/competitive-legacy-constructed-league-2016-10-03
I played in a 20 man tournament. Won my first 3 matches. Next 2 were IDs. Won the top 8.
I felt a bit lucky as I won a bunch of matchups I shouldn't win. Burn was a race, didn't feel favorable either way. Elves didn't feel good, but the deck pulled out. UR Delver in the finals was the most difficult. The winning play was casting an oblivion sower after my opponents brainstorm exiling 2 pops.
For these matchups I sided out grim monolith, ulamog and a few of the other top end guys.
Everything else I played, UWR Stone blade, DnT and merfolk felt easy.
Cast ulamog once during the day and barely drew/used eye of Ugin. However I think having 4 would stunt the mana growth.
This was the most fun eldrazi build I played. :tongue:
pateuglow
10-10-2016, 12:41 PM
Would anyone be interested in seeing a stream of Legacy Eldrazi going through a league? I'm setting up a stream in the coming weeks and I wouldn't mind doing it, especially if its full of constructive feedback
potatodavid
10-10-2016, 01:59 PM
Would anyone be interested in seeing a stream of Legacy Eldrazi going through a league? I'm setting up a stream in the coming weeks and I wouldn't mind doing it, especially if its full of constructive feedback
Yes please. Put the link in your flair.
caprino
10-10-2016, 02:08 PM
A quick update, the Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) has been doing phenomenal since I added 4 Leyline to the board.
Manabase
3 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
2 Urborg, Tomb of Yawgmoth
Core Cards
4 Chalice of the Void
4 Endless One
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
Flex Slots
4 Eldrazi Mimic
4 Matter Reshaper
2 Dismember
2 Umezawa's Jitte
1 Phyrexian Revoker
Sideboard
4 Leyline of the Void
2 Phyrexian Revoker
2 Ratchet Bomb
2 Thorn of Amethyst
2 Trinisphere
2 All is Dust
1 Duplicant
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
Vs death and taxes and bug side in and side out? Thanks
Captain Hammer
10-10-2016, 03:01 PM
Vs death and taxes and bug side in and side out? Thanks
Vs. Death and Taxes
+2 Phyrexian Revoker
+2 Rachet Bomb
+2 All is Dust
-4 Oblivion Sower
-1 Ulamog
-1 Matter Reshaper
Vs. BUG
+2 Rachet Bomb
+2 All is Dust
+2 Phyrexian Revoker
+2 Trinisphere
-4 Matter Reshaper
-4 Eldrazi Mimic
Sorry it took me a while to respond. It's been a very busy weekend.
Don't feel like you have to play an identical sideboard to mine though. The maindeck IMO is optimal. However, there is no such thing as an optimal sideboard. Sideboards should reflect the meta. If your meta is one where you feel other cards like additional Dismember, Warping Wail or Pithing Needle would be helpful, I would certainly recommend playing them in the board.
There is also more sideboard information in this primer here... http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post
Captain Hammer
10-10-2016, 03:17 PM
I wanted to try something different for a tournament, and the oblivion sower build looked like fun. I ran the phillesh list here: http://magic.wizards.com/en/articles/archive/mtgo-standings/competitive-legacy-constructed-league-2016-10-03
I played in a 20 man tournament. Won my first 3 matches. Next 2 were IDs. Won the top 8.
I felt a bit lucky as I won a bunch of matchups I shouldn't win. Burn was a race, didn't feel favorable either way. Elves didn't feel good, but the deck pulled out. UR Delver in the finals was the most difficult. The winning play was casting an oblivion sower after my opponents brainstorm exiling 2 pops.
For these matchups I sided out grim monolith, ulamog and a few of the other top end guys.
Everything else I played, UWR Stone blade, DnT and merfolk felt easy.
Cast ulamog once during the day and barely drew/used eye of Ugin. However I think having 4 would stunt the mana growth.
This was the most fun eldrazi build I played. :tongue:
Well done and congrats on your undefeated streak.
Yes, this is easily the most fun I've ever had playing just about any magic deck ever, not just Eldrazi. In addition to being extremely powerful both early and late game, the Tentacle Smash/Oblivion lists tend to be smashingly fun.
I'm surprised by your decision to cut City of Traitors from the main deck and opt to replace low cc business spells with Grim Monolith. Seems like that would slow the deck down significantly making it harder to race.
Any reason you opted to cut City and play Monoliths in lieu of business spells?
ratninja
10-10-2016, 04:58 PM
Well done and congrats on your undefeated streak.
Yes, this is easily the most fun I've ever had playing just about any magic deck ever, not just Eldrazi. In addition to being extremely powerful both early and late game, the Tentacle Smash/Oblivion lists tend to be smashingly fun.
I'm surprised by your decision to cut City of Traitors from the main deck and opt to replace low cc business spells with Grim Monolith. Seems like that would slow the deck down significantly making it harder to race.
Any reason you opted to cut City and play Monoliths in lieu of business spells?
Thanks! :)
I saw that there was a separate thread for that list so I responded there. (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=973477&viewfull=1#post973477)
Zorker
10-10-2016, 05:05 PM
Last week i entered into a small legacy tournament with eldrazi stompy, i used Noloam_ decklist (copy/paste):
Creatures:
4 Endless One
4 Eldrazi Mimic
4 Matter Reshaper
3 Simian Spirit Guide
4 Thought-Knot Seer
4 Reality Smasher
2 Endbringer
Spells (10)
4 Chalice of the Void
2 Umezawa's Jitte
2 Warping Wail
2 Dismember
Lands (25)
4 Ancient Tomb
4 Cavern of Souls
2 City of Traitors
4 Eldrazi Temple
4 Eye of Ugin
3 Mishra's Factory
1 Urborg, Tomb of Yawgmoth
3 Wasteland
Sideboard (15)
1 Karakas
2 Pithing Needle
2 Ratchet Bomb
4 Thorn of Amethyst
4 Leyline of the Void
2 All Is Dust
The results were very promising for the first time i played this deck: 3-1 which means i arrived 4th
Round one :Ad nauseam(?)0- Strompy 2
1) i aggroed him too fast tha he couldn't do nothin
2) almost the same as game one with a few tweaks, i played a creature before thorn( mistake) but i got a leyline on the play after so much effort he killed himself with ad nauseam
Round 2: Infect 1 - Eldrazi stompy 2
1) land denial and aggroed him too fast(with tought-knot seer)
2) removal + land denial won the game(pithing needle shut down nexus)
Round 3: Reanimator 2 Eldrazi stompy 0
1) he played the tyrant early ehich offset the game
2) he played the you can't attack with creatures Guy
Round 4: Eldrazi stompy (not me) 1 Eldrazy stompy (me) 2
I aggroed him faster
Notes: (i like this deck more than i should) against the decks i encountered it worked flawlessly except in the mirror match where it was weak.
Any suggestion on how to get an advantage in the mirror while not unbalancing the deck against the others.
PhilLesh
10-10-2016, 09:05 PM
Any suggestion on how to get an advantage in the mirror while not unbalancing the deck against the others.
You could try taking out a Thorn and putting in something like Endbringer (poss. Ulamog but he's much harder for your list), a third Jitte, Dismember, O. Sower (weird as a singleton but it is awesome in the mirror).
bonkotsu
10-10-2016, 10:32 PM
So, I haven't tried colorless in a while. I usually stick with the white splash, I day two'd gp Columbus with it, won a local iq with it, and made another top finish. Lately I have been considering going back to colorless. I personally love displacer, he has won me so many games. I also enjoy being able to Worldbreaker people.
How is the Oblivion Sower version compared to the normal (noloam) version?
Why do you prefer your variant?
caprino
10-11-2016, 05:28 AM
Vs. Death and Taxes
+2 Phyrexian Revoker
+2 Rachet Bomb
+2 All is Dust
-4 Oblivion Sower
-1 Ulamog
-1 Matter Reshaper
Vs. BUG
+2 Rachet Bomb
+2 All is Dust
+2 Phyrexian Revoker
+2 Trinisphere
-4 Matter Reshaper
-4 Eldrazi Mimic
Sorry it took me a while to respond. It's been a very busy weekend.
Don't feel like you have to play an identical sideboard to mine though. The maindeck IMO is optimal. However, there is no such thing as an optimal sideboard. Sideboards should reflect the meta. If your meta is one where you feel other cards like additional Dismember, Warping Wail or Pithing Needle would be helpful, I would certainly recommend playing them in the board.
There is also more sideboard information in this primer here... http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post
Main deck list is very strong...today 4 0 win Vs death and taxes 2/0, ant 2/1,ant 2/1, gw pod 2/0
Captain Hammer
10-11-2016, 07:10 AM
Main deck list is very strong...today 4 0 win Vs death and taxes 2/0, ant 2/1,ant 2/1, gw pod 2/0
Congrats again. So that three top 8s with the deck.in 10 days! Well done.
Captain Hammer
10-11-2016, 07:11 AM
So, I haven't tried colorless in a while. I usually stick with the white splash, I day two'd gp Columbus with it, won a local iq with it, and made another top finish. Lately I have been considering going back to colorless. I personally love displacer, he has won me so many games. I also enjoy being able to Worldbreaker people.
How is the Oblivion Sower version compared to the normal (noloam) version?
Why do you prefer your variant?
Its absolutely fantastic.
The reasons I prefer this variant are outlined in detail here... http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post
But out of all the versions listed in that link, this is the list I recommend playing...
A quick update, the Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) has been doing phenomenal since I added 4 Leyline to the board.
Manabase
3 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
2 Urborg, Tomb of Yawgmoth
Core Cards
4 Chalice of the Void
4 Endless One
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
Flex Slots
4 Eldrazi Mimic
4 Matter Reshaper
2 Dismember
2 Umezawa's Jitte
1 Phyrexian Revoker
Sideboard
4 Leyline of the Void
2 Phyrexian Revoker
2 Ratchet Bomb
2 Thorn of Amethyst
2 Trinisphere
2 All is Dust
1 Duplicant
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
caprino
10-11-2016, 08:11 AM
Congrats again. So that three top 8s with the deck.in 10 days! Well done.
Thanks.. Vs death and taxes i prefer side out matter reshaper and no oblivion sower
caprino
10-11-2016, 10:38 AM
Its absolutely fantastic.
The reasons I prefer this variant are outlined in detail here... http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post
But out of all the versions listed in that link, this is the list I recommend playing...
One question.. First list main deck 4 conduit of ruin and ulamog crusher is good? I love all is dust main deck and 3 revoker main deck is interesting
pateuglow
10-11-2016, 11:26 AM
Its absolutely fantastic.
The reasons I prefer this variant are outlined in detail here... http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post
But out of all the versions listed in that link, this is the list I recommend playing...
Does this list get the bonkers starts that _noloam 's would? It would seem with all the Posts that it would be a turn or two slower in the early game but have a much bigger top end in the later game.
Captain Hammer
10-11-2016, 11:37 AM
One question.. First list main deck 4 conduit of ruin and ulamog crusher is good? I love all is dust main deck and 3 revoker main deck is interesting
Yes its very good, but the sower list I posted at the top.of this page is better in the current meta with all the mirror matches we face these days.
Does this list get the bonkers starts that _noloam 's would? It would seem with all the Posts that it would be a turn or two slower in the early game but have a much bigger top end in the later game.
This lists gets the same bonkers starts as any other list.
A turn 1 eye of ugin, plopping out multiple mimics and endless ones followed by a turn 2 temple/tomb thought-knot and swing with 4/4 mimics and endless ones for 10-12 damage on turn 2 and a turn 3 win is a frequent occurance with this build as with any other build.
pateuglow
10-11-2016, 12:32 PM
Yes its very good, but the sower list I posted at the top.of this page is better in the current meta with all the mirror matches we face these days.
This lists gets the same bonkers starts as any other list.
A turn 1 eye of ugin, plopping out multiple mimics and endless ones followed by a turn 2 temple/tomb thought-knot and swing with 4/4 mimics and endless ones for 10-12 damage on turn 2 and a turn 3 win is a frequent occurance with this build as with any other build.
It just seems that with 7 come into play tap lands, this wouldn't be the case.
Although, 3-4x Wasteland in most lists can slow down the colorless version anyway.
Captain Hammer
10-11-2016, 02:34 PM
The come into play tapped lands are taking the place of slow lands like factories and wastelands. The deck still plays all the lands (tombs/eye/temple) that fuel the bonkers turn 1-2 plays. The new lands allow for explosive plays on turns 2+.
ZEROorDIE
10-11-2016, 05:17 PM
The come into play tapped lands are taking the place of slow lands like factories and wastelands. The deck still plays all the lands (tombs/eye/temple) that fuel the bonkers turn 1-2 plays. The new lands allow for explosive plays on turns 2+.
do play primarily online or in paper? curious because if paper I'd like to know what your meta looks like and how you feel about playing this deck with no cavern of souls.
I like the go-big concept of the deck, but I don't see it doing too well in my meta with a bunch of blue decks floating around.
Captain Hammer
10-11-2016, 06:58 PM
do play primarily online or in paper? curious because if paper I'd like to know what your meta looks like and how you feel about playing this deck with no cavern of souls.
I like the go-big concept of the deck, but I don't see it doing too well in my meta with a bunch of blue decks floating around.
I play exclusively in paper, not online. Meta is at least 1/3rd blue decks... miracles, delver decks, show and tell even fairie stomp, merfolk and reanimator make an occasional appearance.
I honestly dont miss caverns much (though I wouldn't discourage you from playing 2x if it suits your meta). But usually its just as bad for them to counter your chalice, revoker naming top or Jace, dismember/jitte or the trinispheres you brought in post board etc. That FoW they have is going to mess with your game plan whether or not you have a caverns. Playing more sol lands instead lets you go big and/or abuse eye both of which gives blue decks a much rougher time than caverns imo.
pateuglow
10-11-2016, 09:48 PM
The come into play tapped lands are taking the place of slow lands like factories and wastelands. The deck still plays all the lands (tombs/eye/temple) that fuel the bonkers turn 1-2 plays. The new lands allow for explosive plays on turns 2+.
Yeah I can see totally see that. My list right now runs 3 Mishra's Factory and those are sloooow
I'm going to pick up your build and mess around with it. I love playing the deck, and am always looking for new tech
caprino
10-12-2016, 09:11 AM
4 ancient tomb
4 Eldrazi Temple
3 City of Traitors
4 Cloudpost
1 Vesuva
2 urborg, tomb of yawgmoth
4 Eye of Ugin
4 Glimmerpost
4 Chalice of the Void
2 Warping Wail
4 Thought-Knot Seer
4 Wurmcoil Engine
3 All Is Dust
3 Voltaic Key
4 Grim Monolith
2 Basalt Monolith
4 Thran Dynamo
3 Ulamog, the Ceaseless Hunger
1 Kozilek butcher of truth
SB: 2 Trinisphere
SB: 3 pithing needle /Mindbreak Trap
SB: 2 Warping Wail
SB: 4 leyline of the void
SB: 4 Spatial Contortion
What do you think of this list?
Captain Hammer
10-12-2016, 10:27 AM
Caprino, I'm not sold on your new list. I think it's a mistake to cut fast cards like Smasher and replace them with artifact mana. I think threats that also offer acceleration like Sower and Consuit of Ruin are better than artifact mana. the list I play retains this decks speed and explosive openings, your list doesn't. If you opt to do that, maybe play Gemstone Caverns because it would suck for the Ulamog to get countered.
Also I would play atleast 2 Vesuva, you have many excellent.Vesuva targets (Temple, Posts, even copying Tombs and opponents lands can help).
caprino
10-12-2016, 10:32 AM
Caprino, I'm not sold on your new list. I think it's a mistake to cut fast cards like Smasher and replace them with artifact mana. I think threats that also offer acceleration like Sower and Consuit of Ruin are better than artifact mana. the list I play retains this decks speed and explosive openings, your list doesn't. If you opt to do that, maybe play Gemstone Caverns because it would suck for the Ulamog to get countered.
Also I would play atleast 2 Vesuva, you have many excellent.Vesuva targets (Temple, Posts, even copying Tombs and opponents lands can help).
how you would play you?
write changes
do you prefer oblivion build?
caprino
10-12-2016, 12:39 PM
4 Eldrazi Temple
3 Urborg, Tomb of Yawgmoth
4 City of Traitors
4 Ancient Tomb
4 Crystal Vein
2 Radiant Fountain
3 Eye of Ugin
4 Grim Monolith
4 Thran Dynamo
1 Basalt Monolith
3 Voltaic Key
4 Chalice of the Void
4 Spatial Contortion
4 Endless One
4 Reality Smasher
4 Thought-Knot Seer
3 Ulamog, the Ceaseless Hunger
1 Kozilek, Butcher of Truth
SB: 4 Warping Wail
SB: 3 Grafdigger's Cage
SB: 2 Pithing Needle
SB: 2 All Is Dust
SB: 3 Faerie Macabre
SB: 1 Zuran Orb
this list?
Captain Hammer
10-12-2016, 01:01 PM
how you would play you?
write changes
do you prefer oblivion build?
I would play the oblivion build. The list you posted is much more a mud deck than an eldrazi deck. If you wanted to go that route I suggest looking at the metalworker based mud lists people were playing. I don't think that approach will ever be as competitive as the oblivion build though because it makes itself vulnerable to being raced and/or having the key threat countered, discarded or removed.
I am going to a big tournament next month where I expect a miracle heavy meta (or at least the best players will play Miracle). eldrazi is supposed to be favored, but skill matters a lot. What change can I make in the noloam list to make it more competitve against this field? Or should I play the oblivion list (ramping into ulamog looks pretty sweet)? Experienced players, let me know your thoughts!
caprino
10-13-2016, 09:21 AM
I am going to a big tournament next month where I expect a miracle heavy meta (or at least the best players will play Miracle). eldrazi is supposed to be favored, but skill matters a lot. What change can I make in the noloam list to make it more competitve against this field? Or should I play the oblivion list (ramping into ulamog looks pretty sweet)? Experienced players, let me know your thoughts!
the ramp version is clearly the favorite against miracle
caprino
10-13-2016, 09:32 AM
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
4 Glimmerpost
2 Karakas
3 Vesuva
2 Crystal Vein
1 Eye of Ugin
2 Ulamog, the Ceaseless Hunger
3 Kozilek, the Great Distortion
4 Ugin, the Spirit Dragon
3 Karn Liberated
4 Thought-Knot Seer
4 Chalice of the Void
4 Trinisphere
2 Basalt Monolith
4 Grim Monolith
2 Thran Dynamo
4 Voltaic Key
SB:
4 Coercive Portal
4 Ensnaring Bridge
4 leyline of the void
3 Wurmcoil Engine
i test this list today...4 1 win vs 2 grixis 1 miracle 1 ant....lose vs bug
what do you think?
Poron
10-13-2016, 10:35 AM
I don't like those lists too much because everyone who can is playing Null Rod for Miracle and DnT so you would get fired by cross-hate.. and without artifacts you start playing things from turm 4-5 onwards.
Null Rod + Blood Moon / Wasteland totally block this deck
I am shocked you had such a success against Grixis.
It remains a DTB anyway, for sure
caprino
10-13-2016, 10:41 AM
I don't like those lists too much because everyone who can is playing Null Rod for Miracle and DnT so you would get fired by cross-hate.. and without artifacts you start playing things from turm 4-5 onwards.
Null Rod + Blood Moon / Wasteland totally block this deck
I am shocked you had such a success against Grixis.
It remains a DTB anyway, for sure
I'm happy the deck is solid
RhoxWarMonk
10-13-2016, 10:45 AM
the ramp version is clearly the favorite against miracle
Why?
I'd actually recommend noloams build for a miracle heavy meta personally but Sower is quite good as well, I just don't see how it's clearly better.
I like the more chance at t1 chalice and t2 smashers against miracles, which will happen much more often with noloams build running spirit guides over anything else.
caprino
10-13-2016, 10:49 AM
Why?
I'd actually recommend noloams build for a miracle heavy meta personally but Sower is quite good as well, I just don't see how it's clearly better.
I like the more chance at t1 chalice and t2 smashers against miracles, which will happen much more often with noloams build running spirit guides over anything else.
I with ramp versions I've never lost against miracle ... with eye ugin you win easy
RhoxWarMonk
10-13-2016, 11:07 AM
I with ramp versions I've never lost against miracle ... with eye ugin you win easy
Right... but that doesn't explain why.
All versions run eye of ugin.... what makes miracles easy is fast draws, not a deck I want to go the long game against.
Give me examples of why it's better against this archetype.
Poron
10-13-2016, 11:09 AM
Miracle stands no chance against a good Eldrazi list
add in the SB the new 5/3 vehicle so that every creature you draw after a Terminus gains haste..
seeing that matches go long you might need coercitive portal for card advantage
Captain Hammer
10-13-2016, 11:09 AM
I with ramp versions I've never lost against miracle ... with eye ugin you win easy
Precisely.
Ramp versions like the one I play below absolutely wreck Miracles. Miracles can cope with a fast aggro swarm list like Noolams but a list like the below is inherently resilient to both counterbalance and to control strategies in general because it's designed to get progressively stronger and stronger in the mid/late game rather than fizzling after an initial onslaught like other builds can.
A quick update, the Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) has been doing phenomenal since I added 4 Leyline to the board.
Manabase
3 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
2 Urborg, Tomb of Yawgmoth
Core Cards
4 Chalice of the Void
4 Endless One
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
Flex Slots
4 Eldrazi Mimic
4 Matter Reshaper
2 Dismember
2 Umezawa's Jitte
1 Phyrexian Revoker
Sideboard
4 Leyline of the Void
2 Phyrexian Revoker
2 Ratchet Bomb
2 Thorn of Amethyst
2 Trinisphere
2 All is Dust
1 Duplicant
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
RhoxWarMonk
10-13-2016, 11:13 AM
Miracle stands no chance against a good Eldrazi list
I agree but the question was which one is better against miracles?
add in the SB the new 5/3 vehicle so that every creature you draw after a Terminus gains haste..
But you need a creature to activate it? Unless your running 4 factories....
seeing that matches go long you might need coercitive portal for card advantage
:really:
RhoxWarMonk
10-13-2016, 11:14 AM
Miracles can cope with a fast aggro swarm list like Noolams
That's simply just not true...
Poron
10-13-2016, 11:15 AM
that's a great list.
Jitte and in case Spatial Contortion for Mentor and aaall the test of Miracle is useless against this list
Counterbalance is useless and Jace is just another target for any attacker.. just Moat saves the day, but I don't see one played since long.
Poron
10-13-2016, 11:17 AM
But you need a creature to activate it? Unless your running 4 factories...
you draw any creature, crew it and attack for 5 the turn you cast it
RhoxWarMonk
10-13-2016, 11:30 AM
you draw any creature, crew it and attack for 5 the turn you cast it
And then they terminus again to take out your vehicle and your new creature, all at the same time :(
In my experience you beat miracles by not letting them set up... they have an insane amount of terminus / stp / snap casters to take care of our threats. Chalice on 1 obviously helps immensely but that's not always a given.
Again I'm not arguing Eldrazi doesn't have a great matchup, it most certainly does. What I don't understand is how the Sower version is "clearly" better, when noloams list constantly wrecks miracles almost every given match.
Thanks all for your answers. Very helpful
I would distinguish ramp version from sower version (for me, ramp version are those playing artifact acceleration, and I am not fond of that). I could see how the sower version can be slightly better than the fast aggro version, but not by a huge margin. It is true that we can be stop by miracle after a first swing that is not lethal, that is my biggest issue with best miracle players so far. As for the vehicle, sounds like an idea to test.
caprino
10-13-2016, 11:43 AM
I get along very well with rap version ugin karn ecc...
I get along very well with rap version ugin karn ecc...
I understand. It appears less consistent, and it is just not my style of play in Legacy
Noloam_
10-14-2016, 05:15 AM
i have four 4-1 leagues in a row now :/
my leagues got screwed by elves 3 times. Which is odd
i am now running the Cars main B). 2 fleetwheel cruiser instead of 2 endbringer. -1 eye + 1 karakas main. -1 karakas side +1 endbringer
so far i like them. especially vs miracles
Poron
10-14-2016, 06:55 AM
And then they terminus again to take out your vehicle and your new creature, all at the same time :(
In my experience you beat miracles by not letting them set up... they have an insane amount of terminus / stp / snap casters to take care of our threats. Chalice on 1 obviously helps immensely but that's not always a given.
Again I'm not arguing Eldrazi doesn't have a great matchup, it most certainly does. What I don't understand is how the Sower version is "clearly" better, when noloams list constantly wrecks miracles almost every given match.
this requires a second terminus thing that if you play well
will happen when you have again 5+ cards in hand.
caprino
10-14-2016, 08:50 AM
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
4 Glimmerpost
2 Karakas
3 Vesuva
2 Crystal Vein
1 Eye of Ugin
2 Ulamog, the Ceaseless Hunger
3 Kozilek, the Great Distortion
4 Ugin, the Spirit Dragon
3 Karn Liberated
4 Thought-Knot Seer
4 Chalice of the Void
4 Trinisphere
2 Basalt Monolith
4 Grim Monolith
2 Thran Dynamo
4 Voltaic Key
SB:
4 warping wail
4 Ensnaring Bridge
4 leyline of the void
3 Wurmcoil Engine
today 4 1...win vs miracle 2/1 death and taxes 2/0 elf 2/1 reanimator 2/1
lose vs land 1/2
pateuglow
10-14-2016, 09:10 AM
i have four 4-1 leagues in a row now :/
my leagues got screwed by elves 3 times. Which is odd
i am now running the Cars main B). 2 fleetwheel cruiser instead of 2 endbringer. -1 eye + 1 karakas main. -1 karakas side +1 endbringer
so far i like them. especially vs miracles
Do you get blown out with Terminus in this instance (I suppose we previously were getting blown out by Terminus anyway, so I guess it doesn't matter?)
I'll be streaming some sweet leagues running Eldrazi next week (hopefully), if you pop in let me know!
Noloam_
10-14-2016, 09:55 AM
Do you get blown out with Terminus in this instance (I suppose we previously were getting blown out by Terminus anyway, so I guess it doesn't matter?)
I'll be streaming some sweet leagues running Eldrazi next week (hopefully), if you pop in let me know!
i dont see why you should get blown our more, then any other gameplan. if they jace, bounce you. all you want then is a haste dude.
if you place them on youtube i will watch
i only play eldrazi for the money. i dont think it is super fun, but it still is really Good. Too bad modo changed the price support :(. i got more than 1000 playpoint but i got only 28 tix XD
i also think im gonna give sower a chance (after i tested the car). Since i dont see a lot of sneaky show. Without sneaky show, sower seems great
pateuglow
10-14-2016, 12:37 PM
i dont see why you should get blown our more, then any other gameplan. if they jace, bounce you. all you want then is a haste dude.
if you place them on youtube i will watch
i only play eldrazi for the money. i dont think it is super fun, but it still is really Good. Too bad modo changed the price support :(. i got more than 1000 playpoint but i got only 28 tix XD
i also think im gonna give sower a chance (after i tested the car). Since i dont see a lot of sneaky show. Without sneaky show, sower seems great
I have a lot of fun with the deck. I'll shoot you a link to the YT videos when I release them. Any advice is greatly appreciated
Amunshax
10-14-2016, 01:32 PM
@Noloam how was the Car performing?
Captain Hammer
10-15-2016, 03:38 AM
how you would play you?
write changes
do you prefer oblivion build?
Like I said, yes I do prefer Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) to a ramp strategy. I have yet to find a bad matchup for the Oblivion Build and it's performance has been nothing short of remarkable.
However, if I were to switch and opted to play a ramp deck, I would utilize an Eldrazi oriented ramp strategy that makes use of Eye of Ugin and Eldrazi Temple and Eldrazi based mana generation rather than putting so much weight on artifact mana.
This is how I would play it (untested, might need some slight tweaking to ensure a smooth curve)...
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 Cloudpost
4 Glimmerpost
3 Vesuva
2 City of Traitors
2 Urborg, Tomb of Yawgmoth
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
4 Conduit of Ruin
2 Kozilek's Channeler
1 Breaker of Armies
1 Kozilek, the Great Distortion
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
4 Chalice of the Void
3 Trinisphere
This way you don't have to devote a bunch of slots to artifact mana that end up being dead weight when you're in top deck mode and you won't auto lose to Null Rod. As you can see, I really wouldn't recommend cutting Reality Smasher or Mimics from the list. Otherwise, you give up too much of the deck's speed making it too slow to keep up with combo and burn decks. 1 ofs are the best way to go imo since you have both Eye of Ugin and Conduit of Ruin to tutor for them when needed.
caprino
10-15-2016, 06:59 AM
Like I said, yes I do prefer Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) to a ramp strategy. I have yet to find a bad matchup for the Oblivion Build and it's performance has been nothing short of remarkable.
However, if I were to switch and opted to play a ramp deck, I would utilize an Eldrazi oriented ramp strategy that makes use of Eye of Ugin and Eldrazi Temple and Eldrazi based mana generation rather than putting so much weight on artifact mana.
This is how I would play it (untested, might need some slight tweaking to ensure a smooth curve)...
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 Cloudpost
4 Glimmerpost
3 Vesuva
2 City of Traitors
2 Urborg, Tomb of Yawgmoth
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
4 Conduit of Ruin
2 Kozilek's Channeler
1 Breaker of Armies
1 Kozilek, the Great Distortion
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
4 Chalice of the Void
3 Trinisphere
This way you don't have to devote a bunch of slots to artifact mana that end up being dead weight when you're in top deck mode and you won't auto lose to Null Rod. As you can see, I really wouldn't recommend cutting Reality Smasher or Mimics from the list. Otherwise, you give up too much of the deck's speed making it too slow to keep up with combo and burn decks. 1 ofs are the best way to go imo since you have both Eye of Ugin and Conduit of Ruin to tutor for them when needed.
nice list i test today....my meta is deth and taxes,ant,miracle,bug,infect...
tips on side?
do yuo prefer Breaker of Armies or ulamog crusher?
Captain Hammer
10-15-2016, 09:19 AM
Both are decent options but I think Breaker of Armies works better as a tutorable silver bullet against aggro/token swarm strategies.
Either way, both Crusher and Breaker are there to give you something to tutor up with Conduit of Ruin when you only have 6 mana (ie. one of your lands got wastelanded or there is a blood moon out or something). In those situations, Breaker does a better job of helping you stabilize by acting as a one-sided wrath of god. So I prefer it.
Yes definitely test the list out. I think it has potential and could be a serious competitor in the format with some tweaking to smoothen out the mana curve. But overall, I think it's a much more consistent and more resilient way to approach Eldrazi ramp than via artifact mana.
Artifact mana approaches tend to be swingy, either you have the nuts hands or you end up with hands chockful of mana and no threats, or chockfull of threats and not enough mana to cast any of them. The list I posted is specifically geared to avoid this happening and Conduit of Ruin is a key reason why (triples as a beater, mana accelerant and tutor for a big threat).
As for the side, I would probably play Dismember, Jitte, Leyline, Thorn, All is Dust, a single Duplicant and maybe some ratchet bombs in the sideboard, but gear the sideboard for what shows up in your meta.
caprino
10-15-2016, 09:20 AM
Both are decent options but I think Breaker of Armies works better as a tutorable silver bullet against aggro/token swarm strategies.
Either way, both Crusher and Breaker are there to give you something to tutor up with Conduit of Ruin when you only have 6 mana (ie. one of your lands got wastelanded or there is a blood moon out or something). In those situations, Breaker does a better job of helping you stabilize by acting as a one-sided wrath of god. So I prefer it.
Yes definitely test the list out. I think it has potential and could be a serious competitor in the format with some tweaking to smoothen out the mana curve. But overall, I think it's a much more consistent and more resilient way to approach Eldrazi ramp than via artifact mana.
Artifact mana approaches tend to be swingy, either you have the nuts hands or you end up with hands chockful of mana and no threats, or chockfull of threats and not enough mana to cast any of them. The list I posted is specifically geared to avoid this happening and Conduit of Ruin is a key reason why (triples as a beater, mana accelerant and tutor for a big threat).
duplicant vs mirror?
4 leyline of the void
3 all is dust
and? my meta is death and taxes.miracle,ant,infect,bug delver
Captain Hammer
10-15-2016, 09:28 AM
A single Duplicant to tutor up with Eye vs Show and Tell and other Emrakul decks. For the remaining sideboard slots, I would probably play a couple of Thorn as another way to shut out combo decks and play either Jitte or Dismember or maybe even Warping Wail, Rachet Bomb or Spatial Contortion vs. D&T.
caprino
10-15-2016, 10:37 AM
A single Duplicant to tutor up with Eye vs Show and Tell and other Emrakul decks. For the remaining sideboard slots, I would probably play a couple of Thorn as another way to shut out combo decks and play either Jitte or Dismember or maybe even Warping Wail, Rachet Bomb or Spatial Contortion vs. D&T.
what do you think about it
4 leyline of the void
3 all is dust
2 thorn of Amethyst
2 warping wail
3 spatial contortion
1 duplicant
Captain Hammer
10-15-2016, 06:15 PM
Looks good. I think Dismember might be a better option than Spatial Contortion unless you're gearing it vs. D&T primarily. I like it though.
Trying it out for a bit (didn't get a chance to actually play it so just going by goldfishing), this seems to offer a smoother curve...
I wish there was a better eldrazi mana dork just to make sure you reach 6 mana easily. Perhaps Palldium Myr is the best way to go. If not, I guess Grim Monolith is worth looking at like you suggested.
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 Cloudpost
3 Glimmerpost
3 Vesuva
3 City of Traitors
2 Urborg, Tomb of Yawgmoth
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
4 Conduit of Ruin
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
4 Chalice of the Void
3 Grim Monolith (or Endless One or Matter Reshaper or Palladium Myr or Kozilek's Channeler)
3 Trinisphere
I think it might be worth it to play this list instead.
caprino
10-16-2016, 03:56 AM
Looks good. I think Dismember might be a better option than Spatial Contortion unless you're gearing it vs. D&T primarily. I like it though.
Trying it out for a bit (didn't get a chance to actually play it so just going by goldfishing), this seems to offer a smoother curve...
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 Cloudpost
4 Glimmerpost
3 Vesuva
2 City of Traitors
2 Urborg, Tomb of Yawgmoth
4 Endless One or Kozilek's Channeler or Matter Reshaper
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
4 Conduit of Ruin
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
4 Chalice of the Void
2 Trinisphere
I think it might be worth it to play this list instead.
Interesting...do you win more game?
4 Kozilek's Channeler main deck is good?
Captain Hammer
10-16-2016, 09:04 AM
That's the one slot that I couldn't decide on. I ended up scrapping that approach and I am currently testing this variation on the oblivion build right now...
//Mana
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
1 Urborg, Tomb of Yawgmoth
//Core
4 Chalice of the Void
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
4 Conduit of Ruin
//Flex
1 Endless One
1 Umezawa's Jitte
1 Phyrexian Revoker
1 Trinisphere
1 Dismember
1 Matter Reshaper
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
It's very smooth so far, not sure if it's better than the traditional Oblivion Build.
The reason for all the 1 ofs is that I'm trying to figure out which cards end up outperforming and proving themselves to actually warrant slots in the deck.
caprino
10-16-2016, 09:22 AM
That's the one slot that I couldn't decide on. I wish there was a better eldrazi mana dork just to make sure you reach 6 mana easily. Perhaps Palldium Myr is the best way to go.
If not, I guess Grim Monolith is worth looking at like you suggested.
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 Cloudpost
3 Glimmerpost
3 Vesuva
3 City of Traitors
2 Urborg, Tomb of Yawgmoth
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
4 Conduit of Ruin
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
4 Chalice of the Void
3 Grim Monolith (or Endless One or Matter Reshaper or Palladium Myr or Kozilek's Channeler)
3 Trinisphere
Palladium is good? Is no eldrazi and is small creature
Noloam_
10-16-2016, 09:52 AM
@Noloam how was the Car performing?
it's decent. but not the best option i guess. I am now testing sower. i played it 3 times and had no hits all 3 times. That was pretty frustrating, because after the effect it is just a silly endbringer
Captain Hammer
10-16-2016, 12:42 PM
Would love some input on Phrexian Metamorph vs Duplicant. Which is the better option as a 1 of in the board?
Caprino, since you wanted a solid ramp build, play this list. It's very good, you can leave the sideboard the same as your old sideboard...
//Mana
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
1 Urborg, Tomb of Yawgmoth
//Core
4 Chalice of the Void
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
4 Conduit of Ruin
//Flex
4 Endless One
1 Phyrexian Revoker
1 Phyrexian Metamorph
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
It's very smooth so far. Though I am tempted to replace Metamorph maindeck with Jitte or Trinisphere.
bruizar
10-17-2016, 04:14 AM
won 2 eternal weekend byes with serum powder + eternal scourge list. Hindsight changes: I would up Urborg from 1 to 3 and play 3 sideboard Massacre in the current meta.
Any advice on how to beat the Eldrazi mirror, especially the ones running Matter Reshaper over Eternal Scourge? I'd like to have something to side in against them for the 4 chalice of the voids i'm siding out.
Poron
10-17-2016, 06:12 AM
With Oblivion Sower play 3 Urborg.
You will have many fetchlands on your side and you can't gain any merit from them without Urborg
josch6083
10-17-2016, 08:42 AM
Since there are so many questions about the Sower build, I´m giving you my impressions. Played about 100 matches online and about 40-50 matches in paper. I´m absolutely convinced with the sower build. It´s resilient, aggressive and by far the best list I played so far (and I tried everything: colorless and colored, W/UR/WR/UW)
My win percentage is 63%! Thats way more than I had with the other lists. First I played without Ulamog and only played 2 Urborg and 2 Jitte. Now I´m on 3 Jittes, 3 Urborg, and Ulamog. Since then the deck is running so smoothly. Every card in the deck is needed! I tried different sideboards, different numbers of creatures, but I always ended up playing this list:
26 LANDS
4 Ancient Tomb
4 Cavern of Souls
4 City of Traitors
4 Eldrazi Temple
4 Eye of Ugin
3 Urborg, Tomb of Yawgmoth
3 Wasteland
25 CREATURES
4 Eldrazi Mimic
4 Endless One
4 Matter Reshaper
4 Oblivion Sower
4 Reality Smasher
4 Thought-Knot Seer
1 Ulamog, the Ceaseless Hunger
2 INSTANTS and SORC.
2 Dismember
7 OTHER SPELLS
4 Chalice of the Void
3 Umezawa's Jitte
SIDEBOARD
2 All Is Dust
1 Dismember
1 Endbringer
2 Ratchet Bomb
2 Relic of Progenitus
4 Thorn of Amethyst
3 Warping Wail
Why this list?
1. I often read that Sower is weaker than Endbringer. Sower is so effective beacause a) it´s a 5/8 body => it blocks nearly every creature (KotR, Goyf, Smasher ...) b) it´s effect in combination with urborg and eye of ugin is amazing!
2. Ulamog: sower + opponents lands + urborg + eye makes Ulamog possible => about 20-25% of the games I get to cast Ulamog => and that is mostly an auto win. But I had to give it a chance. Just try Ulamog. Since I did, I never regreted it
3. why 3 Jittes? In my very first lists I played 1-2 Jittes and was never happy. So I put it into the SB. I´m still wasn´t happy, so I cut it. So why would I play 3 Jittes. After I played 20-30 Matches I realized, that 3 Jittes is the perfect number. The first Jitte always gets handeled. But the second one normally stays. So you want to find 2 Jittes. an equipped Jitte is a hard board to stop. Also Matter Reshaper cycles himself into a Jitte more often.
4. why only 2 dismember? With Sower, smasher and Endless one most of the time you got the biggest dude on the board. so you dont have to be afraid. Flying creatures like delver have to be handeled by dismember or Jitte. I never felt like needing more dismembers or warping wails in the main board
5. mana Base: It was a long way to realize why this mana base is the best one for this deck. Urborg I already explained. only 3 wastelands because you need the mana for your fatties. I only waste if I really have to or when I´m ahead on the board and dont need the mana anyways. I never was a fan of city of traitors and I always tended to play 2-3. But in this list 4 cities is your choice to be. It increases your chance for a turn 1 chalice and of course you want to cast your sower on turn 3. So even if lose your city sometimes, the deck is more resilient. the other lands are needed anyways. With this mana base you dont need cloudpost. I would say a turn 3 Sower is more difficult to realize with cloudpost. Because you need at least 2 cloudpost/vesuva to make it happen. 1 isn´t enough.
6. SB plans: I dont like Thorns but you need it. I played 3 but never cast it reliably. All is Dust is the only card I´m not 100% sure. Sometimes you get to cast it. Then it´s amazing. Most of the time you dont. Warping wail is great against miracles/storm/show and tell and elves. Love it. Dismember and Endbringer for the mirror and other fattie decks (goyf/angler/KotR ...). Ratchet Bomb and Relique needs no explanation.
for everyone who´s interested in this list. Just give it a try and play a couple of matches. I love this list, because it´s extremely strong and it´s fun to play. People just hate Oblivion Sower because you cant really handle it. Sower is not the card you kill your opponent with but it´s the card that makes it possible. :-)
Captain Hammer
10-17-2016, 10:44 AM
Excellent results Josch and nice list. I'm glad you gave the Sower list a chance so that you can test in person how effective the card is.
I actually played a list very similar to yours before I tested incorporating the cloudpost manabase. Infact, the only difference between your list and what I was playing was that I played Phyrexian Revoker instead of a Jitte and played the 4th Wasteland instead of the 3rd Urborg. It's a very effective list, certainly stronger than other Eldrazi Aggro lists, but I think if you give Post Mana a chance, you'll agree that it's not the most effective list possible.
I know that on paper, the post manabase might look too slow or inconsistent. I assure though that in practice, it's just the opposite. Ive consistently found that post mana actually makes the deck much less vulnerable to wasteland. It also makes it more consistent, faster and greatly decreases the frequency of having to mulligan. I understand how all of this might sound counterintuitive to what you might expect. But I highly highly encourage you to play just a handful of games with the below list.
Don't make any changes to the following list, play this exact identical list below for atleast a handful of games and then feel free to dismiss this approach if you get any win percentage under 70%. Yes 70-75% is what I've been getting and I am certain you will get similar results if you try it. So like you yourself advocated, I highly recommend trying this identical list without ANY changes just a couple of games atleast. You can leave your sideboard as is. Any sideboard that has some combo hate in it will suffice.
//Mana
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
1 Urborg, Tomb of Yawgmoth
//Core
4 Chalice of the Void
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
//Flex
4 Endless One
4 Oblivion Sower
4 Conduit of Ruin
1 Phyrexian Revoker
1 Phyrexian Metamorph
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
pateuglow
10-17-2016, 12:03 PM
Excellent results Josch and nice list. I'm glad you gave the Sower list a chance so that you can test in person how effective the card is.
I actually played a list very similar to yours before I tested incorporating the cloudpost manabase. Infact, the only difference between your list and what I was playing was that I played Phyrexian Revoker instead of a Jitte and played the 4th Wasteland instead of the 3rd Urborg. It's a very effective list, certainly stronger than other Eldrazi Aggro lists, but I think if you give Post Mana a chance, you'll agree that it's not the most effective list possible.
I know that on paper, the post manabase might look too slow or inconsistent. I assure though that in practice, it's just the opposite. Ive consistently found that post mana actually makes the deck much less vulnerable to wasteland. It also makes it more consistent, faster and greatly decreases the frequency of having to mulligan. I understand how all of this might sound counterintuitive to what you might expect. But I highly highly encourage you to play just a handful of games with the below list.
Don't make any changes to the following list, play this exact identical list below for atleast a handful of games and then feel free to dismiss this approach if you get any win percentage under 70%. Yes 70-75% is what I've been getting and I am certain you will get similar results if you try it. So like you yourself advocated, I highly recommend trying this identical list without ANY changes just a couple of games atleast. You can leave your sideboard as is. Any sideboard that has some combo hate in it will suffice.
//Mana
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
1 Urborg, Tomb of Yawgmoth
//Core
4 Chalice of the Void
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
//Flex
4 Endless One
4 Oblivion Sower
4 Conduit of Ruin
1 Phyrexian Revoker
1 Phyrexian Metamorph
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
Do you have a recommended sideboard? I'm going to GP Providence this weekend and will be jamming Colorless Eldrazi but I'm interested in the O Sower list to mess around with afterwards
josch6083
10-17-2016, 12:39 PM
@captain hammer: thanks a lot for your thoughts. I really do like cloudpost/glimmerpost. Actually my very first build was 12 post mana base. The explosiveness of the mana curve is unbelievable.
But it´s hard to ignore some facts:
- 7 Lands that enter the battlefield tapped + 4 eye of ugin that dont produce mana => much less chances to cast chalice on turn 1 and TKS on turn 2
- every hand with cloudpost + eye of ugin + urborg or wasteland is a mulligan
- hands with city of traitors and copies of vesuva or cloudpost are a mulligan
- it feels like in the first 3 turns you are a bit slower, exept I got 2 cloudpost + sol land and the opponent doesnt have wasteland.
- hitting a cloudpost with wasteland is always a disaster, because if you - for example - have 2x cloudpost+ glimmerpost, the wastelands on cloudpost takes away 4 mana!!! thats really hard! The mana is not well divided. you got lands that produce 3-5 mana but only under certain circumstances. In my build the lands produce only 2 mana but under every circumstance
- you need 27 lands to be resilient enough => that means your topdecks are less efficient
I guess it depends a lot on your meta. Your list is very strong against eldrazi /miracles and decks where you profit from your explosive mana curve. A fair deck can hardly raise you. on the other hand can it be very difficult against decks like storm/Death n Taxes/ Show and tell/burn and decks with KotR that attack your mana base heavily.
Everything depends on your preferences. I think a good pilot will be successful with both lists. :-) so keep it up and let me hear your further impressions on the deck.
ZEROorDIE
10-17-2016, 12:58 PM
was going to try one of the oblivion builds tonight, until I realized I only own 2. hopefully I can grab 2 more at the store tonight.
my meta is loaded with daze, force etc. so I'm more inclined the try the non-post mana base with caverns, but if I can get together with my test group soon I will definitely try out the post base
Captain Hammer
10-17-2016, 01:09 PM
Josch, the list has the exact same chance of a turn 1 chalice as the list you're playing. It plays the same number of Cities and Tombs as your list. It sounds like you're planning to mulligan a bunch of hands that I wouldn't. The hands you mentioned are mostly hands I generally keep and like I said, I have a 70% win percentage with that list. You'll see what I mean if you opt to take the list for a spin. Thank you for the feedback and congrats again on your performance and excellent list.
If AFTER trying it, you're left unhappy with the post manabase (which I think is very unlikely speaking from personal experience), I would still encourage you to play the same identical list with the only change being to the land configuration, by switching out the Post mana for Crystal Vein, Cavern of Souls, Grim Monolith and additional Urborg for example...
//Mana
3-4 Crystal Vein
4 Cavern of Souls
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 City of Traitors
2-3 Urborg, Tomb of Yawgmoth
0-2 Grim Monolith
//Core
4 Chalice of the Void
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
//Flex
4 Endless One
4 Oblivion Sower
4 Conduit of Ruin
1 Phyrexian Revoker
1 Phyrexian Metamorph
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
You can try this version until you get your hands on the Post lands. I am confident this list would still handily outperform other Eldrazi Aggro builds.
bonkotsu
10-17-2016, 07:15 PM
won 2 eternal weekend byes with serum powder + eternal scourge list. Hindsight changes: I would up Urborg from 1 to 3 and play 3 sideboard Massacre in the current meta.
Any advice on how to beat the Eldrazi mirror, especially the ones running Matter Reshaper over Eternal Scourge? I'd like to have something to side in against them for the 4 chalice of the voids i'm siding out.
list for reference?
Captain Hammer
10-17-2016, 07:51 PM
Do you have a recommended sideboard? I'm going to GP Providence this weekend and will be jamming Colorless Eldrazi but I'm interested in the O Sower list to mess around with afterwards
Here is what my current sideboard looks like.
//Mana
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 Cloudpost
3 Glimmerpost
3 Vesuva
4-3 City of Traitors
1-2 Urborg, Tomb of Yawgmoth
//Core
4 Chalice of the Void
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
//Flex
4 Endless One
4 Oblivion Sower
4 Conduit of Ruin
1 Phyrexian Revoker
1 Phyrexian Metamorph
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
//Sideboard
4 Leyline of the Void
3 Trinisphere
2 Thorn of Amethyst
2 Dismember
2 Pithing Needle
2 All is Dust
The maindeck is airtight but the sideboard I would gear to the meta you expect. For example, if you anticipate facing the mirror, then it might be worthwhile to make room for 2 additional cards (for example Jitte) in the sideboard so you can bring them in versus the mirror matchup along with the 2 Dismember to replace the 4 Chalices you'll be boarding out.
Noloam_
10-18-2016, 08:07 AM
dude stawhp it man. each page got 10 of your decklists. Do you have any idea how hard i need to scroll?
David Kaplan
10-18-2016, 08:42 AM
I have run the Displacer build successfully and like the aggressive beatdown aspect. The white mana occasionally isn't there, and the Caves/Karakas are often desired to be a Mishra's Factory, Wasteland or Urborg, Tomb of Yawgmoth. All of this together, I am now testing Eternal Scourge and Serum Powder. The deck runs very smoothly. Casting Scourge after a Powder works nicely. Powder also taps for colorless which has been relevant against Blood Moon. What is everyone's experience with Eternal Scourge?
Threats
4 Eldrazi Mimic
4 Endless One
4 Eternal Scourge
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
--24
Utlity
4 Chalice of the Void
2 Dismember
4 Serum Powder
1 Umezawa's Jitte
--11
Mana
4 Eldrazi Temple
4 Eye of Ugin
4 Ancient Tomb
4 City of Traitors
4 Mishra's Factory
4 Cavern of Souls
1 Simian Spirit Guide
0 Urborg, Tomb of Yawgmoth
0 Wasteland
--25
Sideboard
2 Pithing Needle
4 Thorn of Amethyst
2 Ratchet Bomb
1 Dismember
4 Leyline of the Void
1 Umezawa's Jitte
1 Endbringer
Captain Hammer
10-18-2016, 12:19 PM
Why the single SSG? Seems pretty random. I would definitely swap out the SSG for a single Urborg since you play 4 Eye and maindeck Dismember. List looks good otherwise.
korstructure
10-18-2016, 04:12 PM
dude stawhp it man. each page got 10 of your decklists. Do you have any idea how hard i need to scroll?
I know this is kind of a joke but I sort of agree. Could be beneficial to host your current decklist in your signature. We can keep the discussion moving along more fluidly that way.
Then, perhaps use a post to call attention to a tested addition/subtraction that would be a big shift(?)
ZEROorDIE
10-18-2016, 05:29 PM
can we get some data on land count v build people are on?
I've always felt most comfortable at 25 lands + 3 spirit guide for the colorless build.
I think noloam is on 24?
o sower builds seem to avg 26?
can we get some data on land count v build people are on?
I've always felt most comfortable at 25 lands + 3 spirit guide for the colorless build.
I think noloam is on 24?
o sower builds seem to avg 26?
From lists that I tested and ran:
Colorless: 24
White Eldrazi: 25
Serum: 24
Sower: 27
Edit:
Various White/X lists sort of fall into 25-26 for me.
Noloam_
10-19-2016, 09:09 AM
5-0 today with my dubble sower list (instead of dubble endbringer)
-eldrazi
-eldrazi
-grixis delver
-ant
-Esper blade
Noloam_
10-19-2016, 09:09 AM
I know this is kind of a joke but I sort of agree. Could be beneficial to host your current decklist in your signature. We can keep the discussion moving along more fluidly that way.
Then, perhaps use a post to call attention to a tested addition/subtraction that would be a big shift(?)
this
pateuglow
10-19-2016, 09:10 AM
5-0 today with my dubble sower list (instead of dubble endbringer)
-eldrazi
-eldrazi
-grixis delver
-ant
-Esper blade
Nicely done - so has Sower proved good in the Eldrazi mirror?
Noloam_
10-19-2016, 09:16 AM
Nicely done - so has Sower proved good in the Eldrazi mirror?
thank you. yes i like it vs shamans (because they exile lands) and the mirror. I think the sower is just better as long as sneaky show doenst show up.
The sower cant get dismembered in the mirror, which is a big deal. As soon as i see sneaky show being represented in larger number, then i will go back to endbringer.
pateuglow
10-19-2016, 09:20 AM
thank you. yes i like it vs shamans (because they exile lands) and the mirror. I think the sower is just better as long as sneaky show doenst show up.
The sower cant get dismembered in the mirror, which is a big deal. As soon as i see sneaky show being represented in larger number, then i will go back to endbringer.
I would note that with D&T being a big player now in the last 30 days, Sneak and Show will likely not see a resurgence. My buddy is a S&S pilot, and he said the MU with D&T is atrocious.
Noloam_
10-19-2016, 09:52 AM
I would note that with D&T being a big player now in the last 30 days, Sneak and Show will likely not see a resurgence. My buddy is a S&S pilot, and he said the MU with D&T is atrocious.
good point!
@ Nolam: Are you still testing cars, if so which spot? If they are replacing jitte, how are they driving alongside with the sower?
Noloam_
10-19-2016, 12:08 PM
@ Nolam: Are you still testing cars, if so which spot? If they are replacing jitte, how are they driving alongside with the sower?
no i think the cards are only good enough in a serum powder/all in build. I think they are good vs certain decks, but not super impressive in general in the regular eldrazi build
caprino
10-19-2016, 12:23 PM
5-0 today with my dubble sower list (instead of dubble endbringer)
-eldrazi
-eldrazi
-grixis delver
-ant
-Esper blade
Nice, write you list main deck and side thanks
no i think the cards are only good enough in a serum powder/all in build. I think they are good vs certain decks, but not super impressive in general in the regular eldrazi build
My only experience with it was the Serum build, but that makes sense.
Noloam_
10-19-2016, 03:22 PM
Nice, write you list main deck and side thanks
it will be the first list in my signature in a few days
bonkotsu
10-19-2016, 05:13 PM
5-0 today with my dubble sower list (instead of dubble endbringer)
-eldrazi
-eldrazi
-grixis delver
-ant
-Esper blade
Grats man. As much as I want to try the typical sower build, I cannot bring myself to run 4 eye and 4 urborg in a main deck. Assuming you just tweaked your usual lists to accommodate 2 sower vs 2 bringer
Noloam_
10-20-2016, 02:57 AM
Grats man. As much as I want to try the typical sower build, I cannot bring myself to run 4 eye and 4 urborg in a main deck. Assuming you just tweaked your usual lists to accommodate 2 sower vs 2 bringer
Thanks man. yes i did. i think the typical sower build is not good enough vs fast + combo decks i.m.o. The 1 off ullamog is just a joke in my opinion. i really really like urborg. but i was in trouble a lot of times when i had 2 of them, let alone 4.
yeah i also cutted 1 needle side for 1 endbringer. as said earlier, as long as i dont see sneak attack, i will run a slightly different build. I did not bring needle in a lot lately. It is a loss against miracles, but the extra endbringer is also nice vs them.
josch6083
10-20-2016, 03:19 AM
The 1 off ullamog is just a joke in my opinion.
I thought so too. I had the same prejudices against it. But after playing it, I changed my mind. Ulamog is the creature I am searching for the most when I use eye of ugin. Its like an auto win most of the times. As I wrote before: I tend to cast Ulamog like 20-25% of my matches. BUT you need the O-Sower list and 3 Urborg! Then casting a Ulamog Turn 4 is absolutely realistic!!
Against any fair deck Ulamog is an absolute killer. Just give it a try. I never regreted it so far!!
Noloam_
10-20-2016, 05:03 AM
I thought so too. I had the same prejudices against it. But after playing it, I changed my mind. Ulamog is the creature I am searching for the most when I use eye of ugin. Its like an auto win most of the times. As I wrote before: I tend to cast Ulamog like 20-25% of my matches. BUT you need the O-Sower list and 3 Urborg! Then casting a Ulamog Turn 4 is absolutely realistic!!
Against any fair deck Ulamog is an absolute killer. Just give it a try. I never regreted it so far!!
I think it may be ok in the package. but i cant afford to cut cards that i am now playing. i do not need fatter creaters then sower or smasher
again 5-0 today. almost a perfect 5-0
miracles 2-0
miracles 2-0
miracles 2-0
Grixis delver/control? 2-0
Team america 2-1
i had it all. it was just ridiculous #2blessed2bestressed
http://i1.kym-cdn.com/photos/images/newsfeed/001/112/704/8a8.jpg
caprino
10-20-2016, 09:20 AM
I think it may be ok in the package. but i cant afford to cut cards that i am now playing. i do not need fatter creaters then sower or smasher
again 5-0 today. almost a perfect 5-0
miracles 2-0
miracles 2-0
miracles 2-0
Grixis delver/control? 2-0
Team america 2-1
i had it all. it was just ridiculous #2blessed2bestressed
http://i1.kym-cdn.com/photos/images/newsfeed/001/112/704/8a8.jpg
Congratulation..i dont'see you main deck e side list.
Noloam_
10-20-2016, 09:44 AM
Congratulation..i dont'see you main deck e side list.
thanks man. my list will be the 1st one mentioned in my signature (i guess tonights). it depends on the speed of mtgo goldfish. i expect the same list (from the second 5-0) to be shown tomorrow, on mtggoldfish
truthfulcake
10-20-2016, 11:33 AM
So I picked up a version of Stompy for the first time for an event tonight and went 3-1 (I found a nice taxing one with 2x Thorn of Amethyst mainboard that's really my style).
My biggest question after said event- when do I bring in All is Dust? I get I can cast it like turn 3 with a spirit guide, or just hard cast it on 4, but it still feels very slow.
caprino
10-20-2016, 03:09 PM
thanks man. my list will be the 1st one mentioned in my signature (i guess tonights). it depends on the speed of mtgo goldfish. i expect the same list (from the second 5-0) to be shown tomorrow, on mtggoldfish
Vs death and taxes, bug delver and miracle is good matchup?
Darkness
10-20-2016, 03:52 PM
So I picked up a version of Stompy for the first time for an event tonight and went 3-1 (I found a nice taxing one with 2x Thorn of Amethyst mainboard that's really my style).
My biggest question after said event- when do I bring in All is Dust? I get I can cast it like turn 3 with a spirit guide, or just hard cast it on 4, but it still feels very slow.
Goblins, Elves, DnT, Merfolk, the tribal decks are where it shines.
pateuglow
10-20-2016, 04:50 PM
Played Colorless Eldrazi last night in the Community Legacy League.
Went 1-2 in games, losing to Deathblade and Hex Depths
Beat a Grixis deck (I think? I can't recall)
Got the bye in rd 4 to go an even 2-2
Then played a heads up vs Infect and won that one.
Archived stream can be found in signature. This was my very first stream, and it definitely took a lot of my focus away from the game. Punted hard a couple times, including playing a Pithing Needle into my own CotV :cry:
bruizar
10-20-2016, 05:05 PM
Goblins, Elves, DnT, Merfolk, the tribal decks are where it shines.
I side it in against miracles, to deal with jace and blood moon
Darkness
10-20-2016, 09:04 PM
I side it in against miracles, to deal with jace and blood moon
My only loss to Miracles is to a live blood moon. If I see it in G2 I will bring in thanks.
Noloam_
10-21-2016, 01:48 AM
Vs death and taxes, bug delver and miracle is good matchup?
death and taxes is always 50/50. they can screw up your manabase really fast. that why i love SCG
bug delver is not good at all i think 35/40% for us
miracles is very good
caprino
10-21-2016, 05:09 AM
4 Ancient Tomb
4 Cloudpost
4 Glimmerpost
1 Urborg, Tomb of Yawgmoth
3 Vesuva
2 City of Traitors
4 Eye of Ugin
4 eldrazi temple
3 Ulamog, the Ceaseless Hunger
1 Kozilek, the Great Distortion
1 Emrakul, the Aeons Torn
1 Kozilek, Butcher of Truth
4 Endbringer
4 Thought-Knot Seer
4 Chalice of the Void
2 Trinisphere
3 Basalt Monolith
4 Grim Monolith
4 Thran Dynamo
3 Voltaic Key
SB:
2 Trinisphere
3 all is dust
4 leyline of the void
4 Wurmcoil Engine
2 phyrexian revoker
Sunday I go to a tournament of 70 players with this list.
Next week I will report.
what do you think of the list?
Mr Miagi
10-21-2016, 06:25 AM
I'd try find place for some number of 4 ccm consipracy artifact that draws you a card (can't remember the name now). I'd drop the key although they seem like a nice mana boost, I'd jam 2-3 ugin/karn in any combination, or perhaps even md all is duest. How you survuive first few turns is beyond me. With that in mind I might also replace some nbumber of endbringers with Wurmcoil engines (edit: or even better, add batterskulls as you can power them turn two), purely for lifegain value. I might approach this deck more like any other mud but withouth metalworker which you are clearly doing.
With these cahnges in mind you'd also have to cut on the number of big amna eldrazis... but by now it's already another deck.
Donno, you deck comp seems a bit shaky in my eyes.
Captain Hammer
10-21-2016, 06:58 AM
Caprino, I think it looks inconsistent. It will be amazing some games but there will be quite a few games where after your opponent counters or makes you discard a key spell, you will have tons of mana and no threats or where you have threats but not quite enough mana. If you are sold on it and have had success with it, play it. But if you're just looking for the best build that consistently plops down the biggest baddest Eldrazi and wins games through multiple mana disruption and counter/discard, Caprino, play the below list. It's very good, has tested very well, and you can leave the sideboard the same as your old sideboard if you prefer.
Don't make any changes to the following list, play this exact identical list below for atleast a handful of games and then feel free to dismiss this approach if you get any win percentage under 70%. Yes 70-75% is what I've been getting and I am certain you will get similar results if you try it. So, I highly recommend trying this identical list without ANY changes just a couple of games atleast. You can leave your sideboard as is. Any sideboard that has some combo hate in it will suffice.
//Mana
4 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
4 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
1-2 Urborg, Tomb of Yawgmoth
//Core
4 Chalice of the Void
4 Eldrazi Mimic
4 Thought-Knot Seer
4 Reality Smasher
//Flex
4-3 Endless One
4 Oblivion Sower
4 Conduit of Ruin
1 Phyrexian Revoker
1 Phyrexian Metamorph
1 Breaker of Armies
1 Kozilek, Butcher of Truth
1 Ulamog, the Ceaseless Hunger
//Sideboard
4 Leyline of the Void
3 Trinisphere
2 Thorn of Amethyst
2 Dismember
2 Pithing Needle
2 All is Dust
Again, play this identical main deck list. Don't make any changes except to the sideboard until you try this list unmodified first.
If AFTER trying it, you still prefer your current list, then yes, play it.
Noloam_
10-21-2016, 08:12 AM
yo hammer, could you please just add you current list in your signature? you are posting 5 lists per page sometimes.
thanks
Captain Hammer
10-21-2016, 02:17 PM
yo hammer, could you please just add you current list in your signature? you are posting 5 lists per page sometimes.
thanks
That's not my current list. My current list is the Oblivion Sower list I posted about. Caprino earlier asked me what list I would suggest if he wanted to play a big ramp list. What I posted is the ramp list I recommended he play instead of relying on inconsistent artifact mana to power out big eldrazi.
That's not my current list. My current list is the Oblivion Sower list I posted about. Caprino earlier asked me what list I would suggest if he wanted to play a big ramp list. What I posted is the ramp list I recommended he play instead of relying on inconsistent artifact mana to power out big eldrazi.
I'm confused - the list you just posted looks like the Sower list you've been touting. Can you shoot me your current list via PM or just sig it?
Thanks!
Captain Hammer
10-21-2016, 02:51 PM
I'm confused - the list you just posted looks like the Sower list you've been touting. Can you shoot me your current list via PM or just sig it?
Thanks!
I can't figure out how to modify my sig, profile is currently only letting me change colors of the forum etc...
However this is the list I use when playing competitively... http://www.mtgthesource.com/forums/showthread.php?30500-DTB-Eldrazi-Stompy&p=972715&viewfull=1#post972715
Noloam_
10-21-2016, 05:25 PM
what do you guys think whould be a good extra sideboardslot for my list vs omnitell/sneaky show? I get turn 1 pierce/fow into turn 2 gg too many times recently :(
I get turn 1 pierce/fow into turn 2 gg too many times recently :(
There's not much you can do against them going first, having counter protection and having the cards necessary to win turn 2 ¯\_(ツ)_/¯
Poron
10-21-2016, 05:47 PM
SneakShow will be always a bad matchup for Eldrazi.
They can play up to 8 BloodMoon effects with no drawback at all for them if they play an Island. I would just leave it be.
Noloam_
10-21-2016, 06:36 PM
There's not much you can do against them going first, having counter protection and having the cards necessary to win turn 2 ¯\_(ツ)_/¯
if you show in the right dork, you can win. im thinking about ashen rider. there also was a red enchantment that was awesome, that swapped control of the card used for show and tell. i forgot the name :/
Poron
10-21-2016, 06:44 PM
Confusione in the ranks?
Anyway no one clever will ever SnT vs Eldrazi.
You can even drop an Emrakul in some build. If would just rush for Blood Moon and then, with calm, Sneak Attack
Noloam_
10-21-2016, 06:58 PM
Confusione in the ranks?
Anyway no one clever will ever SnT vs Eldrazi.
You can even drop an Emrakul in some build. If would just rush for Blood Moon and then, with calm, Sneak Attack
yes that card! i will think about trying it. emrakull is not gonna cut if if the throw in omniscience into cunning wish
i get showed and telled all day. they just have to keep their fingers crossed
pateuglow
10-21-2016, 09:19 PM
yes that card! i will think about trying it. emrakull is not gonna cut if if the throw in omniscience into cunning wish
i get showed and telled all day. they just have to keep their fingers crossed
I think you just let D&T push them out of the format. Honestly I think it's not worth skewing the sideboard to make a bad matchup marginally better.
caprino
10-22-2016, 04:37 AM
A quick update, the Oblivion Build (http://www.mtgthesource.com/forums/showthread.php?30484-Primer-Tentacle-Smash-%96-Eldrazi-Aggro-Feat-10-Post&p=937327&viewfull=1#post937327) has been doing phenomenal since I added 4 Leyline to the board.
Manabase
3 Eye of Ugin
4 Eldrazi Temple
4 Ancient Tomb
3 City of Traitors
4 Cloudpost
3 Glimmerpost
3 Vesuva
2 Urborg, Tomb of Yawgmoth
Core Cards
4 Chalice of the Void
4 Endless One
4 Thought-Knot Seer
4 Reality Smasher
4 Oblivion Sower
1 Ulamog, the Ceaseless Hunger
Flex Slots
4 Eldrazi Mimic
4 Matter Reshaper
2 Dismember
2 Umezawa's Jitte
1 Phyrexian Revoker
Sideboard
4 Leyline of the Void
2 Phyrexian Revoker
2 Ratchet Bomb
2 Thorn of Amethyst
2 Trinisphere
2 All is Dust
1 Duplicant
The past two weeks and over 100 matches, I've yet to face an unfavorable matchup for this list!
Tomorrow i play this list in a big tournament. Help me side in and side out Vs miracle, eldrazi, death and taxes, ant, bug, infect. Thanks. I write report next days
Noloam_
10-22-2016, 05:16 AM
I think you just let D&T push them out of the format. Honestly I think it's not worth skewing the sideboard to make a bad matchup marginally better.
tbh i play vs D&T 1 in every 500 matches. so that is true for papergame, not for a mtgoplayer like me. i play miracles in paper ^^
bruizar
10-24-2016, 03:02 AM
SneakShow will be always a bad matchup for Eldrazi.
They can play up to 8 BloodMoon effects with no drawback at all for them if they play an Island. I would just leave it be.
I 2-0'd against sneak show 2 days ago at eternal weekend with the serum powder list, so it is quiet possible if you hit the right mix of cards. Thought-Knot Seer, Pithing Needle and Chalice against cantrips. Reanimator was also no problem at all for the build I was playing, I meta'd 2 mainboard Bojuka Bog over 2 Mishra's Factory, which was a good call. I also played 2 wasteland strangler main to deal with delver decks, but I never played against any of them so they were useless 3/2's. I lost against affinity, sfm with true-name and merfolk because I came unprepared for them. Next time, I'm not leaving home without Null Rod and Massacre or another non-all is dust -x/-x or sacrifice sweeper that can deal with true name nemesis, delver decks and mentors.
Noloam_
10-24-2016, 07:55 AM
5-0 today
2-0 shardless
2-0 team america
2-0 esper stoneblade
2-0 eldrazi & taxes
2-1 miracles
im currently 21-4 with my current list.
always funny to see tomb + thalia. when you could play tomb + smasher
http://i65.tinypic.com/2eg8apk.png
Darkness
10-24-2016, 08:40 AM
5-0 today
2-0 shardless
2-0 team america
2-0 esper stoneblade
2-0 eldrazi & taxes
2-1 miracles
im currently 21-4 with my current list.
I've been playing on Cockatrice with Noloam's 75 and I am currently 28-7. I am in the process of building a Sideboarding Guide for the 75 and will be posting it up soon after Noloam polishes it up for me.
Noloam_
10-24-2016, 08:48 AM
I've been playing on Cockatrice with Noloam's 75 and I am currently 28-7. I am in the process of building a Sideboarding Guide for the 75 and will be posting it up soon after Noloam polishes it up for me.
that is a good idea. to be honnest. for some matches i am still not certain how to board (like shardless).
Darkness
10-24-2016, 05:23 PM
that is a good idea. to be honnest. for some matches i am still not certain how to board (like shardless).
Noloam and I are officially working on Sideboard Guide for his 75, we should hopefully have it posted sometime by the end of the week.
David Kaplan
10-24-2016, 08:52 PM
I have run the Displacer build successfully and like the aggressive beatdown aspect. The white mana occasionally isn't there, and the Caves/Karakas are often desired to be a Mishra's Factory, Wasteland or Urborg, Tomb of Yawgmoth. All of this together, I am now testing Eternal Scourge and Serum Powder. The deck runs very smoothly. Casting Scourge after a Powder works nicely. Powder also taps for colorless which has been relevant against Blood Moon. What is everyone's experience with Eternal Scourge?
Threats
4 Eldrazi Mimic
4 Endless One
4 Eternal Scourge
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
--24
Utlity
4 Chalice of the Void
2 Dismember
4 Serum Powder
1 Umezawa's Jitte
--11
Mana
4 Eldrazi Temple
4 Eye of Ugin
4 Ancient Tomb
4 City of Traitors
4 Mishra's Factory
4 Cavern of Souls
1 Simian Spirit Guide
0 Urborg, Tomb of Yawgmoth
0 Wasteland
--25
Sideboard
2 Pithing Needle
4 Thorn of Amethyst
2 Ratchet Bomb
1 Dismember
4 Leyline of the Void
1 Umezawa's Jitte
1 Endbringer
I t8'd a local event this weekend and was impressed with the flexibility of mulligaining to 7, especially when you are putting a Scourge on the side to cast.
Has anyone else tested Powders and Scourges?
neuhier
10-25-2016, 12:34 PM
@noloam: First of all thanks for all the insights that I got from this thread. I'm playing your list (more or less) for a year now and was able to go day 2 (6:3) in Prague. Still I have the feeling that the deck is really inconsistent in my hands. Lately I put up really bad results.
Therefore I'm really looking forward for your sideboard-guide. I would be even more interested in some video gameplay content (stream/youtube) if that would ever be an option for you.
One thing that I noticed but I think was not yet discussed here: Your latest builds replaced Endbringer with Oblivion Sower. Would you mind explaining why you made that change?
Thanks a lot again!
Sebastian
I t8'd a local event this weekend and was impressed with the flexibility of mulligaining to 7, especially when you are putting a Scourge on the side to cast.
Has anyone else tested Powders and Scourges?
Yep! I'm running the serum build too. I think you can find discussion on it a couple pages back. I don't think there was a consensus, just that the build works and is fun, but is not maybe better or more consistent than the colorless build and so if you're aiming to win a tournament maybe don't run.
pateuglow
10-25-2016, 01:30 PM
@noloam: First of all thanks for all the insights that I got from this thread. I'm playing your list (more or less) for a year now and was able to go day 2 (6:3) in Prague. Still I have the feeling that the deck is really inconsistent in my hands. Lately I put up really bad results.
Therefore I'm really looking forward for your sideboard-guide. I would be even more interested in some video gameplay content (stream/youtube) if that would ever be an option for you.
One thing that I noticed but I think was not yet discussed here: Your latest builds replaced Endbringer with Oblivion Sower. Would you mind explaining why you made that change?
Thanks a lot again!
Sebastian
I stream noloam's build on Twitch a few times a week if you're interested in seeing me play with the deck. I've had some decent results locally and online with it.
Noloam_
10-25-2016, 03:26 PM
I stream noloam's build on Twitch a few times a week if you're interested in seeing me play with the deck. I've had some decent results locally and online with it.
dude.......the part where your sound is off AYYYYY XD
man i have seen so many mistakes (with boarding + gameplay) it was not amusing to watch tbh dude, i stopped watching after you mulled the turn 1 three endless ones
Darkness
10-25-2016, 04:45 PM
Noloam and myself have finished compiling a comprehensive side boarding guide for his current 75. I am proof reading it currently to check for last minute mistakes. It should be up no later then tomorrow night EST.
pateuglow
10-25-2016, 08:58 PM
dude.......the part where your sound is off AYYYYY XD
man i have seen so many mistakes (with boarding + gameplay) it was not amusing to watch tbh dude, i stopped watching after you mulled the turn 1 three endless ones
I do not profess to be exceptional - I do think I mulliganed too aggressively. I have also found streaming makes playing the decks much more difficult, as I'm trying to explain and get suggestions from chat etc etc.
Only way to go is up I suppose :frown:
Noloam_
10-26-2016, 01:37 AM
I do not profess to be exceptional - I do think I mulliganed too aggressively. I have also found streaming makes playing the decks much more difficult, as I'm trying to explain and get suggestions from chat etc etc.
Only way to go is up I suppose :frown:
yes i really understand that. perhaps you are doubting more on stream about hands. dont worry, eldrazi is an rewarding deck for practice ;)
i do appreciate that you play my list. i hope the sideboardguide that i and darkness wrote (that will be posted today), may guide you in your boarding decisions
Captain Hammer
10-26-2016, 07:00 AM
4 ancient tomb
4 Eldrazi Temple
3 City of Traitors
4 Cloudpost
2 Vesuva
1 urborg, tomb of yawgmoth
4 Eye of Ugin
4 Glimmerpost
4 Chalice of the Void
2 Warping Wail
4 Thought-Knot Seer
4 Wurmcoil Engine
3 All Is Dust
3 Voltaic Key
4 Grim Monolith
2 Basalt Monolith
4 Thran Dynamo
3 Ulamog, the Ceaseless Hunger
1 Kozilek butcher
SB: 2 Trinisphere
SB: 2 pithing needle
SB: 2 Warping Wail
SB: 4 leyline of the void
SB: 4 Spatial Contortion
SB: 1 zuran orb
I played this list Sunday in a tournament of 60 players.
6 rounds in Switzerland and I finished first at the end of the 6 rounds
game 1 vs ant 2/0
game 2 vs infect 2/0
game 3 vs bug 2/0
game 4 grixis (decay main deck) 2/0
game 5 miracle 2/1 (top player italian angelo cadei)
game 6 Death and taxes flap
top vs miracle (angelo cadei) lose 1/2 (g2 and g3 only 3 land....)
I find the really strong and competitive bunch.
tips and advice
Amazing job Caprino. What did you like/dislike about your build?
Also, did you ever get a chance to test this list....
http://www.mtgthesource.com/forums/showthread.php?30579-BigEldrazi&p=975259&viewfull=1#post975259
If so, what did you like or dislike about it?
caprino
10-26-2016, 08:34 AM
Amazing job Caprino. What did you like/dislike about your build?
Also, did you ever get a chance to test this list....
http://www.mtgthesource.com/forums/showthread.php?30579-BigEldrazi&p=975259&viewfull=1#post975259
If so, what did you like or dislike about it?wasteland is a problem
Delver is a problem
However, your deck is fast mana in the early rounds ... the matches that I won have been dropping Ulamog the third round, or all is dust wurms Kozilek etc.
Captain Hammer
10-26-2016, 12:42 PM
I agree. Kozilek and Ulamog turn 4 are ridiculously powerful. The list I linked to more consistently find and cast them since it has 8 built in tutors for them. Its also extremely strong against decks relying on counter magic to control the board like Miracles and BUG.
drude1
10-26-2016, 06:36 PM
@caprino: seems like you should be playing 1-2 copies of Karakas to your list just so you can keep bouncing and casting your eldrazi fatties. How important are the voltaic keys? Seems suboptimal with chalice.
@everyone else: How does eldrazy stompy beat lands? I've been playing around with this deck some and it just seems like we are an absolute dog to lands. Any suggestions out there?
Tsabo's Web, Pithing Needle, Leyline of the Void, Relic of Progenitus, Faerie Macabre
Sent from my iPhone using Tapatalk
Darkness
10-26-2016, 08:58 PM
I've been doing well with the Leyline of the Voids. They stop the Life from the Loam and Punishing Fire combo, gives you time to beat them down. Also, Needle is great against Maze of Ith, Wasteland and Thespian Stage, and your Wastelands can stop their opposing Maze of Iths and Glacial Chasm. All in all, I agree it's not a good matchup but you do have a solid post board game plan against their strategy.
On a sidenote, Noloam is in the final steps of verifying our guide and it will be posted no later than tomorrow!:smile:
Noloam_
10-27-2016, 01:36 AM
@caprino: seems like you should be playing 1-2 copies of Karakas to your list just so you can keep bouncing and casting your eldrazi fatties. How important are the voltaic keys? Seems suboptimal with chalice.
@everyone else: How does eldrazy stompy beat lands? I've been playing around with this deck some and it just seems like we are an absolute dog to lands. Any suggestions out there?
leyline, needle, wasteland, chalice + prayer. the match is bad
caprino
10-27-2016, 03:40 AM
@caprino: seems like you should be playing 1-2 copies of Karakas to your list just so you can keep bouncing and casting your eldrazi fatties. How important are the voltaic keys? Seems suboptimal with chalice.
@everyone else: How does eldrazy stompy beat lands? I've been playing around with this deck some and it just seems like we are an absolute dog to lands. Any suggestions out there?
The keys are very important because for artifacts allow you to do much mana and to launch the big creatures in the first 4 rounds.
The Karakas do not find them important, I guarantee that once you've played 2 Ulamog your opponent concedes.
chalice is no problem
Darkness
10-27-2016, 07:07 AM
I have just picked up Eldrazi online and have been loving it. I am currently 40-11 with Noloam's 75. That puts me at 78% win loss ratio which is ridiculous. I had trouble the first few times I played the deck earlier this year primarily due to side boarding decisions. The list is similar to a combo deck where it is trying to be very consistent every game and side boarding out the wrong cards can break that consistency and will dilute the power of the deck. Understanding what cards are important in which match ups are critical since we do not have general counter spells or discard which can hit all different types of relevant cards per match up, instants, sorcery, artifacts, creatures esc. Here is the side boarding guide for Noloam's 75 that he and I have been working on for about a week, it covers the most common decks in legacy, there are a few rare ones missing but you should be able to decipher what cards are good and why they are good for other match ups based on this guide.
Eldrazi Stompy
Sideboarding Guide
List
Creatures (25)
4 - Endless One
4 - Eldrazi Mimic
4 - Matter Reshaper
4 - Thought-Knot Seer
4 - Reality Smasher
3 - Simian Spirit Guide
2 - Oblivion Sower
Artifacts (6)
4 - Chalice of the Void
2 - Umezawa’s Jitte
Instants (4)
2 - Warping Wail
2 - Dismember
Lands (25)
4 - Ancient Tomb
4 - Cavern of Souls
4 - Eldrazi Temple
4 - Eye of Ugin
3 - Mishra’s Factory
3 - Wasteland
2 - City of Traitors
1 - Urborg, Tomb of Yawgmoth
Sideboard (15)
4 - Thorn of Amethyst
4 - Leyline of the Void
2 - All is Dust
2 - Ratchet Bomb
1 - Endbringer
1 - Pithing Needle
1 - Karakas
Match Ups
Miracles
-3 Matter Reshaper (No value vs. Swords to Plowshares and Terminus)
-3 Simian Spirit Guide (This is an early game card and the games will go long. Blow outs into over exposure into Terminus cause losses)
-2 City of Traitors (This is an early game card games will go late)
-2 Umezawa’s Jitte (You don’t want to draw both in the late game, it is still fine vs Monastery Mentor, Vendilion Clique and Snapcaster Mage)
+ 2 Ratchet Bomb (Catch all vs Counterbalance, Back to Basics, Angel and Mentor tokens, Blood Moon and Moat)
+ 1 Pithing Needle (Good vs. Sensei’s Divining Top and Jace)
+ 4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+ 1 All is Dust (Against a overloaded board of Mentor or Angel tokens, Jace, Blood Moon, Back to Basics and Moat)
+ 1 Karakas (Better lategame than city and it bounces Vendilion Clique/Venser)
+ 1 Endbringer (Good threat and is a great source of card advantage)
Grixis/BUG/RUG Delver
No Boarding (Your matchup is good from the start do not dilute they deck from what it is already doing)
Shardless BUG
-3 Simian Spirit Guide (This is an early game card and the games will go long)
+2 All is Dust (Cleans the board after a stalemate)
+1 Endbringer (Good threat and is a great source of card advantage)
Jund
-3 Simian Spirit Guide (This is an early game card and the games will go long)
+2 All is Dust (Cleans the board after a stalemate)
+1 Endbringer (Good threat and is a great source of card advantage)
Death & Taxes
-4 Chalice of the Void (It gets bounced by Flickerwisp and only catches Swords to Plowshares and Aether Vial. They board out the moms after boarding of course)
+1 Pithing Needle (Good against Wasteland, Aether Vial, Mangara, Stoneforge Mystic)
+2 All is Dust (It is not the best strategy as their game plan is to deny you access to your mana. However, if the games go late and you have your mana it helps clean up the board.)
+1 Karakas (Helps to escape the mana denial plan and bounces Thalia)
Eldrazi
-4 Chalice of the Void (no targets)
+1 Endbringer (Good threat and is a great source of card advantage)
+2 Ratchet Bomb (Shuts down big Endless Ones)
+1 Karakas (Extra land vs Wasteland)
Storm
-4 Matter Reshaper (The card is too slow and has no disruption to their combo)
-2 Oblivion Sower (The card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+4 Leyline of the Void (Gets Past in Flames, Cabal Therapy, if they try to flash back with Goblin tokens and Cabal Ritual)
+2 Ratchet Bomb (Gets Empty the Warrens mainly, but can clean up their Lion’s Eye Diamonds and Lotus Petals if they are scared for a Chalice of the Void on zero. Play them before your Chalice hits the board)
Elves
-2 Oblivion Sower (The card is too slow and has no disruption to their combo)
-2 Matter Reshaper (Mediocre, doesn’t disrupt what they are trying to do)
-1 Dismember (You take too much damage, you can get raced afterwards if you have an Ancient Tomb in play since they can swarm you)
+2 All is Dust (If you Though-Knot Seer their Glimpse of Nature or Natural Order, you slow them down and can flush their board afterwards)
+2 Ratchet Bomb (Catch all against since most of their deck consists of one drops)
+1 Pithing Needle (Good vs Deathrite Shaman, Wirewood Symbiotic and Quiron Ranger)
Omni-Tell
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+1 Endbringer (Stops Emrakul from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul)
Sneak Attack
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Makes cantrips less effective, slows them down)
+1 Pithing Needle (Stops Sneak Attack)
+1 Endbringer (Stops Emrakul and Griselbrand from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul and Griselbrand)
Lands
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-1 Warping Wail (Mediocre too few targets, Gamble and Life from the Loam)
+4 Leyline of the Void (Locks out their Life from the Loam and their Punishing Fire)
+1 Karakas (Bounces Marit Lage and good versus Wasteland)
Infect
-1 Oblivion Sower (The card is too slow and has no disruption to their combo)
+1 Pithing Needle (Shuts down Inkmoth Nexus)
Stoneblade Variants
-3 Simian Spirit Guide (This is an early game card and the games will go long)
+2 All is Dust (Catches all (True-Name Nemsis, Batterskull Germ, Jace, Stoneforge Mystics, Snapcaster Mage, Lingering Soul Tokens, Hierarchs, Sylvan Libraries)
+1 Endbringer (games always go to the late game, so it’s great vs Batterskull and it shoots down Baleful Strix)
Burn
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
-2 Oblivion Sower (Card is too slow)
+1 Karakas (Better than Ancient tomb)
+4 Thorn of Amethyst (Helps to slow them down and to prevent the Ensnaring Bridge from hitting the board)
Reanimator
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+1 Karakas (Bounces the Griselbrand, Elesh Norn and Jin-Gitaxias when they hit play)
+4 Leyline of the Void (Locks out the graveyard package)
+4 Thorn of Amethyst (Makes cantrips less effective and slows them down)
Mavericks
-4 Chalice of the Void (Not enough targets and can they play Cavern of Souls)
+1 Endbringer (Taps Knight of the Reliquary and helps break Standstills)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Karakas (Helps vs Wasteland and Thalia and to make it easier to All is Dust)
Oops All Spells
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-1 Dismember (Targets only the Undercity Informer, when they do not have mana up to use it)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Leyline of the Void (Locks out the graveyard package)
+4 Thorn of Amethyst (Makes fast mana less effective, slows them down)
Dredge
-2 Oblivion Sower (Comes out to slowly doesn’t help breaks standstills)
-2 Dismember (Doesn’t help when you are being swarmed)
-2 Umezawa's Jitte (Doesn't help when being swarmed, costs a lot of mana to get live, you'll spend early turns doing other things more effective.
+4 Leyline of the Void (Nullifies their graveyard strategy completely)
+2 Ratchet Bomb (Clears all Zombie tokens made by Bridge from Below)
Manaless Dredge
-2 Oblivion Sower (Comes out to slowly doesn’t help breaks standstills)
-2 Dismember (Doesn’t help when you are being swarmed)
-2 Warping Wail (Though it can counter the first of Cabal Therapy and Dread return, it doesn’t stop the sac flashback for each, which is what enables their Bridge from Below engine)
-2 Umezawa’s Jitte (Comes down to slowly doesn’t clean up standstills fast enough)
+4 Leyline of the Void (Hit their graveyard to lock them out of the game)
+4 Thorn of Amethyst (They have no mana so it will permanently lock the from casting Cabal Therapy or Dread Return)
Grixis Tezzerator
-4 Chalice of the Void (No targets as they run it)
-2 Dismember (No valid targets)
-2 Warping Wails (Not enough targets to keep in post board)
-1 Umezawa’s Jitte (Comes down to slowly doesn’t disrupt what they are doing)
+4 Leyline of the Void (Stops their Thopter Foundry Combo)
+2 Ratchet Bombs (Destroys Thopter Tokens, Thopter Foundry, Ensnaring Bridge and Blood
Moon)
+2 All is Dust (Kills All Planeswalkers, Blood Moon, The Abyss, Nether Void, Thopter Foundry and Thopter tokens)
+1 Pithing Needle (Stops Tezzeret, Jace, Dack Fayden and Thoper Foundry, lots of application)
4c Loam
-4 Chalice of the Void (No targets as they run it)
-2 Warping Wail (Doesn’t hit enough targets to be valued in matchup)
+4 Leyline of the Void (Stops their Life from the Loam lock, Knight of the Reliquary growing and Punishing Fire lock)
+2 All is Dust (Cleans up Board from all their permanents late game)
UR Delver
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
-2 Oblivion Sower (Comes down too late and makes price of progress even more awkward)
+1 Karakas (Better than Ancient Tomb damage)
+4 Thorn of Amethyst (Makes cantrips less effective, slows down their burn package)
G/B Turbo Depths
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (Too few Targets)
-1 Oblivion Sower(Too slow and doesn't disrupt what they are doing)
+1 Karakas (Bounces Maret Lage)
+1 Pithing Needle (Stops Wasteland lock, Vampire Hexman, Thespian Stage, Knight of the Reliquary, Deathrite Shaman, Sensei’s Divining Top and Expedition Map)
+1 Endbringer (Great Threat and Taps Marit Lage token and Knight of the Reliquary)
+2 Ratchet Bomb (Hits Deathrite Shaman, Dark Confidant, Sylvan Library and Knight of the Reliquary)
12 Post
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
+1 Pithing Needle (Helps against Expedition Map, Sensei’s Divining Top, Candelabra, Ugin the Spirit Dragon and Eye of Ugin)
+1 Endbringer (Good end game Threat and taps their Primeval Titan, Emrakuls, or Ulamog.)
Aluren
-2 Oblivion Sower (Comes down too slowly and doesn’t disrupt their combo)
+2 All is Dust (Catch all for if the game goes late)
Merfolk
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
-2 Warping Wail (It only hits Silvergail Adept and Curse Catcher but not if they have a lord effect)
+2 Ratchet Bomb (Their Lords are all two drops and helps sweep their board)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Pithing Needle (Hits Aether Vial, Wasteland and Mutavault)
+1 Endbringer (Can target Phantasmal Image and is just better then Warping Wail)
MUD
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
-1 Warping Wail (Not enough targets to use post board)
+1 Pithing Needle (Hits Mishra’s Factory, Karn Liberated, Wasteland, Umezawa’s Jitte and Kuldotha Forgemaster)
+1 Karakas (Helps to avoid Wasteland disruption)
+1 Endbringer (Helps to match their bigger creatures)
+2 Ratchet Bomb (A bad card due to their big mana costs, but better than Chalice of the Void or Warping Wail)
Pox
-2 Oblivion Sower (To expensive to effectively cast vs their land hate)
-2 Dismember (To few targets apart from Mishra’s Factory)
+1 Pithing Needle (Good vs their Lilianas, Wasteland and Mishra’s Factory)
+2 Ratchet Bomb (Good vs Ensnaring Bridge)
+1 Karakas (Helps to avoid Wasteland disruption)
Nic Fit
-3 Simian Spirit Guide (You will go into late game explosiveness is not as relevant)
-2 Umezawa’s Jitte (Not very impressive, only if the run Baleful Strix)
-1 Matter Reshaper (Not very impressive doesn’t pair well vs their fatties)
+4 Leyline of the Void (vs Veteran Explorer, Recurring Nightmare, Cabal Therapy and Eternal Witness)
+2 All is Dust (The primary purpose is to rid the board of Planeswalkers and break late game standstills)
Goblins
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Pithing Needle (Hits Aether Vial, Rishadan Port and Wasteland)
+1 Karakas (Helps prevent land Disruption, also bounces Thalia if they are running it pasteboard which can assist casting a crucial All is Dust)
Tin Fins
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Matter Reshaper (The card is too slow and has no disruption to their combo)
-2 Warping Wail (Too slow and they play more instant speed reanimates compared to traditional Reanimator)
+1 Karakas (Bounces the Griselbrand or Emrakul when they hit play)
+4 Leyline of the Void (Locks out their graveyard package completely)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+1 Pithing Needle (Hits Griselbrand or Children of Korlis)
Painter’s Servant
-2 Oblivion Sower (Comes down too slowly and doesn’t disrupt their combo)
-1 Matter Reshaper (Does not interact with their combo enough)
+2 Ratchet Bomb (Helps disrupt the Painter’s Servant Grindstone interaction and can take out pesky permanents like Blood Moon, Magus of the moon and Ensnaring Bridge)
+1 Pithing Needle (Hits Sensei’s Divining Top, Goblin Welder, Grindstone and Jaya Ballard)
pateuglow
10-27-2016, 09:51 AM
Love the sideboard guide. Thanks!!
Wow! Excellent work! Thank you guys!
Noloam_
10-27-2016, 12:43 PM
i hope this will help. i took us some time to run this through
pateuglow
10-27-2016, 01:18 PM
i hope this will help. i took us some time to run this through
It is appreciated! btw, ran through the CLL last night again on UR Delver this time, only 2 outrageous punts, went 4-0, 8-1 in games
Noloam_
10-27-2016, 03:53 PM
It is appreciated! btw, ran through the CLL last night again on UR Delver this time, only 2 outrageous punts, went 4-0, 8-1 in games
well done man. I hope that you will grow in your results. i kinda went off the rails with my previous comment. I find if very hard to match people make even the slightest mistakes with the deck :).
fireiced
10-28-2016, 02:17 AM
leyline, needle, wasteland, chalice + prayer. the match is bad
The Endbringer / Oblivion Sower flex slots helps tremendously too.
Edit: I actually keep Warping Wails vs Dredge. The token can self-sac to exile bridges.
Noloam_
10-28-2016, 06:24 AM
The Endbringer / Oblivion Sower flex slots helps tremendously too.
Edit: I actually keep Warping Wails vs Dredge. The token can self-sac to exile bridges.
i have a hard time even casting TKS. and im running SCG. so endbringer and sower are just not happening most of the time (due to port, wasteland, ghost Q)
Yes the wails should be in there. that is an error from my part. ive asked darkness to adjust this
Whitefaces
10-28-2016, 06:26 AM
Just a note on the Tin Fins matchup, most builds will bring in Stoneforge Mystic w/ Skull and Jitte, Monastery Mentors and Swords to Plowshares from the board. Worth keeping in mind.
Good job on the SBing notes, very helpful. Maybe we can get it in the original post? It would be useful to have it pinned somewhere easy to be directed to for when people asking about SBing advice. If the original post can't be changed then maybe a link to the post in your sigs?
BlackStarDeceiver
10-28-2016, 07:15 AM
What is you reason for leaving Karakas in the board against BG Turbo Depths? It should be in there, as well as against 4Colour Loam if you see Dark Depths game 1 i guess.
Other than that, great work so far! I am just getting back into legacy after a unpreventable sellout and there finally is a "stable" stompy deck. I will probably be a regular on this thread in the short future.
Noloam_
10-28-2016, 08:54 AM
What is you reason for leaving Karakas in the board against BG Turbo Depths? It should be in there, as well as against 4Colour Loam if you see Dark Depths game 1 i guess.
Other than that, great work so far! I am just getting back into legacy after a unpreventable sellout and there finally is a "stable" stompy deck. I will probably be a regular on this thread in the short future.
lol yeah thats another mistake. I should but 1 sower i guess for that vs turbo depths. against 4 color loam it is not the best. the dephsplan is just a sideplan
Noloam_
10-28-2016, 08:55 AM
Just a note on the Tin Fins matchup, most builds will bring in Stoneforge Mystic w/ Skull and Jitte, Monastery Mentors and Swords to Plowshares from the board. Worth keeping in mind.
Good job on the SBing notes, very helpful. Maybe we can get it in the original post? It would be useful to have it pinned somewhere easy to be directed to for when people asking about SBing advice. If the original post can't be changed then maybe a link to the post in your sigs?
yes when they run mentors i put back the dismembers. If i dont know their list, im not keeping them in
pateuglow
10-28-2016, 09:02 AM
well done man. I hope that you will grow in your results. i kinda went off the rails with my previous comment. I find if very hard to match people make even the slightest mistakes with the deck :).
No hard feelings mate - I will keep practicing, deck is fun and very good in the meta
Darkness
10-28-2016, 09:16 AM
I will make the adjustments later this evening.
Gheizen64
10-28-2016, 01:05 PM
The new ash Barrens is a good fit for this deck imho. Help against blood moon (just run 1 waste and 2-3 ash barrens), and mana fix if you're playing colored eldrazi lists at a very low opportunity cost since it's a land that give :1: and enter the battlefield untapped.
pateuglow
10-28-2016, 01:11 PM
The new ash Barrens is a good fit for this deck imho. Help against blood moon (just run 1 waste and 2-3 ash barrens), and mana fix if you're playing colored eldrazi lists at a very low opportunity cost since it's a land that give :1: and enter the battlefield untapped.
So what lands would you cut for these 3-4 cards?
Gheizen64
10-28-2016, 01:43 PM
So what lands would you cut for these 3-4 cards?
Depends on the lists, colored or not. In colorless i can only think of14-15 lands that are core and the rest is variabile ( like urborg, eye, factories etc)
You're gonna have to lose a bit of explosiveness in exchange for blood moon dodging and mana fixing. Shuffling is another good effect but not really abusable in this deck
Darkness
10-28-2016, 03:00 PM
I think the card is too narrow. Against all the other decks not playing back to basics or blood moon you'll wish it was a more versitile utility land. Noloam your thoughts?
Noloam_
10-28-2016, 04:43 PM
i think its not good enough. I want to play tower of the magistrate main and 1 wastes sideboard. But i cant find room for both. This card for sure is worse
Well, its only use is to counter blood moon right? So lets look at the excellent SB guide that Darkness and Noloam made. The only decks that run moon are: Miracles, Grixis Tezz, and Painter. The SB guide against those decks have the following against moon: Ratchet Bomb & All is Dust. Unless you make more room in the board, the lands are going to replace those cards. Doubt it's worth it. But, I guess if you make room in the manabase for 1 waste and 1 ash barrens, you can make room for 1 more waste in the board for a better match up against blood moon?
caprino
10-30-2016, 05:06 AM
I have just picked up Eldrazi online and have been loving it. I am currently 40-11 with Noloam's 75. That puts me at 78% win loss ratio which is ridiculous. I had trouble the first few times I played the deck earlier this year primarily due to side boarding decisions. The list is similar to a combo deck where it is trying to be very consistent every game and side boarding out the wrong cards can break that consistency and will dilute the power of the deck. Understanding what cards are important in which match ups are critical since we do not have general counter spells or discard which can hit all different types of relevant cards per match up, instants, sorcery, artifacts, creatures esc. Here is the side boarding guide for Noloam's 75 that he and I have been working on for about a week, it covers the most common decks in legacy, there are a few rare ones missing but you should be able to decipher what cards are good and why they are good for other match ups based on this guide.
Eldrazi Stompy
Sideboarding Guide
List
Creatures (25)
4 - Endless One
4 - Eldrazi Mimic
4 - Matter Reshaper
4 - Thought-Knot Seer
4 - Reality Smasher
3 - Simian Spirit Guide
2 - Oblivion Sower
Artifacts (6)
4 - Chalice of the Void
2 - Umezawa’s Jitte
Instants (4)
2 - Warping Wail
2 - Dismember
Lands (25)
4 - Ancient Tomb
4 - Cavern of Souls
4 - Eldrazi Temple
4 - Eye of Ugin
3 - Mishra’s Factory
3 - Wasteland
2 - City of Traitors
1 - Urborg, Tomb of Yawgmoth
Sideboard (15)
4 - Thorn of Amethyst
4 - Leyline of the Void
2 - All is Dust
2 - Ratchet Bomb
1 - Endbringer
1 - Pithing Needle
1 - Karakas
Match Ups
Miracles
-3 Matter Reshaper (No value vs. Swords to Plowshares and Terminus)
-3 Simian Spirit Guide (This is an early game card and the games will go long. Blow outs into over exposure into Terminus cause losses)
-2 City of Traitors (This is an early game card games will go late)
-2 Umezawa’s Jitte (You don’t want to draw both in the late game, it is still fine vs Monastery Mentor, Vendilion Clique and Snapcaster Mage)
+ 2 Ratchet Bomb (Catch all vs Counterbalance, Back to Basics, Angel and Mentor tokens, Blood Moon and Moat)
+ 1 Pithing Needle (Good vs. Sensei’s Divining Top and Jace)
+ 4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+ 1 All is Dust (Against a overloaded board of Mentor or Angel tokens, Jace, Blood Moon, Back to Basics and Moat)
+ 1 Karakas (Better lategame than city and it bounces Vendilion Clique/Venser)
+ 1 Endbringer (Good threat and is a great source of card advantage)
Grixis/BUG/RUG Delver
No Boarding (Your matchup is good from the start do not dilute they deck from what it is already doing)
Shardless BUG
-3 Simian Spirit Guide (This is an early game card and the games will go long)
+2 All is Dust (Cleans the board after a stalemate)
+1 Endbringer (Good threat and is a great source of card advantage)
Death & Taxes
-4 Chalice of the Void (It gets bounced by Flickerwisp and only catches Swords to Plowshares and Aether Vial. They board out the moms after boarding of course)
+1 Pithing Needle (Good against Wasteland, Aether Vial, Mangara, Stoneforge Mystic)
+2 All is Dust (It is not the best strategy as their game plan is to deny you access to your mana. However, if the games go late and you have your mana it helps clean up the board.)
+1 Karakas (Helps to escape the mana denial plan and bounces Thalia)
Eldrazi
-4 Chalice of the Void (no targets)
+1 Endbringer (Good threat and is a great source of card advantage)
+2 Ratchet Bomb (Shuts down big Endless Ones)
+1 Karakas (Extra land vs Wasteland)
Storm
-4 Matter Reshaper (The card is too slow and has no disruption to their combo)
-2 Oblivion Sower (The card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+4 Leyline of the Void (Gets Past in Flames, Cabal Therapy, if they try to flash back with Goblin tokens and Cabal Ritual)
+2 Ratchet Bomb (Gets Empty the Warrens mainly, but can clean up their Lion’s Eye Diamonds and Lotus Petals if they are scared for a Chalice of the Void on zero. Play them before your Chalice hits the board)
Elves
-2 Oblivion Sower (The card is too slow and has no disruption to their combo)
-2 Matter Reshaper (Mediocre, doesn’t disrupt what they are trying to do)
-1 Dismember (You take too much damage, you can get raced afterwards if you have an Ancient Tomb in play since they can swarm you)
+2 All is Dust (If you Though-Knot Seer their Glimpse of Nature or Natural Order, you slow them down and can flush their board afterwards)
+2 Ratchet Bomb (Catch all against since most of their deck consists of one drops)
+1 Pithing Needle (Good vs Deathrite Shaman, Wirewood Symbiotic and Quiron Ranger)
Omni-Tell
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+1 Endbringer (Stops Emrakul from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul)
Sneak Attack
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Makes cantrips less effective, slows them down)
+1 Pithing Needle (Stops Sneak Attack)
+1 Endbringer (Stops Emrakul and Griselbrand from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul and Griselbrand)
Lands
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-1 Warping Wail (Mediocre too few targets, Gamble and Life from the Loam)
+4 Leyline of the Void (Locks out their Life from the Loam and their Punishing Fire)
+1 Karakas (Bounces Marit Lage and good versus Wasteland)
Infect
-1 Oblivion Sower (The card is too slow and has no disruption to their combo)
+1 Pithing Needle (Shuts down Inkmoth Nexus)
Stoneblade Variants
-3 Simian Spirit Guide (This is an early game card and the games will go long)
+2 All is Dust (Catches all (True-Name Nemsis, Batterskull Germ, Jace, Stoneforge Mystics, Snapcaster Mage, Lingering Soul Tokens, Hierarchs, Sylvan Libraries)
+1 Endbringer (games always go to the late game, so it’s great vs Batterskull and it shoots down Baleful Strix)
Burn (on the draw)
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
+1 Karakas (Better than Ancient tomb)
+2 Ratchet Bomb (For Ensnaring Bridge. Potentially good against Goblin Guide, Monastery Swiftspear and Eidolon of the Great Revel)
Burn (on the play)
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
-2 Warping Wail (Card helps you catch up Thorn of Amethyst is better on the play)
+1 Karakas (Better than Ancient Tomb)
+2 Thorn of Amethyst (Helps to slow them down and to prevent the Ensnaring Bridge from hitting the board)
+2 Ratchet Bomb (For Ensnaring Bridge. Potentially good against Goblin Guide, Monastery Swiftspear and Eidolon of the Great Revel)
Reanimator
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+1 Karakas (Bounces the Griselbrand, Elesh Norn and Jin-Gitaxias when they hit play)
+4 Leyline of the Void (Locks out the graveyard package)
+4 Thorn of Amethyst (Makes cantrips less effective and slows them down)
Mavericks
-4 Chalice of the Void (Not enough targets and can they play Cavern of Souls)
+1 Endbringer (Taps Knight of the Reliquary and helps break Standstills)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Karakas (Helps vs Wasteland and Thalia and to make it easier to All is Dust)
Oops All Spells
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-1 Dismember (Targets only the Undercity Informer, when they do not have mana up to use it)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Leyline of the Void (Locks out the graveyard package)
+4 Thorn of Amethyst (Makes fast mana less effective, slows them down)
Dredge
-2 Oblivion Sower (Comes out to slowly doesn’t help breaks standstills)
-2 Dismember (Doesn’t help when you are being swarmed)
-2 Umezawa's Jitte (Doesn't help when being swarmed, costs a lot of mana to get live, you'll spend early turns doing other things more effective.
+4 Leyline of the Void (Nullifies their graveyard strategy completely)
+2 Ratchet Bomb (Clears all Zombie tokens made by Bridge from Below)
Manaless Dredge
-2 Oblivion Sower (Comes out to slowly doesn’t help breaks standstills)
-2 Dismember (Doesn’t help when you are being swarmed)
-2 Warping Wail (Though it can counter the first of Cabal Therapy and Dread return, it doesn’t stop the sac flashback for each, which is what enables their Bridge from Below engine)
-2 Umezawa’s Jitte (Comes down to slowly doesn’t clean up standstills fast enough)
+4 Leyline of the Void (Hit their graveyard to lock them out of the game)
+4 Thorn of Amethyst (They have no mana so it will permanently lock the from casting Cabal Therapy or Dread Return)
Grixis Tezzerator
-4 Chalice of the Void (No targets as they run it)
-2 Dismember (No valid targets)
-2 Warping Wails (Not enough targets to keep in post board)
-1 Umezawa’s Jitte (Comes down to slowly doesn’t disrupt what they are doing)
+4 Leyline of the Void (Stops their Thopter Foundry Combo)
+2 Ratchet Bombs (Destroys Thopter Tokens, Thopter Foundry, Ensnaring Bridge and Blood
Moon)
+2 All is Dust (Kills All Planeswalkers, Blood Moon, The Abyss, Nether Void, Thopter Foundry and Thopter tokens)
+1 Pithing Needle (Stops Tezzeret, Jace, Dack Fayden and Thoper Foundry, lots of application)
4c Loam
-4 Chalice of the Void (No targets as they run it)
-2 Warping Wail (Doesn’t hit enough targets to be valued in matchup)
+4 Leyline of the Void (Stops their Life from the Loam lock, Knight of the Reliquary growing and Punishing Fire lock)
+2 All is Dust (Cleans up Board from all their permanents late game)
UR Delver
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
-2 Oblivion Sower (Comes down too late and makes price of progress even more awkward)
+1 Karakas (Better than Ancient Tomb damage)
+4 Thorn of Amethyst (Makes cantrips less effective, slows down their burn package)
G/B Turbo Depths
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (Too few Targets)
-1 Oblivion Sower(Too slow and doesn't disrupt what they are doing)
+1 Karakas (Bounces Maret Lage)
+1 Pithing Needle (Stops Wasteland lock, Vampire Hexman, Thespian Stage, Knight of the Reliquary, Deathrite Shaman, Sensei’s Divining Top and Expedition Map)
+1 Endbringer (Great Threat and Taps Marit Lage token and Knight of the Reliquary)
+2 Ratchet Bomb (Hits Deathrite Shaman, Dark Confidant, Sylvan Library and Knight of the Reliquary)
12 Post
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
+1 Pithing Needle (Helps against Expedition Map, Sensei’s Divining Top, Candelabra, Ugin the Spirit Dragon and Eye of Ugin)
+1 Endbringer (Good end game Threat and taps their Primeval Titan, Emrakuls, or Ulamog.)
Aluren
-2 Oblivion Sower (Comes down too slowly and doesn’t disrupt their combo)
+2 All is Dust (Catch all for if the game goes late)
Merfolk
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
-2 Warping Wail (It only hits Silvergail Adept and Curse Catcher but not if they have a lord effect)
+2 Ratchet Bomb (Their Lords are all two drops and helps sweep their board)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Pithing Needle (Hits Aether Vial, Wasteland and Mutavault)
+1 Endbringer (Can target Phantasmal Image and is just better then Warping Wail)
MUD
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
-1 Warping Wail (Not enough targets to use post board)
+1 Pithing Needle (Hits Mishra’s Factory, Karn Liberated, Wasteland, Umezawa’s Jitte and Kuldotha Forgemaster)
+1 Karakas (Helps to avoid Wasteland disruption)
+1 Endbringer (Helps to match their bigger creatures)
+2 Ratchet Bomb (A bad card due to their big mana costs, but better than Chalice of the Void or Warping Wail)
Pox
-2 Oblivion Sower (To expensive to effectively cast vs their land hate)
-2 Dismember (To few targets apart from Mishra’s Factory)
+1 Pithing Needle (Good vs their Lilianas, Wasteland and Mishra’s Factory)
+2 Ratchet Bomb (Good vs Ensnaring Bridge)
+1 Karakas (Helps to avoid Wasteland disruption)
Nic Fit
-3 Simian Spirit Guide (You will go into late game explosiveness is not as relevant)
-2 Umezawa’s Jitte (Not very impressive, only if the run Baleful Strix)
-1 Matter Reshaper (Not very impressive doesn’t pair well vs their fatties)
+4 Leyline of the Void (vs Veteran Explorer, Recurring Nightmare, Cabal Therapy and Eternal Witness)
+2 All is Dust (The primary purpose is to rid the board of Planeswalkers and break late game standstills)
Goblins
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Pithing Needle (Hits Aether Vial, Rishadan Port and Wasteland)
+1 Karakas (Helps prevent land Disruption, also bounces Thalia if they are running it pasteboard which can assist casting a crucial All is Dust)
Tin Fins
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Matter Reshaper (The card is too slow and has no disruption to their combo)
-2 Warping Wail (Too slow and they play more instant speed reanimates compared to traditional Reanimator)
+1 Karakas (Bounces the Griselbrand or Emrakul when they hit play)
+4 Leyline of the Void (Locks out their graveyard package completely)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+1 Pithing Needle (Hits Griselbrand or Children of Korlis)
Painter’s Servant
-2 Oblivion Sower (Comes down too slowly and doesn’t disrupt their combo)
-1 Matter Reshaper (Does not interact with their combo enough)
+2 Ratchet Bomb (Helps disrupt the Painter’s Servant Grindstone interaction and can take out pesky permanents like Blood Moon, Magus of the moon and Ensnaring Bridge)
+1 Pithing Needle (Hits Sensei’s Divining Top, Goblin Welder, Grindstone and Jaya Ballard)
nice guide.
Noloam_
10-30-2016, 05:55 AM
Well, its only use is to counter blood moon right? So lets look at the excellent SB guide that Darkness and Noloam made. The only decks that run moon are: Miracles, Grixis Tezz, and Painter. The SB guide against those decks have the following against moon: Ratchet Bomb & All is Dust. Unless you make more room in the board, the lands are going to replace those cards. Doubt it's worth it. But, I guess if you make room in the manabase for 1 waste and 1 ash barrens, you can make room for 1 more waste in the board for a better match up against blood moon?
since im running sower, i can cast half of my deck under a bloodmoon. so im not that worried about that card anymore. usually, if they tap out for bloodmoon. it means they take another swing with your team also
Darkness
10-30-2016, 10:30 AM
since im running sower, i can cast half of my deck under a bloodmoon. so im not that worried about that card anymore. usually, if they tap out for bloodmoon. it means they take another swing with your team also
I agree, I don't think it hits you as hard as one may think. I'm more concerned about Back to Basics but only Miracles or Merfolk play the card. You have enough time against Miracles and Merfolk is just too rare these days to make deck changes for.
Cards in Noloam's 75 you can cast under Blood Moon
4x Endless One
4x Eldrazi Mimic
3x Simian Spirit Guide
2x Oblivion Sower
4x Chalice of the Void
2x Umezawa's Jitte
2x Dismember
4x Thorn of Amethyst
2x All is Dust
2x Ratchet Bomb
That's 29 cards. You're slowed down but not locked out. In my opinion it's not enough to worry about.
fluuu
10-30-2016, 10:38 AM
How do u guys Beat sneak and show or reanimator?
Darkness
10-30-2016, 10:49 AM
How do u guys Beat sneak and show or reanimator?
Omni-Tell
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+1 Endbringer (Stops Emrakul from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul)
Sneak Attack
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Makes cantrips less effective, slows them down)
+1 Pithing Needle (Stops Sneak Attack)
+1 Endbringer (Stops Emrakul and Griselbrand from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul and Griselbrand)
Reanimator
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+1 Karakas (Bounces the Griselbrand, Elesh Norn and Jin-Gitaxias when they hit play)
+4 Leyline of the Void (Locks out the graveyard package)
+4 Thorn of Amethyst (Makes cantrips less effective and slows them down)
So Sneak and Show is tricky. I think you need to draw your hate early on since you have few ways of dealing with a resolved Sneak Attack. 5-0 against them at the moment.
As far as Reanimator goes unless you get a live chalice or are able to chain you fast Mimic Clock, with Thought-Knot Seers You will probably lose game 1 quickly.Game 2 just find the Leyland of the Void, enough said. 4-0 against them so far.
Noloam_
10-30-2016, 01:18 PM
I agree, I don't think it hits you as hard as one may think. I'm more concerned about Back to Basics but only Miracles or Merfolk play the card. You have enough time against Miracles and Merfolk is just too rare these days to make deck changes for.
Cards in Noloam's 75 you can cast under Blood Moon
4x Endless One
4x Eldrazi Mimic
3x Simian Spirit Guide
2x Oblivion Sower
4x Chalice of the Void
2x Umezawa's Jitte
2x Dismember
4x Thorn of Amethyst
2x All is Dust
2x Ratchet Bomb
That's 29 cards. You're slowed down but not locked out. In my opinion it's not enough to worry about.
yes back to basics is by for the most annoying card available vs eldrazi. From the ashes is also a real ball buster
raudo
10-31-2016, 08:00 AM
So here comes the eternal weekend winner:
Aether Hub and Corrupted Crossroads as 4-of. Three Obligators main.
Looks fun to play at least.
1st - Mike Lanigan
DECK
4 Eldrazi Mimic
4 Endless One
3 Eldrazi Displacer
3 Eldrazi Obligator
4 Thought-Knot Seer
4 Reality Smasher
1 Drowner of Hope
4 Chalice of the Void
3 Thorn of Amethyst
1 Umezawa’s Jitte
3 Warping Wail
2 Dismember
4 Ancient Tomb
4 Eldrazi Temple
3 Eye of Ugin
1 Karakas
4 Cavern of Souls
4 Aether Hub
4 Corrupted Crossroads
SIDEBOARD
3 Drowner of Hope
1 Relic of Progenitus
1 Urborg, Tomb Yawgmoth
4 Leyline of the Void
1 Pithing Needle
1 Thorn of Amethyst
1 Warping Wail
1 Batterskull
2 All is Dust
itrytostorm
10-31-2016, 08:01 AM
I have just picked up Eldrazi online and have been loving it. I am currently 40-11 with Noloam's 75. That puts me at 78% win loss ratio which is ridiculous. I had trouble the first few times I played the deck earlier this year primarily due to side boarding decisions. The list is similar to a combo deck where it is trying to be very consistent every game and side boarding out the wrong cards can break that consistency and will dilute the power of the deck. Understanding what cards are important in which match ups are critical since we do not have general counter spells or discard which can hit all different types of relevant cards per match up, instants, sorcery, artifacts, creatures esc. Here is the side boarding guide for Noloam's 75 that he and I have been working on for about a week, it covers the most common decks in legacy, there are a few rare ones missing but you should be able to decipher what cards are good and why they are good for other match ups based on this guide.
Eldrazi Stompy
Sideboarding Guide
List
Creatures (25)
4 - Endless One
4 - Eldrazi Mimic
4 - Matter Reshaper
4 - Thought-Knot Seer
4 - Reality Smasher
3 - Simian Spirit Guide
2 - Oblivion Sower
Artifacts (6)
4 - Chalice of the Void
2 - Umezawa’s Jitte
Instants (4)
2 - Warping Wail
2 - Dismember
Lands (25)
4 - Ancient Tomb
4 - Cavern of Souls
4 - Eldrazi Temple
4 - Eye of Ugin
3 - Mishra’s Factory
3 - Wasteland
2 - City of Traitors
1 - Urborg, Tomb of Yawgmoth
Sideboard (15)
4 - Thorn of Amethyst
4 - Leyline of the Void
2 - All is Dust
2 - Ratchet Bomb
1 - Endbringer
1 - Pithing Needle
1 - Karakas
Match Ups
Miracles
-3 Matter Reshaper (No value vs. Swords to Plowshares and Terminus)
-3 Simian Spirit Guide (This is an early game card and the games will go long. Blow outs into over exposure into Terminus cause losses)
-2 City of Traitors (This is an early game card games will go late)
-2 Umezawa’s Jitte (You don’t want to draw both in the late game, it is still fine vs Monastery Mentor, Vendilion Clique and Snapcaster Mage)
+ 2 Ratchet Bomb (Catch all vs Counterbalance, Back to Basics, Angel and Mentor tokens, Blood Moon and Moat)
+ 1 Pithing Needle (Good vs. Sensei’s Divining Top and Jace)
+ 4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+ 1 All is Dust (Against a overloaded board of Mentor or Angel tokens, Jace, Blood Moon, Back to Basics and Moat)
+ 1 Karakas (Better lategame than city and it bounces Vendilion Clique/Venser)
+ 1 Endbringer (Good threat and is a great source of card advantage)
Grixis/BUG/RUG Delver
No Boarding (Your matchup is good from the start do not dilute they deck from what it is already doing)
Shardless BUG
-3 Simian Spirit Guide (This is an early game card and the games will go long)
+2 All is Dust (Cleans the board after a stalemate)
+1 Endbringer (Good threat and is a great source of card advantage)
Death & Taxes
-4 Chalice of the Void (It gets bounced by Flickerwisp and only catches Swords to Plowshares and Aether Vial. They board out the moms after boarding of course)
+1 Pithing Needle (Good against Wasteland, Aether Vial, Mangara, Stoneforge Mystic)
+2 All is Dust (It is not the best strategy as their game plan is to deny you access to your mana. However, if the games go late and you have your mana it helps clean up the board.)
+1 Karakas (Helps to escape the mana denial plan and bounces Thalia)
Eldrazi
-4 Chalice of the Void (no targets)
+1 Endbringer (Good threat and is a great source of card advantage)
+2 Ratchet Bomb (Shuts down big Endless Ones)
+1 Karakas (Extra land vs Wasteland)
Storm
-4 Matter Reshaper (The card is too slow and has no disruption to their combo)
-2 Oblivion Sower (The card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+4 Leyline of the Void (Gets Past in Flames, Cabal Therapy, if they try to flash back with Goblin tokens and Cabal Ritual)
+2 Ratchet Bomb (Gets Empty the Warrens mainly, but can clean up their Lion’s Eye Diamonds and Lotus Petals if they are scared for a Chalice of the Void on zero. Play them before your Chalice hits the board)
Elves
-2 Oblivion Sower (The card is too slow and has no disruption to their combo)
-2 Matter Reshaper (Mediocre, doesn’t disrupt what they are trying to do)
-1 Dismember (You take too much damage, you can get raced afterwards if you have an Ancient Tomb in play since they can swarm you)
+2 All is Dust (If you Though-Knot Seer their Glimpse of Nature or Natural Order, you slow them down and can flush their board afterwards)
+2 Ratchet Bomb (Catch all against since most of their deck consists of one drops)
+1 Pithing Needle (Good vs Deathrite Shaman, Wirewood Symbiotic and Quiron Ranger)
Omni-Tell
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+1 Endbringer (Stops Emrakul from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul)
Sneak Attack
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Thorn of Amethyst (Makes cantrips less effective, slows them down)
+1 Pithing Needle (Stops Sneak Attack)
+1 Endbringer (Stops Emrakul and Griselbrand from attacking)
+1 Karakas (Can bounce Show and Tell Emrakul and Griselbrand)
Lands
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-1 Warping Wail (Mediocre too few targets, Gamble and Life from the Loam)
+4 Leyline of the Void (Locks out their Life from the Loam and their Punishing Fire)
+1 Karakas (Bounces Marit Lage and good versus Wasteland)
Infect
-1 Oblivion Sower (The card is too slow and has no disruption to their combo)
+1 Pithing Needle (Shuts down Inkmoth Nexus)
Stoneblade Variants
-3 Simian Spirit Guide (This is an early game card and the games will go long)
+2 All is Dust (Catches all (True-Name Nemsis, Batterskull Germ, Jace, Stoneforge Mystics, Snapcaster Mage, Lingering Soul Tokens, Hierarchs, Sylvan Libraries)
+1 Endbringer (games always go to the late game, so it’s great vs Batterskull and it shoots down Baleful Strix)
Burn (on the draw)
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
+1 Karakas (Better than Ancient tomb)
+2 Ratchet Bomb (For Ensnaring Bridge. Potentially good against Goblin Guide, Monastery Swiftspear and Eidolon of the Great Revel)
Burn (on the play)
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
-2 Warping Wail (Card helps you catch up Thorn of Amethyst is better on the play)
+1 Karakas (Better than Ancient Tomb)
+2 Thorn of Amethyst (Helps to slow them down and to prevent the Ensnaring Bridge from hitting the board)
+2 Ratchet Bomb (For Ensnaring Bridge. Potentially good against Goblin Guide, Monastery Swiftspear and Eidolon of the Great Revel)
Reanimator
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+1 Karakas (Bounces the Griselbrand, Elesh Norn and Jin-Gitaxias when they hit play)
+4 Leyline of the Void (Locks out the graveyard package)
+4 Thorn of Amethyst (Makes cantrips less effective and slows them down)
Mavericks
-4 Chalice of the Void (Not enough targets and can they play Cavern of Souls)
+1 Endbringer (Taps Knight of the Reliquary and helps break Standstills)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Karakas (Helps vs Wasteland and Thalia and to make it easier to All is Dust)
Oops All Spells
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-1 Dismember (Targets only the Undercity Informer, when they do not have mana up to use it)
-3 Matter Reshaper (The card is too slow and has no disruption to their combo)
+4 Leyline of the Void (Locks out the graveyard package)
+4 Thorn of Amethyst (Makes fast mana less effective, slows them down)
Dredge
-2 Oblivion Sower (Comes out to slowly doesn’t help breaks standstills)
-2 Dismember (Doesn’t help when you are being swarmed)
-2 Umezawa's Jitte (Doesn't help when being swarmed, costs a lot of mana to get live, you'll spend early turns doing other things more effective.
+4 Leyline of the Void (Nullifies their graveyard strategy completely)
+2 Ratchet Bomb (Clears all Zombie tokens made by Bridge from Below)
Manaless Dredge
-2 Oblivion Sower (Comes out to slowly doesn’t help breaks standstills)
-2 Dismember (Doesn’t help when you are being swarmed)
-2 Warping Wail (Though it can counter the first of Cabal Therapy and Dread return, it doesn’t stop the sac flashback for each, which is what enables their Bridge from Below engine)
-2 Umezawa’s Jitte (Comes down to slowly doesn’t clean up standstills fast enough)
+4 Leyline of the Void (Hit their graveyard to lock them out of the game)
+4 Thorn of Amethyst (They have no mana so it will permanently lock the from casting Cabal Therapy or Dread Return)
Grixis Tezzerator
-4 Chalice of the Void (No targets as they run it)
-2 Dismember (No valid targets)
-2 Warping Wails (Not enough targets to keep in post board)
-1 Umezawa’s Jitte (Comes down to slowly doesn’t disrupt what they are doing)
+4 Leyline of the Void (Stops their Thopter Foundry Combo)
+2 Ratchet Bombs (Destroys Thopter Tokens, Thopter Foundry, Ensnaring Bridge and Blood
Moon)
+2 All is Dust (Kills All Planeswalkers, Blood Moon, The Abyss, Nether Void, Thopter Foundry and Thopter tokens)
+1 Pithing Needle (Stops Tezzeret, Jace, Dack Fayden and Thoper Foundry, lots of application)
4c Loam
-4 Chalice of the Void (No targets as they run it)
-2 Warping Wail (Doesn’t hit enough targets to be valued in matchup)
+4 Leyline of the Void (Stops their Life from the Loam lock, Knight of the Reliquary growing and Punishing Fire lock)
+2 All is Dust (Cleans up Board from all their permanents late game)
UR Delver
-1 Ancient Tomb (You don’t want to help the burn deck)
-2 Dismember (You don’t want to help the burn deck)
-2 Oblivion Sower (Comes down too late and makes price of progress even more awkward)
+1 Karakas (Better than Ancient Tomb damage)
+4 Thorn of Amethyst (Makes cantrips less effective, slows down their burn package)
G/B Turbo Depths
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (Too few Targets)
-1 Oblivion Sower(Too slow and doesn't disrupt what they are doing)
+1 Karakas (Bounces Maret Lage)
+1 Pithing Needle (Stops Wasteland lock, Vampire Hexman, Thespian Stage, Knight of the Reliquary, Deathrite Shaman, Sensei’s Divining Top and Expedition Map)
+1 Endbringer (Great Threat and Taps Marit Lage token and Knight of the Reliquary)
+2 Ratchet Bomb (Hits Deathrite Shaman, Dark Confidant, Sylvan Library and Knight of the Reliquary)
12 Post
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
+1 Pithing Needle (Helps against Expedition Map, Sensei’s Divining Top, Candelabra, Ugin the Spirit Dragon and Eye of Ugin)
+1 Endbringer (Good end game Threat and taps their Primeval Titan, Emrakuls, or Ulamog.)
Aluren
-2 Oblivion Sower (Comes down too slowly and doesn’t disrupt their combo)
+2 All is Dust (Catch all for if the game goes late)
Merfolk
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
-2 Warping Wail (It only hits Silvergail Adept and Curse Catcher but not if they have a lord effect)
+2 Ratchet Bomb (Their Lords are all two drops and helps sweep their board)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Pithing Needle (Hits Aether Vial, Wasteland and Mutavault)
+1 Endbringer (Can target Phantasmal Image and is just better then Warping Wail)
MUD
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
-1 Warping Wail (Not enough targets to use post board)
+1 Pithing Needle (Hits Mishra’s Factory, Karn Liberated, Wasteland, Umezawa’s Jitte and Kuldotha Forgemaster)
+1 Karakas (Helps to avoid Wasteland disruption)
+1 Endbringer (Helps to match their bigger creatures)
+2 Ratchet Bomb (A bad card due to their big mana costs, but better than Chalice of the Void or Warping Wail)
Pox
-2 Oblivion Sower (To expensive to effectively cast vs their land hate)
-2 Dismember (To few targets apart from Mishra’s Factory)
+1 Pithing Needle (Good vs their Lilianas, Wasteland and Mishra’s Factory)
+2 Ratchet Bomb (Good vs Ensnaring Bridge)
+1 Karakas (Helps to avoid Wasteland disruption)
Nic Fit
-3 Simian Spirit Guide (You will go into late game explosiveness is not as relevant)
-2 Umezawa’s Jitte (Not very impressive, only if the run Baleful Strix)
-1 Matter Reshaper (Not very impressive doesn’t pair well vs their fatties)
+4 Leyline of the Void (vs Veteran Explorer, Recurring Nightmare, Cabal Therapy and Eternal Witness)
+2 All is Dust (The primary purpose is to rid the board of Planeswalkers and break late game standstills)
Goblins
-4 Chalice of the Void (They also run Chalice of the Void and have Cavern of Souls)
+2 All is Dust (Helps to clear the board in a standstill)
+1 Pithing Needle (Hits Aether Vial, Rishadan Port and Wasteland)
+1 Karakas (Helps prevent land Disruption, also bounces Thalia if they are running it pasteboard which can assist casting a crucial All is Dust)
Tin Fins
-2 Oblivion Sower (This card is too slow and has no disruption to their combo)
-2 Umezawa’s Jitte (This card is too slow and has no disruption to their combo)
-2 Dismember (No valid targets)
-2 Matter Reshaper (The card is too slow and has no disruption to their combo)
-2 Warping Wail (Too slow and they play more instant speed reanimates compared to traditional Reanimator)
+1 Karakas (Bounces the Griselbrand or Emrakul when they hit play)
+4 Leyline of the Void (Locks out their graveyard package completely)
+4 Thorn of Amethyst (Slows them down, makes their cantrips less effective)
+1 Pithing Needle (Hits Griselbrand or Children of Korlis)
Painter’s Servant
-2 Oblivion Sower (Comes down too slowly and doesn’t disrupt their combo)
-1 Matter Reshaper (Does not interact with their combo enough)
+2 Ratchet Bomb (Helps disrupt the Painter’s Servant Grindstone interaction and can take out pesky permanents like Blood Moon, Magus of the moon and Ensnaring Bridge)
+1 Pithing Needle (Hits Sensei’s Divining Top, Goblin Welder, Grindstone and Jaya Ballard)
This was a great guide. Awesome work. I bought in online and have went 10-2 so far in competitive legacy leagues. A few questions if I may:
1. You do not like to bring in thorn against infect? You think it is not worth it? I know it doesn't stop creatures or berserk, but they would have to pay 1 for invigorate.
2. Did you see the UWR Eldrazi list that top 8'd Eternal Weekend? Thoughts on that vs Colorless?
3. There is no Jund in your primer. I ended up boarding the same as you recommended for Shardless. Makes sense?
4. Have you tested Endbringer over Oblivion Sower in the main?
For Reference:
DECK
4 Eldrazi Mimic
4 Endless One
3 Eldrazi Displacer
3 Eldrazi Obligator
4 Thought-Knot Seer
4 Reality Smasher
1 Drowner of Hope
4 Chalice of the Void
3 Thorn of Amethyst
1 Umezawa’s Jitte
3 Warping Wail
2 Dismember
4 Ancient Tomb
4 Eldrazi Temple
3 Eye of Ugin
1 Karakas
4 Cavern of Souls
4 Aether Hub
4 Corrupted Crossroads
SIDEBOARD
3 Drowner of Hope
1 Relic of Progenitus
1 Urborg, Tomb Yawgmoth
4 Leyline of the Void
1 Pithing Needle
1 Thorn of Amethyst
1 Warping Wail
1 Batterskull
2 All is Dust
Thanks for any advice!
itrytostorm
10-31-2016, 08:48 AM
So here comes the eternal weekend winner:
Aether Hub and Corrupted Crossroads as 4-of. Three Obligators main.
Looks fun to play at least.
1st - Mike Lanigan
DECK
4 Eldrazi Mimic
4 Endless One
3 Eldrazi Displacer
3 Eldrazi Obligator
4 Thought-Knot Seer
4 Reality Smasher
1 Drowner of Hope
4 Chalice of the Void
3 Thorn of Amethyst
1 Umezawa’s Jitte
3 Warping Wail
2 Dismember
4 Ancient Tomb
4 Eldrazi Temple
3 Eye of Ugin
1 Karakas
4 Cavern of Souls
4 Aether Hub
4 Corrupted Crossroads
SIDEBOARD
3 Drowner of Hope
1 Relic of Progenitus
1 Urborg, Tomb Yawgmoth
4 Leyline of the Void
1 Pithing Needle
1 Thorn of Amethyst
1 Warping Wail
1 Batterskull
2 All is Dust
He most certainly did not win. Lost in the top 8.
CWRu Eldrazi list looks interesting. Never experimented with drowner. Is it truely better than Endbringer?
fluuu
10-31-2016, 10:46 AM
CWRu Eldrazi list looks interesting. Never experimented with drowner. Is it truely better than Endbringer?
I dont understand The sense of corrupted crossroads
I dont understand The sense of corrupted crossroads
It's a pain free way to have R for obligator, W for displacer and U for Drowner, and still provide C for the rest.
itrytostorm
10-31-2016, 10:52 AM
I dont understand The sense of corrupted crossroads
What do you mean? It is a colorless source that can add color for the Obligator/Displacer/Drower.
itrytostorm
10-31-2016, 10:53 AM
It's a pain free way to have R for obligator, W for displacer and U for Drowner, and still provide C for the rest.
Definitely not pain free...
Definitely not pain free...
Ha, you're right. Forgot it still pings you.
Sidneyious
10-31-2016, 11:28 AM
How often do you find yourself without a creature in play at the end step?
Darkness
10-31-2016, 02:44 PM
I have not yet tested the list. I think that it may be good but part of Eldrazi"s strength is that the decks mana is explosive and consistent. Messing with the mana base may give you alternative options to cards but can come at the cost of losing your consistency. I would like to see more results from the list that made top 8 at eternal weekend. I don't think we have enough information to say it's good or bad, this is just my first impression.
Darkness
10-31-2016, 03:13 PM
This was a great guide. Awesome work. I bought in online and have went 10-2 so far in competitive legacy leagues. A few questions if I may:
1. You do not like to bring in thorn against infect? You think it is not worth it? I know it doesn't stop creatures or berserk, but they would have to pay 1 for invigorate.
2. Did you see the UWR Eldrazi list that top 8'd Eternal Weekend? Thoughts on that vs Colorless?
3. There is no Jund in your primer. I ended up boarding the same as you recommended for Shardless. Makes sense?
4. Have you tested Endbringer over Oblivion Sower in the main?
For Reference:
DECK
4 Eldrazi Mimic
4 Endless One
3 Eldrazi Displacer
3 Eldrazi Obligator
4 Thought-Knot Seer
4 Reality Smasher
1 Drowner of Hope
4 Chalice of the Void
3 Thorn of Amethyst
1 Umezawa’s Jitte
3 Warping Wail
2 Dismember
4 Ancient Tomb
4 Eldrazi Temple
3 Eye of Ugin
1 Karakas
4 Cavern of Souls
4 Aether Hub
4 Corrupted Crossroads
SIDEBOARD
3 Drowner of Hope
1 Relic of Progenitus
1 Urborg, Tomb Yawgmoth
4 Leyline of the Void
1 Pithing Needle
1 Thorn of Amethyst
1 Warping Wail
1 Batterskull
2 All is Dust
Thanks for any advice!
I think for infect you would want thorns but it ends up like being delver, you will end up taking out too many essential cards diluting your game plan. You will get a large number of draws where you only have thorns and chalices and no other interaction. Thanks for the call out of Jund, I completely forgot as most Jund players moved to shardless. Reviewing the car selection I think boarding like it was Shardless BUG is fine. I will review with Noloam to ensure accuracy.
fluuu
10-31-2016, 03:15 PM
What do you mean? It is a colorless source that can add color for the Obligator/Displacer/Drower.
I got it. What do u think about this new list? I think i preffer The explosiveness of city of traidors.
Noloam_
10-31-2016, 04:32 PM
I think for infect you would want thorns but it ends up like being delver, you will end up taking out too many essential cards diluting your game plan. You will get a large number of draws where you only have thorns and chalices and no other interaction. Thanks for the call out of Jund, I completely forgot as most Jund players moved to shardless. Reviewing the car selection I think boarding like it was Shardless BUG is fine. I will review with Noloam to ensure accuracy.
i whould not run thorns against infect. they also play noble H and have spells that cost 0 mana like invigorate. playing a thorn go, usually means you take another swing. Sometimes you cant even afford to play the chalice on the draw, you have to keep removal up. But chalice is way better than thorn. So thats not something that i whould recommend
Darkness
10-31-2016, 07:20 PM
i whould not run thorns against infect. they also play noble H and have spells that cost 0 mana like invigorate. playing a thorn go, usually means you take another swing. Sometimes you cant even afford to play the chalice on the draw, you have to keep removal up. But chalice is way better than thorn. So thats not something that i whould recommend
Agreed they can play around it and dilutes what we are doing too much.
itrytostorm
11-01-2016, 08:31 AM
I got it. What do u think about this new list? I think i preffer The explosiveness of city of traidors.
I built it online and lost my first 3 matches in a league, all 1-2. I lost to BG Depths which I think is easier for UWR thanks to Displacer to permanently exile, Drowner to tap, and Obligator for a 1-swing win. I think there was variance, but I will probably try at least once more.
Overall I am up to 11-3 with Colorless with 1 match left in my third league. City is very good at times, but very awkward at others. I will probably switch back and forth for the rest of the week while I test for SCG Baltimore.
fluuu
11-01-2016, 11:40 AM
I built it online and lost my first 3 matches in a league, all 1-2. I lost to BG Depths which I think is easier for UWR thanks to Displacer to permanently exile, Drowner to tap, and Obligator for a 1-swing win. I think there was variance, but I will probably try at least once more.
Overall I am up to 11-3 with Colorless with 1 match left in my third league. City is very good at times, but very awkward at others. I will probably switch back and forth for the rest of the week while I test for SCG Baltimore.
List please?
itrytostorm
11-01-2016, 12:14 PM
List please?
Which list? Colorless is noloam's and darkness's most recent from the previous page. You can also find the UWR in the last page, too.
fluuu
11-01-2016, 02:55 PM
Which list? Colorless is noloam's and darkness's most recent from the previous page. You can also find the UWR in the last page, too.
I dont really understand The sense of oblivion sower
Darkness
11-01-2016, 03:32 PM
I dont really understand The sense of oblivion sower
It it is primarily to stop goyf and dodge dismember. I haven't looked back since I have adopted it.
cab0747
11-02-2016, 06:29 AM
Hello again everyone,
I had been playing with Wg version(Barook's list) at Columbus and through the summer. However it seems that since early August people have either stopped playing with the white splash or just at least stopped talking about it.
Loams list with sower does look interesting (and I am willing to try it out), but is anyone having any success with the white splash still? I love displaced and I am finding it hard to come up with a 75-card list that doesn't include it.
Thanks!
Edit: the 2x Karakas in the main always felt good too. Karakas (along with displacer) felt like it gave the deck a fighting chance against both Sneak and Show and Lands.
itrytostorm
11-02-2016, 07:06 AM
Ok, so 15-5 in 4 leagues. Losses have been to 2x 4c Delver, Aluren, Dragon Stompy, and the mirror. In the mirror I think they were on 4 Sower, 1 Ulamog. I have faced that person 4 times and only lost once, but the 2 extra Sowers ramping to Ulamog is a beating. Overall the deck has performed very well and I will be running close to, if not the exact 75 Darkness and Noloam play at Baltimore.
I think it was this list: http://imgur.com/a/0dsb4
fireiced
11-02-2016, 08:11 AM
Hello again everyone,
I had been playing with Wg version(Barook's list) at Columbus and through the summer. However it seems that since early August people have either stopped playing with the white splash or just at least stopped talking about it.
Loams list with sower does look interesting (and I am willing to try it out), but is anyone having any success with the white splash still? I love displaced and I am finding it hard to come up with a 75-card list that doesn't include it.
Thanks!
Edit: the 2x Karakas in the main always felt good too. Karakas (along with displacer) felt like it gave the deck a fighting chance against both Sneak and Show and Lands.
Meta call I guess? I am still on the W splash Eldrazi with 3 Displacer and 2 Karakas. My Paper meta has a lot of reanimator, lands and miracles which makes for a great meta call to continue on with the W splash. However NoLoam's new list does much better a lot of times, it is like playing Affinity in Modern. Opponent bring plenty of hate? Kill them with NoLoam's list before the hate card matters.
Darkness
11-02-2016, 11:25 AM
Todd Stevens tried to created Rudy Brzika on SCG for his "take" on eldrazi. I posted a reply that Rudy took it from Noloam. Busted.
Also, currently 52-14 with the Noloam list.
caprino
11-02-2016, 02:15 PM
Todd Stevens tried to created Rudy Brzika on SCG for his "take" on eldrazi. I posted a reply that Rudy took it from Noloam. Busted.
Also, currently 52-14 with the Noloam list.
One lose Vs my big eldrazi :tongue:
Noloam_
11-02-2016, 04:24 PM
Todd Stevens tried to created Rudy Brzika on SCG for his "take" on eldrazi. I posted a reply that Rudy took it from Noloam. Busted.
Also, currently 52-14 with the Noloam list.
well done bro. is there an article about this or something?
Ace/Homebrew
11-02-2016, 06:04 PM
Is there an article about this or something?
I chuckled when I read Darkness' comment. :laugh:
http://www.starcitygames.com/article/33966_My-Legacy-Prep-For-SCGBALT.html
Looking at Rudy Briszka's take on the archetype, I like how he has incorporated three Simian Spirit Guides into the maindeck to ensure a fast start and to help cast the two Oblivion Sowers, which have replaced Endbringer.
This is not Rudy's take he copied it from someone in the Netherlands who has been piloting the deck and refining to this 75 named Noloam. He is an active member on the source and has many 5-0 mtgo results with various changes he has made. Check him out.
Noloam_
11-03-2016, 02:38 AM
I chuckled when I read Darkness' comment. :laugh:
http://www.starcitygames.com/article/33966_My-Legacy-Prep-For-SCGBALT.html
hahaha that is indeed the list that me and riehu worked on for month's.
maraxusofkelds
11-03-2016, 02:40 AM
Hello again everyone,
I had been playing with Wg version(Barook's list) at Columbus and through the summer. However it seems that since early August people have either stopped playing with the white splash or just at least stopped talking about it.
Loams list with sower does look interesting (and I am willing to try it out), but is anyone having any success with the white splash still? I love displaced and I am finding it hard to come up with a 75-card list that doesn't include it.
Thanks!
Edit: the 2x Karakas in the main always felt good too. Karakas (along with displacer) felt like it gave the deck a fighting chance against both Sneak and Show and Lands.
I am. Im still doing extremely well with it around the bay area won a big 2k and top 8'ed (story there kinda) the most recent CFB 3k wit it. Im just running out of ways to tinker with it and dont have much to add.
cab0747
11-03-2016, 05:48 AM
I am. Im still doing extremely well with it around the bay area won a big 2k and top 8'ed (story there kinda) the most recent CFB 3k wit it. Im just running out of ways to tinker with it and dont have much to add.
Do you mind sharing your list? I am curious to see how the lists have changed.
Thanks in advance!!
Noloam_
11-03-2016, 07:13 AM
im not very pleased with the modo meta atm. a lot of sneaky show, omnitell, elves. i lose a lot to elves lately :(. turn 1 chalice vs zenith into sage or they just have cavern :(
itrytostorm
11-03-2016, 07:36 AM
im not very pleased with the modo meta atm. a lot of sneaky show, omnitell, elves. i lose a lot to elves lately :(. turn 1 chalice vs zenith into sage or they just have cavern :(
I'm 20-6 right now on MTGO. I lost to Elves once, and he topped decked Natural Order when he was dead on board both games. I've been seeing the mirror where I want 2 more Sower and an Ulamog. Also, what do you think about Basilisk Collar?
Noloam_
11-03-2016, 07:51 AM
I'm 20-6 right now on MTGO. I lost to Elves once, and he topped decked Natural Order when he was dead on board both games. I've been seeing the mirror where I want 2 more Sower and an Ulamog. Also, what do you think about Basilisk Collar?
yes. i thought elves was an ok match. but latetly i am losing big time vs them
i think collar is a good card. Especially vs tempo and its insane with endbriger
Poron
11-03-2016, 07:58 AM
the only problem with Collar is Chalice
Both are great against the same decks and you surely prefer Chalice over Collar anytime
itrytostorm
11-03-2016, 08:14 AM
the only problem with Collar is Chalice
Both are great against the same decks and you surely prefer Chalice over Collar anytime
I had Collar brought in against me in the mirror. Seems ok, but I can see Jitte being enough. I more am thinking about 4 Sower/Ulamog.
I, too, played a long drawn out game against the mirror, and would've loved to have an Ulamog to fetch for with Eye. Also, the Displacer versions are tough mirrors.
fireiced
11-03-2016, 11:46 PM
I have moved from Endbringers totally now. (I play the W splash so I got more outs to Emmy and Griselbees) Going for the full 4 Oblivion Sowers in my 75 with a 2-2 split MB / SB. Sowers are stellar in the slower matchups like Nic Fit, Lands, Miracles and Loam strategies. Exiling their win cons with Sower, no doubt quite RNG here, just flat out obliterates these decks' endgames. :cool:
itrytostorm
11-04-2016, 12:42 PM
I have moved from Endbringers totally now. (I play the W splash so I got more outs to Emmy and Griselbees) Going for the full 4 Oblivion Sowers in my 75 with a 2-2 split MB / SB. Sowers are stellar in the slower matchups like Nic Fit, Lands, Miracles and Loam strategies. Exiling their win cons with Sower, no doubt quite RNG here, just flat out obliterates these decks' endgames. :cool:
What is your 75 with white?
I think I am going to cut Endbringer for an Ulamog. I've wanted him a lot and not sure what else makes sense to cut.
Darkness
11-04-2016, 01:06 PM
Noloam and I have been talking about adding in an Ulamog, we were actually discussing how low impact the ratchet bombs in the board were. We primarily wanted them for the bigger decks (Shardless, Miracles, Mirror, Enchantress among others) and against the Show and tell decks as tech to hit it. Anyone else have these thoughts?
itrytostorm
11-04-2016, 01:47 PM
Noloam and I have been talking about adding in an Ulamog, we were actually discussing how low impact the ratchet bombs in the board were. We primarily wanted them for the bigger decks (Shardless, Miracles, Mirror, Enchantress among others) and against the Show and tell decks as tech to hit it. Anyone else have these thoughts?
I feel like that would be a very proactive card. Maybe cutting 2 bombs and a Enbringer for 2 more Sower and an Ulamog?
pateuglow
11-04-2016, 02:08 PM
I've never had Ratchet Bomb over perform. O Sow on the other hand has proven very good.
Not sure I'm sold on Ulamog - I've had a tough time activating Eye of Ugin at times.
Poron
11-04-2016, 02:19 PM
I have tried O Sower lists and I don't understand why you would play it over Endbringer.
Endb. is card advantage vigilance attacker and, in case, hatebear pinger. With Dismember it kills up to 6 thoughtness creatures and with S.Contortion up to 4thoughtness.
On the other hand Sower has that huge thoughtness (but wasn't 6 enough already?) and the ability to steal 1 or 2 fetchlands from the opponent (often impossibile to utillize unless you run the playset of Urborg, ToY.
It's stellar in the mirror though, but the mirror is just a run to get Ulamog and to get there Conduit of Ruin is just better...
Darkness
11-04-2016, 06:31 PM
I have tried O Sower lists and I don't understand why you would play it over Endbringer.
Endb. is card advantage vigilance attacker and, in case, hatebear pinger. With Dismember it kills up to 6 thoughtness creatures and with S.Contortion up to 4thoughtness.
On the other hand Sower has that huge thoughtness (but wasn't 6 enough already?) and the ability to steal 1 or 2 fetchlands from the opponent (often impossibile to utillize unless you run the playset of Urborg, ToY.
It's stellar in the mirror though, but the mirror is just a run to get Ulamog and to get there Conduit of Ruin is just better...
Sower is primarily for the goyf match ups and mirror. Two of the top tier decks.
sower can survive dismember
Noloam_
11-04-2016, 08:26 PM
darkness conviced me about the ulamog.
my current sideboard is:
1 needle
1 karakas
2 AID
1 ulamog
2 confusion in the ranks
4 leyline of the void
4 Thorn of amethyst
Darkness
11-04-2016, 10:06 PM
I will be following Noloam and adding in an Ulamog for testing. I still don't like the Ratchet bomb I will be cutting one for the Ulamog but keeping one until I decide of a better card.
Also, I stand corrected about using the Ulamog for SnT or Omni-tell MU. I realized the trigger is a cast not EtB for the Ulamog so it would not hit off the resolved Show and Tell.
My current Sideboard
4 - Thorn of Amethyst
4 - Leyland of the Void
2 - All is Dust
1 - Ratchet Bomb
1 - Ulamog, the Ceaseless Hunger
1 - Pithing Needle
1 - Karakas
1 - Endbringer
Noloam_
11-05-2016, 05:48 AM
I will be following Noloam and adding in an Ulamog for testing. I still don't like the Ratchet bomb I will be cutting one for the Ulamog but keeping one until I decide of a better card.
Also, I stand corrected about using the Ulamog for SnT or Omni-tell MU. I realized the trigger is a cast not EtB for the Ulamog so it would not hit off the resolved Show and Tell.
My current Sideboard
4 - Thorn of Amethyst
4 - Leyland of the Void
2 - All is Dust
1 - Ratchet Bomb
1 - Ulamog, the Ceaseless Hunger
1 - Pithing Needle
1 - Karakas
1 - Endbringer
well, showing in the 10/10 can still make you win the race. so perhaps i will board it in
Darkness
11-05-2016, 07:03 AM
well, showing in the 10/10 can still make you win the race. so perhaps i will board it in
True maybe I will try the same.
caprino
11-05-2016, 03:51 PM
I will be following Noloam and adding in an Ulamog for testing. I still don't like the Ratchet bomb I will be cutting one for the Ulamog but keeping one until I decide of a better card.
Also, I stand corrected about using the Ulamog for SnT or Omni-tell MU. I realized the trigger is a cast not EtB for the Ulamog so it would not hit off the resolved Show and Tell.
My current Sideboard
4 - Thorn of Amethyst
4 - Leyland of the Void
2 - All is Dust
1 - Ratchet Bomb
1 - Ulamog, the Ceaseless Hunger
1 - Pithing Needle
1 - Karakas
1 - Endbringer
Ulamog side in Vs matchup?
josch6083
11-05-2016, 05:25 PM
Hey guys, I have been experementing with a whole new build of eldrazi. My very first thoughts were:
how can I improve my matchups against grixis, reanimator, aggro loam and of course shardless bug? all not very favorable matchups
how can I handle creatures like Baleful Strix, deathrite and goyf, that are extremely annoying? losing a smasher to a strix is very painful!!!
how can I handle creatures against counter magic? I used to play 2 dismember main and 3 warping wail in my sideboard. One single counter can screw you!
I had the feeling that there is way more hate against eldrazi than a couple of weeks/months ago. People play more copies of balefulstrix, you see more diabolic edicts and so on.
I came up with a very strange solution. First it was just a crazy experiment and I thought this is never going to work. After 20 Matches online I changed my mind. This is my plan.
I play mono black eldrazi. It is the improved list of my Oblivion sower build. The synergies are incredible. Here the actual list:
4 Wasteland Strangler
4 Oblivion Sower
4 TKS
4 Smasher
4 Mimics
4 matter reshaper
1 ulamog
3 faerie macabre (maybe I only need 2, but I have to do more testing)
4 chalice of the void
2 dismember
4 Cities
4 ancient tomb
4 eye of ugin
4 eldrazi temple
4 cavern of souls
3 urborg
3 caves of coilos
Wasteland strangler has been amazing. These are the reasons:
- happened twice yesterday: Opponent played first turn deathrite. I play eldrazi temple/citie/tomb. Opponent plays ancestral visions. Now I play cavern, cast wasteland strangler, put visions into his graveyard and kill his deathrite and take away his 3-card-draw. and I get to keep a 3/2 creature
- mother of runes cant give protection because strangler has devoid. so you´re way more flexible
- Synergy with oblivion sower. you exile 4 cards. now you can handle more creatures with strangler
- synergy between O-Sower and Faerie macabre. Before you cast sower, you remove 2 lands in opponents graveyard, best case are wastelands. then you get even more lands. and if you only get fetchies, there you got your urborg for
- you always have enough cards in opponents exile: TKS, Sower, Ulamog, macabre and of course your opponent exiles cards too. with deathrite, visions, gurmag angler ...
- once I blocked with reshaper, cycled into a strangler and killed another creatures. I can tell you, this feels good. Thats why you need 4 reshapers
- wasteland strangler and faerie => obvious
- against burn you can for example remove riftbolt from exile and kill his goblin guide or remove cards to avoid grim lavamancer damage
- you have a removal that cant be countered if you have a cavern. no daze or spell pierce/force can. thats amazing, cause often you pay 4 life for dismember and it just gets countered
- you can attack with reshaper, it gets blocked by goyf and after combat you cast strangler to kill the goyf
- once I attacked with TKS. then second main phase I cast strangler, removed ancestral visions, then gave TKS -3/-3
others reasons why this build works:
- you have maindeck-solutions against marit lage. thanks to your black mana you can hardcast macabre and block marit lage. so you get at least one more turn and maybe can raise him. If you don´t have macabre, you´re dead immedeately
- you have maindeck-solutions against reanimator with macabre
- you have maindeck-solutions against dredge for obvious reasons: first you remove their dredger, later you can remove bridges ...
- you can use your cavern to make macabre uncounterable and use it against moat. and if it gets sworded you tried at least.
- you can stop your opponent in turn 2 to use deathrite by eating the lands
- against aggro loam and lands, you can eat the wastelands to stop the loam-wasteland combo
- it is great against knight of the reliquary, because you can remove 2 lands before damage, so KotR loses 2 power
- you even can cast them to hit your opponenent in air
- you even cast ulamog faster, because you can remove more lands with macabre that you can bring back with sower
- you not only kill more creatures, you get a 3/2. and most of the time, you only pay 1 Black thanks to eye of ugin
I won over 70% of the matches (all in all about 30 matches online/paper). First my friends said, this card is to weak for legacy, but after a few rounds we realized the potential/synergy of this 3 cards (strangler, sower, macabre). I´m really stunned so far. Meta is changig so I guess we have to change our strategies too
I would appreciate some comments. Give me your suggestions, maybe tipps for even more synergies. Thanks
Darkness
11-05-2016, 09:12 PM
I had my first Miracles loss. Double Blood Moon, I have failed you all.
On a side note I will be planning on setting up a twitch stream tomorrow. Anyone interested in watching send me a private message. I'll be using Noloam last 74 with one variant card still deciding what I want.
itrytostorm
11-06-2016, 07:23 AM
Hey guys. I'm 8-1 going into day 2 of the Baltimore Open.
3-0 Miracles
2-0 D&T
1-0 BG Depths
1-0 Infect
1-0 Stoneblade (Shaheen Soorani, main deck B2B)
0-1 Deathblade
Darkness
11-06-2016, 08:06 AM
Hey guys. I'm 8-1 going into day 2 of the Baltimore Open.
3-0 Miracles
2-0 D&T
1-0 BG Depths
1-0 Infect
1-0 Stoneblade (Shaheen Soorani, main deck B2B)
0-1 Deathblade
Congrats on your Day 1 finish, what is your 75? I was going to go to this event but due to getting married last month and not having the deck on paper and buying it finally this weekend, I decided to stay home. I was playing Grixis Delver in paper till I started to play Eldrazi to ridiculous results, currently 71-23.
P.S. - If anyone is interested in Grixis Delver cards send me a PM
Noloam_
11-06-2016, 08:06 AM
Hey guys. I'm 8-1 going into day 2 of the Baltimore Open.
3-0 Miracles
2-0 D&T
1-0 BG Depths
1-0 Infect
1-0 Stoneblade (Shaheen Soorani, main deck B2B)
0-1 Deathblade
well done man! these are hard matches. good luck in day 2!
caprino
11-06-2016, 08:36 AM
Congrats on your Day 1 finish, what is your 75? I was going to go to this event but due to getting married last month and not having the deck on paper and buying it finally this weekend, I decided to stay home. I was playing Grixis Delver in paper till I started to play Eldrazi to ridiculous results, currently 71-23.
P.S. - If anyone is interested in Grixis Delver cards send me a PM
71-23 very nice..ulamog in side do you use Vs?
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