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Holiday
03-16-2016, 10:55 AM
A post from Steamflogger in one of my other threads got me thinking about multiplayer. My friends and I have been playing multiplayer free-for-alls since we were in high school, back in the early 2000s. It got to the point where a lot of us have had developed decks just to player FFA multiplayer.

Mine is a UG landwalk deck that I have built and evolved since probably 2003. (Force of Wills were a lot cheaper back then. For a while I think BOP was my most expensive card.)


4 Force of Will
4 Brainstorm
4 Ponder
4 Mind Bend
3 Propaganda
2 Evacuation

4 Birds of Paradise
3 Merfolk Assassin
4 Lumbering Satyr
4 Managorger Hydra
3 Erhnam Djinn

3 Island
1 Okina, Temple to the Grandfathers
1 Pendelhaven
3 Yavimaya Coast
3 Tree of Tales
4 Polluted Delta
3 Treetop Village
3 Lumbering Falls


This deck started as a way where I could play Lumbering Satyr and Erhnam Djinn because a 5/4 and 4/5 for 4 mana was really good back then, and look no forests (ha!). I soon added Mind Bend so I could change Satyr's Land walk ability to whatever land some of my opponents controlled. Merfolk Assassin also works nicely when I change his ability to kill any creature I give Forestwalk to. I think my friends have become conditioned to kill Merfolk Assassins on sight.

As I was gradually exposed to the wonderful world of netdecking I adopted the cantrip cartel and FoW because I'm running blue and needed some way to stop my friend's degenerate combo decks.

Every so often I add a couple fun cards from the most recent sets to change the deck up a little bit. Managorger Hydra gets really big in multiplayer and Lumbering Falls wakes up when I need to finish someone off late in the game.

It's a fun deck that can hold its own without being too over powered or annoying.

What is/was your multiplayer pet deck?

Steamflogger
03-31-2016, 06:15 PM
As I already wrote in the other thread I have a weekly casual meet-up. We use Legacy bannings since we don't want shit to hit the fan even more than it already does. We're 5 players on average off of a pool of 8 people. Everyone has built several decks to add up variety and these are the 7 that I sport (+ 2 decks under construction):

Pox
Zombies
Merfolk
Werewolves
Simic Evolve
Retro Nic Fit
Retro Enchantment Control
Under construction are GW Kavu Predator life donation and a goblin deck.

easysantiago
04-10-2016, 11:36 PM
I either play a variation of Daniel Zink's Wake deck, Junk Pod, or Bant Tron. The Wake deck mixes multi-player fun and nostalgia quite nicely. The Junk Pod is a beer soaked pile of cute interactions that has been played by everyone at our kitchen table. Tron is self-explanatory.

Finn
04-22-2016, 03:07 PM
We play 3-headed giant typically. This is definitely the most effective deck I have ever made for that format. These days, I rebuild it every time someone has an annoying deck, but I built it originally because I was unhappy at how good Sylvan Primordial is. My hope was to get my friends to agree by shoving the card in their faces over and over and then we could house-rules ban it. The basic plan is to cheat one out there ala Elves! and then either get more or duplicate it. That makes opponents concede pretty quickly (turn 4 or 5 usually), but what makes it devious is what goes on up until that turn because it does stupidly broken stuff all around so that you can't just nerf that one aspect of the deck. I know because they have tried. In particular, check out the text on Deathrite Shaman, Standstill, and especially Sylvan Primordial and notice the word "each".


4 Deathrite Shaman
1 Ulvenwald Tracker
4 Coiling Oracle
3 Phyrexian Metamorph
1 Polukranos, World Eater
4 Sylvan Primordial

4 Standstill
4 Force of Will
4 Brainstorm
2 Mask of the Mimic
4 Green Sun's Zenith
4 Natural Order

3 Dryad Arbor
2 Creeping Tar Pit
3 Tropical Island
2 Underground Sea
4 Verdant Catacombs
3 Misty Rainforest
4 Gaea's Cradle