Noctalor
06-19-2016, 03:09 PM
(I didn't knew where to post this "article", hope its fine here )
Hi, Ivan here, I've been playing Doomsday for the last four years and I've tried most versions.
I've already wrote a primer for italian community (here (http://www.tipo1.it/forum/viewtopic.php?f=29&p=520182&sid=f064a9da22c689de7b04b21a1132d20a#p520182)) and many times people asked me for an English version, it took time to get it done but here we go :smile:.
Let's start talking about our main goal while playing Doomsday, the card gives us the power to cast five Vampiric Tutor in a row, so it's great at enabling combos, Doomsday can in fact work both as a storm deck winning with Tendrils of Agony and as a simple one card combo deck winning by a pile containing Shelldock Isle and Emrakul, The Aeons Thorn or just with a Laboratory Maniac.
Decklist
So here it is a quick description of most of the card that the deck tend to play
The core of the deck, that should likely never be changed, is composed by a massive amount of cantrips, we need to cantrip after we cast Doomsday to make the engine work, so we usually play the fullset of Brainstorm, Ponder and Gitaxian Probe, Sensei's Divining Top is also a 4x in all Doomsday lists, top is likely the single most important card, having it on board helps comboing off by a huge amount.
4 Sensei's Divining Top
4 Brainstorm
4 Ponder
4 Gitaxian Probe
A core part of the deck is mana accelleration, we usually play far less mana than other storm decks because Doomsday is able to bring us all the mana we need (generally by fetching a couple of Lion's Eye Diamonds) but we still need some fast mana, we usually play the full set of Dark Ritual, getting BBB helps casting Doomsday a lot, and the full set of Lion's Eye Diamond because we can really abuse the card in our piles with the help of Top, we also play a couple of Lotus Petals or at least one in case we need a free mana source in a pile and we also play a single copy of Rain of Filth because we would lilely play 8 Dark Rituals, so 5 is better than 4, maybe considering RoF a core part is a bit of a stretch, but the card is just so good there is no reason to not play it.
4 Dark Ritual
1 Rain of Filth
4 Lion's Eye Diamond
1/2 Lotus Petal
Then we have to pick up our tutor, the main choices are Burning Wish, Dark Petition or no tutors at all.
Burning Wish is far more used than Dark Petition, it's pretty good because it allows to generate a free spell in our piles, it grants the pros and cons of a wishboard but requires to splash red and cant support a second engine such as Past in Flames (having to remove the wish makes it pretty bad both in tutor chains and in pif kills).
Dark Petition has the advantage to fully support Past in Flames, it doesn't require a splash but the main problems with the card are that it requires more rituals because we have to get five mana without LEDs (so it's usually played supported with Cabal Rituals), it makes us really soft to Rest in Peace and Leyline of the Void, and we cant really afford to cast it and not going off in the same turn.
Of course if we play Petition we have to play a maindeck Tendrils, doing so is really helpful in some situations (it open us to more piles) while if we go for Burning Wish we free a maindeck slot but we lose a few piles (but we also gain a lot more in the process getting to play with a wishboard).
Im not sure if a version is just better than the other, both have clear weakness and adventages, Id suggest to try both of them and then pick one.
Is worth mentioning that Infernal Tutor is just bad with Doomsday, as i said we usually need at least a cantrip in hand after we cast [cards]Doomsday[cards] to go off unless we have a Top in play, so we dont really want to go hellbent.
Also, is important to understand that Doomsday and Ad Nauseam dont really work well togheter, Nauseam wants way more mana than Doomsday needs and Doomsdays are a 3 casting cost pretty bad with Nauseam, i wouldnt suggest to play a DDANT list.
So
3/4 Burning Wish
3 Doomsday
(SB: 1 Tendrils of Agony)
or
3/4 Dark Petition
4 Doomsday
1 Tendrils of Agony
0/1 Past in Flames
2/4 Cabal Ritual
If we go for no tutors we are supposed to play even more cantrips, so we end up playing with a bunch of Preordains, generally no tutors lists are playable only in a slow enviroment, control decks won't punish us for having little to no business and just a lot of manipolation, but faster deck will definitely wreck us before we can setup our combo most of the times.
A single one off of a big draw spell is a key component for our engine to work properly, our plan is in fact to cast Doomsday, and put on top of our pile that big draw spell, cantrip into in, draw the full pile and win from there.
The main draw spell we play are Ideas Unbound, Meditate, Infernal Contract and Act on Impulse.
Over time Ideas Unbound proved to be the best draw spell we could possibly play, drawing 3 cards and not 4 is surprisingly better at setting up piles, IU has by far more potential than the draw 4, we must play it in Burning Wish lists (because we dont really want to have the wish in hand, LEDs are going to pay its mana cost so cantrip into it is much better) but we can go for draw 4 if we play maindeck tendrils.
Is important to understand that chaning our draw spell alters how the deck have to be played tremendously, so be careful.
So, as we saw Ideas Unbound and Meditate are the 2 main big draws, Infernal Contract (or Cruel Bargain) and Act on Impulse are instead good sideboard cards, we can board them in if needed to fight against Red Elemental Blasts, Pyroblasts and Spell Snares.
So
1 Ideas Unbound
or
1 Meditate
In the end we have to play a good amount of disruption, even if we are sometimes able to pull fast combos off we are a slowish combo (our average combo turn is 3/4) so we must be able to fight abainst counterspells and hate in general, we usually play 6/7 discard spells maindeck and a wishable one in the board.
The main choices are of course Duress and Cabal Therapy
3/4 Duress
3/4 Cabal Therapy
And that makes the core of the deck, we have to pick our last slots, we have plenty of options
Laboratory Maniac: Amazing against all the decks able to stop our storm combo, LabMan can easily fight though Leylines of Sanctity, Gaddock and is really good in all the pass the turn piles (PTTP)
Chromatic Sphere: A tech card that may look useless if not understanded, the Shpere acts as a cantrip so is ok for comboing but is main role is just to draw a card while we have our LabMan out, the draw effect is part of the mana ability, so nothing can respond to it, so if we have the Maniac out and we activate the Sphere the game ends, no matter what.
8/1/2008: This is a mana ability, which means it can be activated as part of the process of casting a spell or activating another ability. If that happens you get the mana right away, but you don't get to look at the drawn card until you have finished casting that spell or activating that ability.
Ill-Gotten Gains: Is actually better than Past in Flames in standard lists, it anables various piles (mostly needed if we have to ramp up our Tendrils to huge amounts) and should be considered only if we play Silences or Autumn's Veil as protections
Autumn's Veil: We discovered the card a while back, it's pretty good if you want to play a pseudo Silence but you cant afford to splash white, the main uses for a Silence in our deck are Ill-Gotten Gains and Time Spiral piles.
Chain of Vapor: Pretty good maindeck solution to most hatebears, we can put it in our piles so is much more meaningful than the lone CoV you could have seen in bad ANT lists, we have a specific pile that is able to abuse CoV both for ramp up the storm and for solve an hatebear.
Street Wraith: Can be played along with LabMan to have a free instant draw spell in case we have not enough mana to pull off the CSphere pile.
Unearth: Some lists aim to reanimate the Maniac, usually going for a counter shell and being ledless, because that's the easiest way to get the LabMan in play whitout free lotuses, check Menedian's work if you want to go deeper on the topic.
Thought Scour/Mental Note/Predict: Are the tools used to Entomb our Maniac in those decks
So here we have to basic list I would recomend to beginners as a solid starting point
Burning Wish Doomsday
2 Underground Sea
1 Volcanic Island
1 Badlands
1 Tropical Island
1 Bayou
1 Island
1 Swamp
4 Polluted Delta
4 Scalding Tarn
4 Sensei's Divining Top
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Lion's Eye Diamond
4 Dark Ritual
2 Lotus Petal
4 Duress
3 Cabal Therapy
3 Doomsday
1 Ideas Unbound
4 Burning Wish
1 Rain of Filth
1 Laboratory Maniac
1 Chromatic Sphere
Or
Dark Petition Doomsday
2 Underground Sea
1 Volcanic Island
1 Tropical Island
1 Bayou
1 Island
1 Swamp
4 Polluted Delta
4 Misty Rainforest
4 Sensei's Divining Top
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Lion's Eye Diamond
4 Dark Ritual
1 Lotus Petal
4 Duress
2 Cabal Therapy
3 Doomsday
1 Past in Flames
4 Dark Petition
1 Tendrils of Agony
4 Cabal Ritual
1 Meditate
Let's have a quick talk about white Doomsday, the deck is not bad at all, white gives us the power to play Silence and Orim's Chant as protections, and that's pretty good by itself, but we also get to play with Serenity as a real hoser against stax decks and Terminus, a card able to dismantle hatebears decks, is also huge to consider a transformational side bringin in a full set of Monastery Mentors, we can abuse the card to its max power because we have tops and plenty of cantrips, the card usually gets out of control in a single untap, and most of our opponents wont be prepared to face such a savage assault from a combo deck (also lets not forget that our silences can easily counter miracles, so we have counterplay against Terminus), if we want to go for the Mentor route i would suggest to play Silences and Cabal Therapy as protection, Therapy is great with monks and prowness.
Sideboard
We also have a lot of options for our sideboard, if we play Burning Wish it will always start with a copy of Doomsday and a Tendrils of Agony, we then have to chose our wishboard, the possible targets are disruption spells such as Void Snare, Massacre, Pyroclasm, Meltdown, Reverent Silence and discards, business like Time Spiral, Empty the Warrens (we aren't a good EtW deck but we can make use of it), Ill-Gotten Gains and big draw spells.
Beside our wishboard we are going to play most of the usual cards storm plays to deal with trouble, Abrupt Decay and Krosan Grip are a must against Counterbalance and lock pieces, a Chain of Vapor must be in the 75, all bounces could be used so Echoing Truth, Hurkyl's Recall, Rebuild and Wipe Away are an option, Dread of Night and Sulfur Elemental are good as usual and we can also chose to pick green sweeties such as Carpet of Flowers and Xantid Swarm, in a super slow meta City of Solitude is an option.
We also get to play cards unusual for tipical storm lists, Flusterstorm is huge for us, being able to shut down most of the other combo deck floathing a fluster on top is huge and play flusters is one of the best way to fight them in the first place, it also deals well with most tempo decks.
We dont really have to be scared playing fluster in a LED deck, most people will fire their countermagic on our doomsday, so way before we crack our diamonds.
Of course we can go for a creature based sideboard, Young Pyromancer and Dark Confidant are an option.
Our last big package in the sideboard is the Shelldock Isle combo, we can easily setup a Shelldock into Emrakul thanks to Doomsday, it's important to note that the Shelldock Isle will cast the Emrakul, so we are going to get our extra turn, we usually have no problem winning attacking once or twice with the biggest dude in MTG, I suggest to play at least a Flusterstorm if we play this package, having a counter on steroids can help our Eldrazi to do his job through most hate.
So this is how a standard sideboard may look like
1 Doomsday
1 Tendrils of Agony
1 Infernal Contract
1 Time Spiral
1 Void Snare
1 Massacre
1 Shelldock Isle
1 Emrakul, the Aeons Torn
2 Flusterstorm
2 Chain of Vapor
3 Abrupt Decay
For a Wish list and
1 Doomsday
4 Abrupt Decay
3 Dread of Night
2 Chain of Vapor
1 Shelldock Isle
1 Emrakul, the Aeons Torn
3 Xantid Swarm
I won't spend much time talking about match ups hare, they depend too heavily on how our list is tuned and whatever i say will eventually get outdeted anyway, Im just going to sort all Mus in 3 big groups, the nightmares, the fair and the dream MUs
Nightmares
Eldrazi
MUD
Stax
Eidolon Burn
Dredge
Reanimator
Belcher
All Spells
Tin Fins
Painters
Fair
Delvers
Death & Taxes
Miracle
Aggro Loam
Show and Tell
Infect
High Tide
Chalice Merfolks
ANT
Elves
Dream
Enchantress
Maverik
Lands
Abzan
Ramp
Nif Fit
Tribal
So basicly we suck against heavy lock decks, we have game against standard decks and we punish deck with little to no interaction with our gameplan or slow decks in general.
Tips and tricks
This section could be useful for those approaching the deck, the amount of skill that have to be learned to play Doomsday is huge and its easy to miss small things here and there.
1) As i said Chromatic Sphere is a mana ability, nothing can be played in response to its effect
2) Doomsday life loss is rounded up, we're going to lose casting Doomsday at 1 hp
3) Doomsday's piles must countain 5 cards if possible, we cant chose to use less cards
4) Aven Mindcensor will force Doomsday to pick our top 4 cards, but we still can chose card in our graveyard
5) Shelldock Isle's Hideaway is a triggered ability, it can be stifled, the hided card will be removed face down, our opponent won't be able to look at it, any deck can contain less than 20 cards, it hasn't to be ours.
6) Casting timing are ignored by Shelldock Isle, we can use its effect to cast a Burning Wish in our opponent turn for example
7) If you never played storm at all, dont forget that storm will consider each spell casted in the turn, so the spell casted from our opponent will be counted, storm is a triggered ability so it can be stifled
8) Many small little tricks can be done using Sensei's Divining Top, is important to understand that if we have a draw (any draw, our drow for the turn or a cantrip for example) and ve have :1: we can spin the top before we draw, drawing the card on top and then casting the top, getting a free spell, for example if we have 8 spells in hand and we are ready to tendril we can spin the top in our unkeep, drawing the card on top (9 spells) and then we will draw our top for the turn (10 spells) and this is true anytime we have a draw and a spare mana.
Also if we have two tops we can spin them and cast them as long as we can spend mana, with 2 tops in play and 2 leds we can generate six free spells.
9) A trick that any Top player should know is the "look, in reponse fetch one", you should play like that if you plan to fetch and then look you top 3 for sure because doing so even if you top get destroyed with the fetch ability on the stack you can still spin it, resolve the fetch and then look at you top 3, if you just fetch you have no way to look what will be on the top of your library after the fetch resolves!
10) Spinning the top in the unkeep is a smart move if we have a spare mana to spend and we want to be sure it wont get destroyed with [cards]Doomsday[cards] on the stack, that could easily ruin our day!
11) Another trick you can do with tops is to look the top 3 and spin in response, you will then draw you top card and get to look the top 3 after, its useful if you dont want to re-draw that top the turn after
12) Remember that Silences can be used as pseudo time walks, casting them in our opponent unkeep will likely prevent him from doing anything relevant in his turn
13) If you go for Emrakul piles a good measure to avoid getting decked is to put Laboratory Maniac or a Doomsday as you bottom card of the pile, this way you can easily avoid to lose in case 2 swings from emrakul aren't enough by casting Maniac or just by creating a new 5 cards deck
Quiz
At our friday night there is this guy, hating storm, trying his best to play the hardest possible counter to it but always losing against us.
Our opponent board contains:
1 Karakas
3 Horizon Canopy
1 Aether Vial @2
1 Elesh Norn
2 Aegis of The Gods
1 Deathrite Shaman tapped
1 Phyrexian Revoker naming Sensei's Divining Top
1 Aven Mindcensor
1 Gaddock Teeg
1 Stoneforge Mystic equipped with an Umezawa's Jitte @4
3 Swords to Plowshares in hand
In response to the revoker we look our top3: Ponder, Lion's Eye Diamond and Doomsday, we place the LED as the last one, Ponder in the middle and Doomsday on top, we untap and draw it.
Our board contains:
1 Badland
1 Volcanic Island
1 Bayou
1 Island
1 Shelldock Isle hiding a Laboratory Maniac
1 Sensei's Divining Top
2 Dark Ritual
1 Doomsday
1 Burning Wish
1 Gitaxian Probe
1 Lotus Petal
In hand.
Win from there.
https://i.gyazo.com/af50f1fcc9f924afb40e16692eaab531.png
Answer:
1) Dark Ritual
2) Dark Ritual
3) Doomsday
TOP
Brainstorm
Lion's Eye Diamond
Lion's Eye Diamond
Burning Wish
Chromatic Sphere
BOTTOM
4) Burning Wish (Void Snare)
5) Gitaxian Probe
6) Brainstorm (2 Lion's Eye Diamond in hand, Lotus Petal, Void Snare and Sphere on top)
7) Lion's Eye Diamond
8) Lion's Eye Diamond
9) Burning Wish – Crack diamonds (Act on Impulse)
10) Act on impulse
11) Void snare (Elesh Norn)
12) Lotus Petal
13) Chromatic Sphere
14) Activate Shelldock Isle
15) Activate Chromatic Sphere
We are again at our friday night, our opponent knows us and decided to do his best to make us suffer.
He's playing a legacy martyr deck, based on gaining life as much as possible and preventing his storm opponent from winning, e already played and Extract on our Laboratory Maniac and he is ready to gain tons of hp, he is confident he's going to win, while he's laughting at us we have to find the most creative way to crush his soul
Our opponent board contains:
3 Martyr of Sands
4 Tundra
1 Stifle in hand
5 Troll white cards in hand
Our board contains
1 Sensei's Divining Top
1 Swamp
1 Island
2 Volcanic Island
1 Gitaxian Probe
2 Lion's Eye Diamond
1 Dark Ritual
1 Rain of Filth
1 Doomsday
1 Duress
1 Act on Impulse
Not only we are going to win, but we'll find a way to win without casting Massacre, using Tendrils of Agony only once, and without spinning a top into another one, F/*k that kid!
https://i.gyazo.com/26b351bbbd58d5121184b3b88fd2db39.png
Answer:
1) Rain of Filth
2) Sac Swamp – Dark Ritual
3) Doomsday
TOP
Lion's Eye Diamond
Lion's Eye Diamond
Doomsday
Burning Wish
Ideas Unbound
BOTTOM
4) Lion's Eye Diamond
5) Lion's Eye Diamond
6) Tap lands for UUR then sac them for BBB
7) Cabal Therapy on Stifle
8) Cast Gitaxian Probe (paying hp)
9) Lion's Eye Diamond
10) Act on Impulse floating UU – Crack two LEDs for BBBUUU
11) Lion's Eye Diamond
12) Doomsday
TOP
Ideas Unbound
Lion's Eye Diamond
Gitaxian Probe
Doomsday
Lion's Eye Diamond
BOTTOM
13) Spin Top – Ideas Unbound
14) Lion's Eye Diamond
15) Sensei's Divining Top
16) Gitaxian Probe (paying mana) – Crack a led for BBB
17) Doomsday
TOP
Ideas Unbound
Lion's Eye Diamond
Gitaxian Probe
Doomsday
Lion's Eye Diamond
BOTTOM
18) Spin Top – Ideas Unbound
19) Lion's Eye Diamond
18) Sensei's Divining Top
19) Gitaxian Probe (paying mana) – Crack a led for BBB
20) Doomsday
TOP
Ideas Unbound
Lion's Eye Diamond
Lion's Eye Diamond
Gitaxian Probe
Lion's Eye Diamond
BOTTOM
21) Spin Top – Ideas Unbound
22) Lion's Eye Diamond
23) Lion's Eye Diamond
24) Sensei's Dinining Top – Crack a LED for UUU
25) Spin Top – Gitaxian Probe (paying mana)
26) Sensei's Divining Top
27) Spin Top – Lion's Eye Diamond – Crack LEDs for BBBRRR
28) Burning Wish (Tendrils of Agony)
29) Tendrils of Agony for 60
The last game made our opponent run away in tear, he was young and he never expected to get wreckt that hard, he called his father crying and now he came to our local shop, ready to get revenge for his son, playing an hate deck himself!
Our opponent board contains:
1 Batterskull and his germ
1 True-Name Nemesis naming us
1 Stoneforge Mystic
3 Tapped lands
1 Karakas untapped
1 Phantasmal Image
1 Marsh Flats
1 Mother of Runes
In his hand
Our board contains:
1 Tapped Island
1 Underground Sea
1 volcanic Island
1 Tropical Island
We have in our hand:
2 Brainstorm
2 Lion's Eye Diamond
1 Doomsday
1 Act on Impulse
1 Lotus Petal
We are resolving a brainstorm so we still have to put two card on top!
Do you best to win from there!
https://i.gyazo.com/1f1f692578105c438dec8db8c0ca49b9.png
Answer:
1) Put on top Doomsday and Act on Impulse
2) Lion's Eye Diamond
3) Lion'e Eye Diamond
4) Lotus Petal
5) Brainstorm - Brainstorm in response – Crack led in Reponse for BBBRRR
6) Doomsday
TOP
Lion's Eye Diamond
Lion's Eye Diamond
Burning Wish
Cabal Therapy
Burning Wish
BOTTOM
7) Act of impulse
8) Lion's Eye Diamond
9) Lion's Eye Diamond
10) Burning Wish (Time Spiral) – Crack LEDs for UUUUUU
11) Time Spiral
12) Cabal Therapy (Force of Will)
13) Lotus Petal
14) Lion's Eye Diamond
15) Lion's Eye Diamond
16) Burning Wish (Tendrils of Agony)
17) Tendrils of Agony
Hi, Ivan here, I've been playing Doomsday for the last four years and I've tried most versions.
I've already wrote a primer for italian community (here (http://www.tipo1.it/forum/viewtopic.php?f=29&p=520182&sid=f064a9da22c689de7b04b21a1132d20a#p520182)) and many times people asked me for an English version, it took time to get it done but here we go :smile:.
Let's start talking about our main goal while playing Doomsday, the card gives us the power to cast five Vampiric Tutor in a row, so it's great at enabling combos, Doomsday can in fact work both as a storm deck winning with Tendrils of Agony and as a simple one card combo deck winning by a pile containing Shelldock Isle and Emrakul, The Aeons Thorn or just with a Laboratory Maniac.
Decklist
So here it is a quick description of most of the card that the deck tend to play
The core of the deck, that should likely never be changed, is composed by a massive amount of cantrips, we need to cantrip after we cast Doomsday to make the engine work, so we usually play the fullset of Brainstorm, Ponder and Gitaxian Probe, Sensei's Divining Top is also a 4x in all Doomsday lists, top is likely the single most important card, having it on board helps comboing off by a huge amount.
4 Sensei's Divining Top
4 Brainstorm
4 Ponder
4 Gitaxian Probe
A core part of the deck is mana accelleration, we usually play far less mana than other storm decks because Doomsday is able to bring us all the mana we need (generally by fetching a couple of Lion's Eye Diamonds) but we still need some fast mana, we usually play the full set of Dark Ritual, getting BBB helps casting Doomsday a lot, and the full set of Lion's Eye Diamond because we can really abuse the card in our piles with the help of Top, we also play a couple of Lotus Petals or at least one in case we need a free mana source in a pile and we also play a single copy of Rain of Filth because we would lilely play 8 Dark Rituals, so 5 is better than 4, maybe considering RoF a core part is a bit of a stretch, but the card is just so good there is no reason to not play it.
4 Dark Ritual
1 Rain of Filth
4 Lion's Eye Diamond
1/2 Lotus Petal
Then we have to pick up our tutor, the main choices are Burning Wish, Dark Petition or no tutors at all.
Burning Wish is far more used than Dark Petition, it's pretty good because it allows to generate a free spell in our piles, it grants the pros and cons of a wishboard but requires to splash red and cant support a second engine such as Past in Flames (having to remove the wish makes it pretty bad both in tutor chains and in pif kills).
Dark Petition has the advantage to fully support Past in Flames, it doesn't require a splash but the main problems with the card are that it requires more rituals because we have to get five mana without LEDs (so it's usually played supported with Cabal Rituals), it makes us really soft to Rest in Peace and Leyline of the Void, and we cant really afford to cast it and not going off in the same turn.
Of course if we play Petition we have to play a maindeck Tendrils, doing so is really helpful in some situations (it open us to more piles) while if we go for Burning Wish we free a maindeck slot but we lose a few piles (but we also gain a lot more in the process getting to play with a wishboard).
Im not sure if a version is just better than the other, both have clear weakness and adventages, Id suggest to try both of them and then pick one.
Is worth mentioning that Infernal Tutor is just bad with Doomsday, as i said we usually need at least a cantrip in hand after we cast [cards]Doomsday[cards] to go off unless we have a Top in play, so we dont really want to go hellbent.
Also, is important to understand that Doomsday and Ad Nauseam dont really work well togheter, Nauseam wants way more mana than Doomsday needs and Doomsdays are a 3 casting cost pretty bad with Nauseam, i wouldnt suggest to play a DDANT list.
So
3/4 Burning Wish
3 Doomsday
(SB: 1 Tendrils of Agony)
or
3/4 Dark Petition
4 Doomsday
1 Tendrils of Agony
0/1 Past in Flames
2/4 Cabal Ritual
If we go for no tutors we are supposed to play even more cantrips, so we end up playing with a bunch of Preordains, generally no tutors lists are playable only in a slow enviroment, control decks won't punish us for having little to no business and just a lot of manipolation, but faster deck will definitely wreck us before we can setup our combo most of the times.
A single one off of a big draw spell is a key component for our engine to work properly, our plan is in fact to cast Doomsday, and put on top of our pile that big draw spell, cantrip into in, draw the full pile and win from there.
The main draw spell we play are Ideas Unbound, Meditate, Infernal Contract and Act on Impulse.
Over time Ideas Unbound proved to be the best draw spell we could possibly play, drawing 3 cards and not 4 is surprisingly better at setting up piles, IU has by far more potential than the draw 4, we must play it in Burning Wish lists (because we dont really want to have the wish in hand, LEDs are going to pay its mana cost so cantrip into it is much better) but we can go for draw 4 if we play maindeck tendrils.
Is important to understand that chaning our draw spell alters how the deck have to be played tremendously, so be careful.
So, as we saw Ideas Unbound and Meditate are the 2 main big draws, Infernal Contract (or Cruel Bargain) and Act on Impulse are instead good sideboard cards, we can board them in if needed to fight against Red Elemental Blasts, Pyroblasts and Spell Snares.
So
1 Ideas Unbound
or
1 Meditate
In the end we have to play a good amount of disruption, even if we are sometimes able to pull fast combos off we are a slowish combo (our average combo turn is 3/4) so we must be able to fight abainst counterspells and hate in general, we usually play 6/7 discard spells maindeck and a wishable one in the board.
The main choices are of course Duress and Cabal Therapy
3/4 Duress
3/4 Cabal Therapy
And that makes the core of the deck, we have to pick our last slots, we have plenty of options
Laboratory Maniac: Amazing against all the decks able to stop our storm combo, LabMan can easily fight though Leylines of Sanctity, Gaddock and is really good in all the pass the turn piles (PTTP)
Chromatic Sphere: A tech card that may look useless if not understanded, the Shpere acts as a cantrip so is ok for comboing but is main role is just to draw a card while we have our LabMan out, the draw effect is part of the mana ability, so nothing can respond to it, so if we have the Maniac out and we activate the Sphere the game ends, no matter what.
8/1/2008: This is a mana ability, which means it can be activated as part of the process of casting a spell or activating another ability. If that happens you get the mana right away, but you don't get to look at the drawn card until you have finished casting that spell or activating that ability.
Ill-Gotten Gains: Is actually better than Past in Flames in standard lists, it anables various piles (mostly needed if we have to ramp up our Tendrils to huge amounts) and should be considered only if we play Silences or Autumn's Veil as protections
Autumn's Veil: We discovered the card a while back, it's pretty good if you want to play a pseudo Silence but you cant afford to splash white, the main uses for a Silence in our deck are Ill-Gotten Gains and Time Spiral piles.
Chain of Vapor: Pretty good maindeck solution to most hatebears, we can put it in our piles so is much more meaningful than the lone CoV you could have seen in bad ANT lists, we have a specific pile that is able to abuse CoV both for ramp up the storm and for solve an hatebear.
Street Wraith: Can be played along with LabMan to have a free instant draw spell in case we have not enough mana to pull off the CSphere pile.
Unearth: Some lists aim to reanimate the Maniac, usually going for a counter shell and being ledless, because that's the easiest way to get the LabMan in play whitout free lotuses, check Menedian's work if you want to go deeper on the topic.
Thought Scour/Mental Note/Predict: Are the tools used to Entomb our Maniac in those decks
So here we have to basic list I would recomend to beginners as a solid starting point
Burning Wish Doomsday
2 Underground Sea
1 Volcanic Island
1 Badlands
1 Tropical Island
1 Bayou
1 Island
1 Swamp
4 Polluted Delta
4 Scalding Tarn
4 Sensei's Divining Top
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Lion's Eye Diamond
4 Dark Ritual
2 Lotus Petal
4 Duress
3 Cabal Therapy
3 Doomsday
1 Ideas Unbound
4 Burning Wish
1 Rain of Filth
1 Laboratory Maniac
1 Chromatic Sphere
Or
Dark Petition Doomsday
2 Underground Sea
1 Volcanic Island
1 Tropical Island
1 Bayou
1 Island
1 Swamp
4 Polluted Delta
4 Misty Rainforest
4 Sensei's Divining Top
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Lion's Eye Diamond
4 Dark Ritual
1 Lotus Petal
4 Duress
2 Cabal Therapy
3 Doomsday
1 Past in Flames
4 Dark Petition
1 Tendrils of Agony
4 Cabal Ritual
1 Meditate
Let's have a quick talk about white Doomsday, the deck is not bad at all, white gives us the power to play Silence and Orim's Chant as protections, and that's pretty good by itself, but we also get to play with Serenity as a real hoser against stax decks and Terminus, a card able to dismantle hatebears decks, is also huge to consider a transformational side bringin in a full set of Monastery Mentors, we can abuse the card to its max power because we have tops and plenty of cantrips, the card usually gets out of control in a single untap, and most of our opponents wont be prepared to face such a savage assault from a combo deck (also lets not forget that our silences can easily counter miracles, so we have counterplay against Terminus), if we want to go for the Mentor route i would suggest to play Silences and Cabal Therapy as protection, Therapy is great with monks and prowness.
Sideboard
We also have a lot of options for our sideboard, if we play Burning Wish it will always start with a copy of Doomsday and a Tendrils of Agony, we then have to chose our wishboard, the possible targets are disruption spells such as Void Snare, Massacre, Pyroclasm, Meltdown, Reverent Silence and discards, business like Time Spiral, Empty the Warrens (we aren't a good EtW deck but we can make use of it), Ill-Gotten Gains and big draw spells.
Beside our wishboard we are going to play most of the usual cards storm plays to deal with trouble, Abrupt Decay and Krosan Grip are a must against Counterbalance and lock pieces, a Chain of Vapor must be in the 75, all bounces could be used so Echoing Truth, Hurkyl's Recall, Rebuild and Wipe Away are an option, Dread of Night and Sulfur Elemental are good as usual and we can also chose to pick green sweeties such as Carpet of Flowers and Xantid Swarm, in a super slow meta City of Solitude is an option.
We also get to play cards unusual for tipical storm lists, Flusterstorm is huge for us, being able to shut down most of the other combo deck floathing a fluster on top is huge and play flusters is one of the best way to fight them in the first place, it also deals well with most tempo decks.
We dont really have to be scared playing fluster in a LED deck, most people will fire their countermagic on our doomsday, so way before we crack our diamonds.
Of course we can go for a creature based sideboard, Young Pyromancer and Dark Confidant are an option.
Our last big package in the sideboard is the Shelldock Isle combo, we can easily setup a Shelldock into Emrakul thanks to Doomsday, it's important to note that the Shelldock Isle will cast the Emrakul, so we are going to get our extra turn, we usually have no problem winning attacking once or twice with the biggest dude in MTG, I suggest to play at least a Flusterstorm if we play this package, having a counter on steroids can help our Eldrazi to do his job through most hate.
So this is how a standard sideboard may look like
1 Doomsday
1 Tendrils of Agony
1 Infernal Contract
1 Time Spiral
1 Void Snare
1 Massacre
1 Shelldock Isle
1 Emrakul, the Aeons Torn
2 Flusterstorm
2 Chain of Vapor
3 Abrupt Decay
For a Wish list and
1 Doomsday
4 Abrupt Decay
3 Dread of Night
2 Chain of Vapor
1 Shelldock Isle
1 Emrakul, the Aeons Torn
3 Xantid Swarm
I won't spend much time talking about match ups hare, they depend too heavily on how our list is tuned and whatever i say will eventually get outdeted anyway, Im just going to sort all Mus in 3 big groups, the nightmares, the fair and the dream MUs
Nightmares
Eldrazi
MUD
Stax
Eidolon Burn
Dredge
Reanimator
Belcher
All Spells
Tin Fins
Painters
Fair
Delvers
Death & Taxes
Miracle
Aggro Loam
Show and Tell
Infect
High Tide
Chalice Merfolks
ANT
Elves
Dream
Enchantress
Maverik
Lands
Abzan
Ramp
Nif Fit
Tribal
So basicly we suck against heavy lock decks, we have game against standard decks and we punish deck with little to no interaction with our gameplan or slow decks in general.
Tips and tricks
This section could be useful for those approaching the deck, the amount of skill that have to be learned to play Doomsday is huge and its easy to miss small things here and there.
1) As i said Chromatic Sphere is a mana ability, nothing can be played in response to its effect
2) Doomsday life loss is rounded up, we're going to lose casting Doomsday at 1 hp
3) Doomsday's piles must countain 5 cards if possible, we cant chose to use less cards
4) Aven Mindcensor will force Doomsday to pick our top 4 cards, but we still can chose card in our graveyard
5) Shelldock Isle's Hideaway is a triggered ability, it can be stifled, the hided card will be removed face down, our opponent won't be able to look at it, any deck can contain less than 20 cards, it hasn't to be ours.
6) Casting timing are ignored by Shelldock Isle, we can use its effect to cast a Burning Wish in our opponent turn for example
7) If you never played storm at all, dont forget that storm will consider each spell casted in the turn, so the spell casted from our opponent will be counted, storm is a triggered ability so it can be stifled
8) Many small little tricks can be done using Sensei's Divining Top, is important to understand that if we have a draw (any draw, our drow for the turn or a cantrip for example) and ve have :1: we can spin the top before we draw, drawing the card on top and then casting the top, getting a free spell, for example if we have 8 spells in hand and we are ready to tendril we can spin the top in our unkeep, drawing the card on top (9 spells) and then we will draw our top for the turn (10 spells) and this is true anytime we have a draw and a spare mana.
Also if we have two tops we can spin them and cast them as long as we can spend mana, with 2 tops in play and 2 leds we can generate six free spells.
9) A trick that any Top player should know is the "look, in reponse fetch one", you should play like that if you plan to fetch and then look you top 3 for sure because doing so even if you top get destroyed with the fetch ability on the stack you can still spin it, resolve the fetch and then look at you top 3, if you just fetch you have no way to look what will be on the top of your library after the fetch resolves!
10) Spinning the top in the unkeep is a smart move if we have a spare mana to spend and we want to be sure it wont get destroyed with [cards]Doomsday[cards] on the stack, that could easily ruin our day!
11) Another trick you can do with tops is to look the top 3 and spin in response, you will then draw you top card and get to look the top 3 after, its useful if you dont want to re-draw that top the turn after
12) Remember that Silences can be used as pseudo time walks, casting them in our opponent unkeep will likely prevent him from doing anything relevant in his turn
13) If you go for Emrakul piles a good measure to avoid getting decked is to put Laboratory Maniac or a Doomsday as you bottom card of the pile, this way you can easily avoid to lose in case 2 swings from emrakul aren't enough by casting Maniac or just by creating a new 5 cards deck
Quiz
At our friday night there is this guy, hating storm, trying his best to play the hardest possible counter to it but always losing against us.
Our opponent board contains:
1 Karakas
3 Horizon Canopy
1 Aether Vial @2
1 Elesh Norn
2 Aegis of The Gods
1 Deathrite Shaman tapped
1 Phyrexian Revoker naming Sensei's Divining Top
1 Aven Mindcensor
1 Gaddock Teeg
1 Stoneforge Mystic equipped with an Umezawa's Jitte @4
3 Swords to Plowshares in hand
In response to the revoker we look our top3: Ponder, Lion's Eye Diamond and Doomsday, we place the LED as the last one, Ponder in the middle and Doomsday on top, we untap and draw it.
Our board contains:
1 Badland
1 Volcanic Island
1 Bayou
1 Island
1 Shelldock Isle hiding a Laboratory Maniac
1 Sensei's Divining Top
2 Dark Ritual
1 Doomsday
1 Burning Wish
1 Gitaxian Probe
1 Lotus Petal
In hand.
Win from there.
https://i.gyazo.com/af50f1fcc9f924afb40e16692eaab531.png
Answer:
1) Dark Ritual
2) Dark Ritual
3) Doomsday
TOP
Brainstorm
Lion's Eye Diamond
Lion's Eye Diamond
Burning Wish
Chromatic Sphere
BOTTOM
4) Burning Wish (Void Snare)
5) Gitaxian Probe
6) Brainstorm (2 Lion's Eye Diamond in hand, Lotus Petal, Void Snare and Sphere on top)
7) Lion's Eye Diamond
8) Lion's Eye Diamond
9) Burning Wish – Crack diamonds (Act on Impulse)
10) Act on impulse
11) Void snare (Elesh Norn)
12) Lotus Petal
13) Chromatic Sphere
14) Activate Shelldock Isle
15) Activate Chromatic Sphere
We are again at our friday night, our opponent knows us and decided to do his best to make us suffer.
He's playing a legacy martyr deck, based on gaining life as much as possible and preventing his storm opponent from winning, e already played and Extract on our Laboratory Maniac and he is ready to gain tons of hp, he is confident he's going to win, while he's laughting at us we have to find the most creative way to crush his soul
Our opponent board contains:
3 Martyr of Sands
4 Tundra
1 Stifle in hand
5 Troll white cards in hand
Our board contains
1 Sensei's Divining Top
1 Swamp
1 Island
2 Volcanic Island
1 Gitaxian Probe
2 Lion's Eye Diamond
1 Dark Ritual
1 Rain of Filth
1 Doomsday
1 Duress
1 Act on Impulse
Not only we are going to win, but we'll find a way to win without casting Massacre, using Tendrils of Agony only once, and without spinning a top into another one, F/*k that kid!
https://i.gyazo.com/26b351bbbd58d5121184b3b88fd2db39.png
Answer:
1) Rain of Filth
2) Sac Swamp – Dark Ritual
3) Doomsday
TOP
Lion's Eye Diamond
Lion's Eye Diamond
Doomsday
Burning Wish
Ideas Unbound
BOTTOM
4) Lion's Eye Diamond
5) Lion's Eye Diamond
6) Tap lands for UUR then sac them for BBB
7) Cabal Therapy on Stifle
8) Cast Gitaxian Probe (paying hp)
9) Lion's Eye Diamond
10) Act on Impulse floating UU – Crack two LEDs for BBBUUU
11) Lion's Eye Diamond
12) Doomsday
TOP
Ideas Unbound
Lion's Eye Diamond
Gitaxian Probe
Doomsday
Lion's Eye Diamond
BOTTOM
13) Spin Top – Ideas Unbound
14) Lion's Eye Diamond
15) Sensei's Divining Top
16) Gitaxian Probe (paying mana) – Crack a led for BBB
17) Doomsday
TOP
Ideas Unbound
Lion's Eye Diamond
Gitaxian Probe
Doomsday
Lion's Eye Diamond
BOTTOM
18) Spin Top – Ideas Unbound
19) Lion's Eye Diamond
18) Sensei's Divining Top
19) Gitaxian Probe (paying mana) – Crack a led for BBB
20) Doomsday
TOP
Ideas Unbound
Lion's Eye Diamond
Lion's Eye Diamond
Gitaxian Probe
Lion's Eye Diamond
BOTTOM
21) Spin Top – Ideas Unbound
22) Lion's Eye Diamond
23) Lion's Eye Diamond
24) Sensei's Dinining Top – Crack a LED for UUU
25) Spin Top – Gitaxian Probe (paying mana)
26) Sensei's Divining Top
27) Spin Top – Lion's Eye Diamond – Crack LEDs for BBBRRR
28) Burning Wish (Tendrils of Agony)
29) Tendrils of Agony for 60
The last game made our opponent run away in tear, he was young and he never expected to get wreckt that hard, he called his father crying and now he came to our local shop, ready to get revenge for his son, playing an hate deck himself!
Our opponent board contains:
1 Batterskull and his germ
1 True-Name Nemesis naming us
1 Stoneforge Mystic
3 Tapped lands
1 Karakas untapped
1 Phantasmal Image
1 Marsh Flats
1 Mother of Runes
In his hand
Our board contains:
1 Tapped Island
1 Underground Sea
1 volcanic Island
1 Tropical Island
We have in our hand:
2 Brainstorm
2 Lion's Eye Diamond
1 Doomsday
1 Act on Impulse
1 Lotus Petal
We are resolving a brainstorm so we still have to put two card on top!
Do you best to win from there!
https://i.gyazo.com/1f1f692578105c438dec8db8c0ca49b9.png
Answer:
1) Put on top Doomsday and Act on Impulse
2) Lion's Eye Diamond
3) Lion'e Eye Diamond
4) Lotus Petal
5) Brainstorm - Brainstorm in response – Crack led in Reponse for BBBRRR
6) Doomsday
TOP
Lion's Eye Diamond
Lion's Eye Diamond
Burning Wish
Cabal Therapy
Burning Wish
BOTTOM
7) Act of impulse
8) Lion's Eye Diamond
9) Lion's Eye Diamond
10) Burning Wish (Time Spiral) – Crack LEDs for UUUUUU
11) Time Spiral
12) Cabal Therapy (Force of Will)
13) Lotus Petal
14) Lion's Eye Diamond
15) Lion's Eye Diamond
16) Burning Wish (Tendrils of Agony)
17) Tendrils of Agony