AngryTroll
01-06-2017, 09:17 PM
I like to say that I play Legacy competatively and EDH for fun. That worked very well when there was a local Legacy scene, but hasn't worked for me since I moved to a place without Legacy. I'm still working on aquiring a modern Jund manabase, so for the moment Modern is out. Tiny Leaders is a neat format, but I want a place to cast Garruk Relentless, Arlinn Kord, and Bloodbraid Elf.
With that said, here's my Xira Arien Duel Commander list. I'd appreciate any or all feedback on it. I'm aiming for something competative but full of cool cards from Legacy and cards that used to be good enough for Legacy. I'd like to be able to cut the commander and play it against Modern decks, but that's probably a stretch in terms of power level.
Constraints: I'd like to abide by the Legacy, Duel Commander, and EDH banned lists. I'm not a big fan of tutoring, so fetchlands made it in here but Green Sun's Zenith and Traverse the Ulvenwald got cut. If this is underpowered they'd be the first two cards on the list to go back in.
I picked Xira over Adun Oakenshield for two reasons: First, the price difference buys me a Raging Ravine, good for this and the Modern version. Second, opposing Scavenging Oozes are already pretty good against this deck-no need to let them neuter my commander as well.
Xira Arien
Deathrite Shaman
Grim Lavamancer
Gnarlwood Dryad
Nimble Mongoose
Bloodhall Ooze
Sylvan Safekeeper
Thunderscape Apprentice
Werebear
Deathcap Cultivator
Lotus Cobra
Brain Maggot
Mesmeric Fiend
Tarmogoyf
Dark Confidant
Scavenging Ooze
Rakshasa Deathdealer
Putrid Leech
Hypnotic Specter
Vampire Nighthawk
Glissa, the Traitor
Courser of Kruphix
Liliana, Heretical Healer
Sprouting Thrinax
Thrun, the Last Troll
Blazing Specter
Flametongue Kavu
Bloodbraid Elf
Huntmaster of the Fells
Meren of Clan Nel Toth
Shriekmaw
Savageborn Hydra
Liliana of the Veil
Garruk Relentless
Arlinn Kord
Xenagos, the Reveler
Lightning Bolt
Terminate
Go for the Throat
Diabolic Edict
Dismember
Putrefy
Fire Covenant
Chain Lightning
Dreadbore
Maelstrom Pulse
Thoughtseize
Duress
Hymn to Tourach
Wrench Mind
Blightning
Raven's Crime
Collective Brutality
Golgari Charm
Rakdos Charm
Kolaghan's Command
Jund Charm
Darigaaz's Charm
Cursed Scroll
Sylvan Library
Phyrexian Arena
Painful Truths
Skeletal Scrying
Kaerveck's Torch
Crater's Claws
-----35 Land-----
3 Forest
2 Swamp
2 Mountain
Urborg, Tomb of Yawgmoth
Treetop Village
Raging Ravine
Hissing Quagmire
Temple of Malady
Temple of Malice
Temple of Abandon
Woodland Cemetery
Rootbound Crag
Dragonskull Summit
Polluted Delta
Windswept Heath
Misty Rainforest
Wooded Foothills
Bloodstained Mire
Verdant Catacombs
Overgrown Tomb
Stomping Ground
Blood Crypt
Bayou
Badlands
Taiga
Command Tower
Volrath's Stronghold
Kessig Wolf Run
Rix Maadi, Dungeon Palace
Wasteland
Dust Bowl
Cards that didn't quite make the list that I wanted to play include:
Magma Jet
Abrupt Decay
Smother (These two are metagame dependent-obviously amazing if I play Tiny Leaders or Duel Commander, but against competative EDH decks I'm afraid they'd be target-less most of the time)
Pernicious Deed
Skinshifter
Grim Flayer (I'm not sure exactly where the line is for me, but this card is over it on the creepy scale.)
River Boa
Goblin Rabblemaster
Inexorable Blob
Autumnal Gloom
Call of the Herd
Assault // Battery (I'm a sucker for flexibility)
Troll Ascetic
Tombstalker
Kalitas, Traitor of Ghet (price)
Liliana, the Last Hope (price)
Avalanche Riders
Fulminator Mage (price)
Other considerations: Should I be running the fast lands (Blackcleave Cliffs, Blooming Marsh, and Copperline Gorge? There's not tons of room for more nonbasics if I want to run a few basics.
Did I miss any cool cards in these colors?
What are the weakest three (or your own arbitrary number) cards in the deck? I'd probably point at Thunderscape Apprentice, Darigaaz's Charm, and Gnarlwood Dryad or Nimble Mongoose.
Of the cards I haven't added for price reasons, which would be the most bang for.my buck? Bonus points if it goes in the modern version of Jund.
With that said, here's my Xira Arien Duel Commander list. I'd appreciate any or all feedback on it. I'm aiming for something competative but full of cool cards from Legacy and cards that used to be good enough for Legacy. I'd like to be able to cut the commander and play it against Modern decks, but that's probably a stretch in terms of power level.
Constraints: I'd like to abide by the Legacy, Duel Commander, and EDH banned lists. I'm not a big fan of tutoring, so fetchlands made it in here but Green Sun's Zenith and Traverse the Ulvenwald got cut. If this is underpowered they'd be the first two cards on the list to go back in.
I picked Xira over Adun Oakenshield for two reasons: First, the price difference buys me a Raging Ravine, good for this and the Modern version. Second, opposing Scavenging Oozes are already pretty good against this deck-no need to let them neuter my commander as well.
Xira Arien
Deathrite Shaman
Grim Lavamancer
Gnarlwood Dryad
Nimble Mongoose
Bloodhall Ooze
Sylvan Safekeeper
Thunderscape Apprentice
Werebear
Deathcap Cultivator
Lotus Cobra
Brain Maggot
Mesmeric Fiend
Tarmogoyf
Dark Confidant
Scavenging Ooze
Rakshasa Deathdealer
Putrid Leech
Hypnotic Specter
Vampire Nighthawk
Glissa, the Traitor
Courser of Kruphix
Liliana, Heretical Healer
Sprouting Thrinax
Thrun, the Last Troll
Blazing Specter
Flametongue Kavu
Bloodbraid Elf
Huntmaster of the Fells
Meren of Clan Nel Toth
Shriekmaw
Savageborn Hydra
Liliana of the Veil
Garruk Relentless
Arlinn Kord
Xenagos, the Reveler
Lightning Bolt
Terminate
Go for the Throat
Diabolic Edict
Dismember
Putrefy
Fire Covenant
Chain Lightning
Dreadbore
Maelstrom Pulse
Thoughtseize
Duress
Hymn to Tourach
Wrench Mind
Blightning
Raven's Crime
Collective Brutality
Golgari Charm
Rakdos Charm
Kolaghan's Command
Jund Charm
Darigaaz's Charm
Cursed Scroll
Sylvan Library
Phyrexian Arena
Painful Truths
Skeletal Scrying
Kaerveck's Torch
Crater's Claws
-----35 Land-----
3 Forest
2 Swamp
2 Mountain
Urborg, Tomb of Yawgmoth
Treetop Village
Raging Ravine
Hissing Quagmire
Temple of Malady
Temple of Malice
Temple of Abandon
Woodland Cemetery
Rootbound Crag
Dragonskull Summit
Polluted Delta
Windswept Heath
Misty Rainforest
Wooded Foothills
Bloodstained Mire
Verdant Catacombs
Overgrown Tomb
Stomping Ground
Blood Crypt
Bayou
Badlands
Taiga
Command Tower
Volrath's Stronghold
Kessig Wolf Run
Rix Maadi, Dungeon Palace
Wasteland
Dust Bowl
Cards that didn't quite make the list that I wanted to play include:
Magma Jet
Abrupt Decay
Smother (These two are metagame dependent-obviously amazing if I play Tiny Leaders or Duel Commander, but against competative EDH decks I'm afraid they'd be target-less most of the time)
Pernicious Deed
Skinshifter
Grim Flayer (I'm not sure exactly where the line is for me, but this card is over it on the creepy scale.)
River Boa
Goblin Rabblemaster
Inexorable Blob
Autumnal Gloom
Call of the Herd
Assault // Battery (I'm a sucker for flexibility)
Troll Ascetic
Tombstalker
Kalitas, Traitor of Ghet (price)
Liliana, the Last Hope (price)
Avalanche Riders
Fulminator Mage (price)
Other considerations: Should I be running the fast lands (Blackcleave Cliffs, Blooming Marsh, and Copperline Gorge? There's not tons of room for more nonbasics if I want to run a few basics.
Did I miss any cool cards in these colors?
What are the weakest three (or your own arbitrary number) cards in the deck? I'd probably point at Thunderscape Apprentice, Darigaaz's Charm, and Gnarlwood Dryad or Nimble Mongoose.
Of the cards I haven't added for price reasons, which would be the most bang for.my buck? Bonus points if it goes in the modern version of Jund.