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Dice_Box
06-29-2017, 12:03 AM
Modern Puresteel, it would replace Recall in the main.

morgan_coke
06-29-2017, 01:00 AM
So this is interesting:

Abandoned Sarcophogus
3
Artifact

Yawgmoth's Will text but only for nonland cards with Cycling. Cycling cards can still get cycled into the 'yard.

That's a ridiculous amount of CA, but I still don't know if it's actually good.

Echelon
06-29-2017, 01:20 AM
Well... Cards w/ cycling are usually a little bit overcosted (or lands that EtB tapped) so probably no. Unless it can be some sort of combo piece. Cycle your deck into your graveyard, then dump it onto the battlefield, something like that.

rufus
06-29-2017, 01:35 AM
Well... Cards w/ cycling are usually a little bit overcosted (or lands that EtB tapped) so probably no. Unless it can be some sort of combo piece. Cycle your deck into your graveyard, then dump it onto the battlefield, something like that.

Cloud of Faeries would like a word.

rufus
06-29-2017, 01:42 AM
Is Leave the most powerful self-bounce spell ever printed for decks that care about that (ala Hurkyl's Recall)?

Retract is better in some ways, but leave can do all kinds of zany stuff.

Echelon
06-29-2017, 01:58 AM
Cloud of Faeries would like a word.

You glossed over usually :wink:.

apple713
06-29-2017, 02:13 AM
http://i.imgur.com/zOnD9yp.jpg

What does red do? It's like blue, but worse!

Is this poor man's mind's desire playable? So many limitations on it... I could've seen it in a big red deck if it hadn't the 5 cmc restriction, but not like this.

Top 4 is also extremely restrictive. In a big mana deck, it's hitting 2 non-lands cards on average, and just a single threat usually. Bah.

4 cards is the exact amount left in your deck after playing doomsday and drawing. Coincidence?

Can also be played with bad cards like mana severence. I think thats what its called.

Darkenslight
06-29-2017, 02:40 AM
Hazoret's Undying Fury manages to cast four copies of Beacon of Destruction. Coincidence? :D

Noctalor
06-29-2017, 06:25 AM
That card is surely a 1of in doomsday if you are running full rituals, the card allows to get to cast the pile freely if you have a 9 mana setup with a cantrip (10 if you have to spend mana for it), which is kinda cool because you actually get a discount during the execution of the pile, for example, with 3 lands, a cabal ritual and a led you have BBBBBBRRR, using a gitaxian probe you can go for

New Thingy
LabMan
CSphere
Discard
LED (having 1 more B allows to replace this led with anything)

Which is basicly unbeatable, and the discard can be switched with utility if needed, being able to free cast 5 or less should allow to pack a bounce or even something spicy with led led burning wish gitaxian probe labman available, even winning with tendrils should be easy with this setup, the spells casted before doomsday should be around 3, doomsday being the fourth the pile is easily able to generate 6 spells (new thingy, led led burning wish discard) which is not that much better than using a cruel contract/meditate in this case but it may be useful as a second draw spell in case the first one gets removed.

Ofc we are talking about a strategy that got gutted in the last update, SDT was the core of the deck much more than it was in miracles, but maybe a cantrip based list can be at least playable as a decent tier2 deck.

Silent Requiem
06-29-2017, 07:01 AM
If you are just looking for four cards with cmc 5 or less that win you the game, why not go with Tendrils of Agony, Tendrils of Agony, Tendrils of Agony and Tendrils of Agony?

No need to bring in cards that are dead in other combo paths.

Noctalor
06-29-2017, 07:03 AM
If you are just looking for four cards with cmc 5 or less that win you the game, why not go with Tendrils of Agony, Tendrils of Agony, Tendrils of Agony and Tendrils of Agony?

No need to bring in cards that are dead in other combo paths.

LabMan is the best way to win via doomsday because it kills regardless of HP and its able to win with zero storm, in case you cast an early ddomsday, pass, and win the turn right after

Doishy
06-29-2017, 09:21 AM
Ofc we are talking about a strategy that got gutted in the last update, SDT was the core of the deck much more than it was in miracles, but maybe a cantrip based list can be at least playable as a decent tier2 deck.

Still running strong! The ability to play the grindy matches is the main thing that has been neutered but the deck is still very playable.

morgan_coke
06-29-2017, 09:30 AM
I think Abandoned Sarcophagus is strong because in standard and modern it lets you cycle away a bunch of creatures/situational stuff early to make sure you draw into lands, then you can still cast them later on. Really, it's the key card Modern cycling decks needed. Basically, combine it with the CoWNaga, and you get to play your graveyard. Thats... really good.

Of course, the problem is it's a slow grindy, techy deck, and Modern is overrun with degenerate Ramp and Combo because LOL answers. Natural colors are probably UBG, for Archfiend of Ifnir, the Sphinx, and CoWNaga. Or maybe UBW? Need to take another look at what's available for cycling in Modern.

rufus
06-29-2017, 09:38 AM
Hmm... how good is Leave // Chance with Land Tax?

Dice_Box
06-29-2017, 11:04 AM
Hmm... how good is Leave // Chance with Land Tax?
Not sure. The Chance side it quite a bit more expensive than I like and the Leave part is not great without a plan around it. Like you would get in Cheerios.

BenBleiweiss
06-29-2017, 11:35 AM
https://pbs.twimg.com/media/DDf5IEfXcAAYK5N.png

Hey everyone, do you think this Common could be played in Legacy? I bet this card, under the right circumstances, could be worth $80 to $100!

TheArchitect
06-29-2017, 11:39 AM
https://pbs.twimg.com/media/DDf5IEfXcAAYK5N.png

Hey everyone, do you think this Common could be played in Legacy? I bet this card, under the right circumstances, could be worth $80 to $100!

If only it cost 1 less mana... Maybe modern will want this, but I cannot see anything playing this in legacy. I do like WOTC at least trying to make decent and different cantrips though. [EDITED: Nevermind! Nothing original here]

Dice_Box
06-29-2017, 11:40 AM
I bet this card, under the right circumstances, could be worth $80 to $100!
Sorry?

TsumiBand
06-29-2017, 11:42 AM
https://pbs.twimg.com/media/DDf5IEfXcAAYK5N.png

Hey everyone, do you think this Common could be played in Legacy? I bet this card, under the right circumstances, could be worth $80 to $100!

What? It's a reprint. Strategic Planning has been around a minute.

Dice_Box
06-29-2017, 11:43 AM
What? It's a reprint. Strategic Planning has been around a minute.
Oh, ok, its a Portal card. That explains the joke. I get it. Well played.

GenghisTom
06-29-2017, 11:50 AM
https://pbs.twimg.com/media/DDf5IEfXcAAYK5N.png

Hey everyone, do you think this Common could be played in Legacy? I bet this card, under the right circumstances, could be worth $80 to $100!

Lol, that sarcasm flew over a lot of people's heads. SP blew up after Thirst for Knowledge was restricted in Vintage some 10 or so years ago and welder slaver was the deck to beat. I remember scrambling to pick up some before the spike but failed to do so.
Will be interesting to see if Modern can capitalize at all.

Fox
06-29-2017, 12:14 PM
The flavor text on Strategic Planning should be "okay Gideon, here's the plan: you're going to run towards those horns over there, and if it leads to Nicol Bolas just remember that we'll be riiiiiight behind you!"

Megadeus
06-29-2017, 12:16 PM
Maybe it's modern playable, but I doubt it. Anticipate is very similar and sees little play last I knew. I think the mana leak/impulse and Cycle Stifle Bird wizard are more likely to make an impact in modern control decks

rufus
06-29-2017, 12:19 PM
If only it cost 1 less mana... Maybe modern will want this...

Seems like an auto-include in modern storm decks that run Baral/Flectomancer into Past in Flames.

Dice_Box
06-29-2017, 12:21 PM
Maybe it's modern playable, but I doubt it. Anticipate is very similar and sees little play last I knew.
Not to say it will see play, but binning the cards in Modern is better than putting them on the bottom of the Library. Snappy, Tas and Angler all like shit hitting the bin. Its basicly Thought Scour (a Modern staple) with the option of picking the best of the 3 for an extra mana. Not that I am saying that makes it fantastic, but I can see it landing in some control shells.

Barook
06-29-2017, 12:25 PM
The flavor text on Strategic Planning should be "okay Gideon, here's the plan: you're going to run towards those horns over there, and if it leads to Nicol Bolas just remember that we'll be riiiiiight behind you!"
Ajani told the Jacetice League to stay away from Amonkhet at all cost because they need more reinforcements before they could face Nicol Bolas. But then they went anyway. Serves them right.

http://mythicspoiler.com/hou/cards/lifegoeson.jpg

I like the flavor of this one. Standing on the corpse of a suppposedly immortal god, telling people that their allegiance doesn't matter now - they should just follow you to fuck shit up. Awesome.

Richard Cheese
06-29-2017, 01:05 PM
http://media-dominaria.cursecdn.com/avatars/132/523/636343276118963001.jpeg


In bird culture, this is considered a 'dick move'.

Dice_Box
06-29-2017, 01:23 PM
In bird culture, this is considered a 'dick move'.
We killed whales for oil once. Since they are hard to find in the desert I see no issue switching to big bird man hybrids for lighting lamps.

Cire
06-29-2017, 01:27 PM
http://i.imgur.com/kpRlbd8.png

Bolas knows their group's name? They had T-Shirts made?

Lava Snacks
06-29-2017, 01:33 PM
http://i.imgur.com/kpRlbd8.png

Bolas knows their group's name? They had T-Shirts made?


https://www.youtube.com/watch?v=F8mYLi3PGOc

Megadeus
06-29-2017, 01:56 PM
http://i.imgur.com/kpRlbd8.png

Bolas knows their group's name? They had T-Shirts made?

I wish they would make a pyroclasm like this that got around protection so red could have a reasonable answer to true name

rufus
06-29-2017, 01:59 PM
I wish they would make a pyroclasm like this that got around protection so red could have a reasonable answer to true name

A pyroclasm with "this damage can't be prevented" would be on-color. Of course if it cost 5 it would probably not be legacy playable.

PirateKing
06-29-2017, 02:19 PM
A pyroclasm with "this damage can't be prevented" would be on-color. Of course if it cost 5 it would probably not be legacy playable.

I've said same cost and 1 damage that can't be prevented would be fair. It's a little surprising something like that hasn't happened. Black gets the -X/-X sweepers that do the same thing, here's an easy spot for a good card.

Richard Cheese
06-29-2017, 03:41 PM
We killed whales for oil once. Since they are hard to find in the desert I see no issue switching to big bird man hybrids for lighting lamps.

Jokes on you, turns out he was full of Strawberry-lime margarita. Gonna be one hell of a wake.

Megadeus
06-29-2017, 04:31 PM
A pyroclasm with "this damage can't be prevented" would be on-color. Of course if it cost 5 it would probably not be legacy playable.

I've been praying for a RX Earthquake with this text. That was the worst thing when I played Zoo. True Name is actually just Moat because you can't outclass a fucking blue creature with any green creatures that are reasonable. And you have no answer in red for the fucking thing besides Blast on the stack. The equalizer to a man that is hexproof is that it doesn't fight well. Even a decent creature that is an X/4 that says damage from this creature can't be prevented would be solid.

Parcher
06-29-2017, 04:35 PM
http://media-dominaria.cursecdn.com/avatars/132/523/636343276118963001.jpeg


In bird culture, this is considered a 'dick move'.

I wonder what Vintage Belcher could do with this. Draw 2, reset Academy sounds decent.

Richard Cheese
06-29-2017, 06:15 PM
I've been praying for a RX Earthquake with this text. That was the worst thing when I played Zoo. True Name is actually just Moat because you can't outclass a fucking blue creature with any green creatures that are reasonable. And you have no answer in red for the fucking thing besides Blast on the stack. The equalizer to a man that is hexproof is that it doesn't fight well. Even a decent creature that is an X/4 that says damage from this creature can't be prevented would be solid.

Trample is good, but there aren't a ton of good options outside Ghor-Clan Rampager for Zoo.

rufus
06-29-2017, 06:20 PM
I've been praying for a RX Earthquake with this text. That was the worst thing when I played Zoo. True Name is actually just Moat because you can't outclass a fucking blue creature with any green creatures that are reasonable. ...

Skullcrack and Wild Slash (with ferocious) could help there, though I don't know how much.

mistercakes
06-29-2017, 07:20 PM
I wonder what Vintage Belcher could do with this. Draw 2, reset Academy sounds decent.

Good catch. Also helps dodge wasteland/strip mine.

Megadeus
06-29-2017, 11:55 PM
Trample is good, but there aren't a ton of good options outside Ghor-Clan Rampager for Zoo.

Rampager is fucking sick I agree. It's still just fucking miserable. I've lost too many games that never should've been won by my opponent because of that ape card

Hopo
06-30-2017, 03:34 AM
I wish they would make a pyroclasm like this that got around protection so red could have a reasonable answer to true name

Blasts are quite reasonable.

Crimhead
06-30-2017, 07:32 AM
And you have no answer in red for the fucking thing besides Blast on the stack.

Traditionally Red's answer to troublesome permanents is "kill the opponent".

By the time TNN is equipped and not sick Burn should have some anti-lifegain going or have outright won the game. Dragon Stompy can also go over TNN or preempt it with a Moon.

If you are not mono :r: you've got :b: discard, :u: counters, :g: Drop Of Honey, or whatever tech your deck supports.


Even a decent creature that is an X/4 that says damage from this creature can't be prevented would be solid

Personally I prefer the Earthquake/Pyroclasm/Fallout with the non-prevention clause. Let's hope for a solid control tool rather than creature that dodges both Maze & Chasm.

And put it in "Seal" form please!

tescrin
06-30-2017, 10:59 AM
I too have been anticipating since.. 2013 (Tnn's printing) a Fallout with no-prevention or so. I don't want it *so* good that it invalidates Mom but it would be nice to bring TNN back to earth without them printing more things that explicitly bend the rules in goofy ways (Council's Judgement.) Maybe something even in hate colors so it's sideboard?

Dice_Box
06-30-2017, 11:06 AM
http://magic.wizards.com/en/articles/archive/card-image-gallery/hour-devastation

Thats the full list.

supremePINEAPPLE
06-30-2017, 11:26 AM
http://media.wizards.com/2017/hou/en_S5xuMlR96l.png

Finally a desert that's cool. I don't think this is very good but it's sweet at least. Almost want to build standard lands with the excavator lol.

Dice_Box
06-30-2017, 11:28 AM
I posted about it in the Stax thread. It will see play in that deck at least.

supremePINEAPPLE
06-30-2017, 11:29 AM
Yeah smokestack, crucible, and this land sounds like a good time to me.

Darkenslight
06-30-2017, 11:33 AM
This one is also somewhat notable:

http://media.wizards.com/2017/hou/en_m8mbZyQz6g.png

Dice_Box
06-30-2017, 11:34 AM
Yeah smokestack, crucible, and this land sounds like a good time to me.
I like your idea of a good time, lets go drinking.

morgan_coke
06-30-2017, 11:50 AM
In Standard, Vile Manifestation is pretty much going to be "black Tarmogoyf" Worth noting - it has cycling, so multiples feed itself power.

And yes, I realize what a bold statement that is, but having 4-5 cards with cycling in the yard isn't that difficult for a cycling deck. At all.

Dunes of the Dead looks really good.

Firebrand Archer
1R
Creature
Whenever you cast a noncreature spell, this deals 1 damage to opponent

Seems like it could slot into Delver/Pyromancer/Burn/Storm type decks.

Countervailing Winds could have been a really interesting counter ... if it din't cost 3 mana.

Fox
06-30-2017, 12:02 PM
So in this set you preferentially draft Grixis (has the only tri-land) and Traveller's Amulet and then you go nuts apparently. Pretty neat effects for eternal formats, but now we just seem to be waiting for Desertcycling mechanic to decouple the Deserts from Crop Rotation.

@morgan_coke yeah, it's like Harsh Mentor except playable. :cool:

tescrin
06-30-2017, 12:48 PM
http://media.wizards.com/2017/hou/en_S5xuMlR96l.png

Finally a desert that's cool. I don't think this is very good but it's sweet at least. Almost want to build standard lands with the excavator lol.

I think it could be good with old things like Lotus Vale or other "Sacrifice a thing when you do a thing" cards. I'm sure there's something like that that's good in 20k cards.

rufus
06-30-2017, 01:38 PM
I think it could be good with old things like Lotus Vale or other "Sacrifice a thing when you do a thing" cards. I'm sure there's something like that that's good in 20k cards.

Incremental value with a small downside (that might not matter). It's a good card.

MaximumC
06-30-2017, 01:46 PM
Incremental value with a small downside (that might not matter). It's a good card.

It is, but Scorched Ruins and Lotus Vale are such insanely risky gambits in a world of Wastelands that I don't see it working there.

In a deck with Raze or Balance or Greater Gargadon, however....

Dice_Box
06-30-2017, 01:56 PM
Please note the card has existed in a similar form for a long time. Gods' Eye, Gate to the Reikai is an older version of the same principle.

rufus
06-30-2017, 02:06 PM
I'm a little surprised that there isn't a combo with Obelisk Spider.

MaximumC
06-30-2017, 02:09 PM
Please note the card has existed in a similar form for a long time. Gods' Eye, Gate to the Reikai is an older version of the same principle.

Yeah, and I actually run that card in casual spirit tribal for the rando extra 1/1 flier you get in the midgame. Being Legendary is nice because it blows copies up.

However, I think a 2/2 Zombie is better than a 1/1 Spirit in the kind of deck you'd run this in. You're probably doing some kind of land destruction thing, like with Raze, which means your goal is to prevent your opponent from having blockers. In that context, a 10 turn clock is way better than a 20 turn clock.

I'd refer to the fact that we can sacrifice Deserts for values here too, but frankly the ways to do so are so bad that I don't think that's a realistic point in favor of Dunes.

It's more like a slight upgrade on an existing card than anything else.

Crimhead
06-30-2017, 02:16 PM
Yeah, and I actually run that card in casual spirit tribal for the rando extra 1/1 flier you get in the midgame. Being Legendary is nice because it blows copies up.
I used to run God's Eye in Pox, but I cut it on account of deciding it was too "cute". Maybe a 2/2 will make the difference? Could be okay in Jund Depths? Probably there are better cards to be running though.

Dice_Box
06-30-2017, 02:25 PM
Yeah, and I actually run that card in casual spirit tribal for the rando extra 1/1 flier you get.
It does not fly.

kombatkiwi
06-30-2017, 02:43 PM
I too have been anticipating since.. 2013 (Tnn's printing) a Fallout with no-prevention or so. I don't want it *so* good that it invalidates Mom but it would be nice to bring TNN back to earth without them printing more things that explicitly bend the rules in goofy ways (Council's Judgement.) Maybe something even in hate colors so it's sideboard?

If you wanted it to kill TNN but not invalidate mom you could just have something like

'Tinge of Madness'
Sorcery 1R
Each creature deals 1 damage to itself.

This land that makes a Zombie when it dies, wasn't there the same thing in Kamigawa that made a 1/1 spirit? I'm not sure this is enough of an upgrade to really make much of a difference anywhere in legacy.
Edit: Nathed like 5 times

Infinitium
06-30-2017, 02:46 PM
Driven // Despair looks potentially very playable in elves. Low mana cost, naturally resistant to counterspells, messes with storm combo, built in evasion and blowout amounts of card advantage should it connect with 2+ creatures. T1 land, manadude T2 land, dude, dude T3 land, both halves of this and swing is a a 4-for-1 against a lone blocker on the draw, or just play the Driven half for a 3-for-1 (plus Despair in the GY) if they hold up mana for removal. Add Cradle to that and it gets even more explosive. It's even good in the plurality of stalled topdeck situations due to the combinaton of curiosity and menace.

Dice_Box
06-30-2017, 02:57 PM
I wish Driven was a Common. Pauper Elves needs it.

Fox
06-30-2017, 03:06 PM
I used to run God's Eye in Pox, but I cut it on account of deciding it was too "cute". Maybe a 2/2 will make the difference? Could be okay in Jund Depths? Probably there are better cards to be running though.

I think there's two ways to play this card, the first being Crop Rotation decks (uncounterable 2/2, regardless of whether or not they can stop the tutor half of Rotation). The other way would probably be Pox, a deck known for running Crucible and could get cute with Urborg/Lake of the Dead and this Desert. The issue with Crop Rotation is that you have to be lighter on the Depths plan, and a deck using an AggroLoam'y, grindy P-Fire/Loam plan would probably have to seriously consider cutting an entire color and go with the GSZ for walking Crucible plan.

The only place I think it could see effective play though is a modern Boom // Bust deck??

Gheizen64
06-30-2017, 03:17 PM
The 2/1 ping on spell creature seems possibly playable in burn or delver or something. Bolts doing 4 is deece. It's definitely better than prowess since it has built in "evasion" and pseudo-haste. He's super bad vs DRS but playing burn spells should help there.

The 2/2 creature/land is playable only in stax.

Dice_Box
06-30-2017, 03:19 PM
Fox, it goes in Stax. You play it with Crucible and a Smokestack.

Fox
06-30-2017, 03:22 PM
The 2/1 ping on spell creature seems possibly playable in burn or delver or something. Bolts doing 4 is deece. It's definitely better than prowess since it has built in "evasion" and pseudo-haste. He's super bad vs DRS but playing burn spells should help there.

Eh, the problem is it's worse than Stormchaser at 2 mana and also not-blue in a deck where that count matters. In burn you're competing with Eido.

@Dice_Box nice call on Stax.

kombatkiwi
07-01-2017, 03:17 AM
Eh, the problem is it's worse than Stormchaser at 2 mana and also not-blue in a deck where that count matters. In burn you're competing with Eido.

@Dice_Box nice call on Stax.

Also remember that Thermo-Alchemist exists which is almost the same card and hasn't seen play anywhere.

Fox
07-01-2017, 03:24 AM
Also remember that Thermo-Alchemist exists which is almost the same card and hasn't seen play anywhere.

Thermo-Alchemist dominated pre-release 2HG for that set, lest we should forget. :laugh:

Zombie
07-01-2017, 08:24 AM
Also remember that Thermo-Alchemist exists which is almost the same card and hasn't seen play anywhere.

Does Pauper count?

MaximumC
07-01-2017, 02:30 PM
Also remember that Thermo-Alchemist exists which is almost the same card and hasn't seen play anywhere.

It sees play iny cadual gelectrode deck :)

ReAnimator
07-01-2017, 07:02 PM
Also remember that Thermo-Alchemist exists which is almost the same card and hasn't seen play anywhere.

Not exactly the same card. This thing swings for 2 a turn not the 1 that Alchemist gets. Also this triggers off of ANY non creature spell, not just instants and Sorceries. Which could be relevant, with something like bouncing cheap artifacts or what not.

Both those things are very significant upgrades.

Barook
07-02-2017, 08:03 PM
Ramunap Excavator is my favorite card in the set. The potential when combined with Azusa, Lost but Seeking (both are GSZ-able) is absurd in a green stompy shell. Repeatable tripple Wasteland/Ghost Quarter/fetchland activations starting on turn 3? Yes, please.

phonics
07-03-2017, 01:48 AM
Ramunap Excavator is my favorite card in the set. The potential when combined with Azusa, Lost but Seeking (both are GSZ-able) is absurd in a green stompy shell. Repeatable tripple Wasteland/Ghost Quarter/fetchland activations starting on turn 3? Yes, please.

Maybe some mono g turbo lands/stax/fog with constant mists and loam for redundancy might be cool.

Barook
07-03-2017, 02:05 AM
Maybe some mono g turbo lands/stax/fog with constant mists and loam for redundancy might be cool.
I like the Stompy approach better (http://www.mtgthesource.com/forums/showthread.php?28759-Sylvan-Plug-(or-whatever-splashed-Green-stompy)&p=1015815&viewfull=1#post1015815)

It's still a rough list, but it seems promising.

rufus
07-03-2017, 10:30 AM
Looking though the set:

Solemnity - A bit too costly for sideboard duty, but if there's no combo for it now, there will probably be one later.
Steward of Solidarity - Probably not playable, but the ability is powerful.
Champion of Wits - It's risky, but pump effects like Mutagenic Growth and Invigorate have a strong synergy and all the pieces are on-color for infect.
Nimble Obstructionist - This card can be an answer in situations where others are not. (In particular with Standstill in play.) Vendilion Clique is way better most of the time.
Ammit Eternal - If there's ever a black Chalice/3sphere deck, this is a contender for a slot.
Bontu's Last Reconing - Wrath for 3 mana. Toxic Deluge is often better, but this could find a niche somewhere.
Vile Manifestation - Probably unplayable, but if there's a deck that piles on the cyclers this is an efficient threat.
Hour of Promise - Probably unplayable, but finding and putting two non-basic lands into play is no joke.
Ramunap Excavator - Crucible on legs.
Obelisk Spider - I expect that there will eventually be a combo with this card if there is not already one.
Consign // Oblivion - Utility removal + Discard. Might find a niche slot somewhere.
Leave // Chance - Potential combo enabler.
Driven // Despair - Might work as the top end for creature aggro decks.
Abandoned Sarcophagus - Potential value train. Probably not viable.
God-Pharaoh's Gift - there's a bad combo with Combat Celebrant, Godo, Bandit Warlord, and Aurelia, the Warleader
Hollow One - Decent-sized body with a cost reduction ability.
Mirage Mirror - Intriguing ability. Probably not playabe.
Dunes of the Dead - A better version of Gods' Eye, Gate to the Reikai.... maybe in stax.
Hostile Desert - Utility land that doesn't come into play tapped
Scavenger Grounds - Utility land that doesn't come into play tapped

tescrin
07-04-2017, 12:13 PM
I think Hostile Desert seems quite playable. It's a beater that wins against all non-beaters in the format, including Thalia HC with Mom support, Mirran Crusader, pumped Factories, Serra Avenger (I don't know why the things it beats are all D&T), but even attacking into a Delver or TNN on defense is pretty relevant. Also beats Mongoose, Clique, survives Bolt and some other niceties.

It counters DRS mana activations in your own grave; I could see it being pretty prevalent as a 1-of simply because it's a non-trivial clock on a land that doesn't have mana requirements, and isn't too expensive to activate.

Something else interesting about it, along with the Mindcensor and other cards in the previous set that hosed fetches (Harsh Mentor); I think the exile land ability hints at fetches coming up as well.

Barook
07-04-2017, 04:59 PM
Something else interesting about it, along with the Mindcensor and other cards in the previous set that hosed fetches (Harsh Mentor); I think the exile land ability hints at fetches coming up as well.
With fetchable duals in Standard? I seriously doubt that unless R&D is fucking stupid and has learned nothing from the previous disaster that was Khans/BFZ.

Darkenslight
07-04-2017, 05:06 PM
With fetchable duals in Standard? I seriously doubt that unless R&D is fucking stupid and has learned nothing from the previous disaster that was Khans/BFZ.

Ah,b ut that had duals that may come in untapped. I'm not sure that having them come in after BfZ goes out, but whilst Amonkhet is in, would be as powerful. Mainly because the dual-lands come in tapped.

Darkenslight
07-09-2017, 07:01 AM
...I'll tell you what, that Omniscience Invocation is a-bloody-mazing in real life! I've already sold it for a foil Keranos.

Purple Blood
07-10-2017, 03:48 PM
Ah,b ut that had duals that may come in untapped. I'm not sure that having them come in after BfZ goes out, but whilst Amonkhet is in, would be as powerful. Mainly because the dual-lands come in tapped.

If I had to bet, I'd say it's more likely Brainstorm gets banned in Legacy than fetches getting reprinted in Standard. If they ever reprinted fetches it would be a fixed version that grabbed you one of two basic lands untapped for 1 life.

Claymore
07-21-2017, 09:01 AM
This isn't a Legacy post, but Mirage Mirror and Torment of Hailfire are definitely the tits in EDH. Torment can just wipe out everyone at once with enough mana and Mirror gets you whatever is the most broken permanent on the board at the time.

Mirror is also surprisingly resilient, since it can copy other permanent types to avoid whatever removal is aimed at it if the opponent fires at it in Mirror mode. Could see that as being a strong point in Legacy, since it can dodge Abrupt Decay, Grudge, etc.

Torment also did feel powerful for a punisher card, strong enough that there weren't enough good outs when cast. I could see that making it into some Legacy deck.