PDA

View Full Version : [DOM] Dominaria (Spring 2018)



Pages : 1 [2]

Cire
04-06-2018, 02:25 PM
Urborg don't change the supertype, they're still non basic swamps.

I know - I was just saying the Urborg made Coffers decent but not broken, so the basic restriction wasn't really needed here.

Dice_Box
04-06-2018, 02:37 PM
I know - I was just saying the Urborg made Coffers decent but not broken, so the basic restriction wasn't really needed here.

The issue is EDH, not Legacy.

Phoenix Ignition
04-06-2018, 03:15 PM
http://mythicspoiler.com/dom/cards/cabalstronghold2.jpg

Was the "basic swamp" part really necessary? :rolleyes:

Yeah that's too bad. This one is completely dead on arrival in Modern. Way too much cost for its payoff. You need 6 lands in play for this to even possibly be a +1 mana. Meanwhile Tron and Eldrazi Temple still exist.

Watersaw
04-07-2018, 10:17 AM
http://mythicspoiler.com/dom/cards/cabalstronghold2.jpg

Was the "basic swamp" part really necessary? :rolleyes:
And it's more expensive. Cowards.


The issue is EDH, not Legacy.
Every time a card is printed with EDH in mind I end up hating that format a little more. Nothing, and I mean NOTHING good has ever come of WotC designing for EDH.
Frankly there are more than enough ways to answer Coffers+Urborg in the format already.

alphacat
04-07-2018, 01:35 PM
Do note that even though Urborg makes everything a swamp, it doesn't make everything a basic swamp. Thus, it only works with Urborg and other basic lands. So, this card is probably unplayable outside of mono black.

Meekrab
04-07-2018, 10:39 PM
Super happy that Damping Sphere is not rare or mythic!

http://static.starcitygames.com/sales/cardscans/MTG/DOM/en/nonfoil/DampingSphere.jpg
Yeah this card will usually have no text box in Limited so it's safe at Uncommon.

Barook
04-10-2018, 11:24 AM
Looks like Kavu Titan got a massive upgrade. I loved that card.

http://mythicspoiler.com/dom/cards/untamedkavu.jpg

Zombie
04-10-2018, 12:07 PM
Looks like Kavu Titan got a massive upgrade. I loved that card.

http://mythicspoiler.com/dom/cards/untamedkavu.jpg

Yea that card's costed to be actually functional. Love it.

morgan_coke
04-10-2018, 02:26 PM
Easier Kicker, base Trample, bonus Vigilance? Yeah, that's a buff.

Sad thing is, I'm not sure it's playable in either form now. For 4R you can get Charging Monstrosaur (charge, trample, 5/5), and for 1G you can get Tarmogoyf (or in Standard, probably a good dozen cards that are better than a 2/2 with some rules text that mostly doesn't matter, because it's a 2/2).

Heck, for five mana (3WW) you can get an upgraded Baneslayer Angel lord.

Better Kavu Titan - probably just a limited card now. Ramunap Hydra was a 5/5 Vigilance/Trample for 3G that didn't really see much play.

Zombie
04-10-2018, 04:07 PM
I mean I'm not expecting it to see tournament play anytime soon, but it's just an actually functionally costed take on the concept. It's a good card.

morgan_coke
04-10-2018, 04:41 PM
Honestly as power-creeped as creatures are anymore, it would likely need to drop the 1 off the base cost and just cost G (+3 kicker) to be a serious tournament card, and even then, it would see limited amounts of play outside of maybe a R/G aggro deck, and still probably wouldn't get playing in Modern or Legacy.

maharis
04-11-2018, 01:12 PM
The nostalgia in this set is cool but it seems like everything costs 4+ and thus will probably have little impact on Legacy :mad:

Darkenslight
04-11-2018, 06:01 PM
The nostalgia in this set is cool but it seems like everything costs 4+ and thus will probably have little impact on Legacy :mad:

Oh, no, trust me, there's some real sleepers in there. I know people working on Cheeri0s in Modern with both Jhoira and Puresteel, for example. And Song of Freyalise is costed really aggressively.

MGB
04-11-2018, 06:38 PM
The new Karn will at least see sideboard play in Big Eldrazi and/or Steel Stompy, imho.

Cire
04-12-2018, 09:02 AM
Traxos, Scourge of Kroog 4
Legendary Artifact Creature - Construct
Trample
Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.
Whenever you cast an historic spell, untap Traxos
7/7

The untap ability, in an artifact deck seems super easy, could even maybe have psuedo vigilance in an artifact deck. Is a 7/7 trampler for 4 worth it?

Gheizen64
04-12-2018, 09:13 AM
If u have workshop it's great. Just keep moxens you don't need in your hand as a way to untap this.

In legacy yeah no. It's a good beater but tombs decks don't want a 4 mana vanilla.

Claymore
04-12-2018, 09:25 AM
Colorless nettle sentinel makes me wary of what combo we have coming down the road.

Lemnear
04-12-2018, 09:37 AM
Traxos, Scourge of Kroog 4
Legendary Artifact Creature - Construct
Trample
Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.
Whenever you cast an historic spell, untap Traxos
7/7

The untap ability, in an artifact deck seems super easy, could even maybe have psuedo vigilance in an artifact deck. Is a 7/7 trampler for 4 worth it?

Sounds super busted in vintage with Volatic Key to untap Traxos, your Time Vault as well as Crypt, Vault and shit

Mr. Safety
04-12-2018, 09:41 AM
The new Karn will at least see sideboard play in Big Eldrazi and/or Steel Stompy, imho.

Getting quite a bit of attention in the Pox crowd, definitely think it will become a 1-2 of in variants.

mistercakes
04-12-2018, 09:48 AM
happy to test this new artifact guy in some affinity builds. it seems pretty scary with a cranial plating. regular affinity needs some more must destroy cards.

Noctalor
04-12-2018, 10:27 AM
If u have workshop it's great. Just keep moxens you don't need in your hand as a way to untap this.

In legacy yeah no. It's a good beater but tombs decks don't want a 4 mana vanilla.

Honestly, you definitely want a 7/7 trample to cast on turn 2 in MUD

Barachai
04-12-2018, 10:51 AM
The Kroog guy plays well with having Monolith and Key in the same deck, seems like some kind of big MUD aggro deck would be a good place for it.

Gheizen64
04-12-2018, 11:39 AM
I think in legacy lodestone is a better card most of the time and see 0 play because casting it T2 is extremely inconsistent. This coming down T3 is nice but it dies to everything except AD. 4 mana threats need to at least protect themselves in this format to be playable imho. Reality smasher has haste, come down as fast as this with eldrazi lands if not arguably faster, and make your opponent 2-for-1 itself to remove it.

morgan_coke
04-12-2018, 11:49 AM
Outside of Combo I don't think this is that good in Legacy. For 4 colorless wouldn't you just always rather have Lodestone or Thought-Knot Seer?

Cire
04-12-2018, 12:21 PM
https://media.wizards.com/2018/dom/en_iWnvoVSqZn.png

The flavor text is essentially a dare :eyebrow:

Barook
04-12-2018, 12:23 PM
There's also this guy to combo with it. While it isn't on-demand, it can get around Chalice, unlike Voltaic Key:

http://mythicspoiler.com/dom/cards/voltaicservant1.jpg

T1 Sol Land, Grim Monolith, use Monolith to play this guy, untap Monolith Eot, go HAM on T2 with a minimum of 5 mana each turn.

Not sure if it can fit into any deck, but the filtering seems pretty nice and a 1/1 flyer for :u: isn't too shabby, either:

http://mythicspoiler.com/dom/cards/artificersassistant.jpg

Dice_Box
04-12-2018, 12:52 PM
Not sure if it can fit into any deck, but the filtering seems pretty nice and a 1/1 flyer for :u: isn't too shabby, either:

http://mythicspoiler.com/dom/cards/artificersassistant.jpg
Yea, there is a modern Cheerios deck this is going in.

Cire
04-12-2018, 02:48 PM
https://media.wizards.com/2018/dom/en_INYz6m6HOs.png

edit - /nvm/ missed the permanent type restriction

morgan_coke
04-12-2018, 03:29 PM
Really disappointed in the lands here. Figured they could have some kind of reference to some of the golden oldies, but.. not so much I guess.

One of the blandest sets for Land cards in years to be honest.

Erdvermampfa
04-12-2018, 03:38 PM
Really disappointed in the lands here. Figured they could have some kind of reference to some of the golden oldies, but.. not so much I guess.

One of the blandest sets for Land cards in years to be honest.

Afaik both Cabal Stronghold and the blue land land that lets you draw 2 cards refer to such lands (Coffers & Academy).

Gheizen64
04-13-2018, 02:21 AM
Voltaic servant seems a possible try in artifact decks as it is a key that work with chalice.

You can't ramp with it but you can untap monolith every turn with it. Not sure it's Worth but it looks like just such a nice card.

EDIT: Copying from the source:

•works on Grim Monolith/Basalt/etc. end of turn, setting them up to be reusable
•gives Vigilance to one of your dudes for free
•interacts very cutely with Steel Overseer and Hangarback Walker
•untaps Mishra's Factory end of turn before it resets

Add ratchet bomb and vial as possible additional interactions from legacy

MD.Ghost
04-13-2018, 05:17 AM
I think in legacy lodestone is a better card most of the time and see 0 play because casting it T2 is extremely inconsistent. This coming down T3 is nice but it dies to everything except AD. 4 mana threats need to at least protect themselves in this format to be playable imho. Reality smasher has haste, come down as fast as this with eldrazi lands if not arguably faster, and make your opponent 2-for-1 itself to remove it.

Traxos, Scourge of Kroog is not bad in the right shell. Lodestone isnt stronger cause Lodestone dies not only to bold (a super common removal and Grixis Delver is everywhere...) it will also trade with a lot of more creatures and cant beat common "walls" like TNN or even a charged Gofy (artifacts). Yes stacking fast Lodestone/Thorn can win games and 5 power is solid in terms of beating down the opponent.

Traxos, Scourge of Kroog is "only" a beater but 7/7 which dodges most common removal on its own and also trample over most blocking creatures (also ignores TNN, even TNN+Bolt!, tokens etc.) is a good package for 4 Mana read 2 Sollands. In the right shell his drawback quickly changes into vigilance. For balance he is stopped from Karakas and as a legend you can't slam more copies on the field compared to Lodestone Golem.

I am sure we see Traxos, Scourge of Kroog and the new Karn Planeswalker in Legacy soon.

joven
04-13-2018, 08:26 AM
Traxos, Scourge of Kroog is not bad in the right shell. [...]
I am sure we see Traxos, Scourge of Kroog and the new Karn Planeswalker in Legacy soon.

I'm no expert, but to me Traxos looks like a 1-of option that is conditional in that it needs a constant stream of artifacts (or another card that untaps it).

New Karn is odd, he's a complicated draw engine for 4 Mana that in a vacuum could win the game against an opponent that does nothing for many turns. In a dedicated artifact deck the Karn tokens could be strong.
I'd guess Karn will see play mostly because there is probably no better draw engine for 4 generic mana and because the card is named Karn and people tend to think he's as strong as Karn Liberated.

rufus
04-13-2018, 12:03 PM
Does Ghitu Lavarunner have a place in some kind of burn deck? Obviously not as good as Goblin Guide but that's not exactly saying a lot.

Erdvermampfa
04-13-2018, 12:10 PM
Does Ghitu Lavarunner have a place in some kind of burn deck? Obviously not as good as Goblin Guide but that's not exactly saying a lot.

I thought about it too but I doubt it's going to be good enough. The 1/2 prowess guy already seems so underwhelming sometimes and this is definitely worse. These kinds of creatures are better in the early game but this one's ability makes only useful from mid game on when you have already casted 2 burn spells on your opponent. It also forces you to do as early as possible which contrains your strategic options.

Claymore
04-13-2018, 12:50 PM
If it had haste, likely would be a contender. Without haste, the general Burn consensus is that it is a budget replacement at best.

HdH_Cthulhu
04-13-2018, 12:51 PM
Traxos, Scourge of Kroog is "only" a beater but 7/7 which dodges most common removal on its own and...

That sweet 3 trun clock. But is his drawback really that irrelevant? Brown decks are usually not that consistent and tend to run out of gas. So yeah he can bad if you topdeck him or a land!

Admiral_Arzar
04-13-2018, 08:04 PM
That sweet 3 trun clock. But is his drawback really that irrelevant? Brown decks are usually not that consistent and tend to run out of gas. So yeah he can bad if you topdeck him or a land!

People are missing the fact that Voltaic Servant untaps him every turn.

joven
04-15-2018, 07:06 PM
People are missing the fact that Voltaic Servant untaps him every turn.

Only if you have both in play at the same time! ;)

rufus
04-16-2018, 11:47 AM
Does the power level of the set seem super low to anyone else? Usually sets have one or two compelling legacy cards, but it's hard to find anything new and strong in this one.

Cire
04-16-2018, 12:56 PM
So. . . not a good combo, but interesting to me (from themanadrain)

Get Muldrotha, the Gravetide onto the battlefield then use the ability to cast a clone effect. Phantasmal Image/Dance of Many. Copy Muldrotha, the Gravetide and allow the original copy to die to the legend rule. Next cast Lion's Eye Diamond from the graveyard. Sacrifice it for enough mana to cast Animate Dead targeting the original Muldrotha, the Gravetide which is in your graveyard due to state based effects (Legend Rule). Then repeat with Dance of Many replaying LED again until you have as much mana as you want. Then you can use that mana to loop Muldrotha, the Gravetide and cast every non-enchantment permanent in your graveyard as many times as you want, and hopefully you have something that will allow you to use that infinite mana to kill.

The combo requires at least Muldrotha, LED, Phantasmal Image/Dance of Many, Animate Dead & Win Con. So it's a 5(!) card combo, that isn't really that cheap. The best I can come up with is W mana plus LED discarding those 4 other needed cards plus Unburial Rites, and then going off, but that then requires 6(!) cards!

Purely hypothetically you can shoe horn Worldgorger dragon in their for some consistency, and maybe stuff in a whole bunch a tutors and draw, but there you go. . . you could technically use Muldrotha for a turn 1 kill with a god hand :tongue:....:rolleyes:

Claymore
04-16-2018, 01:02 PM
Gifts Ungiven?

rufus
04-16-2018, 01:46 PM
So. . . not a good combo, but interesting to me (from themanadrain) ...


Huh.. So I guess if Muldrotha is on top of your graveyard, and you have Volrath's Shapeshifter in play you can't cast Muldrotha, but what if there are two of them on top of the graveyard?

Cire
04-16-2018, 03:11 PM
Gifts Ungiven?

So Gifts Ungiven (for Muldrotha, Animate Dead, Unburial Rites, Win Con) + LED + Phantasmal Image/Dance of Many in hand? That leads to a 4U + 3 card combo (with at least 4 dead cards).

Best I can do with that is:

4 LED
4 Gifts Ungiven
4 Brainstorm
4 Force of Will
3 Dance of Many
1 Animate Dead
1 Unburial Rites
1 Win Con (can be anything that wins with infinite mana)
14(!) free spots

3 Phantasmal Image
1 Muldrotha

20 Lands

If we replace brainstorm, we can actually think about running Sol lands and maybe chalice ! :eek::laugh:

Tylert
04-17-2018, 04:49 AM
so, 4 card combo relying on the graveyard and on a creature?
seems like a recipe for disaster (even if i like the idea).

Cire
04-17-2018, 10:53 AM
so, 4 card combo relying on the graveyard and on a creature?
seems like a recipe for disaster (even if i like the idea).

3! card combo relying on the graveyard and on a creature :laugh::tongue:

HdH_Cthulhu
04-19-2018, 01:26 AM
Could be a good EDH combo. All of the cards are good on their own there. Not sure what you do with a clone and animate dead vs a delver deck...