View Full Version : [M19] M19 Spoilers
Feels like with spoiler season never ends . . .
Apex of Power 7RRR
Sorcery
Exile the top seven cards of your library. Until end of turn, you may cast nonland cards exiled this way.
If this spell cast from your hand, add ten mana of any one color.
Barook
06-11-2018, 02:43 PM
http://mythicspoiler.com/newspoilers.html
A bunch of new stuff, although most of it is either filler or is overcosted crap.
New Planeswalker, although I can't see how she would be better than Nissa at this cost:
http://mythicspoiler.com/m19/cards/vivienreid.jpg
The only thing that stood out to me as a big maybe is this (for Soldier Stompy):
http://mythicspoiler.com/m19/cards/militiabugler.jpg
ronco
06-11-2018, 03:01 PM
Probably not really any practical use for legacy, but I liked Desecrated Tomb:
Artifact - 3
Whenever a creature leaves your graveyard, put a 1/1 bat token with flying into play.
Good for quirky dredge builds or zombie/reanimator decks (not griselbrand ones, but zombardment, stuff like that). Maybe some fringe with embalm/eternalize in standard. Decks that involve ichorid would get 2 bats per activation.
Seems kind of fun.
Bithlord
06-11-2018, 04:08 PM
Worth paying attention to the 3 mana look at top x cards and grab one of type creatures that mayb e a cycle. Depending on abilities, and creature type (obviously) red could be goblin playable.
Infernal Judgement B
Instant
Exile target colorless creature. You gain life equal to its power.
. . . SB if Eldrazi or Affinity ever become DTB again?
Bithlord
06-11-2018, 04:21 PM
Infernal Judgement B
Instant
Exile target colorless creature. You gain life equal to its power.
. . . SB if Eldrazi or Affinity ever become DTB again?
It's just a weirdly narrow swords...
morgan_coke
06-11-2018, 04:43 PM
Nexus of Fate is interesting. It's a 7 mana Time Walk (bad) but it's an Instant and it self-recurs into your library (good).
Seven mana Instants have dominated Standard pretty recently. I can see this being very, very powerful in control shells.
This is for Standard and Modern obviously, not Legacy.
Claymore
06-11-2018, 10:58 PM
Reddit seems to be losing their mind that the buy a box is a playable card, and it seems to be incredibly strong in the existing Teferi decks in Standard. I can't imagine this will go well if the card becomes a standard staple.
Ephemeron
06-11-2018, 11:01 PM
Infernal Judgement B
Instant
Exile target colorless creature. You gain life equal to its power.
. . . SB if Eldrazi or Affinity ever become DTB again?
Seems pretty reasonable for Vintage. Can't imagine it ever sees play in Legacy unless the meta goes ass over heels with Chalices.
Matsu
06-12-2018, 03:31 AM
Militia Burgler & Mentor of the Meek might find his place in D&T and Demon of Catastrophes in some spicy NicFit or the Gate. It is great the Demon does not trigger from Aether Vial.
Turn 4, 6/6 flying, trample, no downside -> Yes Please :laugh:
Militia Bugler
2W
Creature - Human Soldier
Vigilance
When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/3
Mentor of the Meek
2W
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay 1. If you do, draw a card.
2/2
Demon of Catastrophes
2BB
Creature - Demon
As an additional cost to cast this spell, sacrifice a creature.
Flying, trample
6/6
Echelon
06-12-2018, 04:31 AM
Yeah no, those aren't for Nic Fit.
Matsu
06-12-2018, 05:47 AM
Yeah no, those aren't for Nic Fit.
I find your lack of faith disturbing:tongue:
Have more hope for NicFit
Turn 3 Veteran Explorer into turn 4 demon is gross :cool:
Echelon
06-12-2018, 06:23 AM
I find your lack of faith disturbing:tongue:
Have more hope for NicFit
Turn 3 Veteran Explorer into turn 4 demon is gross :cool:
Give me a heads up when they turn green. Still not a fan of the having to sac a creature for it at that manacost though.
kombatkiwi
06-12-2018, 07:35 AM
Mentor of the Meek might find his place in D&T
It's a reprint lul
Edit: I'm not willing to call the buyabox card 'very strong' at this stage but the fact that it's constructed playable at all is a concern (unlike the RW Minotaur Legend)
WotC has insisted that the PW deck cards and Buyabox Cards and Chinese Duel Deck cards will all be useless in constructed but they have clearly demonstrated that they aren't the best judge of this metric with the swath of recent standard bans.
I'm not overly disappointed in the bans themselves because I appreciate there are inherent risks when trying to make interesting and powerful cards, I just wish they would realise that they are far from perfect in this regard and therefore shouldn't try to release 'weak' cards through such limited channels
procobrito
06-12-2018, 09:01 AM
Infernal Judgement B
Instant
Exile target colorless creature. You gain life equal to its power.
. . . SB if Eldrazi or Affinity ever become DTB again?
Looks like sideboard card for Modern.
Who is the demon in the art?
Mr. Safety
06-12-2018, 09:13 AM
Looks like sideboard card for Modern.
Who is the demon in the art?
Definitely a way for Jund to have a little more business against Tron/Eldrazi, a historically bad matchup.
The Act-on-Impulse-on-Steroids that costs 10 mana saw a little discussion in the Ruby Storm thread, but a more exciting card for that deck recently is Bonus Round.
Zombie
06-12-2018, 10:52 AM
Looks like sideboard card for Modern.
Who is the demon in the art?
Could be a take on Ob Nixilis, but departs considerably from previous art on him.
Mr. Safety
06-12-2018, 11:35 AM
Anyone else laughing at Luminous Bonds and Marauder's Axe being at 3 and 2 mana respectively?
Cuz Pacifism and Bonesplitter are wreaking terrible havoc with all dat powurrrr!
Lemnear
06-12-2018, 11:43 AM
WotC has insisted that the PW deck cards and Buyabox Cards and Chinese Duel Deck cards will all be useless in constructed but they have clearly demonstrated that they aren't the best judge of this metric with the swath of recent standard bans.
I still like the Buy-a-Box Surgical Extraction
Bithlord
06-12-2018, 11:57 AM
Anyone else laughing at Luminous Bonds and Marauder's Axe being at 3 and 2 mana respectively?
Cuz Pacifism and Bonesplitter are wreaking terrible havoc with all dat powurrrr!
Not really relevant for legacy, but pacifism and bonespliter are both amazing in limited.
kombatkiwi
06-12-2018, 12:01 PM
I still like the Buy-a-Box Surgical Extraction
Surgical was a card printed in the set though, this one is only available as the buy-a-box and nowhere else
bakofried
06-12-2018, 12:29 PM
I'm having trouble understanding the hate for Vivien Reid. It's pretty clearly a card that -could- fit in VetEx, Elves, maybe Maverick. She does things that Nissa can't do, like shooting problem permanents (some of which are creatures), digs for cards, and her ult can end the game in some cases.
Don't get me wrong, I get that Nissa is more powerful in certain contexts. But looking at a metagame filled with problem permanents (Chalice, Bridge, etc) maybe this shouldn't be dismissed out of hand.
morgan_coke
06-12-2018, 02:01 PM
The other problem with Nexus of Fate being legal in standard is that it should be legal in the same format as the Blue Gearhulk, which means for six mana you get a 5/6 critter AND a time walk.
Barook
06-12-2018, 02:11 PM
The other problem with Nexus of Fate being legal in standard is that it should be legal in the same format as the Blue Gearhulk, which means for six mana you get a 5/6 critter AND a time walk.
It never hits the graveyard, as it gets shuffled back asap. Replacement effect and all that jazz.
morgan_coke
06-12-2018, 02:11 PM
It never hits the graveyard, as it gets shuffled back asap. Replacement effect and all that jazz.
D'oh.
RTFC.
Mr. Safety
06-12-2018, 02:24 PM
Not really relevant for legacy, but pacifism and bonespliter are both amazing in limited.
Totally agree...just another example of how wizards is 'fixing' cards in the new era of Standard. Overall power level is significantly lower when you add mana to effects like this. At least with Arrest you were able to shut off activated abilities.
Bithlord
06-12-2018, 02:54 PM
Totally agree...just another example of how wizards is 'fixing' cards in the new era of Standard. Overall power level is significantly lower when you add mana to effects like this. At least with Arrest you were able to shut off activated abilities.
Sure. New World Order has completley crippled the potential for new cards, and especially for budget cards. WotC has made a concerted effort to make *all* tournament staples be rare or better, and it shows.
morgan_coke
06-12-2018, 03:43 PM
Remember Odyssey Block, when basically the entirety of the best deck - Madness - was commons?
ramanujan
06-12-2018, 03:57 PM
Remember Odyssey Block, when basically the entirety of the best deck - Madness - was commons?
I have been around for all of the blocks. Without question or hesitation, Odyssey was my favorite.
kombatkiwi
06-12-2018, 10:45 PM
Sure. New World Order has completley crippled the potential for new cards, and especially for budget cards. WotC has made a concerted effort to make *all* tournament staples be rare or better, and it shows.
e.g. those banned rares Attune / Refiner / Ramunap Ruins, or multi-format staple rares Fatal Push, Abrade...
Pacifism wouldn't be playable in standard anyway, I can't believe people in this thread are getting upset over the choice of common limited fillers
Lord Seth
06-13-2018, 12:56 AM
It's a reprint lul
Edit: I'm not willing to call the buyabox card 'very strong' at this stage but the fact that it's constructed playable at all is a concern (unlike the RW Minotaur Legend)
WotC has insisted that the PW deck cards and Buyabox Cards and Chinese Duel Deck cards will all be useless in constructed but they have clearly demonstrated that they aren't the best judge of this metric with the swath of recent standard bans.
I'm not overly disappointed in the bans themselves because I appreciate there are inherent risks when trying to make interesting and powerful cards, I just wish they would realise that they are far from perfect in this regard and therefore shouldn't try to release 'weak' cards through such limited channelsMy question is why, if they want to make there be promos to make people buy boxes, they don't just have them be cool versions of other cards that are in demand. That way there's still incentive to buy those boxes to get the promos but it doesn't annoy everyone else.
Lord Seth
06-13-2018, 01:32 AM
e.g. those banned rares Attune / Refiner / Ramunap Ruins, or multi-format staple rares Fatal Push, Abrade...
Pacifism wouldn't be playable in standard anyway, I can't believe people in this thread are getting upset over the choice of common limited fillersYeah, it's silly to claim that they make sure that "all" tournament staples are rares. That said, it does seem like they've increased the percentage of cards in competitive decks that are rares or mythics. While it is necessary for decks to have rares and mythics (gotta have those chase rares), there should be a better balance. Let's take a look at RB Aggro. The first number is maindeck, the second number is maindeck plus sideboard:
http://mtgtop8.com/event?e=19359&d=323136&f=ST
Mythic: 8 (9)
Rare: 30 (36)
Uncommon: 8 (13)
Common: 1 (3)
Basic land: 13 (14)
That's the numbers for what's the top deck in Standard (well, that or Mono-Red, which is a little better in the rarity distribution, but most of that is simply it not running dual lands).
I think a good mixture of rares and non-rares could be found in UW Delver. Let's take a look at that deck towards the end of its legality in Standard:
http://mtgtop8.com/event?e=2765&d=217890&f=ST
Mythic: 4 (5)
Rare: 20 (22)
Uncommon: 3 (12)
Common: 24 (27)
Basic land: 9 (9)
There's a good number of rares, but not so many that they outnumber the common, uncommon, and basic land cards combined. And there are mythics (Geist was a staple of the deck and it was common to play a Sword or two, either maindeck or in the sideboard), there aren't as many. I think that's the rarity mixture that's ideal for tournament decks: A good number of rares, a few mythics, but still plenty of commons and uncommons. Well, okay, the "ideal" from my perspective would be nothing but commons and uncommons but that's not tenable so I hold up the rarity distribution of UW Delver as a good middle ground.
PirateKing
06-13-2018, 07:15 AM
Gone are the days of Force of Will at Uncommon.
Gone are the days of Wasteland at Uncommon.
Gone are the days of Sensei's Divining Top at Uncommon.
Gone are the days...
Megadeus
06-13-2018, 08:41 AM
Yeah it feels like at this point you're only going to get good removal (Push, Path, Bolt) at common or uncommon. Maybe a utility dude as well, but for the most part you just load up on rares and mythics and you'll be good
morgan_coke
06-13-2018, 09:25 AM
Actually, re-re-thinking about it, Gearhulk is still going to be a huge problem with Nexus because you cast Nexus during your opponents EoT, lose the counter fight over it, then gearhulk it back during your main phase. Or say you're vs. a non-blue deck and they discard it or something, boom, gearhulk EoT, get at absolute minimum two free attack phases.
Basically, there's a reason they've never printed a Time Walk at instant speed before, because its busted as fuck, and impossible to balance, because you'll never have to pay the price of burning one of your turns tapping out to cast it, so it's ALWAYS two turns in a row.
ronco
06-13-2018, 09:44 AM
Actually, re-re-thinking about it, Gearhulk is still going to be a huge problem with Nexus because you cast Nexus during your opponents EoT, lose the counter fight over it, then gearhulk it back during your main phase. Or say you're vs. a non-blue deck and they discard it or something, boom, gearhulk EoT, get at absolute minimum two free attack phases.
Unless I'm missing something, it still gets shuffled back when countered because its a triggered ability, not part of the resolution of the spell. Right? But, you are correct about other case though. Upon triggering when discarding, the gearhulk could be flashed in to cast it.
kombatkiwi
06-13-2018, 09:53 AM
you both need to rtfc
a) It gets shuffled in whether it goes to the graveyard by resolving or by any other means, so you can't gearhulk it even if it gets countered or discarded
b) It's not a triggered ability, it's a replacement effect; the card never goes to the graveyard at all so there's never an opportunity to flash this back with gearhulk
edit:
Yeah it feels like at this point you're only going to get good removal (Push, Path, Bolt) at common or uncommon. Maybe a utility dude as well, but for the most part you just load up on rares and mythics and you'll be good
So like, the same shit that's always been common/uncommon? Counterspells and removal and Llanowar Elves? Oh no there are bomb rare creatures, what's the game coming to, it's not like Shivan Dragon was printed in alpha or anything...
rufus
06-13-2018, 11:49 AM
...
Basically, there's a reason they've never printed a Time Walk at instant speed before, because its busted as fuck, and impossible to balance, because you'll never have to pay the price of burning one of your turns tapping out to cast it, so it's ALWAYS two turns in a row.
Final Fortune,Glorious End, and Time Stop are close.
Claymore
06-13-2018, 11:57 AM
Playing Time Stop to "End the Turn" at the EOT doesn't really accomplish much. Passing the turn with 7 mana in a draw-go strategy isn't unheard of, and if you can drop a Time Walk EOT then you can untap, tap out to play out your threats (minimum of 7-8 mana worth of castings), then pass the next turn with a bunch of open mana to protect your stuff again is pretty powerful.
If you tap out to burn 7 mana and it gets countered, no big deal, you untap and draw-go per usual.
rufus
06-13-2018, 12:44 PM
Playing Time Stop to "End the Turn" at the EOT doesn't really accomplish much. ...
You're right, you have to cast that on the opponent's upkeep, or in response to something they cast so it's not quite as strong as a true 'time walk' effect.
ronco
06-13-2018, 01:05 PM
you both need to rtfc
Yeah, that. Or more just read completely instead of skim.
morgan_coke
06-13-2018, 05:11 PM
Apparently I no longer understand how MTG works.
T.T
Old man tears incoming.
ronco
06-13-2018, 05:47 PM
Apparently I no longer understand how MTG works.
T.T
Old man tears incoming.
Welcome to the club lol.
I missed the If/Instead part and treated it like a when/do something part instead (my Emrakul/shallow grave brain was kicking in). I basically created a replacement effect in my own comprehension about a replacement effect!
Barook
06-16-2018, 09:47 AM
The new Bolas in M19 is a flipwalker: :eyebrow:
http://mythicspoiler.com/m19/cards/nicolbolastheravager.jpghttp://mythicspoiler.com/m19/cards/nicolbolasthearisen.jpg
bruizar
06-16-2018, 11:46 AM
insane standard bomb and commander
morgan_coke
06-16-2018, 12:08 PM
Bonus points for the "come at me bro" stance
Any use for Clone for 3 CMC (only your own creatures)?
https://i.imgur.com/lYRk0NX.png
Potential Goblin Addition? (Too bad it can't target players and PWs)
https://i.imgur.com/Kgw3AjS.png
Another elf lord . . .
https://i.imgur.com/UmwHHY2.png
ronco
06-18-2018, 11:15 AM
Crucible just got a spoil as a reprint (same art).
http://mythicspoiler.com/m19/cards/crucibleofworlds.html
Mr. Safety
06-18-2018, 11:17 AM
I think Volley Veteran is a *very* cool card. Reminds me of Flametongue Kavu.
Tylert
06-18-2018, 11:24 AM
There is also an enchantress in M19
satyr something 1WG
whenever you cast an enchantement spell, draw a card.
2/2
And a guy that would have been great with SDT :)
Dark-Dweller Oracle 1R
1, sacrifice a creature: Exile the top card of your Library. you may play it this turn.
2/2
I guess this dark dweller is not for legacy, but it's a cool card anyway.
rufus
06-18-2018, 12:54 PM
Any use for Clone for 3 CMC (only your own creatures)?
https://i.imgur.com/lYRk0NX.png
It's hard to come up with situations where it's better than Phyrexian Metamorph or Phantasmal Image.
Barook
06-18-2018, 02:42 PM
Crucible just got a spoil as a reprint (same art).
http://mythicspoiler.com/m19/cards/crucibleofworlds.html
I'm more interested why is card is suddenly Mythic? It was rare before and Ramunap Excavator makes it clear that this is a rare effect. Price gauging at its finest.
Edit:
http://mythicspoiler.com/m19/cards/resplendentangel.jpg
3/3 flying at 3 mana isn't that bad (although at that point it's hardly faster than Serra Avenger), but the effects seems too expensive to be any good.
And we have a 2 mana Elf Lord now:
https://pbs.twimg.com/media/Df_ICipU8AAVs6j.png
kombatkiwi
06-18-2018, 03:06 PM
I'm more interested why is card is suddenly Mythic? It was rare before and Ramunap Excavator makes it clear that this is a rare effect. Price gauging at its finest.
*gouging
Any reprint > no reprint
If you were an ardent supporter of deleting the RL and then they printed duals at mythic would you then complain just because all other playable duals have been rare forever?
I'm semi-hyped because this is going to be standard legal alongside inventors' fair for like 3 months
rufus
06-18-2018, 03:15 PM
...
3/3 flying at 3 mana isn't that bad (although at that point it's hardly faster than Serra Avenger), but the effects seems too expensive to be any good.
...
People are going to try it in soul sisters, I'm sure.
Barook
06-18-2018, 03:23 PM
*gouging
Any reprint > no reprint
Except at Mythic, it isn't going to affect the price much (and even less in the long-term), if at all, due to higher demand.
And WotC should have printed Dual replacements that get around the RL (plenty of options with non-tournament format interactions like Commander that function like normal Duals in Legacy/Vintage) at rare a long time ago.
Megadeus
06-18-2018, 04:10 PM
*gouging
Any reprint > no reprint
If you were an ardent supporter of deleting the RL and then they printed duals at mythic would you then complain just because all other playable duals have been rare forever?
I'm semi-hyped because this is going to be standard legal alongside inventors' fair for like 3 months
I think mythic cavern, snapcaster, chalice, goyf, and other such cards are proof that at mythic prices will hardly be affected
aCatNamedBootsy
06-18-2018, 05:26 PM
I think mythic cavern, snapcaster, chalice, goyf, and other such cards are proof that at mythic prices will hardly be affected
Being a mythic in a $10/pack limited run non-standard legal set seems wildly different from being a mythic in a $4/pack standard legal set though; especially when the cards in question don't have any immediate use in the current standard environment.
Barook
06-18-2018, 05:35 PM
Being a mythic in a $10/pack limited run non-standard legal set seems wildly different from being a mythic in a $4/pack standard legal set though; especially when the cards in question don't have any immediate use in the current standard environment.
No immediate use? There are cycle duals and deserts in Standard, plus Inventor's Fair. But those rotate soon, so meh.
Field of Ruin is going to be Standard-legal for another year, though, and with RtRtR coming up this fall (and thus, the inevitable return of shocklands), it's going to have a field day.
Technics
06-18-2018, 06:18 PM
Being a mythic in a $10/pack limited run non-standard legal set seems wildly different from being a mythic in a $4/pack standard legal set though; especially when the cards in question don't have any immediate use in the current standard environment.
Exactly, so now 10's of thousands of Standard players will want copies of the Mythic to play in their standard decks... It's not like it's some unplayable card like Scapeshift that will see little/no standard play. This will be an in demand staple in Standard for years.
MaximumC
06-18-2018, 07:19 PM
There is also an enchantress in M19
satyr something 1WG
whenever you cast an enchantement spell, draw a card.
2/2
And a guy that would have been great with SDT :)
Dark-Dweller Oracle 1R
1, sacrifice a creature: Exile the top card of your Library. you may play it this turn.
2/2
I guess this dark dweller is not for legacy, but it's a cool card anyway.
https://media-dominaria.cursecdn.com/avatars/thumbnails/269/860/200/283/636649309140234713.jpeg
Don't be down on yourself -- this card is a natural fit for Zombardment. I think it's worth testing. 2/2 for 2 is an acceptable bear, and on top of that it can "draw" cards with Bloodghast pretty well. This is like the first card in the set I'm excited about for eternal!
morgan_coke
06-18-2018, 07:48 PM
Exactly, so now 10's of thousands of Standard players will want copies of the Mythic to play in their standard decks... It's not like it's some unplayable card like Scapeshift that will see little/no standard play. This will be an in demand staple in Standard for years.
If they print Crucible and Scapeshift in the same set, I think it's safe to assume we're getting some stuff for that in the not to distant future.
Lord Seth
06-18-2018, 08:13 PM
No immediate use? There are cycle duals and deserts in Standard, plus Inventor's Fair. But those rotate soon, so meh.
Field of Ruin is going to be Standard-legal for another year, though, and with RtRtR coming up this fall (and thus, the inevitable return of shocklands), it's going to have a field day.Not sure about that. Ramunap Excavator has seen virtually no Standard play even with the cycle lands, deserts, and Field of Ruin. Granted, it is limited to Green decks, but if combining Crucible with those other cards was a decent strategy, I think we would've seen a bigger impact from Excavator.
ReAnimator
06-18-2018, 11:23 PM
https://i.imgur.com/Sda9ugB.png
Well this here is certainly something. Has a few uses beyond Pithing Needle in that it can hose dark depths with out Hexmage getting around it, and this can also shut off mana production, for Cradle or posts if that's something you desire.
rufus
06-19-2018, 12:10 AM
https://i.imgur.com/Sda9ugB.png
Well this here is certainly something. Has a few uses beyond Pithing Needle in that it can hose dark depths with out Hexmage getting around it, and this can also shut off mana production, for Cradle or posts if that's something you desire.
This might be another attempt to go after tron in modern, but it seems like a pretty weak card since it color fixes the opponent even if it does stop something potent.
kombatkiwi
06-19-2018, 02:04 AM
This might be another attempt to go after tron in modern, but it seems like a pretty weak card since it color fixes the opponent even if it does stop something potent.
I think in all the matchups where you actually want this card the impact will be high enough that you don't care about giving your opponent a rainbow land
In legacy I think this card should be naming Depths like 99% of the time (And maybe Cloudpost or Inkmoth Nexus for the other 1%)
In modern it's nice that it turns Tron off for 1 mana (and you can play it in e.g. Affinity and not have it disable your manlands), you just have to decide between your anti-tron card additionally stopping either Valakut or Grapeshot/KCI (and if you aren't playing Red then I guess that decision is made for you)
https://i.imgur.com/Sda9ugB.png
Well this here is certainly something. Has a few uses beyond Pithing Needle in that it can hose dark depths with out Hexmage getting around it, and this can also shut off mana production, for Cradle or posts if that's something you desire.
I must say I quite like what they did there. It's a hate-piece against "unfair" lands that won't completely destroy your opponent's game plan, and you can't abuse it to get an unfair advantage yourself. Now give us something like this that punishes cantrips, and let's see where the rabbit hole leads to 8)
https://media-dominaria.cursecdn.com/avatars/269/875/636649833011120212.png
Interesting hate piece; a mini Containment Priest of sorts with a potentially relevant tribal aspect.
Is SnT regarded a problematic matchup for Merfolk?
FINALLY!!!!!
Exactly what we needed! More combo hate pieces with a low cost and strong effects that could be played in Delver or 3-4CC Good Stuff!!!
The blue one even break the color pie!! So awesome.
MechTactical
06-19-2018, 05:37 AM
FINALLY!!!!!
Exactly what we needed! More combo hate pieces with a low cost and strong effects that could be played in Delver or 3-4CC Good Stuff!!!
The blue one even break the color pie!! So awesome.
Agreed. They seem resolute on printing shit for t1 decks, while further tanking fringe and exciting decks like post.
Lemnear
06-19-2018, 07:18 AM
FINALLY!!!!!
Exactly what we needed! More combo hate pieces with a low cost and strong effects that could be played in Delver or 3-4CC Good Stuff!!!
The blue one even break the color pie!! So awesome.
Combo hate with a body for the DRS+BlueShell. How convenient. Why not make it a 2/1 flier or it applying to tokens as well so we can stop pretending anything but BUGx goodstuff is playable?
Joke aside, why is stuff like this not white or green to give those colors more outs against various combo deck, but blue to give the already dominant color/decks even more tools?
Mr. Safety
06-19-2018, 08:16 AM
Combo hate with a body for the DRS+BlueShell. How convenient. Why not make it a 2/1 flier or it applying to tokens as well so we can stop pretending anything but BUGx goodstuff is playable?
Joke aside, why is stuff like this not white or green to give those colors more outs against various combo deck, but blue to give the already dominant color/decks even more tools?
Because WOTC gives a total of zero fucks for Legacy.
Barook
06-19-2018, 08:22 AM
Containment Priest and Hallowed Moonlight show it's clearly a white effect. Why it had to be colorshifted, and to blue out of all things, really puzzles me. I sent a question to Blogatog about it, maybe Maro picks it up. But then again, he might come up with a total horseshit reasoning like he did with TNN ("hurr durr, blue is the best protection color when it doesn't come to color protection" - which was completely wrong based on hard, cold facts).
PirateKing
06-19-2018, 08:28 AM
("hurr durr, blue is the best protection color when it doesn't come to color protection" - which was completely wrong based on hard, cold facts).
As long as it's a made up game they can just make up facts, no point banging your head against the wall.
Don't get me wrong, I'm banging my head too; I just know there's no point.
Megadeus
06-19-2018, 08:40 AM
Soon we won't even have to bother with duals prices because everyone will just play mono blue
Bithlord
06-19-2018, 09:02 AM
Because WOTC gives a total of zero fucks for Legacy.
100% this. WotC gives less than zero consideration for legacy when designing cards. And, WotC has a boner for blue not being good enough since they nerfed the shit out of counter spells in standard, so they have been reacting by ramping blues power level in other areas. Which, you know, makes sense given how terrible blue is across all formats. Wait... what?
Bithlord
06-19-2018, 09:04 AM
But then again, he might come up with a total horseshit reasoning like he did with TNN ("hurr durr, blue is the best protection color when it doesn't come to color protection" - which was completely wrong based on hard, cold facts).
With the run up to Battlebond, Gavin came out and admitted that the early Commander sets were used for legacy plants, and called out TNN specifically. That means that TNN wasn't even an accident. Some genius at WotC, looked at Legacy, and said "you know what BLUE needs? A cheap threat that is near impossible to deal with once it resolves".
Because WOTC gives a total of zero fucks for Legacy.
So why they keep printing hate for Legacy decks?
Bithlord
06-19-2018, 09:20 AM
So why they keep printing hate for Legacy decks?
They don't. they keep printing hate for Modern decks, and it has the added benefit of 1) being applicable in Legacy and 2) being blue, because LoL blue.
Mr. Safety
06-19-2018, 09:21 AM
So why they keep printing hate for Legacy decks?
Observe this and be enlightened:
100% this. WotC gives less than zero consideration for legacy when designing cards. And, WotC has a boner for blue not being good enough since they nerfed the shit out of counter spells in standard, so they have been reacting by ramping blues power level in other areas. Which, you know, makes sense given how terrible blue is across all formats. Wait... what?
And this:
They don't. they keep printing hate for Modern decks, and it has the added benefit of 1) being applicable in Legacy and 2) being blue, because LoL blue.
Combo hate with a body for the DRS+BlueShell. How convenient. Why not make it a 2/1 flier or it applying to tokens as well so we can stop pretending anything but BUGx goodstuff is playable?
Good idea, we keep that in mind for future printings.
Regards.
Wizards of the Coast.
SpatulaOfTheAges
06-19-2018, 09:32 AM
https://www.mtgsalvation.com/cards/core-set-2019/34966-skilled-animator
This seems like a possible boost to make Fairy Stompy a thing again. T1 Tomb->CotV, T2 beat for 5 seems like a solid plan.
Kap'n Cook
06-19-2018, 10:07 AM
Soon we won't even have to bother with duals prices because everyone will just play mono blue
All of us graveyard combo degenerates were clearly having too much fun, which is a big no-no for Wizards.
Given that it has awesome and directly hates on a bunch of cool graveyard decks and the big unfun show and tell one, the only way I think this should have been printed was if Wizards has already decided that Deathrite will get axed and is worried that Grave Summer could be a thing.
Sarkhan's Broken Seal
3R
Enchantment
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Broken Seal deals 4 damage to any target.
Whenever you cast a creature spell with power 7 or greater, Sarkhan's Broken Seal deals 4 damage to each opponent and each creature and planeswalker they control.
Does this work with Death's Shadow the way I think it works? Since it says cast not ETB wouldn't the shadow trigger the board wipe and 4 DMG to opponent?
kombatkiwi
06-19-2018, 10:16 AM
Sarkhan's Broken Seal
3R
Enchantment
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Broken Seal deals 4 damage to any target.
Whenever you cast a creature spell with power 7 or greater, Sarkhan's Broken Seal deals 4 damage to each opponent and each creature and planeswalker they control.
Does this work with Death's Shadow the way I think it works? Since it says cast not ETB wouldn't the shadow trigger the board wipe and 4 DMG to opponent?
Yeah, that's pretty funny
I'm not sure if any DS deck is interested in playing a 3R enchantment but it could be an OK sideboard option vs creature decks... in modern
In legacy I think this is just asking too much
IDK . . . accelerate this out and then just keep bombing the board with Death's Shadow & Phyrexian Dreadnought (maybe Vexing Devil)? Run stifle for the Dreadnought?
kombatkiwi
06-19-2018, 10:56 AM
Plague Mare 1BB
Creature - Nightmare Horse
Plague Mare can't be blocked by White creatures
When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn
2/2
This seems like a solid upgrade to Minister of Pain for Aluren etc (assuming 1BB vs 2B isn't an issue)
rufus
06-19-2018, 11:10 AM
Sarkhan's Broken Seal
3R
Enchantment
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Broken Seal deals 4 damage to any target.
Whenever you cast a creature spell with power 7 or greater, Sarkhan's Broken Seal deals 4 damage to each opponent and each creature and planeswalker they control.
Does this work with Death's Shadow the way I think it works? Since it says cast not ETB wouldn't the shadow trigger the board wipe and 4 DMG to opponent?
Also works with dash and evoke, though there don't seem to be any compelling choices. Imaginary Pet is a cute interaction.
Even so, I don't think you're getting enough for 4 mana.
bruizar
06-19-2018, 11:30 AM
Plague Mare 1BB
Creature - Nightmare Horse
Plague Mare can't be blocked by White creatures
When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn
2/2
This seems like a solid upgrade to Minister of Pain for Aluren etc (assuming 1BB vs 2B isn't an issue)
This and Goblin Chainwhirler pretty much put the nail in the coffin for any creature with toughness 1 for the standard season.
Lemnear
06-19-2018, 11:31 AM
Good idea, we keep that in mind for future printings.
Regards.
Wizards of the Coast.
Ya welcome. If you want an even faster way to ruin Legacy, pls consider this new spin on Panglacial Wurms unique effect:
Panglacial Carvings - 2UU
Draw 3 cards. While you're searching your library, you may pay U instead of Panglacial Carbings' manacost and cast it from your library.
Pretty funny card, that Sarkhan's Broken Seal. I think better alternatives already exist though, not the least of which is Chandra ToD. Competes with Keranos I guess....most likely use would probably be in an Omniscience-based SnT deck as a way to brute force your way through hatebear nonsense. Too expensive to reliably cast with a Death's Shadow deck, and better cards to choose from in a Dreadstill approach, including against Chalice on 1 (though the cast trigger makes this one pretty funny).
Zombie
06-19-2018, 11:59 AM
All of us graveyard combo degenerates were clearly having too much fun, which is a big no-no for Wizards.
How about Elves? GSZ for 1, lolnope.
BenBleiweiss
06-19-2018, 12:36 PM
https://image.redbull.com/rbcom/052/2018-06-19/1a014d55-84d9-4772-9dc3-555faaada895/0001/1/265/1/mtg-chierico-contrito.png
W1, 2/1 Flyer, Spirit, Sac to Exile target player's graveyard.
Dice_Box
06-19-2018, 12:42 PM
I love you DnT, now please fuck off and die.
Lemnear
06-19-2018, 12:44 PM
https://image.redbull.com/rbcom/052/2018-06-19/1a014d55-84d9-4772-9dc3-555faaada895/0001/1/265/1/mtg-chierico-contrito.png
W1, 2/1 Flyer, Spirit, Sac to Exile target player's graveyard.
Yardhate with an evasive body? Very playable.
maharis
06-19-2018, 12:45 PM
Seems really good in D&T where they have Faerie Macabre now, since this can be recruited -> vialed.
Also Oath of Ghouls but maybe that's greedy.
I love you DnT, now please fuck off and die.
Oh goodness. Your cold love hurts. WOTC love, on the other hand, feels warm. In all honesty though...This is going to compete poorly with Serra Avenger. It may get a single slot in some lists out of the board. It's handy but not particularly powerful.
Mr. Safety
06-19-2018, 12:51 PM
WOTC love, on the other hand, feels warm.
Warm like the blood running down your leg after WOTC bent you over a barrel, unlubricated?
New hatebear is very, very good. Will see widespread Modern and Legacy play.
We only need 1 cmc black Canonist and we have done for this month.
LegacyIsAnEternalFormat
06-19-2018, 01:12 PM
if mismanagement doesn't kill this game first, power creep like seen in this and other recent sets is going to kill it. this powercreep is insane, people are getting excited but if it continues like this this game will die in a decade or less.
Ace/Homebrew
06-19-2018, 01:24 PM
if mismanagement doesn't kill this game first, power creep like seen in this and other recent sets is going to kill it. this powercreep is insane, people are getting excited but if it continues like this this game will die in a decade or less.
Meh... what's particularly creepy in this set?
Graveyard exiler costs the same as Rest in Peace but is a 1-time use and dead if you do so.
The Merfolk is an attempt to push some 'cheat into play' hate after Containment Priest proved safe at :1::w:.
A 2 mana Elf Lord isn't game-destroying... just another creature that dies to removal.
I don't believe you Chicken Little. :tongue:
Bithlord
06-19-2018, 01:59 PM
From Blogatog:
cmbr021 asked: Seeing Mistcaller made me wonder: Is this effect (as last seen in Containment Priest and Hallowed Moonlight) now in blue's color pie in addition to white's or instead of?
We’re trying it in both.
Because, for fucks sake, why would we want an ability that blue doesn't have access to?
Barook
06-19-2018, 02:03 PM
if mismanagement doesn't kill this game first, power creep like seen in this and other recent sets is going to kill it. this powercreep is insane, people are getting excited but if it continues like this this game will die in a decade or less.
This seems pretty tame in terms of power creep. They're also nerfing the everloving shit out of spells by recycling old ones and slapping at least +- :1: - :2: on the existing casting costs, so there's that. More answers seem always good as long as they're well designed (and not some Mental Misstep disaster).
As for the spirit, it seems pretty good. It's probably a low number main deck card (either 1 copy as Recruiter target or maybe even two) in D&T, unless it turns out to be amazing in actual gameplay. As a pure SB card, it seems to be too slow/low impact compared to existing GY hate options.
This and Goblin Chainwhirler pretty much put the nail in the coffin for any creature with toughness 1 for the standard season.
Completely forget about that. This is hilarious. Plague Mare still seems pretty good for other formats. With its body, it seems alot more playable than both Pontiff and Minister of Pain.
Bithlord
06-19-2018, 02:21 PM
This seems pretty tame in terms of power creep. They're also nerfing the everloving shit out of spells by recycling old ones and slapping at least +- :1: - :2: on the existing casting costs, so there's that. More answers seem always good as long as they're well designed (and not some Mental Misstep disaster).
The power creep comes in the form of creatures, and spells is rolling backwards. Sometime in the last 10 years (i'm sure someone else can find an article confirming this, or giving a better date) WotC made a conscious decision to change magic from being spells with some creatures to being creatures with some spells. So, they rolled back the power level of spells dramatically. At the same time they ramped up the power level of creatures dramatically.
The net result is a standard / modern that is about the same power level, just shifted form spells to creatures. But... A legacy that goes off the chain, because the old powerful spells are still there, now matched with new powerful creatures.
I think the white 2/1 flyer is an attempt by R&D to impede Grixis Delver, both the Delver and the Gurmag portion. It's also quite good vs Czech.
rufus
06-19-2018, 02:23 PM
...
Because, for fucks sake, why would we want an ability that blue doesn't have access to?
Maybe it started as an unsummon and they decided that wasn't 'fun' enough.
Lemnear
06-19-2018, 02:34 PM
From Blogatog:
cmbr021 asked: Seeing Mistcaller made me wonder: Is this effect (as last seen in Containment Priest and Hallowed Moonlight) now in blue's color pie in addition to white's or instead of?
We’re trying it in both.
Because, for fucks sake, why would we want an ability that blue doesn't have access to?
Now imagine they would apply that to "card selection" and "library manipulation" in regards to other colors. lol
At this point I just wait for them to print a blue Swords to Plowshares and claim that the concept of "exile" and "removing from existance/reality" is part of the blue colorpie, pointing at Mindreaver, Grimoire thief, Selective Memory, Mindbreak Trap, Distant Memories, Misthollow Griffin, etc
Now imagine they would apply that to "card selection" and "library manipulation" in regards to other colors. lol
At this point I just wait for them to print a blue Swords to Plowshares and claim that the concept of "exile" and "removing from existance/reality" is part of the blue colorpie, pointing at Mindreaver, Grimoire thief, Selective Memory, Mindbreak Trap, Distant Memories, Misthollow Griffin, etc
Reality Shift, we're basically already there. Though to be fair, this card is more built for responding to SCM trigger targeting Brainstorm -> response to Brainstorm, manifest your Terminus.
Bithlord
06-19-2018, 02:43 PM
Now imagine they would apply that to "card selection" and "library manipulation" in regards to other colors. lol
At this point I just wait for them to print a blue Swords to Plowshares and claim that the concept of "exile" and "removing from existance/reality" is part of the blue colorpie, pointing at Mindreaver, Grimoire thief, Selective Memory, Mindbreak Trap, Distant Memories, Misthollow Griffin, etc
It lacks exile, but Pongify is a thing. I remember ages ago I read an article about how R&D made a mistake in very early magic design of justifying black getting any ability, with a downside, because "sacrificing for an effect" was in blacks color pie. They are just doing the same thing for Blue now. They took away efficient counterspells (from standard), so they keep trying to give blue something to compensate.
It's just like creatures -- they decided that blue having the *best* evasion mechanic in the game, wasn't good enough because other colors had *more* evasion mechanics. So, they also gave blue unblockable, and protection from everything. So, now blue has all of the best evasion mechanics, instead of just one.
But, god forbid, another color get a weaker counterspell effect or cantrip. That would be stepping on blues toes.
morgan_coke
06-19-2018, 03:32 PM
It lacks exile, but pongify ( https://shop.tcgplayer.com/magic/planar-chaos/pongify ) is a thing. I remember ages ago I read an article about how R&D made a mistake in very early magic design of justifying black getting any ability, with a downside, because "sacrificing for an effect" was in blacks color pie. They are just doing the same thing for Blue now. They took away efficient counterspells (from standard), so they keep trying to give blue something to compensate.
It's just like creatures -- they decided that blue having the *best* evasion mechanic in the game, wasn't good enough because other colors had *more* evasion mechanics. So, they also gave blue unblockable, and protection from everything. So, now blue has all of the best evasion mechanics, instead of just one.
But, god forbid, another color get a weaker counterspell effect or cantrip. That would be stepping on blues toes.
They almost manned up and printed a white Memory Lapse, but then they tacked on 1 to the cc. Censor could have been white very easily. Oath of Nissa and Ancient Stirrings and Adventerous Impulse are all really close to a green Ponder, but all miss the mark. They really just need to print G: pull a permanent from your top 3 cards. Boom, done.
Bithlord
06-19-2018, 04:04 PM
They almost manned up and printed a white Memory Lapse, but then they tacked on 1 to the cc. Censor could have been white very easily. Oath of Nissa and Ancient Stirrings and Adventerous Impulse are all really close to a green Ponder, but all miss the mark. They really just need to print G: pull a permanent from your top 3 cards. Boom, done.
G: look at the top 3 cards of your library. You may reveal a permanent card among them. If you do, place the revealed card in your hand and shuffle your library. If you don't, return the 3 cards to the top of your library in any order and you may shuffle your deck.
Bam, Green flavored ponder. But, then we also need a few more variations on that in order to hit critical mass (and a free instant speed pitch based green combo hoser).
Amulet of Safekeeping 2
Artifact (Rare)
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless that opponent pays 1.
Creature tokens get -1/-0.
Whether it is magical, lucky, or merely old. It is cherished and that gives it power.
Wow, wizards really hates Storm. I don't blame them.
Amulet of Safekeeping 2
Artifact (Rare)
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless that opponent pays 1.
Creature tokens get -1/-0.
Whether it is magical, lucky, or merely old. It is cherished and that gives it power.
Wow, wizards really hates Storm. I don't blame them.
Yeah. I'm amazed how narrow and targeted that is.
Bithlord
06-19-2018, 04:22 PM
Wow, wizards really hates Storm. I don't blame them.
I... kind of do. Storm isn't oppressive or devastating. I think the real issue is that WotC hates combo in all forms. If you win through some way other than turning your creatures sideways, they don't like it. I (personally) think that's bad for the game. But, obviously WotC doesn't.
ReAnimator
06-19-2018, 04:41 PM
if mismanagement doesn't kill this game first, power creep like seen in this and other recent sets is going to kill it. this powercreep is insane, people are getting excited but if it continues like this this game will die in a decade or less.
Every new set discussion on the source:
1.
"OMG there is nothing playable in this set, Wotc only makes garbage now and it sucks we never get new cards, why don't they ever print new or interesting cards for legacy"
or
2.
"OMG there is something new and hideously powerful, Wotc keeps trying to ruin the game and power creep everything, i wish they would leave legacy alone"
Dice_Box
06-19-2018, 04:43 PM
Or:
3. Wizards tried to golden gun something with a new printing and made the situation worse.
BenBleiweiss
06-19-2018, 04:44 PM
https://pbs.twimg.com/media/DgFMy_EUYAAqCwZ.png:large
Stops both Grapeshot and Empty the Warrens? Lavamancer & Young Pyromancer? IDK. It's a weird card.
Megadeus
06-19-2018, 05:27 PM
https://pbs.twimg.com/media/DgFMy_EUYAAqCwZ.png:large
Stops both Grapeshot and Empty the Warrens? Lavamancer & Young Pyromancer? IDK. It's a weird card.
Yeah screws storm over hard. I don't know if dazing all cabal therapy/hymns while making pyromancer tokens small is good enough, but it's not nothing.
Jander78
06-19-2018, 05:29 PM
Amulet of Safekeeping 2
Artifact (Rare)
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless that opponent pays 1.
Creature tokens get -1/-0.
Whether it is magical, lucky, or merely old. It is cherished and that gives it power.
Wow, wizards really hates Storm. I don't blame them.
Does it really do enough to stop Legacy Storm decks? It seems like any other permanent hate they've had to bounce EOT (Chalice of the Void, Leyline of Sanctity, etc).
Megadeus
06-19-2018, 05:33 PM
Does it really do enough to stop Legacy Storm decks? It seems like any other permanent hate they've had to bounce EOT (Chalice of the Void, Leyline of Sanctity, etc).
My thought too after further thought. Not stopping the set up means storm still just does it's thing and then kills you
phonics
06-19-2018, 06:20 PM
Every new set discussion on the source:
1.
"OMG there is nothing playable in this set, Wotc only makes garbage now and it sucks we never get new cards, why don't they ever print new or interesting cards for legacy"
or
2.
"OMG there is something new and hideously powerful, Wotc keeps trying to ruin the game and power creep everything, i wish they would leave legacy alone"
I don't know if it is true, but it certainly feels like the only things they print that affect legacy are strong efficient cards (often blue, often creatures) that fit into the xerox shell, or hate for combo, both things generally make the format less diverse.
This card still doesn't stop Sea -> DRS -> inevitable turn 2 Hymn. In general this Amulet of Safekeeping also does nothing to dissuade modern from being discard: the gathering. A rare that doesn't need to exist, and ruins a draft format (though I don't have any idea whether or not core sets are ever drafted). Next time stay closer to Watchdog R&D....I guess. Unsure what the point of reprinting mildly different Damping Sphere is...
Goreclaw, Terror of Qal Sisma 3G
Legendary Creature — Bear (Rare)
Creature spells you cast with power 4 or greater cost 2 less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
You don't want to know how she got that name.
4/3
2 mana Flametongue Kavus here we come!!
Hardcore
06-19-2018, 08:05 PM
The problem with wizards approach is that it will miss the target on grounds that Noone can afford to dedicate sideboard slots on somethings so narrow as the Amulet.
morgan_coke
06-19-2018, 08:40 PM
If they actually wanted the Amulet to hose storm, it would cost (0) and have Hexproof and Flash. But it doesn't, so it's more useless than Thalia or your other average hatebear since it will still get bounced before they go off and doesn't attack.
Trash card is trash. Maybe they think it will work vs. Modern Storm? Because Abrade doesn't exist. Lol.
Ephemeron
06-19-2018, 09:50 PM
I could imagine a world where Amulet sees some play in Sneak and Show sideboards. Some people play Leyline of Sanctity and this does a somewhat reasonable approximation of what Leyline does for SnS. Storm still cant win without bouncing it so it's about the same there. It's not as good in effect against discard heavy decks like Pile obviously but making discard spells cost one more and slowing the deck down by a turn isn't nothing, plus this card can actually be cast out of the hand unlike Leyline. Plus it would open up some SB slots because SnS basically has to play 4 Leylines to maximize the chances of it being in the opening hand. I dunno, it may not be good enough but that's as likely of a home as I can think of in legacy.
kombatkiwi
06-19-2018, 10:06 PM
In general this Amulet of Safekeeping also does nothing to dissuade modern from being discard: the gathering.
lol
A rare that doesn't need to exist, and ruins a draft format (though I don't have any idea whether or not core sets are ever drafted).
lol
morgan_coke
06-19-2018, 10:11 PM
Modern will be Discard: the Gathering as long as it does have combo and doesn't have counterspells worth a damn.
Final Fortune
06-20-2018, 06:46 AM
My thought too after further thought. Not stopping the set up means storm still just does it's thing and then kills you
It’s worse than W hate bears, but interestingly in BUG it stops Tendrils of Agony in a match up where Storm normally doesn’t SB in bounce and it stops Empty the Warrens in a match up where Storm wants to SB in as many copies of the card as possible. But it just sounds like a shitty Stifle, so meh.
JackaBo
06-20-2018, 07:25 AM
If they actually wanted the Amulet to hose storm, it would cost (0) and have Hexproof and Flash. But it doesn't, so it's more useless than Thalia or your other average hatebear since it will still get bounced before they go off and doesn't attack.
Trash card is trash. Maybe they think it will work vs. Modern Storm? Because Abrade doesn't exist. Lol.
I'm not sure what you really mean. Why would wizards want a hoser of storm that storm can't beat even with sideboard cards!? That's totally uninteractive.
Canonist with mother protection is pretty hard for storm to beat, but at least there's a deck building cost to it. That a card "dies to removal" doesnt make it trash. It makes it balanced.
Megadeus
06-20-2018, 08:07 AM
I could imagine a world where Amulet sees some play in Sneak and Show sideboards. Some people play Leyline of Sanctity and this does a somewhat reasonable approximation of what Leyline does for SnS. Storm still cant win without bouncing it so it's about the same there. It's not as good in effect against discard heavy decks like Pile obviously but making discard spells cost one more and slowing the deck down by a turn isn't nothing, plus this card can actually be cast out of the hand unlike Leyline. Plus it would open up some SB slots because SnS basically has to play 4 Leylines to maximize the chances of it being in the opening hand. I dunno, it may not be good enough but that's as likely of a home as I can think of in legacy.
Not stopping turn 1 or 2 ( on the draw) discard makes it bad
Barook
06-20-2018, 08:25 AM
This effect looks "interesting", at the very least:
Runic Armasaur 1GG
Creature - Dinosaur
Whenever an opponent activates an ability of a creature or land, if it isn't a mana ability, you may draw a card.
2/5
Bithlord
06-20-2018, 08:30 AM
This effect looks "interesting", at the very least:
Runic Armasaur 1GG
Creature - Dinosaur
Whenever an opponent activates an ability of a creature or land, if it isn't a mana ability, you may draw a card.
2/5
On a three drop double green it looks a bit too hard to play. What commonly used abilities will it get draws off of? Fetchland activation. Stoneforge. what else?
filln
06-20-2018, 08:43 AM
On a three drop double green it looks a bit too hard to play. What commonly used abilities will it get draws off of? Fetchland activation. Stoneforge. what else?
Deathrite, of course. I could see this being pretty, pretty good against Lands as it's pretty hard to remove through Punishing Fire. Reminds me of the discussion around Harsh Mentor. I think you're right though that the double green is the real barrier here.
morgan_coke
06-20-2018, 08:43 AM
On a three drop double green it looks a bit too hard to play. What commonly used abilities will it get draws off of? Fetchland activation. Stoneforge. what else?
Wasteland. Some of DRS's stuff. Hexmage. Stage. Ravager. Not sure on the wording, but any creature or land that cycles I think - it doesn't say "in play".
Bithlord
06-20-2018, 08:52 AM
Deathrite, of course. I could see this being pretty, pretty good against Lands as it's pretty hard to remove through Punishing Fire. Reminds me of the discussion around Harsh Mentor. I think you're right though that the double green is the real barrier here.
If UG Threshold was still a thing I could see it possibly working in there. The 5 toughness is kind of intriguing.
Barook
06-20-2018, 09:02 AM
Wasteland. Some of DRS's stuff. Hexmage. Stage. Ravager. Not sure on the wording, but any creature or land that cycles I think - it doesn't say "in play".
It doesn't have to say "in play" - if it caught everything, it would refer to "creature or land card".
rufus
06-20-2018, 09:18 AM
On a three drop double green it looks a bit too hard to play. What commonly used abilities will it get draws off of? Fetchland activation. Stoneforge. what else?
There are a couple of untap abilities like Arbor Elf and Quirion Ranger, the draw ability of Horizon Canopy, and Knight of the Reliquary. There are a bunch more in modern.
Bithlord
06-20-2018, 09:20 AM
There are a bunch more in modern.
Sure. But I'm not interested in playing modern :P.
Ace/Homebrew
06-20-2018, 09:22 AM
Wasteland. Some of DRS's stuff. Hexmage. Stage. Ravager.
All of DRS's stuff. Plus Rishadan Port, Mother of Runes, Wirewood Symbiote, Maze of Ith, Grim Lavamancer...
Dinosaur would draw you some cards over the course of a tournament, but I don't think it'll make the cut in Legacy.
mistercakes
06-20-2018, 09:45 AM
fetches are pretty big. deathrite is the obvious one. i think it's more about what matchups it's useful. seems great vs elves if nothing else. could be okay vs miracles too since they run so many fetches (and actually get to use a lot of them.)
seems cool with doran if that's ever a thing.
kombatkiwi
06-20-2018, 10:10 AM
Seems like a pretty solid attempt at 'anti DRS card that doesn't neatly fit into the Brainstorm/DRS decks'
5 Toughness is a lot
Poron
06-20-2018, 10:26 AM
Anyway if you’re playing a blue based creature deck (everyone?)
They gave us another huge tool
http://static.starcitygames.com/sales/cardscans/MTG/M19/en/nonfoil/metamorphic-alteration.jpg
If you can block Sneak Attack you can play this with his SnT and place it on you DRS/Merfolk/Delver/Pyromancer token and just win as he passes... you only fear Omniscience at that point
Claymore
06-20-2018, 10:28 AM
The dinosaur seems a little similar to Courser or Tireless Tracker. Attempts to give Green lackluster card advantage.
Courser is better in most situations, but the dino seems like a compromise for the right meta.
ReAnimator
06-20-2018, 10:34 AM
https://i.imgur.com/20a6W8w.png
https://i.imgur.com/OI66xOf.png
These both seem interesting. Probably not getting there, but interesting for sure.
morgan_coke
06-20-2018, 11:15 AM
I'm not sure what you really mean. Why would wizards want a hoser of storm that storm can't beat even with sideboard cards!? That's totally uninteractive.
Canonist with mother protection is pretty hard for storm to beat, but at least there's a deck building cost to it. That a card "dies to removal" doesnt make it trash. It makes it balanced.
Plenty of ways for Storm to stop that. Hurkyll's Recall. Rebuild. Pernicious Deed. Engineered Explosives. Powder Keg. Most of those have been in Storm sideboards before, and may be again depending on meta and hate cards.
Erdvermampfa
06-20-2018, 11:26 AM
Stitcher's Supplier has got the most anachronistic artwork for modern MTG I've seen for quite some time. Could be directly out of the Torment Expansion.
Bosque
06-20-2018, 11:47 AM
https://i.imgur.com/PqH1pzZ.png
Mr. Safety
06-20-2018, 11:48 AM
fetches are pretty big. deathrite is the obvious one. i think it's more about what matchups it's useful. seems great vs elves if nothing else. could be okay vs miracles too since they run so many fetches (and actually get to use a lot of them.)
seems cool with doran if that's ever a thing.
Shhhh...
4x Veteran Explorer
3x Deathrite Shaman
4x Siege Rhino
1x Scavenging Ooze
1x Eternal Witness
1x Meren of Clan Nel Toth
1x Sigarda, Host of Herons
1x Qasali Pridemage
1x Doran, the Siege Tower
4x Green Sun’s Zenith
4x Cabal Therapy
3x Path to Exile
2x Abrupt Decay
3x Pernicious Deed
2x Sylvan Library
1x Painful Truths
1x Vindicate
1x Nissa, Vital Force
1x Liliana, the Last Hope
1x Dryad arbor
4x Verdant Catacombs
3x Windswept Heath
1x Bloodstained Mire
1x Marsh Flats
1x wooded foothills
1x Bayou
1x Savannah
1x Scrubland
3x Forest
2x Plains
2x Swamp
1x Phyrexian Tower
Bithlord
06-20-2018, 11:49 AM
https://i.imgur.com/PqH1pzZ.png
I like it. I wish it was 2/2 and cost 3, but I still like it.
morgan_coke
06-20-2018, 12:28 PM
I think the upcoming shift of the default Red deck in Standard to Goblin Tribal will be a very good thing for the format, because removal tools will actually work vs. them. Whereas the current Vehicles, recurring threats, all no-blocking Haste creatures version of the deck is just a giant pile of badly designed garbage.
rufus
06-20-2018, 01:05 PM
One With The Machine
3U
Socery
Draw cards equal to the highest converted mana cost among artifacts you control.
We do have things like Myr Enforcer,Salvage Titan, and Hollow One as enablers, but this isn't worthwhile, is it?
Anyway if you’re playing a blue based creature deck (everyone?)
They gave us another huge tool
http://static.starcitygames.com/sales/cardscans/MTG/M19/en/nonfoil/metamorphic-alteration.jpg
If you can block Sneak Attack you can play this with his SnT and place it on you DRS/Merfolk/Delver/Pyromancer token and just win as he passes... you only fear Omniscience at that point
Not quite how this works with SnT; if you show this in at the same time as a Grisel or Emmy, you can't copy their guy. You can however Show this in, affix it to their creature (even Emrakul since it's not a "spell" when dumped into play) and give them a copy of whatever unimaginative garbage 1-2 cmc scum you had previously deployed (they will not have priority between SnT's resolution and the affixing of this card to Grisel-draw 7.
@rufus concerning One with the Machine: this card seems markedly worse than Reverse Engineer; a card which allows aggressively costed, independently castable artifact themes and can be complemented by Thoughtcast
Lemnear
06-20-2018, 01:13 PM
We do have things like Myr Enforcer,Salvage Titan, and Hollow One as enablers, but this isn't worthwhile, is it?
Isn't this a classic "win-more" at 4 mana? If you have such fatty beaters on the field, you are most likely already winning.
rufus
06-20-2018, 02:46 PM
... and give them a copy of whatever unimaginative garbage 1-2 cmc scum you had previously deployed (they will not have priority between SnT's resolution and the affixing of this card to Grisel-draw 7...
Yeah, bonus points if it's a Lord of Atlantis that buffs all your dudes. It might also be better to copy Emrakul & swing. Even so, it's pretty rough to be playing something that's 2-for-1 bait a lot of the time.
somethingdotdotdot
06-20-2018, 02:59 PM
Pretty sure you can't attach the enchant creature onto whatever they're show and telling in because they both enter simultaenously. Any enchant creature requires a target that is there beforehand.
Claymore
06-20-2018, 02:59 PM
Not quite how this works with SnT; if you show this in at the same time as a Grisel or Emmy, you can't copy their guy. You can however Show this in, affix it to their creature (even Emrakul since it's not a "spell" when dumped into play) and give them a copy of whatever unimaginative garbage 1-2 cmc scum you had previously deployed (they will not have priority between SnT's resolution and the affixing of this card to Grisel-draw 7.
You can't show this in to copy Emrakul/Griselbrand. They are entering at the same time, so as far as I'm aware the enchantment will not see E/G. There may be some overlap with how Pithing Needle works (you can Show in Needle to counter a Sneak Attack or Griselbrand), but I think based on the wording E/G have to be on the battlefield before the enchantment does for the enchantment to see them as a viable creature to choose.
You also cannot show this in to enchant Emrakul/Griselbrand. E/G will not be on the battlefield to be a target for this enchantment.
So this enchantment doesn't work at all against Show and Tell.
However, it does work to give you your own True Name Nemesis. Just without the actual relevant AETB ability.
lol yep, I was honed in on what exactly one could copy (presumably a pre-SnT creature on board); definitely can't affix it to a creature that came in on the SnT.
Hardcore
06-21-2018, 07:42 AM
Isolate looks hot!
Barook
06-21-2018, 08:09 AM
At least post the card:
https://pbs.twimg.com/media/DgNhOV7X0AAfJ1t.png:large
What does it hit? Manadorks (especially DRS), Vial, Mom, Delver, various Elf creatures, fringe stuff like Veteran Explorer, burn creatures, etc.
PirateKing
06-21-2018, 08:44 AM
At least post the card
Somehow your image isn't showing either fyi
Isolate
:w:
Instant
Rare
Exile target permanent with converted mana cost 1.
morgan_coke
06-21-2018, 08:45 AM
At least post the card:
https://pbs.twimg.com/media/DgNhOV7X0AAfJ1t.png:large
What does it hit? Manadorks (especially DRS), Vial, Mom, Delver, various Elf creatures, fringe stuff like Veteran Explorer, burn creatures, etc.
Would it really have killed them to have it say 1 or less?
CptHaddock
06-21-2018, 08:52 AM
Would it really have killed them to have it say 1 or less?
1 mana exile target land seems like a good thing to have in the format.
Zombie
06-21-2018, 08:52 AM
Would it really have killed them to have it say 1 or less?
Yes. That thing would kill lands otherwise.
Lemnear
06-21-2018, 08:54 AM
Would it really have killed them to have it say 1 or less?
You mean for bring able to remove chalice @ 2, Marit Lage or flipped Delver? Yeah, would have favored that as well.
Edit: Of course it would need a non-land clause
Zombie
06-21-2018, 09:00 AM
You mean for bring able to remove chalice @ 2, Marit Lage or flipped Delver? Yeah, would have favored that as well.
Edit: Of course it would need a non-land clause
Transformed cards retain their cmc now I think?
Transformed cards retain their cmc now I think?
As worded I think Isolate can actually exile transformed Legion's Landing. Can anyone confirmed the land side has cmc1?
Tylert
06-21-2018, 09:14 AM
As worded I think Isolate can actually exile transformed Legion's Landing. Can anyone confirmed the land side has cmc1?
flip cards have the same cmc on both sides. so yes, i guess flipped legion's landing can be exiled by this spell.
Lemnear
06-21-2018, 09:17 AM
My bad, folks
Poron
06-21-2018, 09:39 AM
1 mana exile target land seems like a good thing to have in the format.
“nonland permanent” and you had a decent card. It wouldn’t even have killed Chalice and I wouldn’t have played it even in a list with 4 StP favouring Disenchant..
Reaction cards must be super broad to find their slots
rufus
06-21-2018, 09:51 AM
“nonland permanent” and you had a decent card. It wouldn’t even have killed Chalice and I wouldn’t have played it even in a list with 4 StP favouring Disenchant..
Reaction cards must be super broad to find their slots
It seems like the 'cantrip cartel' meta pushes the card out pretty hard: Brainstorm decks would rather play cantrips, it gets clipped by most of the same hate as brainstorm, so anti-brainstorm decks don't want to play it, and the variety in hate cards is too big to make it viable in all-in combo.
Claymore
06-21-2018, 10:16 AM
It didn't click the first time I saw it, but that's a Rare. That's some hot garbage to pull as your rare in a pack. I know it's a core set but come on.
That's along with the B: Exile target Eldrazi card too.
Wonder if the other colors are going to have trash 1cc conditional crap removal too.
Megadeus
06-21-2018, 10:17 AM
I think it really is better the more non creatures it kills. If you want to kill creatures you have much better options. This shines when it hits non creatures. Ironically this would've been an answer to opposing tops. Basically it kills vial? What other 1 cmc non creatures matter in the format? I guess exploration and it can hit needles?
I think Isolate would have been a sexy card if it said "nonland" and "or less" and was also uncounterable or something. Or if they put "permanent or spell". Yes, I understand there is history here. But as it is, the card is too narrow by a good margin for the one format where it looks like it might have a home. The format would have to be deep in the grips of a broken permanent to need this card with the way it is printed now. And even then this would suck as an answer.
morgan_coke
06-21-2018, 10:29 AM
Liliana's Contract is bad, but man is it an interesting alt-win con. I heartily approve of this card.
Liliana's Contract
3BB
Uncommon
Enchantment
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Lemnear
06-21-2018, 10:36 AM
Liliana's Contract is bad, but man is it an interesting alt-win con. I heartily approve of this card.
Liliana's Contract
3BB
Uncommon
Enchantment
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Looks like a worse Infernal Contract me *shrugs*
I think it really is better the more non creatures it kills. If you want to kill creatures you have much better options. This shines when it hits non creatures. Ironically this would've been an answer to opposing tops. Basically it kills vial? What other 1 cmc non creatures matter in the format? I guess exploration and it can hit needles?
Not quite, would have needed split second or a clause that said "when this spell has no legal target as it resolves, target opponent mills 3 cards"
Claymore
06-21-2018, 11:07 AM
The format would have to be deep in the grips of a broken permanent to need this card with the way it is printed now.
http://www.mtgthesource.com/forums/showthread.php?14662-All-B-R-update-speculation/page976
BenBleiweiss
06-21-2018, 11:18 AM
https://imgur.com/gallery/Txruj9G
https://imgur.com/gallery/Txruj9G
Why couldn't this target yourself? We needed an anti-poison hatebear!
Dice_Box
06-21-2018, 11:35 AM
What puts counters on a player that they want to keep outside of EDH anyway? Experience counters?
Aggro_zombies
06-21-2018, 11:42 AM
What puts counters on a player that they want to keep outside of EDH anyway? Experience counters?
Energy. This was the energy counter hoser that would have been nice in Standard four sets ago but which is sadly irrelevant now in a land of red creatures with haste.
Ace/Homebrew
06-21-2018, 11:43 AM
https://imgur.com/gallery/Txruj9G
https://imgur.com/gallery/Txruj9G
Why couldn't this target yourself? We needed an anti-poison hatebear!
You mean like Melira, Sylvok Outcast ?
She's even a green 2/2, like real bears. :wink:
Dice_Box
06-21-2018, 11:49 AM
Energy. This was the energy counter hoser that would have been nice in Standard four sets ago but which is sadly irrelevant now in a land of red creatures with haste.
Totally missed that. Yea I see that, its like Kataki long after they went "Oh Shit" and banned everything out of Mirrodin.
Aggro_zombies
06-21-2018, 11:58 AM
Totally missed that. Yea I see that, its like Kataki long after they went "Oh Shit" and banned everything out of Mirrodin.
This set is actually bizarrely full of late "Oh shit, here's a hate card" entries. You've got Mistcaller and Infernal Reckoning for the Aetherworks Marvel deck, this thing for Marvel and the multicolor energy decks, Smelt for Vehicles, all of the token hate that's presumably directed at Saprolings and Vampires even though those decks are stillborn in Standard right now...it's like once they decided they needed a Core Set as a safety valve for Standard, they decided to pull out all the stops.
Too bad the ban list mopped up all of these problems already. Oh well.
morgan_coke
06-21-2018, 12:39 PM
New Pox-like card, but it's 5 mana. Dunno how playable that is in a Pox style deck.
3BB Fraying Omnipotence
Each player loses half life, discards half cards, sacrifices half creatures. Round up.
Hmm, doesn't hit lands. Useless.
Mr. Safety
06-21-2018, 12:42 PM
New Pox-like card, but it's 5 mana. Dunno how playable that is in a Pox style deck.
3BB Fraying Omnipotence
Each player loses half life, discards half cards, sacrifices half creatures. Round up.
Hmm, doesn't hit lands. Useless.
Unplayable.
mistercakes
06-21-2018, 12:48 PM
Seems like a pure edh card.
CptHaddock
06-21-2018, 01:31 PM
This set is actually bizarrely full of late "Oh shit, here's a hate card" entries. You've got Mistcaller and Infernal Reckoning for the Aetherworks Marvel deck, this thing for Marvel and the multicolor energy decks, Smelt for Vehicles, all of the token hate that's presumably directed at Saprolings and Vampires even though those decks are stillborn in Standard right now...it's like once they decided they needed a Core Set as a safety valve for Standard, they decided to pull out all the stops.
Too bad the ban list mopped up all of these problems already. Oh well.
Yeah for sure, this set looks like a bunch of extra card designs that didn't end up making it to the final product. I don't know if that is a good or bad thing but there certainly have been some interesting cards in this set.
Barook
06-21-2018, 01:36 PM
This set is actually bizarrely full of late "Oh shit, here's a hate card" entries. You've got Mistcaller and Infernal Reckoning for the Aetherworks Marvel deck, this thing for Marvel and the multicolor energy decks, Smelt for Vehicles, all of the token hate that's presumably directed at Saprolings and Vampires even though those decks are stillborn in Standard right now...it's like once they decided they needed a Core Set as a safety valve for Standard, they decided to pull out all the stops.
Too bad the ban list mopped up all of these problems already. Oh well.
While having hate cards is a good thing, it's really bizarre how extremely narrow (and thus pretty much unusable) most of those cards are. E.g. Amulet of Safekeeping is Skylasher-tier in terms of narrowness.
As a hate card, this one is really weak. As a 1/4 for :1::w: though, this is about what sorts of function to expect. Honestly though, I'm having a hard time finding much of any use for this card, given the narrow text. This one is like, Sorrow's Path kinda useless.
Megadeus
06-21-2018, 02:20 PM
As a hate card, this one is really weak. As a 1/4 for :1::w: though, this is about what sorts of function to expect. Honestly though, I'm having a hard time finding much of any use for this card, given the narrow text. This one is like, Sorrow's Path kinda useless.
My thought too. I thought the ability might be relevant, but I can't really think of anything to do with this.
Barook
06-21-2018, 06:15 PM
https://pbs.twimg.com/media/DgP2oymXkAIdp5Q.jpg:large
Not too sure what to think about that one. Doesn't seem Legacy-good to me on the first glance.
morgan_coke
06-21-2018, 06:42 PM
Arcane Encyclopedia
Artifact
3
3, T: Draw a card.
Uncommon
Really only relevant if you're old enough to remember when Jayemdae Tome was good.
https://pbs.twimg.com/media/DgP2oymXkAIdp5Q.jpg:large
Not too sure what to think about that one. Doesn't seem Legacy-good to me on the first glance.Blue Stax: He produces Smokestack fodder and Thopters win through Ensnaring Bridge...
Gesendet von meinem CS40 mit Tapatalk
Barook
06-22-2018, 09:35 AM
Blue Stax: He produces Smokestack fodder and Thopters win through Ensnaring Bridge...
He's also best buddies with the new Karn as you curve into them and they complement each other rather well. Both can produce tokens that grow Karn's tokens, the artifacts boost Tezzeret's draw. Once the red menace is over, Standard is going to have field day with this as you shit out tokens and card advantage out the wazoo.
frogczar
06-22-2018, 09:39 AM
Arcane Encyclopedia
Artifact
3
3, T: Draw a card.
Uncommon
Really only relevant if you're old enough to remember when Jayemdae Tome was good.
This card seems pretty good.
Ace/Homebrew
06-22-2018, 12:29 PM
https://media.wizards.com/2018/m19/en_shtozZIjQU.png
Hah! Skeleton Archer has creature types 'skeleton archer'. Pretty lazy of WotC... Are there any other creatures like this whose name is simply it's creature types?
https://media.wizards.com/2018/m19/en_shtozZIjQU.png
Hah! Skeleton Archer has creature types 'skeleton archer'. Pretty lazy of WotC... Are there any other creatures like this whose name is simply it's creature types?
https://magiccards.info/scans/en/an/58.jpg
morgan_coke
06-22-2018, 12:46 PM
https://magiccards.info/scans/en/an/58.jpg
God I miss Banding rules arguments. I almost want to fire up MTGO again and see if I can build a Banding deck just for the luls of seeing the system crash.
Bosque
06-22-2018, 01:04 PM
God I miss Banding rules arguments. I almost want to fire up MTGO again and see if I can build a Banding deck just for the luls of seeing the system crash.
Banding was the funniest thing when we all first cracked open our revised starter decks. We mangled it so repeatedly, and everyone mangled it differently.
ReAnimator
06-22-2018, 01:52 PM
Hah! Skeleton Archer has creature types 'skeleton archer'. Pretty lazy of WotC... Are there any other creatures like this whose name is simply it's creature types?
Elvish Scout is an Elf Scout.
The bigger question, is why aren't Giant Spiders, creature types Giant and Spider?
Come on Wotc :P
DarthVicious
06-22-2018, 01:56 PM
https://media.wizards.com/2018/m19/en_shtozZIjQU.png
Hah! Skeleton Archer has creature types 'skeleton archer'. Pretty lazy of WotC... Are there any other creatures like this whose name is simply it's creature types?
Zombie Assassin
Merfolk Assassin
Goblin Wizard
Dice_Box
06-22-2018, 01:59 PM
You could make an argument that Armada Wurm should be creature type: "Artist was overcompensating for something."
filln
06-22-2018, 03:20 PM
Hah! Skeleton Archer has creature types 'skeleton archer'. Pretty lazy of WotC... Are there any other creatures like this whose name is simply it's creature types?
http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=1743&type=card
Still sad that they errata'd him to be a Human.
Bosque
06-22-2018, 04:13 PM
Arcane Encyclopedia
Artifact
3
3, T: Draw a card.
Uncommon
Really only relevant if you're old enough to remember when Jayemdae Tome was good.
Wow, in 1994 this card would have been super good. Slots right into the deck.
Fatal
06-22-2018, 04:29 PM
Liliana's Contract is bad, but man is it an interesting alt-win con. I heartily approve of this card.
Liliana's Contract
3BB
Uncommon
Enchantment
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Ehhkm Omnisience // Replenish // refill with Attunement
Liliana's Contract is bad, but man is it an interesting alt-win con. I heartily approve of this card.
Liliana's Contract
3BB
Uncommon
Enchantment
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Agreed it is terrible but I won't rest until I make a casual Mirror Entity + 3 other creatures + Liliana's contract combo work. :tongue:
Barook
06-22-2018, 05:49 PM
Agreed it is terrible but I won't rest until I make a casual Mirror Entity + 3 other creatures + Liliana's contract combo work. :tongue:
Opalescence + Arcane Adaptation (or Conspiracy) + Contract + 2 random enchantments with different names would also win the game. Probably only feasible with Replenish.
Ace/Homebrew
06-22-2018, 10:10 PM
Less hoops to jump through if you play changelings...
Megadeus
06-23-2018, 01:21 AM
Less hoops to jump through if you play changelings...
Now we're thinking with portals. I don't think it's good, but I'm down to try. This deck is RBG? Taurean Mauler and Collosus are the best of the changelings plus you get other bad demons? Too bad you can't trigger this with persecutor out
https://pbs.twimg.com/media/DgP2oymXkAIdp5Q.jpg:large
Not too sure what to think about that one. Doesn't seem Legacy-good to me on the first glance.
This card seems really powerful to me. It's certainly more narrow than Jace, TMS, but it's much better than Jace in an artifact deck. Between this and Karn, I think a blue + artifact deck could turn out to be very good. Tezzerator is already a deck, but redundancy has a way of helping decks rise to the top. A blue Chalice deck that doesn't run out of cards seems very potent and worthy of exploring.
Bosque
06-23-2018, 06:52 AM
This card seems really powerful to me. It's certainly more narrow than Jace, TMS, but it's much better than Jace in an artifact deck. Between this and Karn, I think a blue + artifact deck could turn out to be very good. Tezzerator is already a deck, but redundancy has a way of helping decks rise to the top. A blue Chalice deck that doesn't run out of cards seems very potent and worthy of exploring.
It's certainly powerful, but I think that Tezzeret, Agent of Bolas is already a bit more powerful in the same type of deck. Maybe it's worth trying for those that are running Tezzeret the Seeker, but I also think Seeker's tutor ability might be more worth it than just card draw.
mistercakes
06-23-2018, 07:05 AM
it's probably more of a vintage card, but i'm not sure if it's better than the original blue tezzeret. in decks that would play him in legacy, agent of bolas is likely better since he can just win the following turn. it's still a good card, just not sure it's at the same level as the previous versions.
maybe a mono blue affinity deck could try it, since getting 2 colors is pretty rough and it's nice to have thoughtcast. playing 2 colors for bolas always made it challenging to find the right mana at the right time.
Barook
06-23-2018, 08:33 AM
it's probably more of a vintage card, but i'm not sure if it's better than the original blue tezzeret. in decks that would play him in legacy, agent of bolas is likely better since he can just win the following turn. it's still a good card, just not sure it's at the same level as the previous versions.
maybe a mono blue affinity deck could try it, since getting 2 colors is pretty rough and it's nice to have thoughtcast. playing 2 colors for bolas always made it challenging to find the right mana at the right time.
Original Tezzeret is good in Vintage because he can either fetch up silver bullets or fetch the missing card for the Time Vault combo.
It's certainly powerful, but I think that Tezzeret, Agent of Bolas is already a bit more powerful in the same type of deck. Maybe it's worth trying for those that are running Tezzeret the Seeker, but I also think Seeker's tutor ability might be more worth it than just card draw.
Technically, you could run both now since the PW rules changed. Artifice Master could ramp up the artifact count in one way or the other to gurantee to AoB's ultimate kills without fail. He might be still better in Standard or Modern in tandem with Karn.
Ace/Homebrew
06-23-2018, 01:13 PM
Now we're thinking with portals. I don't think it's good, but I'm down to try. This deck is RBG? Taurean Mauler and Collosus are the best of the changelings plus you get other bad demons? Too bad you can't trigger this with persecutor out
Skeletal Changeling
Shapesharer
Mothdust Changeling
Fire-Belly Changeling
Amoeboid Changeling
I think we're best in BUR. That also gives us Lightning Bolt and Brainstorm, like real decks have.
Do we want to be a Vial deck?
Technically, you could run both now since the PW rules changed. Artifice Master could ramp up the artifact count in one way or the other to gurantee to AoB's ultimate kills without fail. He might be still better in Standard or Modern in tandem with Karn.
Can we build a half way decent Oops all Tezz deck (aka does Tezzerator want Tezz's 6-12)?
Brainstorm Ape
06-24-2018, 08:48 PM
Do we want to be a Vial deck?
Hell no. You don't want those changelings either. What you need are Lord of the Pit, Demonic Hordes, Yawgmoth Demon, and Mold Demon so you can lose with this card like Satan intended. No Grisselbees or Raspberrykeiths here, just old school Demons Beasts.
Powered by vBulletin® Version 4.2.2 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.