Admiral_Arzar
06-19-2018, 10:35 PM
Two-Card Monte is/was an old Vintage deck featuring two two-card combos in the usual cantrips/tutors/disruption shell. I decided to port it to Legacy recently because I like to play off-the-wall decks. I figured I'd post it here in case someone found it amusing. Here is the list:
3 Lotus Petal
4 Grindstone
4 Painter's Servant
4 Helm of Obedience
4 Leyline of the Void
4 Brainstorm
3 Cabal Therapy
4 Dark Ritual
4 Gitaxian Probe
4 Ponder
1 Preordain
4 Force of Will
2 Island
1 Swamp
3 Underground Sea
2 Ancient Tomb
2 City of Traitors
4 Polluted Delta
1 Marsh Flats
1 Misty Rainforest
Sideboard
2 Duress
2 Fatal Push
2 Flusterstorm
2 Hydroblast
2 Echoing Truth
2 Hurkyl's Recall
3 Massacre
Unfortunately I got the bye at my local so I was only able to play 2 full rounds. I lost to Miracles in 3 after flagrantly punting game three on two different occasions, and then defeated MUD 2-1 courtesy of some explosive hands. Out of my four game wins, two occurred on turn two and one on turn three (would have been two, but my opponent had Blightsteel to shuffle back in after Grindstone). I'm pretty sure I mulliganned prior to both turn two kills which was hilarious (one of these was through a Force vs. Miracles). The deck is ultra explosive although you have to mulligan hands with the wrong combo pieces relatively aggressively. The one for sure change I would make is cutting one Ancient Tomb for a fetch - colored mana was at a premium at times. Like most of the stuff I play for the lulz, this isn't going to top eight a GP but it's pretty fun to play. Build it and blow people out.
3 Lotus Petal
4 Grindstone
4 Painter's Servant
4 Helm of Obedience
4 Leyline of the Void
4 Brainstorm
3 Cabal Therapy
4 Dark Ritual
4 Gitaxian Probe
4 Ponder
1 Preordain
4 Force of Will
2 Island
1 Swamp
3 Underground Sea
2 Ancient Tomb
2 City of Traitors
4 Polluted Delta
1 Marsh Flats
1 Misty Rainforest
Sideboard
2 Duress
2 Fatal Push
2 Flusterstorm
2 Hydroblast
2 Echoing Truth
2 Hurkyl's Recall
3 Massacre
Unfortunately I got the bye at my local so I was only able to play 2 full rounds. I lost to Miracles in 3 after flagrantly punting game three on two different occasions, and then defeated MUD 2-1 courtesy of some explosive hands. Out of my four game wins, two occurred on turn two and one on turn three (would have been two, but my opponent had Blightsteel to shuffle back in after Grindstone). I'm pretty sure I mulliganned prior to both turn two kills which was hilarious (one of these was through a Force vs. Miracles). The deck is ultra explosive although you have to mulligan hands with the wrong combo pieces relatively aggressively. The one for sure change I would make is cutting one Ancient Tomb for a fetch - colored mana was at a premium at times. Like most of the stuff I play for the lulz, this isn't going to top eight a GP but it's pretty fun to play. Build it and blow people out.