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Barook
04-22-2020, 12:20 AM
Really dumb combo I came up with:

Sisay + Jegantha
Sisay is a 4/4 - tap Jegantha --> Deveri, untap Jegantha
Sisay is a 6/6 - tap Jegantha --> Angrath, the Flame-Chained, use its -3 on Jegantha, untap Jegantha
Sisay is a 7/7 - tap Jegantha --> Gideon, Martial Paragon. Use + ability, untap Jegantha (Sisay is a 8/8, Jegantha is a 6/6, Deveri is a 3/4)
Sisay is a 8/8 - tap Jegantha --> Gideon, Martial Paragon, sac "old" Gideon. Use + ability, untap Jegantha (Sisay is a 9/9, Jegantha is a 7/7, Deveri is a 4/5)
Sisay is a 9/9 - tap Jegantha --> Maelstrom Wanderer. Attack for 27

It’s not good but it is a “1” card combo for 8. Main issue is that you have to wait a turn after jegantha comes out due to lack of haste. If you do start running cards to give jegentha it becomes a 2 card 9 mana combo but one you can split over 2 or 3 turns.

I’m sure there’s even more effective ways to do this?
Seems overly complicated - and you don't want to draw those cards.

Intruder Alert seems more efficient at creating chains, but it adds another card to the combo. On the upside, it would also combo with Najeela, as the warrior tokens create untap triggers for Jegantha.

But that's probably too convoluted to be any good.

bruizar
04-22-2020, 03:10 AM
Seems overly complicated - and you don't want to draw those cards.

Intruder Alert seems more efficient at creating chains, but it adds another card to the combo. On the upside, it would also combo with Najeela, as the warrior tokens create untap triggers for Jegantha.

But that's probably too convoluted to be any good.

I like it better with Najeela because you can just replace Goblin Rabblemaster and run a sideboard Jegantha. You don't have to jump through so many hoops. By the time you can cast Jegantha, Najeela will probably already be lethal, and the lifegain can matter for a deck with Ancient Tombs. If you have an empty board with only a Najeela and Jegantha, you will already hit for 10 life points and gain 10 life points. Every other warrior you have adds 2 extra warriors.

Cire
04-22-2020, 10:45 AM
Seems overly complicated - and you don't want to draw those cards.

Intruder Alert seems more efficient at creating chains, but it adds another card to the combo. On the upside, it would also combo with Najeela, as the warrior tokens create untap triggers for Jegantha.

But that's probably too convoluted to be any good.

It's definitely subpar - the best sequence I can get is:

Turn 1 - Land - Crossroads/Hysteria
Turn 2 - Sol Land - Sisay, Weatherlight Captain
Turn 3 - Land + Accel -> Combo off.

or

Turn 1 - Land - Worldy Tutor -> Sisay, Weatherlight Captain
Turn 2 - Sol Land + Accel + Crossroads/Hysteria + Sisay, Weatherlight Captain
Turn 3 - Land + Accel -> Combo off.

Leading you to have this absolute hilarious jank of a deck:


10 Land
8 Sol Land
4 Lotus Petal
4 Mox Amber
4 Lion's Eye Diamond

4 Worldly Tutor
4 Crossroads
4 Hysteria

5 [OPEN SLOTS]

4 Sisay, Weatherlight Captain
2 Derevi, Empyrial Tactician

3 Gideon, Martial Paragon
2 Angrath, the Flame-Chained
2 Venser, the Sojourner (since you already have haste in this version you get venser instead and make your creatures unblockable)

-1 Companion Jegantha

Should be a fairly consistent turn 3 kill. ABSOLUTELY NO PROTECTION. But ¯\_(ツ)_/¯

Barook
04-25-2020, 08:59 PM
https://twitter.com/WhiteFacesmtg/status/1254163809654243328

Say about Lurrus what you want - it certainly brings forth creative deckbuilding.

morgan_coke
04-26-2020, 07:05 PM
Loooool

I was right about Mutate.

None of the good companions had been spoiled yet. It was all "copy spell otter" and "green-black cost reduction guy" at that point. I changed my tune after Lurrus showed up.

But good find, the quote does look terrible in retrospect without context.

Humphrey
04-27-2020, 04:14 AM
I was right about Mutate.

None of the good companions had been spoiled yet. It was all "copy spell otter" and "green-black cost reduction guy" at that point. I changed my tune after Lurrus showed up.

But good find, the quote does look terrible in retrospect without context.


What about gyruda?

Barook
04-27-2020, 06:56 AM
The last thing MTG needs to repeat the Genn/Baku debacle from Hearthstone.
This statement was pretty accurate.

morgan_coke
04-28-2020, 04:28 AM
What about gyruda?

What about it? In eternal formats it costs 6 mana, which means it should win the game, but it often doesn't. In Standard the deck has already passed the "new hotness" stage and is solidly tier 2, because Mystic Dispute dumps all over it as does Essence Scatter, both of which are seeing play due to Companion. Maybe a new, better build gets discovered, and it jumps back up to prominence, maybe not.

Humphrey
04-28-2020, 08:34 AM
What about it? In eternal formats it costs 6 mana, which means it should win the game, but it often doesn't. In Standard the deck has already passed the "new hotness" stage and is solidly tier 2, because Mystic Dispute dumps all over it as does Essence Scatter, both of which are seeing play due to Companion. Maybe a new, better build gets discovered, and it jumps back up to prominence, maybe not.

I like how you try to defend and rationalize your horrible card evaluation.

"can be countered" is not equal to "its a crappy card"

FourDogsinaHorseSuit
04-29-2020, 12:23 AM
Gyaoo isn't really all that great tho, you're just looking at yet-another six Mana combo piece, of which there are myriad. The only difference is this one gets to be in your opener in exchange for playing no brainstorm, ponder, preordain, dark ritual, or thoughtseize.

Barook
04-30-2020, 04:34 PM
After seeing it in action im Modern, I'm surprised that the The Ozolith isn't explored more. That card can do some stupid shit with Hardened Scales/Ravager in Legacy, e.g.

T1: Land, Hardened Scales
T2: Land, Ballista @1 --> 2 counters
T3: Land, Ozolith, Ravager --> 2 counters, sac some random cmc 0 artifact (can be artifact lands), --> 4 counters, sac Ravager to itself --> counters go on Ozolith (5 counters), then 5 counters go onto Ballista (7 counters by now), then go into combat, put counters onto Ballista (13 counters now), swing for 13, shoot the rest for lethal.

And you could even combine it with a Lurrus shell, e.g. here (https://www.mtggoldfish.com/archetype/239539#online).

Cire
05-03-2020, 06:56 PM
https://magic.wizards.com/en/articles/archive/mtgo-standings/legacy-league-2020-05-02#kabukimanx_-

Non combo Gyruda list is interesting.

Also Companion Count:

Lurrus: 23
Gyruda: 6
Zirda: 4
Yorion: 3

Generally looks like Yorion lists are gaining ground

Barook
05-11-2020, 07:45 PM
On Julian's stream, one of his opponents had a pretty sweet Maverick deck that ran Dryad Arbor + Fiend Artisan + Ramunap Excavator (+ GSZ to assemble the combo). Opportunity cost to run this is pretty low due to all of it being GSZable, with the upside that you can essentially get a super GSZ that can even fetch non-green creatures every turn by replaying and saccing Dryad Arbor.

Artisan isn't a bad Goyf, it's a pretty brutal engine once it gets going. Dwarfed by the new cards that are actually broken shit like companion, this one might actually be a sleeper. Something to watch out for once the format gets whipped back into shape by bans.

I wouldn't even be surprised if somebody combined it with Bitterblossom in a Bx deck since it's full hybrid. :rolleyes:

the Thin White Duke
05-17-2020, 12:58 AM
I am shocked at the prices right now. It's the day after release and this looks like one of the lowest EVs in a long time. I'm sure there will be an uptick... of something... at some point, but this is a head scratcher. I'd think that the companion prices would be a little higher, to squeeze out a few more bucks before Mondays announcement. Plus, I'm sure that the suppply isn't quite what it should be under the current circumstances. What's the deal?

Barook
05-17-2020, 07:56 AM
I am shocked at the prices right now. It's the day after release and this looks like one of the lowest EVs in a long time. I'm sure there will be an uptick... of something... at some point, but this is a head scratcher. I'd think that the companion prices would be a little higher, to squeeze out a few more bucks before Mondays announcement. Plus, I'm sure that the suppply isn't quite what it should be under the current circumstances. What's the deal?
Maybe it's low demand due to LGS being closed down due to Corona. Or maybe it's because the online meta had a head start and everything has already been figured out.

It's kinda hilarious that despite all the broken shit going on right now, Fiend Artisan is the most expensive card in the set by a mile.

morgan_coke
05-17-2020, 12:46 PM
Maybe it's low demand due to LGS being closed down due to Corona. Or maybe it's because the online meta had a head start and everything has already been figured out.

It's kinda hilarious that despite all the broken shit going on right now, Fiend Artisan is the most expensive card in the set by a mile.

Standard drives prices. Honestly, very little in Ikoria is good enough to displace the already ridiculous shit that's all over standard. I mean, yeah, every deck added a companion, but that's just one card. Some decks like Jeskai Fires literally just added a companion to the board and changed nothing else. Until WAR rotates, it's just incredibly difficult for a new set to break in, which says something about the power levels of Eldraine and Theros.

Honestly the biggest issue is that mana is just fucking broken in Standard right now, because for whatever reason WotC decided that Rampant Growth type acceleration was bad for the game and replaced it with a ton of no-downsides options like Growth Spiral/Uro, then removed all the downsides of too many lands with stuff like Krasis and Nissa. And that doesn't even get to the stupidity of the double/triple your mana with no downside things like Reclamation and Fires. Compare those two to something that's strong but balanced like Wake.

the Thin White Duke
05-18-2020, 03:31 PM
Fair points on Standard. Not much in the set moved the needle in the current format.
I do wonder how much the early online release affected the paper market. There are too many variables to account for, but I wonder if the big vendors are concerned with a possible future where the cards are out digitally in advance of paper product.

Barook
05-18-2020, 04:10 PM
because for whatever reason WotC decided that Rampant Growth type acceleration was bad for the game and replaced it with a ton of no-downsides options like Growth Spiral/Uro,
Probably to reduce the amount of shuffling. WotC has been pretty vocal about how they dislike those shuffle orgies.

FourDogsinaHorseSuit
05-18-2020, 11:33 PM
[QUOTE=morgan_coke;1084113
because for whatever reason WotC decided that Rampant Growth type acceleration was bad for the game and replaced it with a ton of no-downsides options like Growth Spiral/Uro[/QUOTE]
The downside is that rampant growth is whatever basic you need and a explore can miss.