morgan_coke
12-10-2022, 02:16 AM
Ok, so I haven't been playing for awhile, but I came across the new Boseiju, Who Endures card and, like everyone else, thought to myself: holy shit, this might finally be the card that makes Astral Slide/Drift playable in Legacy again! So I started sketching out some deck ideas, and came across two other cards with the "Channel" effect on them, and realized we had some much more degenerative shit on hand thanks to Shigeki, Jukai Visionary, and Colossal Sky Turtle. Now, what's so special about those two cards? Well, first of all, they're creatures, and second, they return cards from your graveyard to your hand without casting a spell, and they don't exile themselves, or the spell, when used!!!!! And what's that relevant with? Oh yeah, Orim's Chant.
So, we need White for Chant effects, Green for the recursion effects, and Blue for Teferi, Time Raveler to make this a hard lock against everyone. The easiest ways to recur critters repeatedly to your hand are in black with stuff like Oversold Cemetery and Volrath's Stronghold, but 4 colors is a lot, and there are already options in WUG colors. Here's a quick list:
Evolution Charm
Crystal Dragon
Find//Finality
Genesis
Remember the Fallen
Reviving Melody
None of these except Genesis are an engine though, and that's where Colossal Sky Turtle comes in, because it's not just a creature, it's an Enchantment Creature. Which means that Hall of Heliod's Generosity works like Volrath's Stronghold on it. So now we've got a recursion engine for our Chant's that doesn't require casting any spells. Let's flesh out the rest of the deck:
Creatures - 5
2x Shigeki, Jukai Visionary
3x Colossal Sky Turtle
Spells - 29
4x Orim's Chant
1x Silence
4x Swords to Plowshares
2x Life from the Loam
2x Joint Exploration
4x Brainstorm
4x Ponder
4x Force of Will
2x Dovin's Veto
Planeswalkers - 4
4x Teferi, Time Raveler
Enchantments - 1
1x Shark Typhoon
Lands - 23
3x Boseiju, Who Endures
1x Hall of Heliod's Generosity
3x Misty Rainforest
2x Flooded Strand
1x Windswept Heath
2x Island
1x Plains
1x Forest
1x Spara's Headquarters
2x Tropical Forest
2x Tundra
1x Savannah
1x Nantuko Monastery
1x Field of the Dead
Sideboard
15x hosers, eh?
It's basically a draw-go deck, the only cards you ever cast on your own turn are the Teferi's and Loams. The creatures all Channel (which occurs at instant speed and is uncounterable outside of Stifle effects). The basic lock is Teferi+Chant and then you use Sky Turtle, Hall, and Shigeki to all recur each other and chants. Could also change up the manabase a little bit to run an Emeria, the Sky Ruin to resurrect your Turtle's instead of using Monastery and Field to generate threat. The Shark Typhoon may be unnecessary. Probably need a better way to deal with resolved planeswalkers. The Hall is also unecessary, since you can use Shigeki to multiples of anything back except himself and the legendary lands, while the Turtle's can grab Shigeki (or a chant or whatever)
So, we need White for Chant effects, Green for the recursion effects, and Blue for Teferi, Time Raveler to make this a hard lock against everyone. The easiest ways to recur critters repeatedly to your hand are in black with stuff like Oversold Cemetery and Volrath's Stronghold, but 4 colors is a lot, and there are already options in WUG colors. Here's a quick list:
Evolution Charm
Crystal Dragon
Find//Finality
Genesis
Remember the Fallen
Reviving Melody
None of these except Genesis are an engine though, and that's where Colossal Sky Turtle comes in, because it's not just a creature, it's an Enchantment Creature. Which means that Hall of Heliod's Generosity works like Volrath's Stronghold on it. So now we've got a recursion engine for our Chant's that doesn't require casting any spells. Let's flesh out the rest of the deck:
Creatures - 5
2x Shigeki, Jukai Visionary
3x Colossal Sky Turtle
Spells - 29
4x Orim's Chant
1x Silence
4x Swords to Plowshares
2x Life from the Loam
2x Joint Exploration
4x Brainstorm
4x Ponder
4x Force of Will
2x Dovin's Veto
Planeswalkers - 4
4x Teferi, Time Raveler
Enchantments - 1
1x Shark Typhoon
Lands - 23
3x Boseiju, Who Endures
1x Hall of Heliod's Generosity
3x Misty Rainforest
2x Flooded Strand
1x Windswept Heath
2x Island
1x Plains
1x Forest
1x Spara's Headquarters
2x Tropical Forest
2x Tundra
1x Savannah
1x Nantuko Monastery
1x Field of the Dead
Sideboard
15x hosers, eh?
It's basically a draw-go deck, the only cards you ever cast on your own turn are the Teferi's and Loams. The creatures all Channel (which occurs at instant speed and is uncounterable outside of Stifle effects). The basic lock is Teferi+Chant and then you use Sky Turtle, Hall, and Shigeki to all recur each other and chants. Could also change up the manabase a little bit to run an Emeria, the Sky Ruin to resurrect your Turtle's instead of using Monastery and Field to generate threat. The Shark Typhoon may be unnecessary. Probably need a better way to deal with resolved planeswalkers. The Hall is also unecessary, since you can use Shigeki to multiples of anything back except himself and the legendary lands, while the Turtle's can grab Shigeki (or a chant or whatever)