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Bayentethene
10-05-2006, 02:15 AM
Okay, for those of you who didn't ignore this thread upon reading the title, I thank you for your time.

I've been playing Vintage for a few years, and wanted a break, so I decided to investigate Legacy. I was trying to come up with a fun deck with a friend of mine, and he's obsessed with gnomes, so I decided to try to build a Legacy deck with gnomes in it to get him to try tournament play. The result was not very gnomish, but rather interesting nonetheless:

Creatures:
4x Copper Gnomes
1x Darksteel Colossus
1x Sundering Titan

Artifacts:
1x Sword of Fire and Ice

Instants:
4x Enlightened Tutor
4x Swords to Plowshares
4x Ritual of Restoration
4x Brainstorm
4x Thirst for Knowledge
4x Force of Will
4x Reset
2x Brain Freeze
1x Misdirection

Lands:
4x Flooded Strand
4x Gemstone Mine
4x Ancient Tomb
4x Tundra
3x Plains
3x Island

This deck is relatively spur-of-the-moment, so I haven't tested it yet. The two Brain Freezes are little more than placeholders; I just couldn't think of anything else to put there, and it seems like they might be capable of randomly winning, or at least putting the opponent in an awkward position. :smile:

The primary plan is to get out a Copper Gnomes, then draw/tutor into the DSC or Titan, drop said huge creature through the Gnomes, and proceed to the smash face phase. The Resets are there in an effort to get sufficient mana to play a "win" creature on an opponent's turn so as to avoid summoning sickness.

As for the lack of a sideboard, like I said, no testing yet. Any constructive help is greatly appreciated!

SillyMetalGAT
10-05-2006, 09:58 AM
Okay, for those of you who didn't ignore this thread upon reading the title, I thank you for your time.

I've been playing Vintage for a few years, and wanted a break, so I decided to investigate Legacy. I was trying to come up with a fun deck with a friend of mine, and he's obsessed with gnomes, so I decided to try to build a Legacy deck with gnomes in it to get him to try tournament play. The result was not very gnomish, but rather interesting nonetheless:

Creatures:
4x Copper Gnomes
1x Darksteel Colossus
1x Sundering Titan

Artifacts:
1x Sword of Fire and Ice

Instants:
4x Enlightened Tutor
4x Swords to Plowshares
4x Ritual of Restoration
4x Brainstorm
4x Thirst for Knowledge
4x Force of Will
4x Reset
2x Brain Freeze
1x Misdirection

Lands:
4x Flooded Strand
4x Gemstone Mine
4x Ancient Tomb
4x Tundra
3x Plains
3x Island

This deck is relatively spur-of-the-moment, so I haven't tested it yet. The two Brain Freezes are little more than placeholders; I just couldn't think of anything else to put there, and it seems like they might be capable of randomly winning, or at least putting the opponent in an awkward position. :smile:

The primary plan is to get out a Copper Gnomes, then draw/tutor into the DSC or Titan, drop said huge creature through the Gnomes, and proceed to the smash face phase. The Resets are there in an effort to get sufficient mana to play a "win" creature on an opponent's turn so as to avoid summoning sickness.

As for the lack of a sideboard, like I said, no testing yet. Any constructive help is greatly appreciated!



This is just bad. Welder Survival can get Titan into play as early as turn 2... It looks like it takes to at least turn 3.... if you get the nuts draw. You have no way to protect you Gnomes, so they will get StP'd or bolted. All around, this is jank. Scrap it for a better deck.

Cavius The Great
10-05-2006, 12:22 PM
You have no way to protect you Gnomes, so they will get StP'd or bolted.

Are you blind? He has five ways to protect his gnomes and they're all free. 4 FoW and a MisD. Learn2read.

Mirrislegend
10-05-2006, 01:22 PM
Oh wow. It hurts to look at that pile.

-4 Reset
-2 Brain Freeze
-4 Ritual of Restoration
-4 Gemstone Mine
-2 Ancient Tomb

+2 Stifle
+4 Mishra's Factory
+4 Argivian Find
+1 Sword of Fire and Ice
+2 Sundering Titan
+2 City of Traitors
+1 Island

And thats off the top of my head

EDIT: also, consider Argivian Restoration

Bayentethene
10-05-2006, 01:49 PM
Heh, that's more or less what I was expecting. Well, thanks.

Re: Rit. of Restoration: Oh god I didn't even notice that it was a sorcery. Ouch. Argivian Find is definitely better.

Re: City of Traitors for Ancient Tomb: is City strictly better in this deck? It seems like it needs the mana, and the damage drawback doesn't seem too severe.

MasterBlaster
10-05-2006, 02:25 PM
Show and Tell and the Time Spiral card Tolarian Academy might be possible additions.

Also Chrome Mox sounds really good, maybe as a 2 or 3 of.

Mirrislegend
10-05-2006, 04:03 PM
Ancient Tomb damage piles up FAST when you're animating Factories and equipping them. Or equipping gnomes, swinging, saccing in response to destruction, and recurring said gnomes. Maybe the suggestion of Chrome Mox would solve it...

SillyMetalGAT
10-05-2006, 04:07 PM
Are you blind? He has five ways to protect his gnomes and they're all free. 4 FoW and a MisD. Learn2read.

Oh wow! What stellar protection! Im so glad you can point that out to me. That makes this deck SOOOO much better! Im surprised combo like this hasn't already been created and dominating the format!

Seriously, no matter how you look at it, this sucks. Build a better deck.

Bayentethene
10-05-2006, 06:51 PM
Whoof, should've put 'casual' or 'fun' in the header...I never intended this to be a Tier 1 deck, just a fun Legacy deck for local stuff, and also an effort to get my competition-hating buddy into Legacy. Thanks for all the suggestions, though; I may revise it and repost eventually, I may not. Don't know yet.