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Goblin Snowman
11-02-2006, 09:55 PM
This is a Stax list that disrupts it's enemies manabase and locks down the board with additional costs, to an extent far greater than that of a normal Stax list. I am currently unaware of whether I should continue mutilating my manabase for draw and Propoganda, or whether I should keep it monowhite. The deck drops many of the normal tools, such as Wrath of God, Powder Keg, and other things that deal with Aggro, for four additional Ghostly Prisons.

Current List
The Deck
Aggro Control - 9
4x Ghostly Prison
4x Propoganda
1x Windborn Muse - Alt win, meh, decent ability

Combo Hate - 11
4x Trinisphere
4x Chalice of the Void
3x SoR

Stuff - 18
4x Winter Orb
3x Armageddon
3x Crucible
2x Smokestack
3x Exalted Angel
3x TFK/FoF - Unsure

Mana - 28
4x Mox Diamond
4x Tomb
4x Wasteland
4x Port
1x Strand
2x Flagstones of Tolkier
1x Factory - Is Urza's Factory a better choice?
4x Tundra
4x City of Traitors

61 Card MD

Board
3x Moat
3x Wrath
1x SoR
3x Defense Grid
1x 'Geddon
3x Crypt
1x Chill

If I dropped Blue, the MD would look like
-4x Propganda
-3x Draw spell
+3x Windborn Muse
+1x Armageddon
+2x Ravages of War - Yes, I do not have them, and I am interested in trading or buying for them.
+1x Crucible of Worlds

The manabase would look like
-4x Tundra
-1x Strand
+1x Flagstones
+4x Plains
Note: I run no cards aside from Angel with double white in their CC, due to my very low white mana count. I could drop explosiveness for for white sources, if there was a card I felt I really needed.

The SB would go
-1x Armageddon
-1x Chill

+2x Suppression Field, which I'm close to putting in hree anyway.

The deck has positive Combo and Control MUs, due to mained Worb and Geddon, and has great Thres MU. Goblins is one of the harder decks to beat, since a Wasteland can really screw you.

Should I drop blue? If I don't, what draw should I run, TFK or FoF? Should I main Suppression Field?

kicks_422
11-02-2006, 10:30 PM
This deck is trying to do so many things that it dilutes the focus of the deck... The match-ups you mentioned are similar to an ordinary Angel Stax deck, so why play this over that? You can't even spell out the full/correct names of the cards...

If you want to go for the uber taxing strategy, you might want to drop white altogether for blue, which would give you access to Parallax Tide (taken from the Tide Stax thread) and Pendrell Mists (my own tech)...

And if you want to drop blue, why not just play Angel Stax?

Goblin Snowman
11-02-2006, 10:53 PM
This deck is trying to do so many things that it dilutes the focus of the deck... The match-ups you mentioned are similar to an ordinary Angel Stax deck, so why play this over that? You can't even spell out the full/correct names of the cards...

If you want to go for the uber taxing strategy, you might want to drop white altogether for blue, which would give you access to Parallax Tide (taken from the Tide Stax thread) and Pendrell Mists (my own tech)...

And if you want to drop blue, why not just play Angel Stax?

I have run Angel Stax. I have not tested Tide Stax, but I like not going 0-0-4 every game. What are my objectives?
1) Against Aggro, drop out something that forces them to pay mana to attack, and hurt their manabase.
2) Against Control, hurt their manabase.
3) Against Combo, drop something that makes them pay extra for spells, and hurt their manabase.
Yeah, your right, these are very different objectives that have absolutely nothing in commen.

I can spell out the full name of cards. I apologize if you have trouble understanding that "'Geddon" in my board means "Armageddon". I can see how you have trouble. SoR, if you where wondering, means Sphere of Resistence. Although I did misspell Flagstones of Trokair, kudos.

Angel Stax, from my large amount of playing time, has a worse Random.dec matchup. Hence the reason the deck does poorly. Since most Random Aggro decks, i.e., Zoo, Faerie Stompy, 43 Land.dec, Sligh, Fish, have very disruptable manabases and get upset when you fuck with them, I decided to work on how I could take advantage of this. I do need Ravages of War, and I am working to obtain them.

On dropping White - Well, lets see. I could abandon this decks entire stratagy of Sweeping lands, and one of the best finishers in Magic for Parallax Tide and Mists? When I could just as easily include Tabernacle, the land? Where do I sign up!

On dropping Blue - I never said I wanted to. I'm wondering if it's possible to keep playing Blue with so few sources. You become uber-hurt by a Wasteland, making Goblins that much worse. But does keeping it in make up for the lack of basics?

UrDraco
11-03-2006, 12:49 AM
While Popoganda+Armageddon is a pretty good way of stopping creatures it seems like you could run a more efficient combo. Currently you have 8 slots devoted to Propoganda's and three for Armageddon (not considering the other anti'critter sideboards).

What I am getting at is perhaps you should look into this combo. Ensnaring Bridge + Bottled Cloister. It acts as card draw/anti-dicard tech/nobody attacks you tech. It would open up a lot of slots in the deck and seeing as how you run zero instants it hardly hurts.

Bane of the Living
11-03-2006, 12:21 PM
This deck is pretty much Angel Stax. The only thing your adding is Propaganda really. I didnt even like 4 Ghostly Prison in my build of Angel Stax even with Geddon. There are just better cards to play, such as SMOKESTACK X4!!

Goblin Snowman
11-03-2006, 01:15 PM
This deck is pretty much Angel Stax. The only thing your adding is Propaganda really. I didnt even like 4 Ghostly Prison in my build of Angel Stax even with Geddon. There are just better cards to play, such as SMOKESTACK X4!!

The deck is very much like Angel Stax. The reason that I added Blue was to get Propoganda. If there was a Portal Prison or something, than the deck would stay monoWhite. Ghostly Prison get infinetly better in mulitiples, and each must be dealt with, unlike Wrath of God against Goblins, or Moat against DE. This is a Stax deck that tries to have a better matchup against a majorety of the field, with no awful MUs, such as the current Angel Stax build has against Goblins, or another Midrangeish deck. It does this by depleting them of their resources, making them unable to do anything. This version does not try to prevent another player from playing cards, although it still does that. It strains what they are able to do far more than waiting on Smokestack to kill all of their perms for a total Lockdown, although that is very possible. It also has a better Control MU thanks to the large amount of Mass LD, where otherwise your only threat against, say Rifter, if Smokestack, or to a lessar extent, CotV. This deck, since it is not trying to completely lock a player entirely out of the game, does not run the additional two Smokestacks. They are there to compliment the LD startagy, as well as having an out against everything, eventully.

Goblin Snowman
11-03-2006, 09:09 PM
While Popoganda+Armageddon is a pretty good way of stopping creatures it seems like you could run a more efficient combo. Currently you have 8 slots devoted to Propoganda's and three for Armageddon (not considering the other anti'critter sideboards).

What I am getting at is perhaps you should look into this combo. Ensnaring Bridge + Bottled Cloister. It acts as card draw/anti-dicard tech/nobody attacks you tech. It would open up a lot of slots in the deck and seeing as how you run zero instants it hardly hurts.

I also run a full playset of Winter Orb to hinder mana develptment. The only problems with Bridge and Cloister is that it can prevent Exalted Angel from attacking unless you hold back cards that you might want to play, Bridge does diddly against Goblins when you drop it turn 2 against a SCG and Lackey, and the ever present fact that Cloister can die. Those are the reason I dropped Bridge, but in Angel Stax I will not ever run the deck wtihout them. Although drawing extra cards is nice, I already have 3 slots devoted to it.

Cavius The Great
11-05-2006, 11:10 AM
This is a Stax list that disrupts it's enemies manabase and locks down the board with additional costs, to an extent far greater than that of a normal Stax list. I am currently unaware of whether I should continue mutilating my manabase for draw and Propoganda, or whether I should keep it monowhite. The deck drops many of the normal tools, such as Wrath of God, Powder Keg, and other things that deal with Aggro, for four additional Ghostly Prisons.

Current List
The Deck
Aggro Control - 9
4x Ghostly Prison
4x Propoganda
1x Windborn Muse - Alt win, meh, decent ability

Combo Hate - 11
4x Trinisphere
4x Chalice of the Void
3x SoR

Stuff - 18
4x Winter Orb
3x Armageddon
3x Crucible
2x Smokestack
3x Exalted Angel
3x TFK/FoF - Unsure

Mana - 28
4x Mox Diamond
4x Tomb
4x Wasteland
4x Port
1x Strand
2x Flagstones of Tolkier
1x Factory - Is Urza's Factory a better choice?
4x Tundra
4x City of Traitors

61 Card MD

Board
3x Moat
3x Wrath
1x SoR
3x Defense Grid
1x 'Geddon
3x Crypt
1x Chill

If I dropped Blue, the MD would look like
-4x Propganda
-3x Draw spell
+3x Windborn Muse
+1x Armageddon
+2x Ravages of War - Yes, I do not have them, and I am interested in trading or buying for them.
+1x Crucible of Worlds

The manabase would look like
-4x Tundra
-1x Strand
+1x Flagstones
+4x Plains
Note: I run no cards aside from Angel with double white in their CC, due to my very low white mana count. I could drop explosiveness for for white sources, if there was a card I felt I really needed.

The SB would go
-1x Armageddon
-1x Chill

+2x Suppression Field, which I'm close to putting in hree anyway.

The deck has positive Combo and Control MUs, due to mained Worb and Geddon, and has great Thres MU. Goblins is one of the harder decks to beat, since a Wasteland can really screw you.

Should I drop blue? If I don't, what draw should I run, TFK or FoF? Should I main Suppression Field?


So this is the list you needed Ravages of War for. :wink: Have you considered Icy Manipulator? It seems strong here, especially with Winter Orb.