Rood
02-21-2007, 08:04 PM
Decklist:
21 Lands:
10 Islands
4 Mishra's Factory
4 Polluted Delta
3 Flooded Strands
2 Creatures:
2 Darksteel Colossus
30 Insants/Sorceries:
4 Mana Leak
4 Counterspell
4 Force of Will
4 Daze
4 Brainstorm
2 Fact or Fiction
2 Intuition
4 Accumulated Knowledge
2 Show and Tell
7 Enchantments/Artifacts:
4 Standstill
3 Nevinryaal's Disk
Sideboard:
4 Blue Elemental Blast
2 Chill
2 Trickbind
3 Back to Basics
4 Chalice of the Void
Decklist Choices:
Mishra's Factory: This land works well as being a kill factor. It allows you make Standstill a sufficient drawing engine. It also works well as a blocker if you need.
Polluted Delta/Flooded Stand: Land thinning and deck shuffling for brainstorm.
Darksteel Colossus/Show and Tell: I found Colossus to be an efficient combo even with a disk in play to clear the board for you. Serves for a fast clock or a late game finisher.
Counterspell/Force of Will: Standard Counterspells.
Mana Leak: I found Leak to be efficient and it serves most of the time as a hard counterspell for you.
Daze: I found this to be MORE efficient than force spike for the simple reason that returning an island does not hurt this deck as having to leave the mana open every turn would. Also, you can surprise your opponent with it and it works great tapping out for a turn 2 Standstill and late game you can pitch to a force if need be.
Brainstorm: The best draw spell in the format, it works with the many shuffling effects in this deck as well as gives you options against mono black hand control.
Fact or Fiction: Broken instant speed draw as long as a great way to replenish your hand after running through many of your counterspells and help to dig for combo.
Intuition: An amazing tutor spell that works well to find Disks if you need them as well as a great draw spell with AK. Also, can give you options if you search for 2 Colossus and something else when u have a Show and Tell in hand.
Accumulated Knowledge: Works well with intuition, is still a good drawing engine.
Show and Tell: Allows you to put Colossus into play as early as turn 3. My end game finisher. Also allows you a turn 3 Disk and can surprise your opponent when they drop a creature or something into play with it. If you Show and Tell with a Disk in play you can drop Colossus and wipe the field for GG SON.
Standstill: An amazing drawing engine under Factory. Works well after board clearing Disk also.
Nevinryaal's Disk: The most important card in this deck. It can allow you to allow some creatures/Artifacts be resolved and just wipe them entirely. Also, this is what makes the Show and Tell Colossus Combo an absolute beast to deal with.
Matchups:
Goblins: 35/65 Though this deck works great against combo Goblins is an absolutely hard matchup than unless you dedicate 8 board slots to it is heavily in their favor mainly because of all their threats and how fast of a clock they have.
Solidarity: 70/30 After extensive testing I've found that you can put Solidarity on a fast enough clock with Factories and Standstill as your drawing engine to absolutely make it impossible for your opponent to sufficiently find enough time to kill you. Finding Counterspells is not a problem at all and High tide only makes it all the easier for you to cast them. Unless they can resolve a double Brain Freeze against you you will win this matchup hands down. Also Trickbind games 2 and 3 and Chalice if you really to absolutely give them no chance of a Freeze/High tide at all.
Threshold 60/40 You have more counterpower than them and an efficient draw engine. As long as you counter their threats Wearbear you should be fine due to Factories to take out their mongooses. Also games 2 and 3 bring in Back to Basics and just cripple their mana base.
Iggy/TES: We are doing testing as we speak and I will post the results as soon as I can but from what we've done so far it's about 60/40 in your favor.
As an afternote and exclusive testing we've found this deck to be more efficient than other MUC control decklists posted and found Ophidian to be insignifant compared to a board sweeper such as Disk. We also found the Darksteel Colossus kill combo to absolutely be a beast and would strongly encourage using it Show and Tell is extremely underused card with a lot of uses.
21 Lands:
10 Islands
4 Mishra's Factory
4 Polluted Delta
3 Flooded Strands
2 Creatures:
2 Darksteel Colossus
30 Insants/Sorceries:
4 Mana Leak
4 Counterspell
4 Force of Will
4 Daze
4 Brainstorm
2 Fact or Fiction
2 Intuition
4 Accumulated Knowledge
2 Show and Tell
7 Enchantments/Artifacts:
4 Standstill
3 Nevinryaal's Disk
Sideboard:
4 Blue Elemental Blast
2 Chill
2 Trickbind
3 Back to Basics
4 Chalice of the Void
Decklist Choices:
Mishra's Factory: This land works well as being a kill factor. It allows you make Standstill a sufficient drawing engine. It also works well as a blocker if you need.
Polluted Delta/Flooded Stand: Land thinning and deck shuffling for brainstorm.
Darksteel Colossus/Show and Tell: I found Colossus to be an efficient combo even with a disk in play to clear the board for you. Serves for a fast clock or a late game finisher.
Counterspell/Force of Will: Standard Counterspells.
Mana Leak: I found Leak to be efficient and it serves most of the time as a hard counterspell for you.
Daze: I found this to be MORE efficient than force spike for the simple reason that returning an island does not hurt this deck as having to leave the mana open every turn would. Also, you can surprise your opponent with it and it works great tapping out for a turn 2 Standstill and late game you can pitch to a force if need be.
Brainstorm: The best draw spell in the format, it works with the many shuffling effects in this deck as well as gives you options against mono black hand control.
Fact or Fiction: Broken instant speed draw as long as a great way to replenish your hand after running through many of your counterspells and help to dig for combo.
Intuition: An amazing tutor spell that works well to find Disks if you need them as well as a great draw spell with AK. Also, can give you options if you search for 2 Colossus and something else when u have a Show and Tell in hand.
Accumulated Knowledge: Works well with intuition, is still a good drawing engine.
Show and Tell: Allows you to put Colossus into play as early as turn 3. My end game finisher. Also allows you a turn 3 Disk and can surprise your opponent when they drop a creature or something into play with it. If you Show and Tell with a Disk in play you can drop Colossus and wipe the field for GG SON.
Standstill: An amazing drawing engine under Factory. Works well after board clearing Disk also.
Nevinryaal's Disk: The most important card in this deck. It can allow you to allow some creatures/Artifacts be resolved and just wipe them entirely. Also, this is what makes the Show and Tell Colossus Combo an absolute beast to deal with.
Matchups:
Goblins: 35/65 Though this deck works great against combo Goblins is an absolutely hard matchup than unless you dedicate 8 board slots to it is heavily in their favor mainly because of all their threats and how fast of a clock they have.
Solidarity: 70/30 After extensive testing I've found that you can put Solidarity on a fast enough clock with Factories and Standstill as your drawing engine to absolutely make it impossible for your opponent to sufficiently find enough time to kill you. Finding Counterspells is not a problem at all and High tide only makes it all the easier for you to cast them. Unless they can resolve a double Brain Freeze against you you will win this matchup hands down. Also Trickbind games 2 and 3 and Chalice if you really to absolutely give them no chance of a Freeze/High tide at all.
Threshold 60/40 You have more counterpower than them and an efficient draw engine. As long as you counter their threats Wearbear you should be fine due to Factories to take out their mongooses. Also games 2 and 3 bring in Back to Basics and just cripple their mana base.
Iggy/TES: We are doing testing as we speak and I will post the results as soon as I can but from what we've done so far it's about 60/40 in your favor.
As an afternote and exclusive testing we've found this deck to be more efficient than other MUC control decklists posted and found Ophidian to be insignifant compared to a board sweeper such as Disk. We also found the Darksteel Colossus kill combo to absolutely be a beast and would strongly encourage using it Show and Tell is extremely underused card with a lot of uses.